| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034 |     using PaintDotNet.Annotation.Enum;using PaintDotNet.Base.SettingModel;using System;using System.Collections.Generic;using System.Drawing;using System.Drawing.Drawing2D;using System.Globalization;using System.Windows.Forms;using PaintDotNet.Base.CommTool;using PaintDotNet.Annotation.Measure;using System.Linq;namespace PaintDotNet.Annotation.Measure{    using PointList = List<PointF>;    /// <summary>    /// 测量->点垂线->点垂线    /// </summary>    public class MeasurePLine : MeasureDrawObject    {        public PointList pointArray;        /// <summary>        ///  Graphic objects for hit test        /// </summary>        private GraphicsPath areaPath = null;        private Pen areaPen = null;        private Region areaRegion = null;        /// <summary>        /// 总长度        /// </summary>        private double Length = 0.0;        /// <summary>        /// 测量信息矩形定义        /// </summary>        private RectangleF rectangleF1 = new RectangleF();        private RectangleF rectangleF2 = new RectangleF();        private RectangleF rectangleF3 = new RectangleF();        private RectangleF rectangleF4 = new RectangleF();        private RectangleF rectangleF5 = new RectangleF();        private RectangleF rectangleF6 = new RectangleF();        private RectangleF rectangleF7 = new RectangleF();        private RectangleF rectangleF8 = new RectangleF();        private RectangleF rectangleF9 = new RectangleF();        /// <summary>        /// 文本上用于拖动的点        /// </summary>        private Point pointL = new Point();        /// <summary>        /// 绘制限制(第一次绘制时)        /// </summary>        public bool pointChange = true;        /// <summary>        /// 属性绘制点        /// </summary>        private PointF rotationPoint;        private PointF rotationPoint1;        /// <summary>        /// 区分移动文本        /// </summary>        private int moveKb;        /// <summary>        /// 绘制限制(从配置文件加载)        /// </summary>        public bool configurationFile = false;        /// <summary>        /// 绘制限制(更改属性时)        /// </summary>        private bool SavePointChange;        /// <summary>        /// 绘制属性        /// </summary>        private string[] drawingPropertiesList;        /// <summary>        /// 绘制属性(克隆)        /// </summary>        private string[] drawingPropertiesListClone;        /// <summary>        /// 旋转角度        /// </summary>        private double angleClass;        /// <summary>        /// 旋转角度        /// </summary>        private double angleClass1;        private bool drawing;        /// <summary>        /// 限制绘制(绘制中)        /// </summary>        public bool mouseUpPointChange = false;        /// <summary>        /// 测量样式信息model        /// </summary>        private MeasureStyleModel.MeasurePLine measureStyleModel;        public MeasureStyleModel.MeasurePLine MeasureStyleModel        {            set            {                this.measureStyleModel = value;            }        }        public MeasurePLine(ISurfaceBox surfaceBox, int x1, int y1, bool clone) : base(surfaceBox)        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasurePLine;            measureStyleModel = surfaceBox.GetMeasureStyleModel().measurePLine;            pointArray = new PointList();            startPoint.X = x1;            startPoint.Y = y1;            if (clone)            {                drawing = true;                pointArray.Add(new Point(x1, y1));            }            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];            surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);            Initialize();        }        /// <summary>        /// 测量属性        /// </summary>        /// <returns></returns>        public override Dictionary<System.Enum, object> GetData()        {            if (data.ContainsKey(MeasureAttributes.MeasureMethod))                data[MeasureAttributes.MeasureMethod] = PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text");            else                data.Add(MeasureAttributes.MeasureMethod, PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"));            if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))                data[MeasureAttributes.MeasureUnitCN] = this.unitString;            else                data.Add(MeasureAttributes.MeasureUnitCN, this.unitString);            if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))                data[MeasureAttributes.MeasureUnitEN] = this.unit;            else                data.Add(MeasureAttributes.MeasureUnitEN, this.unit);            if (data.ContainsKey(MeasureAttributes.PixelStartX))                data[MeasureAttributes.PixelStartX] = startPoint.X;            else                data.Add(MeasureAttributes.PixelStartX, startPoint.X);            if (data.ContainsKey(MeasureAttributes.PixelStartY))                data[MeasureAttributes.PixelStartY] = startPoint.Y;            else                data.Add(MeasureAttributes.PixelStartY, startPoint.Y);            if (data.ContainsKey(MeasureAttributes.PhysicalStartX))                data[MeasureAttributes.PhysicalStartX] = Math.Round(startPoint.X * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartX, Math.Round(startPoint.X * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PhysicalStartY))                data[MeasureAttributes.PhysicalStartY] = Math.Round(startPoint.Y * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartY, Math.Round(startPoint.Y * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PixelLength))                data[MeasureAttributes.PixelLength] = Math.Round(Length, decimalPlaces);            else                data.Add(MeasureAttributes.PixelLength, Math.Round(Length, decimalPlaces));            string s = Math.Round(Length * unitLength, decimalPlaces).ToString();            if (s.IndexOf(".") == -1)            {                for (int i = 0; i < decimalPlaces; i++)                {                    if (i == 0)                        s += ".";                    s += "0";                }            }            else            {                int a = s.Length - s.IndexOf(".") - 1;                if (a < decimalPlaces)                {                    for (int i = 0; i < decimalPlaces - a; i++)                    {                        s += "0";                    }                }            }            if (data.ContainsKey(MeasureAttributes.PhysicalLength))                data[MeasureAttributes.PhysicalLength] = s;            else                data.Add(MeasureAttributes.PhysicalLength, s);            return data;        }        public MeasurePLine(ISurfaceBox surfaceBox, List<PointF> points, ParentStyleModel parentStyleModel, Object content) : base()        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasurePLine;            this.ISurfaceBox = surfaceBox;            measureStyleModel = (MeasureStyleModel.MeasurePLine)parentStyleModel;            pointArray = DrawRulerHelper.DeepCopyListByReflect(points);            startPoint = points[0];            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];            surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);            this.configurationFile = true;        }        /// <summary>        /// Clone this instance        /// </summary>        public override DrawObject Clone()        {            MeasurePLine drawPolygon = new MeasurePLine(ISurfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false);            drawPolygon.ISurfaceBox = ISurfaceBox;            foreach (PointF p in this.pointArray)            {                drawPolygon.pointArray.Add(p);            }            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override DrawObject Clone(ISurfaceBox surfaceBox)        {            MeasurePLine drawPolygon = new MeasurePLine(surfaceBox, this.GetPoints(), this.measureStyleModel, null);            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override void Draw(Graphics g)        {            drawingProperties.TryGetValue(this.drawToolType, out drawingPropertiesList);            if (drawingPropertiesList == null)            {                drawingPropertiesList = drawingPropertiesListClone;                if (!this.drawing)                    this.configurationFile = true;            }            pointChangeObject.TryGetValue(this.drawToolType, out SavePointChange);            if (HandleCount - 1 >= 2)            {                Font textfont = new Font(measureStyleModel.font, measureStyleModel.fontSize);                Brush textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.textColor));                g.SmoothingMode = SmoothingMode.AntiAlias;                Color color = Color.FromArgb(this.measureStyleModel.lineColor);                Pen pen = new Pen(color, this.measureStyleModel.lineWidth);                pen.DashStyle = (DashStyle)this.measureStyleModel.lineStyle;                g.DrawLine(pen, pointArray[0], pointArray[1]);                if (HandleCount - 1 == 3)                {                    SizeF sizeF = new SizeF();                    // 垂足坐标                    PointF footPoint = BasicCalculationHelper.GetDropFeet(pointArray[1], pointArray[0], pointArray[2]);                    g.DrawLine(pen, pointArray[2], footPoint);                    // 点到直线距离                    double length = BasicCalculationHelper.GetDistance(footPoint, pointArray[2], 2);                    // 直线长度                    double length1 = BasicCalculationHelper.GetDistance(pointArray[0], pointArray[1], 2);                    Length = length;                    // 长度文本显示                    //g.DrawString(Math.Round(length1 * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[0].X, pointArray[0].Y);                    //g.DrawString(Math.Round(length * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[2].X, pointArray[2].Y);                    Matrix mtxSave = g.Transform;                    Matrix matrix = g.Transform;                    //计算需要旋转的角度                    this.angleClass = BasicCalculationHelper.Angle(pointArray[0], pointArray[1], new PointF(pointArray[0].X, pointArray[1].Y));                    int offsetValuePoint = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                    int offsetValue1Point = measureStyleModel.lineWidth * 2 / 3;                    int offsetPoint = offsetValue1Point;                    if (drawingPropertiesList != null)                    {                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                    }                    PointF pointF1;                    PointF pointF2;                    if (angleClass < 90)                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[0].X + offsetPoint, (int)pointArray[0].Y), pointArray[0], angleClass - 90);                    else                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[0].X + offsetPoint, (int)pointArray[0].Y), pointArray[0], angleClass + 90);                    if (angleClass < 90)                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[1].X + offsetPoint, (int)pointArray[1].Y), pointArray[1], angleClass - 90);                    else                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[1].X + offsetPoint, (int)pointArray[1].Y), pointArray[1], angleClass + 90);                    PointF pointF3 = new PointF((pointF1.X + pointF2.X) / 2, (pointF1.Y + pointF2.Y) / 2);                    if (measureStyleModel.linePositionL == 0)                        this.rotationPoint = pointF1;                    else if (measureStyleModel.linePositionL == 1)                        this.rotationPoint = pointF3;                    else if (measureStyleModel.linePositionL == 2)                        this.rotationPoint = pointF2;                    else if (measureStyleModel.linePositionL == 3)                        this.rotationPoint = pointArray[0];                    else if (measureStyleModel.linePositionL == 4)                        this.rotationPoint = new PointF(Math.Abs(pointArray[0].X + pointArray[1].X) / 2, Math.Abs(pointArray[0].Y + pointArray[1].Y) / 2);                    else if (measureStyleModel.linePositionL == 5)                        this.rotationPoint = pointArray[1];                    // 画布旋转                    if (this.angleClass < 90)                    {                        