| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149 | using System;using System.Drawing;using static PaintDotNet.Base.DedicatedAnalysis.Porosity.PorositysGlobalSettings;namespace PaintDotNet.Base.DedicatedAnalysis.Porosity.Model{    /// <summary>    /// 微粒(particle)    /// 单个析出的沉淀物,一般为非金属。    /// </summary>    public class Particle    {        #region 属性        /// <summary>        /// 组成微粒的像素数组        /// </summary>        public OpenCvSharp.Point[] points;        public Point[] points2;        /// <summary>        /// 当前微粒判定所使用的标准        /// </summary>        public PorositysStandard standard;        /// <summary>        /// 水平距离        /// </summary>        public double horizontalDistance;        /// <summary>        /// 垂直距离        /// </summary>        public double verticalDistance;        /// <summary>        /// 像素长度        /// </summary>        public double pixelLength;        /// <summary>        /// 像素宽度        /// </summary>        public double pixelWidth;        /// <summary>        /// 物理长度        /// </summary>        public double physicalLength;        /// <summary>        /// 物理宽度        /// </summary>        public double physicalWidth;        /// <summary>        /// 长宽比        /// </summary>        public double lwRatio;        /// <summary>        /// 矩形轮廓        /// </summary>        public Rectangle rectProfile;        /// <summary>        /// 最小卡轨直径        /// </summary>        public float MinimumCaliperDiameter;        #endregion        /// <summary>        /// 构造方法        /// </summary>        /// <param name="points">组成微粒的像素数组</param>        /// <param name="standard">当前微粒判定所使用的标准</param>        public Particle(OpenCvSharp.Point[] points, PorositysStandard standard)        {            this.points = points;            this.points2 = new Point[points.Length];            this.standard = standard;            parametersCalculation();        }        /// <summary>        /// 参数计算        /// </summary>        private void parametersCalculation()        {            int minx = 0, miny = 0, maxx = 0, maxy = 0;            for (int i = 0; i < this.points.Length; i++)            {                this.points2[i] = new Point(this.points[i].X, this.points[i].Y);                if (i==0)                {                    minx = this.points[i].X;                    maxx = this.points[i].X;                    miny = this.points[i].Y;                    maxy = this.points[i].Y;                    continue;                }                if (this.points[i].X < minx)                {                    minx = this.points[i].X;                }                if (this.points[i].X > maxx)                {                    maxx = this.points[i].X;                }                if (this.points[i].Y < miny)                {                    miny = this.points[i].Y;                }                if (this.points[i].Y > maxy)                {                    maxy = this.points[i].Y;                }            }            // 计算            this.horizontalDistance = maxx - minx;            this.verticalDistance = maxy - miny;            // 计算长度,宽度/直径,面积,长宽比            // 计算长度,宽度/直径,面积,形状系数,长宽比            if (this.standard.globalSettings.rollingDirection == RollingDirection.PORTRAIT)            {                this.pixelLength = maxy - miny;                this.pixelWidth = maxx - minx;            }            else            {                this.pixelWidth = maxy - miny;                this.pixelLength = maxx - minx;            }            this.rectProfile = new Rectangle(minx, miny, maxx - minx, maxy - miny);            this.lwRatio = this.pixelLength / this.pixelWidth;            //if (this.lwRatio < this.standard.globalSettings.lwRatioLimit)            //{            //    this.shape = ParticleShape.Globular;            //}            //else            //{            //    this.shape = ParticleShape.Elongated;            //}            OpenCvSharp.Point2f center;            OpenCvSharp.Cv2.MinEnclosingCircle(this.points,out center,out this.MinimumCaliperDiameter);            this.physicalLength = this.pixelLength * this.standard.globalSettings.pxPerUnit;            this.physicalWidth = this.pixelWidth * this.standard.globalSettings.pxPerUnit;        }    }}
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