| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996 |     using PaintDotNet.Annotation.Enum;using PaintDotNet.Base.SettingModel;using System;using System.Collections.Generic;using System.Drawing;using System.Drawing.Drawing2D;using System.Globalization;using System.Windows.Forms;using PaintDotNet.Base.CommTool;using PaintDotNet.Annotation.Measure;using System.Linq;namespace PaintDotNet.Annotation.Measure{    using PointList = List<PointF>;    /// <summary>    /// 测量->点垂线->点到水平线距离    /// </summary>    public class MeasurePointHLine : MeasureDrawObject    {        public PointList pointArray;        /// <summary>        ///  Graphic objects for hit test        /// </summary>        private GraphicsPath areaPath = null;        private Pen areaPen = null;        private Region areaRegion = null;        /// <summary>        /// 总长度        /// </summary>        private double Length = 0.0;        /// <summary>        /// 测量信息矩形定义        /// </summary>        private RectangleF rectangleF1 = new RectangleF();        private RectangleF rectangleF2 = new RectangleF();        private RectangleF rectangleF3 = new RectangleF();        private RectangleF rectangleF4 = new RectangleF();        private RectangleF rectangleF5 = new RectangleF();        private RectangleF rectangleF6 = new RectangleF();        private RectangleF rectangleF7 = new RectangleF();        private RectangleF rectangleF8 = new RectangleF();        private RectangleF rectangleF9 = new RectangleF();        /// <summary>        /// 文本上用于拖动的点        /// </summary>        private Point pointL = new Point();        /// <summary>        /// 绘制限制(第一次绘制时)        /// </summary>        public bool pointChange = true;        /// <summary>        /// 属性绘制点        /// </summary>        private PointF rotationPoint;        private PointF rotationPoint1;        /// <summary>        /// 区分移动文本        /// </summary>        private int moveKb;        /// <summary>        /// 绘制限制(从配置文件加载)        /// </summary>        public bool configurationFile = false;        /// <summary>        /// 绘制限制(更改属性时)        /// </summary>        private bool SavePointChange;        /// <summary>        /// 绘制属性        /// </summary>        private string[] drawingPropertiesList;        /// <summary>        /// 绘制属性(克隆)        /// </summary>        private string[] drawingPropertiesListClone;        /// <summary>        /// 旋转角度        /// </summary>        private double angleClass;        private bool drawing;        /// <summary>        /// 测量样式信息model        /// </summary>        private MeasureStyleModel.MeasurePointHLine measureStyleModel;        /// <summary>        /// 字体角度        /// </summary>        private double angleRotation = 0;        /// <summary>        /// 限制绘制(绘制中)        /// </summary>        public bool mouseUpPointChange = false;        public MeasureStyleModel.MeasurePointHLine MeasureStyleModel        {            set            {                this.measureStyleModel = value;            }        }        public MeasurePointHLine(ISurfaceBox surfaceBox, int x1, int y1, bool clone) : base(surfaceBox)        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasurePointHLine;            measureStyleModel = surfaceBox.GetMeasureStyleModel().measurePointHLine;            pointArray = new PointList();            startPoint.X = x1;            startPoint.Y = y1;            if (clone)            {                drawing = true;                pointArray.Add(new Point(x1, y1));            }            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];            surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);            Initialize();        }        /// <summary>        /// 测量属性        /// </summary>        /// <returns></returns>        public override Dictionary<System.Enum, object> GetData()        {            if (data.ContainsKey(MeasureAttributes.MeasureMethod))                data[MeasureAttributes.MeasureMethod] = PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text");            else                data.Add(MeasureAttributes.MeasureMethod, PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"));            if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))                data[MeasureAttributes.MeasureUnitCN] = this.unitString;            else                data.Add(MeasureAttributes.MeasureUnitCN, this.unitString);            if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))                data[MeasureAttributes.MeasureUnitEN] = this.unit;            else                data.Add(MeasureAttributes.MeasureUnitEN, this.unit);            if (data.ContainsKey(MeasureAttributes.PixelStartX))                data[MeasureAttributes.PixelStartX] = startPoint.X;            else                data.Add(MeasureAttributes.PixelStartX, startPoint.X);            if (data.ContainsKey(MeasureAttributes.PixelStartY))                data[MeasureAttributes.PixelStartY] = startPoint.Y;            else                data.Add(MeasureAttributes.PixelStartY, startPoint.Y);            if (data.ContainsKey(MeasureAttributes.PhysicalStartX))                data[MeasureAttributes.PhysicalStartX] = Math.Round(startPoint.X * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartX, Math.Round(startPoint.X * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PhysicalStartY))                data[MeasureAttributes.PhysicalStartY] = Math.Round(startPoint.Y * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartY, Math.Round(startPoint.Y * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PixelLength))                data[MeasureAttributes.PixelLength] = Math.Round(Length, decimalPlaces);            else                data.Add(MeasureAttributes.PixelLength, Math.Round(Length, decimalPlaces));            string s = Math.Round(Length * unitLength, decimalPlaces).ToString();            if (s.IndexOf(".") == -1)            {                for (int i = 0; i < decimalPlaces; i++)                {                    if (i == 0)                        s += ".";                    s += "0";                }            }            else            {                int a = s.Length - s.IndexOf(".") - 