matrix.RotateAt((float)this.angleClass, this.rotationPoint);                        g.Transform = matrix;                    }                    else                    {                        this.angleClass = BasicCalculationHelper.Angle(pointArray[1], pointArray[0], new PointF(pointArray[1].X, pointArray[0].Y));                        matrix.RotateAt((float)this.angleClass, this.rotationPoint);                        g.Transform = matrix;                    }                    // 是否绘制                    if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                    {                        // 属性文本的间隔定义                        int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                        int offset0 = offsetValue1;                        int offset2 = offsetValue1;                        this.pointL = new Point((int)this.rotationPoint.X, (int)this.rotationPoint.Y);                        if (drawingPropertiesList != null)                        {                            // 测量方式                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                            {                                sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont);                                rectangleF1.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                            // 测量单位(中文)                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                            {                                sizeF = g.MeasureString("" + this.unitString, textfont);                                rectangleF2.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                            // 测量单位(英文)                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                            {                                sizeF = g.MeasureString("" + this.unit, textfont);                                rectangleF3.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                        }                    }                    if (drawingPropertiesList != null)                    {                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont);                            rectangleF1.Width = sizeF.Width;                            rectangleF1.Height = sizeF.Height;                            g.DrawString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont, textbrush, rectangleF1);                        }                        else                        {                            rectangleF1 = new RectangleF();                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            sizeF = g.MeasureString("" + this.unitString, textfont);                            rectangleF2.Width = sizeF.Width;                            rectangleF2.Height = sizeF.Height;                            g.DrawString("" + this.unitString, textfont, textbrush, rectangleF2);                        }                        else                        {                            rectangleF2 = new RectangleF();                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            sizeF = g.MeasureString("" + this.unit, textfont);                            rectangleF3.Width = sizeF.Width;                            rectangleF3.Height = sizeF.Height;                            g.DrawString("" + this.unit, textfont, textbrush, rectangleF3);                        }                        else                        {                            rectangleF3 = new RectangleF();                        }                    }                    //还原为原始旋转矩阵                    g.Transform = mtxSave;                    matrix.Dispose();                    Matrix mtxSave1 = g.Transform;                    Matrix matrix1 = g.Transform;                    //计算需要旋转的角度                    this.angleClass1 = BasicCalculationHelper.Angle(footPoint, pointArray[2], new PointF(footPoint.X, pointArray[2].Y));                    offsetValuePoint = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                    offsetValue1Point = measureStyleModel.lineWidth * 2 / 3;                    offsetPoint = offsetValue1Point;                    if (drawingPropertiesList != null)                    {                        // 像素长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 物理长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 像素起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 像素起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 物理起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 物理起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                    }                    if (angleClass1 < 90)                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)footPoint.X + offsetPoint + offsetValue1Point, (int)footPoint.Y), footPoint, angleClass1 - 90);                    else                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)footPoint.X + offsetPoint + offsetValue1Point, (int)footPoint.Y), footPoint, angleClass1 + 90);                    if (angleClass1 < 90)                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[2].X + offsetPoint + offsetValue1Point, (int)pointArray[2].Y), pointArray[2], angleClass1 - 90);                    else                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[2].X + offsetPoint + offsetValue1Point, (int)pointArray[2].Y), pointArray[2], angleClass1 + 90);                    pointF3 = new PointF((pointF1.X + pointF2.X) / 2, (pointF1.Y + pointF2.Y) / 2);                    if (measureStyleModel.linePositionP == 0)                        this.rotationPoint1 = pointF1;                    else if (measureStyleModel.linePositionP == 1)                        this.rotationPoint1 = pointF3;                    else if (measureStyleModel.linePositionP == 2)                        this.rotationPoint1 = pointF2;                    else if (measureStyleModel.linePositionP == 3)                        this.rotationPoint1 = footPoint;                    else if (measureStyleModel.linePositionP == 4)                        this.rotationPoint1 = new PointF(Math.Abs(footPoint.X + pointArray[2].X) / 2, Math.Abs(footPoint.Y + pointArray[2].Y) / 2);                    else if (measureStyleModel.linePositionP == 5)                        this.rotationPoint1 = pointArray[2];                    // 画布旋转                    if (this.angleClass1 < 90)                    {                        matrix1.RotateAt((float)this.angleClass1, this.rotationPoint1);                        g.Transform = matrix1;                    }                    else                    {                        this.angleClass1 = BasicCalculationHelper.Angle(pointArray[2], footPoint, new PointF(pointArray[2].X, footPoint.Y));                        matrix1.RotateAt((float)this.angleClass1, this.rotationPoint1);                        g.Transform = matrix1;                    }                    // 是否绘制                    if (this.pointChange || this.SavePointChange || this.mouseUpPointChange)                    {                        // 属性文本的间隔定义                        int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                        int offset0 = offsetValue1;                        int offset2 = offsetValue1;                        this.pointL = new Point((int)this.rotationPoint1.X, (int)this.rotationPoint1.Y);                        if (drawingPropertiesList != null)                        {                            // 像素长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(length, decimalPlaces) + "px", textfont);                                rectangleF8.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                            // 物理长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                            {                                string s = Math.Round(length * unitLength, decimalPlaces).ToString();                                if (s.IndexOf(".") == -1)                                {                                    for (int i = 0; i < decimalPlaces; i++)                                    {                                        if (i == 0)                                            s += ".";                                        s += "0";                                    }                                }                                else                                {                                    int a = s.Length - s.IndexOf(".") - 1;                                    if (a < decimalPlaces)                                    {                                        for (int i = 0; i < decimalPlaces - a; i++)                                        {                                            s += "0";                                        }                                    }                                }                                sizeF = g.MeasureString(s + this.unit, textfont);                                rectangleF9.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                            // 像素起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                            {                                sizeF = g.MeasureString("" + pointArray[2].X, textfont);                                rectangleF4.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                            // 像素起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                            {                                sizeF = g.MeasureString("" + pointArray[2].Y, textfont);                                rectangleF5.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                            // 物理起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont);                                rectangleF6.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                            // 物理起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont);                                rectangleF7.Location = new Point((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset2);                                offset2 += offsetValue;                            }                        }                    }                    if (drawingPropertiesList != null)                    {                        // 像素长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(length, decimalPlaces) + "px", textfont);                            rectangleF8.Width = sizeF.Width;                            rectangleF8.Height = sizeF.Height;                            g.DrawString("" + Math.Round(length, decimalPlaces) + "px", textfont, textbrush, rectangleF8);                        }                        else                        {                            rectangleF8 = new RectangleF();                        }                        // 物理长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                        {                            string s = Math.Round(length * unitLength, decimalPlaces).ToString();                            if (s.IndexOf(".") == -1)                            {                                for (int i = 0; i < decimalPlaces; i++)                                {                                    if (i == 0)                                        s += ".";                                    s += "0";                                }                            }                            else                            {                                int a = s.Length - s.IndexOf(".") - 1;                                if (a < decimalPlaces)                                {                                    for (int i = 0; i < decimalPlaces - a; i++)                                    {                                        s += "0";                                    }                                }                            }                            sizeF = g.MeasureString(s + this.unit, textfont);                            rectangleF9.Width = sizeF.Width;                            rectangleF9.Height = sizeF.Height;                            g.DrawString(s + this.unit, textfont, textbrush, rectangleF9);                        }                        else                        {                            rectangleF9 = new RectangleF();                        }                        // 像素起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                        {                            