1;                if (a < decimalPlaces)                {                    for (int i = 0; i < decimalPlaces - a; i++)                    {                        s += "0";                    }                }            }            if (data.ContainsKey(MeasureAttributes.PhysicalLength))                data[MeasureAttributes.PhysicalLength] = s;            else                data.Add(MeasureAttributes.PhysicalLength, s);            return data;        }        public MeasurePointHLine(ISurfaceBox surfaceBox, List<PointF> points, ParentStyleModel parentStyleModel, Object content) : base()        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasurePointHLine;            this.ISurfaceBox = surfaceBox;            measureStyleModel = (MeasureStyleModel.MeasurePointHLine)parentStyleModel;            pointArray = DrawRulerHelper.DeepCopyListByReflect(points);            startPoint = points[0];            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];            surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);            this.configurationFile = true;        }        /// <summary>        /// Clone this instance        /// </summary>        public override DrawObject Clone()        {            MeasurePointHLine drawPolygon = new MeasurePointHLine(ISurfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false);            drawPolygon.ISurfaceBox = ISurfaceBox;            foreach (PointF p in this.pointArray)            {                drawPolygon.pointArray.Add(p);            }            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override DrawObject Clone(ISurfaceBox surfaceBox)        {            MeasurePointHLine drawPolygon = new MeasurePointHLine(surfaceBox, this.GetPoints(), this.measureStyleModel, null);            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override void Draw(Graphics g)        {            drawingProperties.TryGetValue(this.drawToolType, out drawingPropertiesList);            if (drawingPropertiesList == null)            {                drawingPropertiesList = drawingPropertiesListClone;                if (!this.drawing)                    this.configurationFile = true;            }            pointChangeObject.TryGetValue(this.drawToolType, out SavePointChange);            if (HandleCount - 1 >= 2)            {                Font textfont = new Font(measureStyleModel.font, measureStyleModel.fontSize);                Brush textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.textColor));                g.SmoothingMode = SmoothingMode.AntiAlias;                Color color = Color.FromArgb(this.measureStyleModel.lineColor);                Pen pen = new Pen(color, this.measureStyleModel.lineWidth);                pen.DashStyle = (DashStyle)this.measureStyleModel.lineStyle;                g.DrawLine(pen, pointArray[0], pointArray[1]);                if (HandleCount - 1 == 3)                {                    SizeF sizeF = new SizeF();                    // 垂足坐标                    PointF footPoint = BasicCalculationHelper.GetDropFeet(pointArray[1], pointArray[0], pointArray[2]);                    g.DrawLine(pen, pointArray[2], footPoint);                    // 点到直线距离                    double length = BasicCalculationHelper.GetDistance(footPoint, pointArray[2], 2);                    // 直线长度                    double length1 = BasicCalculationHelper.GetDistance(pointArray[0], pointArray[1], 2);                    Length = length;                    // 长度文本显示                    //g.DrawString(Math.Round(length1 * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[0].X, pointArray[0].Y);                    //g.DrawString(Math.Round(length * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[2].X, pointArray[2].Y);                    Matrix mtxSave = g.Transform;                    Matrix matrix = g.Transform;                    //计算需要旋转的角度                    this.angleClass = BasicCalculationHelper.Angle(pointArray[0], pointArray[1], new PointF(pointArray[0].X, pointArray[1].Y));                    int offsetValuePoint = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                    int offsetValue1Point = measureStyleModel.lineWidth * 2 / 3;                    int offsetPoint = offsetValue1Point;                    if (drawingPropertiesList != null)                    {                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                    }                    PointF pointF1;                    PointF pointF2;                    if (angleClass < 90)                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[0].X + offsetPoint, (int)pointArray[0].Y), pointArray[0], angleClass - 90);                    else                        pointF1 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[0].X + offsetPoint, (int)pointArray[0].Y), pointArray[0], angleClass + 90);                    if (angleClass < 90)                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[1].X + offsetPoint, (int)pointArray[1].Y), pointArray[1], angleClass - 90);                    else                        pointF2 = BasicCalculationHelper.GetAnglePoint(new Point((int)pointArray[1].X + offsetPoint, (int)pointArray[1].Y), pointArray[1], angleClass + 90);                    PointF pointF3 = new PointF((pointF1.X + pointF2.X) / 2, (pointF1.Y + pointF2.Y) / 2);                    if (measureStyleModel.linePositionL == 0)                        this.rotationPoint = pointF1;                    else if (measureStyleModel.linePositionL == 1)                        this.rotationPoint = pointF3;                    else if (measureStyleModel.linePositionL == 2)                        this.rotationPoint = pointF2;                    else if (measureStyleModel.linePositionL == 3)                        this.rotationPoint = pointArray[0];                    else if (measureStyleModel.linePositionL == 4)                        this.rotationPoint = new PointF((pointArray[0].X + pointArray[1].X) / 2, (pointArray[0].Y + pointArray[1].Y) / 2);                    else if (measureStyleModel.linePositionL == 5)                        this.rotationPoint = pointArray[1];                    // 画布旋转                    if (this.angleClass < 90)                    {                        matrix.RotateAt((float)this.angleClass, this.rotationPoint);                        g.Transform = matrix;                    }                    else                    {                        this.angleClass = BasicCalculationHelper.Angle(pointArray[1], pointArray[0], new PointF(pointArray[1].X, pointArray[0].Y));                        matrix.RotateAt((float)this.angleClass, this.rotationPoint);                        g.Transform = matrix;                    }                    // 是否绘制                    if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                    {                        // 属性文本的间隔定义                        int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                        int offset0 = offsetValue1;                        int offset2 = offsetValue1;                        this.pointL = new Point((int)this.rotationPoint.X, (int)this.rotationPoint.Y);                        if (drawingPropertiesList != null)                        {                            // 测量方式                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                            {                                sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont);                                rectangleF1.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                            // 测量单位(中文)                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                            {                                sizeF = g.MeasureString("" + this.unitString, textfont);                                rectangleF2.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                            // 测量单位(英文)                            if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                            {                                sizeF = g.MeasureString("" + this.unit, textfont);                                rectangleF3.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset0);                                offset0 += offsetValue;                            }                        }                    }                    if (drawingPropertiesList != null)                    {                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont);                            rectangleF1.Width = sizeF.Width;                            rectangleF1.Height = sizeF.Height;                            g.DrawString("" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont, textbrush, rectangleF1);                        }                        else                        {                            rectangleF1 = new RectangleF();                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            sizeF = g.MeasureString("" + this.unitString, textfont);                            rectangleF2.Width = sizeF.Width;                            rectangleF2.Height = sizeF.Height;                            g.DrawString("" + this.unitString, textfont, textbrush, rectangleF2);                        }                        else                        {                            rectangleF2 = new RectangleF();                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            sizeF = g.MeasureString("" + this.unit, textfont);                            rectangleF3.Width = sizeF.Width;                            rectangleF3.Height = sizeF.Height;                            g.DrawString("" + this.unit, textfont, textbrush, rectangleF3);                        }                        else                        {                            rectangleF3 = new RectangleF();                        }                    }                    //还原为原始旋转矩阵                    g.Transform = mtxSave;                    matrix.Dispose();                    Matrix mtxSave1 = g.Transform;                    Matrix matrix1 = g.Transform;                    if (measureStyleModel.linePositionP == 0)                    {                        this.rotationPoint1 = pointArray[2];                        angleRotation = -90;                    }                    else if (measureStyleModel.linePositionP == 1)                    {                        this.rotationPoint1 = new PointF((pointArray[2].X + footPoint.X) / 2, (footPoint.Y + pointArray[2].Y) / 2);                        angleRotation = -90;                    }                    else if (measureStyleModel.linePositionP == 2)                    {                        this.rotationPoint1 = footPoint;                        angleRotation = -90;                    }                    else if (measureStyleModel.linePositionP == 3)                    {                        this.rotationPoint1 = pointArray[2];                        angleRotation = 90;                    }                    else if (measureStyleModel.linePositionP == 4)                    {                        this.rotationPoint1 = new PointF((pointArray[2].X + footPoint.X) / 2, (footPoint.Y + pointArray[2].Y) / 2);                        angleRotation = 90;                    }                    else if (measureStyleModel.linePositionP == 5)                    {                        this.rotationPoint1 = footPoint;                        angleRotation = 90;                    }                    // 是否绘制                    if (this.pointChange || this.SavePointChange || this.mouseUpPointChange)                    {                        // 属性文本的间隔定义                        int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                        int offset2 = offsetValue1 + offsetValue;                        this.pointL = new Point((int)this.rotationPoint1.X, (int)this.rotationPoint1.Y);                        if (drawingPropertiesList != null)                        {                            // 像素长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(length, decimalPlaces) + "px", textfont);                                rectangleF8.