sizeF = g.MeasureString("" + pointArray[2].X, textfont);                            rectangleF4.Width = sizeF.Width;                            rectangleF4.Height = sizeF.Height;                            g.DrawString("" + pointArray[2].X, textfont, textbrush, rectangleF4);                        }                        else                        {                            rectangleF4 = new RectangleF();                        }                        // 像素起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                        {                            sizeF = g.MeasureString("" + pointArray[2].Y, textfont);                            rectangleF5.Width = sizeF.Width;                            rectangleF5.Height = sizeF.Height;                            g.DrawString("" + pointArray[2].Y, textfont, textbrush, rectangleF5);                        }                        else                        {                            rectangleF5 = new RectangleF();                        }                        // 物理起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont);                            rectangleF6.Width = sizeF.Width;                            rectangleF6.Height = sizeF.Height;                            g.DrawString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont, textbrush, rectangleF6);                        }                        else                        {                            rectangleF6 = new RectangleF();                        }                        // 物理起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont);                            rectangleF7.Width = sizeF.Width;                            rectangleF7.Height = sizeF.Height;                            g.DrawString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont, textbrush, rectangleF7);                        }                        else                        {                            rectangleF7 = new RectangleF();                        }                    }                    //还原为原始旋转矩阵                    g.Transform = mtxSave1;                    matrix1.Dispose();                    pen.Dispose();                }            }            if (this.configurationFile)                this.pointChange = false;            this.mouseUpAttribute = false;            pointChangeObject.Remove(this.drawToolType);        }        /// <summary>        /// 停止绘制时        /// </summary>        /// <param name="up"></param>        public override void MouseUp(bool up)        {            mouseUpPointChange = up;        }        public void AddPoint(Point point)        {            pointArray.Add(point);        }        public override int HandleCount        {            get            {                return pointArray.Count + 1;            }        }        /// <summary>        /// Get handle pointscroll by 1-based number        /// </summary>        /// <param name="handleNumber"></param>        /// <returns></returns>        public override PointF GetHandle(int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)                return this.pointL;            else                return pointArray[handleNumber - 1];        }        public override Cursor GetHandleCursor(int handleNumber)        {            return handleCursor;        }        public override void MoveHandleTo(Point point, int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)            {                if(this.moveKb == 1 || this.moveKb == 2 || this.moveKb == 3)                {                    point = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    if (this.moveKb == 1)                        this.rectangleF1.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 2)                        this.rectangleF2.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 3)                        this.rectangleF3.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                }                else                {                    point = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    if (this.moveKb == 4)                        this.rectangleF4.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 5)                        this.rectangleF5.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 6)                        this.rectangleF6.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 7)                        this.rectangleF7.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 8)                        this.rectangleF8.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 9)                        this.rectangleF9.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                }                this.pointL = point;            }            else            {                this.mouseUpPointChange = true;                if (handleNumber == 3)                {                    this.rectangleF4.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF5.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF6.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF7.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF8.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF9.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                }                else if(handleNumber == 1)                {                    this.rectangleF1.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                    this.rectangleF2.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                    this.rectangleF3.