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                                offset2 += offsetValue;                            }                            // 物理长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                            {                                string s = Math.Round(length * unitLength, decimalPlaces).ToString();                                if (s.IndexOf(".") == -1)                                {                                    for (int i = 0; i < decimalPlaces; i++)                                    {                                        if (i == 0)                                            s += ".";                                        s += "0";                                    }                                }                                else                                {                                    int a = s.Length - s.IndexOf(".") - 1;                                    if (a < decimalPlaces)                                    {                                        for (int i = 0; i < decimalPlaces - a; i++)                                        {                                            s += "0";                                        }                                    }                                }                                sizeF = g.MeasureString(s + this.unit, textfont);                                rectangleF9.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                                offset2 += offsetValue;                            }                            // 像素起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                            {                                sizeF = g.MeasureString("" + pointArray[2].X, textfont);                                rectangleF4.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                                offset2 += offsetValue;                            }                            // 像素起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                            {                                sizeF = g.MeasureString("" + pointArray[2].Y, textfont);                                rectangleF5.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                                offset2 += offsetValue;                            }                            // 物理起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont);                                rectangleF6.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                                offset2 += offsetValue;                            }                            // 物理起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                            {                                sizeF = g.MeasureString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont);                                rectangleF7.Location = new Point((int)this.rotationPoint1.X - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y - offset2);                            }                        }                    }                    // 画布旋转                    matrix1.RotateAt((float)this.angleRotation, this.rotationPoint1);                    g.Transform = matrix1;                    if (drawingPropertiesList != null)                    {                        // 像素长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(length, decimalPlaces) + "px", textfont);                            rectangleF8.Width = sizeF.Width;                            rectangleF8.Height = sizeF.Height;                            g.DrawString("" + Math.Round(length, decimalPlaces) + "px", textfont, textbrush, rectangleF8);                        }                        else                        {                            rectangleF8 = new RectangleF();                        }                        // 物理长度                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                        {                            string s = Math.Round(length * unitLength, decimalPlaces).ToString();                            if (s.IndexOf(".") == -1)                            {                                for (int i = 0; i < decimalPlaces; i++)                                {                                    if (i == 0)                                        s += ".";                                    s += "0";                                }                            }                            else                            {                                int a = s.Length - s.IndexOf(".") - 1;                                if (a < decimalPlaces)                                {                                    for (int i = 0; i < decimalPlaces - a; i++)                                    {                                        s += "0";                                    }                                }                            }                            sizeF = g.MeasureString(s + this.unit, textfont);                            rectangleF9.Width = sizeF.Width;                            rectangleF9.Height = sizeF.Height;                            g.DrawString(s + this.unit, textfont, textbrush, rectangleF9);                        }                        else                        {                            rectangleF9 = new RectangleF();                        }                        // 像素起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                        {                            sizeF = g.MeasureString("" + pointArray[2].X, textfont);                            rectangleF4.Width = sizeF.Width;                            rectangleF4.Height = sizeF.Height;                            g.DrawString("" + pointArray[2].X, textfont, textbrush, rectangleF4);                        }                        else                        {                            rectangleF4 = new RectangleF();                        }                        // 像素起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                        {                            sizeF = g.MeasureString("" + pointArray[2].Y, textfont);                            rectangleF5.Width = sizeF.Width;                            rectangleF5.Height = sizeF.Height;                            g.DrawString("" + pointArray[2].Y, textfont, textbrush, rectangleF5);                        }                        else                        {                            rectangleF5 = new RectangleF();                        }                        // 物理起始点X                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont);                            rectangleF6.Width = sizeF.Width;                            rectangleF6.Height = sizeF.Height;                            g.DrawString("" + Math.Round(pointArray[2].X * unitLength, decimalPlaces), textfont, textbrush, rectangleF6);                        }                        else                        {                            rectangleF6 = new RectangleF();                        }                        // 物理起始点Y                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                        {                            sizeF = g.MeasureString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont);                            rectangleF7.Width = sizeF.Width;                            rectangleF7.Height = sizeF.Height;                            g.DrawString("" + Math.Round(pointArray[2].Y * unitLength, decimalPlaces), textfont, textbrush, rectangleF7);                        }                        else                        {                            rectangleF7 = new RectangleF();                        }                    }                    //还原为原始旋转矩阵                    g.Transform = mtxSave1;                    matrix1.Dispose();                    pen.Dispose();                }            }            if (this.configurationFile)                this.pointChange = false;            this.mouseUpAttribute = false;            pointChangeObject.Remove(this.drawToolType);        }        /// <summary>        /// 停止绘制时        /// </summary>        /// <param name="up"></param>        public override void MouseUp(bool up)        {            mouseUpPointChange = up;        }        public void AddPoint(Point point)        {            pointArray.Add(point);        }        public override int HandleCount        {            get            {                return pointArray.Count + 1;            }        }        /// <summary>        /// Get handle pointscroll by 1-based number        /// </summary>        /// <param name="handleNumber"></param>        /// <returns></returns>        public override PointF GetHandle(int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)                return this.pointL;            else                return pointArray[handleNumber - 1];        }        public override Cursor GetHandleCursor(int handleNumber)        {            return handleCursor;        }        public override void MoveHandleTo(Point point, int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)            {                if(this.moveKb == 1 || this.moveKb == 2 || this.moveKb == 3)                {                    point = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    if (this.moveKb == 1)                        this.rectangleF1.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 2)                        this.rectangleF2.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 3)                        this.rectangleF3.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                }                else                {                    point = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    if (this.moveKb == 4)                        this.rectangleF4.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 5)                        this.rectangleF5.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 6)                        this.rectangleF6.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 7)                        this.rectangleF7.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 8)                        this.rectangleF8.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                    else if (this.moveKb == 9)                        this.rectangleF9.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                }                this.pointL = point;            }            else            {                this.mouseUpPointChange = true;                if (handleNumber == 3)                {                    this.rectangleF4.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF5.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF6.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF7.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF8.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    this.rectangleF9.Offset(point.X - this.pointArray[2].X, point.Y - this.pointArray[2].Y);                    pointArray[handleNumber - 1] = point;                }                else if(handleNumber == 1)                {                    pointArray[handleNumber - 1] = new PointF(point.X, pointArray[handleNumber].Y);                    this.rectangleF1.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                    this.rectangleF2.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                    this.rectangleF3.Offset(point.X - this.pointArray[0].X, point.Y - this.pointArray[0].Y);                }                else if (handleNumber == 2)                    pointArray[handleNumber - 1] = new PointF(point.X, pointArray[handleNumber - 2].Y);            }            Invalidate();        }        public override void Move(int deltaX, int deltaY)        {            int n = pointArray.Count;            for (int i = 0; i < n; i++)            {                PointF point = new PointF(pointArray[i].X + ISurfaceBox.UnscaleScalar(deltaX), pointArray[i].Y + ISurfaceBox.UnscaleScalar(deltaY));                pointArray[i] = point;            }            this.startPoint = pointArray[0];            int x = ISurfaceBox.UnscaleScalar(deltaX);            int y = ISurfaceBox.UnscaleScalar(deltaY);            pointL.X += x;            pointL.Y += y;            this.rectangleF1.Offset(x, y);            this.rectangleF2.Offset(x, y);            this.rectangleF3.Offset(x, y);            this.rectangleF4.Offset(x, y);            this.rectangleF5.Offset(x, y);            this.rectangleF6.Offset(x, y);            this.rectangleF7.Offset(x, y);            this.rectangleF8.Offset(x, y);            this.rectangleF9.Offset(x, y);            Invalidate();        }        /// <summary>        /// 用于创建一个路径或者是闭合的范围        /// 用于响应点击选中        /// 需要咨询用户是仅点击线还是矩形选择        /// </summary>        protected virtual void CreateObjects()        {            if (AreaPath != null)                return;            AreaPath = new GraphicsPath();            AreaPath.AddRectangle(GetBoundingBox());            AreaPath.CloseFigure();            AreaRegion = new Region(AreaPath);        }        /// <summary>        /// Invalidate object.        /// When object is invalidated, path used for hit test        /// is released and should be created again.        /// </summary>        protected void Invalidate()        {            if (AreaPath != null)            {                AreaPath.Dispose();                AreaPath = null;            }            if (AreaPen != null)            {                AreaPen.Dispose();                AreaPen = null;            }            if (AreaRegion != null)            {                AreaRegion.Dispose();                AreaRegion = null;            }        }        protected GraphicsPath AreaPath        {            get            {                return areaPath;            }            set            {                areaPath = value;            }        }        protected Pen AreaPen        {            get            {                return areaPen;            }            set            {                areaPen = value;            }        }        protected Region AreaRegion        {            get            {                return areaRegion;            }            set            {                areaRegion = value;            }        }        /// <summary>        /// Draw tracker for selected object        /// </summary>        /// <param name="g"></param>        public override void DrawTracker(Graphics g)        {            if (!Selected)                return;            SolidBrush brush = new SolidBrush(Color.Black);            for (int i = 1; i <= HandleCount; i++)            {                if (i == HandleCount)                    brush = new SolidBrush(Color.Transparent);                g.FillRectangle(brush, GetHandleRectangle(i));            }            brush.Dispose();            RectangleF r = GetBoundingBox();            //g.DrawRectangle(new Pen(Color.White), r.X, r.Y, r.Width, r.Height);        }        /// <summary>        /// Hit test.        /// Return value: -1 - no hit        ///                0 - hit anywhere        ///                > 1 - handle number        /// </summary>        /// <param name="pointscroll"></param>        /// <returns></returns>        public override int HitTest(Point point)        {            if (Selected)            {                for (int i = 1; i <= HandleCount; i++)                {                    if (GetHandleRectangle(i).Contains(point))                        return i;                }                if (GetRectanglePosition(this.rectangleF1, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 1;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF2, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 2;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF3, point, rotationPoint, angleClass))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint, angleClass);                    moveKb = 3;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF4, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 4;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF5, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 5;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF6, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 6;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF7, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 7;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF8, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 8;                    return this.pointArray.Count + 1;                }                else if (GetRectanglePosition(this.rectangleF9, point, rotationPoint1, angleRotation))                {                    this.pointL = SetOffsetAfterRotation(point, rotationPoint1, angleRotation);                    moveKb = 9;                    return this.pointArray.Count + 1;                }            }            if (PointInObject(point))                return 0;            return -1;        }        protected override bool PointInObject(Point point)        {            CreateObjects();            return AreaRegion.IsVisible(point);        }        public override bool IntersectsWith(Rectangle rectangle)        {            CreateObjects();            return AreaRegion.IsVisible(rectangle);        }        public override RectangleF GetBoundingBox()        {            float minx = 0, maxx = 0, miny = 0, maxy = 0;            for (int i = 0; i < pointArray.Count; i++)            {                if (i == 0)                {                    minx = maxx = pointArray[i].X;                    miny = maxy = pointArray[i].Y;                }                else                {                    if (pointArray[i].X > maxx) maxx = pointArray[i].X;                    if (pointArray[i].X < minx) minx = pointArray[i].X;                    if (pointArray[i].Y > maxy) maxy = pointArray[i].Y;                    if (pointArray[i].Y < miny) miny = pointArray[i].Y;                }            }            return new RectangleF(minx, miny, maxx - minx, maxy - miny);        }        internal void setNextPoint(Point p)        {            AddPoint(p);            //startPoint = endPoint;            //endPoint = p;        }        internal void setEndPoint(Point p)        {            endPoint = p;        }        public override List<PointF> GetPoints()        {            return pointArray;        }        public override ParentStyleModel GetStyle()        {            return measureStyleModel;        }    }}
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