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                }                pointArray[handleNumber - 1] = point;            }            Invalidate();        }        public override void Move(int deltaX, int deltaY)        {            int n = pointArray.Count;            for (int i = 0; i < n; i++)            {                PointF point = new PointF(pointArray[i].X + ISurfaceBox.UnscaleScalar(deltaX), pointArray[i].Y + ISurfaceBox.UnscaleScalar(deltaY));                pointArray[i] = point;            }            this.startPoint = pointArray[0];            int x = ISurfaceBox.UnscaleScalar(deltaX);            int y = ISurfaceBox.UnscaleScalar(deltaY);            pointL.X += x;            pointL.Y += y;            this.rectangleF1.Offset(x, y);            this.rectangleF2.Offset(x, y);            this.rectangleF3.Offset(x, y);            this.rectangleF4.Offset(x, y);            this.rectangleF5.Offset(x, y);            this.rectangleF6.Offset(x, y);            this.rectangleF7.Offset(x, y);            this.rectangleF8.Offset(x, y);            this.rectangleF9.Offset(x, y);            Invalidate();        }        /// <summary>        /// 用于创建一个路径或者是闭合的范围        /// 用于响应点击选中        /// 需要咨询用户是仅点击线还是矩形选择        /// </summary>        protected virtual void CreateObjects()        {            if (AreaPath != null)                return;            AreaPath = new GraphicsPath();            AreaPath.AddRectangle(GetBoundingBox());            AreaPath.CloseFigure();            AreaRegion = new Region(AreaPath);        }        /// <summary>        /// Invalidate object.        /// When object is invalidated, path used for hit test        /// is released and should be created again.        /// </summary>        protected void Invalidate()        {            if (AreaPath != null)            {                AreaPath.Dispose();                AreaPath = null;            }            if (AreaPen != null)            {                AreaPen.Dispose();                AreaPen = null;            }            if (AreaRegion != null)            {                AreaRegion.Dispose();                AreaRegion = null;            }        }        protected GraphicsPath AreaPath        {            get            {                return areaPath;            }            set            {                areaPath = value;            }        }        protected Pen AreaPen        {            get            {                return areaPen;            }            set            {                areaPen = value;            }        }        protected Region AreaRegion        {            get            {                return areaRegion;            }            set            {                areaRegion = value;            }        }        /// <summary>        /// Draw tracker for selected object        /// </summary>        /// <param name="g"></param>        public override void DrawTracker(Graphics g)        {            if (!Selected)                return;            SolidBrush brush = new SolidBrush(Color.Black);            for (int i = 1; i <= HandleCount; i++)            {                if (i == HandleCount)                    brush = new SolidBrush(Color.Transparent);                g.FillRectangle(brush, GetHandleRectangle(i));            }            brush.Dispose();            RectangleF r = GetBoundingBox();            //g.DrawRectangle(new Pen(Color.White), r.X, r.Y, r.Width, r.Height);        }        /// <summary>        /// Hit test.        /// Return value: -1 - no hit        ///                0 - hit anywhere        ///                > 1 - handle number        /// </summary>        /// <param name="pointscroll"></param>        /// <returns></returns>        public override int HitTest(Point point)        {            if (Selected)            {                for (int i = 1; i <= HandleCount; i++)                {                    if (GetHandleRectangle(i).Contains(point))                        return i;                }                if (GetRectanglePosition(this.rectangleF1, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 1;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF2, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 2;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF3, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 3;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF4, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 4;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF5, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 5;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF6, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 6;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF7, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 7;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF8, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 8;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF9, point, rotationPoint1, angleClass1))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleClass1);                    moveKb = 9;                    return this.pointArray.Count + 1;                }            }            if (PointInObject(point))                return 0;            return -1;        }        protected override bool PointInObject(Point point)        {            CreateObjects();            return AreaRegion.IsVisible(point);        }        public override bool IntersectsWith(Rectangle rectangle)        {            CreateObjects();            return AreaRegion.IsVisible(rectangle);        }        public override RectangleF GetBoundingBox()        {            float minx = 0, maxx = 0, miny = 0, maxy = 0;            for (int i = 0; i < pointArray.Count; i++)            {                if (i == 0)                {                    minx = maxx = pointArray[i].X;                    miny = maxy = pointArray[i].Y;                }                else                {                    if (pointArray[i].X > maxx) maxx = pointArray[i].X;                    if (pointArray[i].X < minx) minx = pointArray[i].X;                    if (pointArray[i].Y > maxy) maxy = pointArray[i].Y;                    if (pointArray[i].Y < miny) miny = pointArray[i].Y;                }            }            return new RectangleF(minx, miny, maxx - minx, maxy - miny);        }        internal void setNextPoint(Point p)        {            AddPoint(p);            //startPoint = endPoint;            //endPoint = p;        }        internal void setEndPoint(Point p)        {            endPoint = p;        }        public override List<PointF> GetPoints()        {            return pointArray;        }        public override ParentStyleModel GetStyle()        {            return measureStyleModel;        }    }}
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