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- using PaintDotNet.Annotation.Enum;
- using PaintDotNet.Base.SettingModel;
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Drawing2D;
- using System.Globalization;
- using System.Windows.Forms;
- using PaintDotNet.Base.CommTool;
- using PaintDotNet.Annotation.Measure;
- using System.Linq;
- namespace PaintDotNet.Annotation.Measure
- {
- using PointList = List<PointF>;
- /// <summary>
- /// 测量->角度->三点弧
- /// </summary>
- public class MeasureThreePointArc : MeasureDrawObject
- {
- public PointList pointArray;
- /// <summary>
- /// Graphic objects for hit test
- /// </summary>
- private GraphicsPath areaPath = null;
- private Pen areaPen = null;
- private Region areaRegion = null;
- /// <summary>
- /// 圆心横坐标
- /// </summary>
- double x0;
- /// <summary>
- /// 圆心纵坐标
- /// </summary>
- double y0;
- /// <summary>
- /// 半径
- /// </summary>
- double radius = 0;
- /// <summary>
- /// 弧长
- /// </summary>
- double length = 0;
- /// <summary>
- /// 面积
- /// </summary>
- double area = 0;
- /// <summary>
- /// 角度
- /// </summary>
- double angle = 0;
- /// <summary>
- /// 测量信息矩形定义
- /// </summary>
- private RectangleF rectangleF1 = new RectangleF();
- private RectangleF rectangleF2 = new RectangleF();
- private RectangleF rectangleF3 = new RectangleF();
- private RectangleF rectangleF4 = new RectangleF();
- private RectangleF rectangleF5 = new RectangleF();
- private RectangleF rectangleF6 = new RectangleF();
- private RectangleF rectangleF7 = new RectangleF();
- private RectangleF rectangleF8 = new RectangleF();
- private RectangleF rectangleF9 = new RectangleF();
- private RectangleF rectangleF10 = new RectangleF();
- private RectangleF rectangleF11 = new RectangleF();
- private RectangleF rectangleF12 = new RectangleF();
- private RectangleF rectangleF13 = new RectangleF();
- private RectangleF rectangleF14 = new RectangleF();
- /// <summary>
- /// 文本上用于拖动的点
- /// </summary>
- private Point pointL = new Point();
- /// <summary>
- /// 绘制限制(第一次绘制时)
- /// </summary>
- public bool pointChange = true;
- /// <summary>
- /// 区分移动文本
- /// </summary>
- private int moveKb;
- /// <summary>
- /// 绘制限制(从配置文件加载)
- /// </summary>
- public bool configurationFile = false;
- /// <summary>
- /// 绘制限制(更改属性时)
- /// </summary>
- private bool SavePointChange;
- /// <summary>
- /// 绘制属性
- /// </summary>
- private string[] drawingPropertiesList;
- /// <summary>
- /// 绘制属性(克隆)
- /// </summary>
- private string[] drawingPropertiesListClone;
- /// <summary>
- /// 旋转角度
- /// </summary>
- private double angleClass;
- /// <summary>
- /// 限制绘制(绘制中)
- /// </summary>
- public bool mouseUpPointChange = false;
- /// <summary>
- /// 测量样式信息model
- /// </summary>
- private MeasureStyleModel.MeasureThreePointArc measureStyleModel;
- public MeasureStyleModel.MeasureThreePointArc MeasureStyleModel
- {
- set
- {
- this.measureStyleModel = value;
- }
- }
- public MeasureThreePointArc(ISurfaceBox surfaceBox, int x1, int y1, bool clone) : base(surfaceBox)
- {
- this.objectType = DrawClass.Measure;
- this.drawToolType = DrawToolType.MeasureThreePointArc;
- measureStyleModel = surfaceBox.GetMeasureStyleModel().measureThreePointArc;
- pointArray = new PointList();
- startPoint.X = x1;
- startPoint.Y = y1;
- if (clone)
- pointArray.Add(new Point(x1, y1));
- this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);
- this.unitString = surfaceBox.GetPxPerUnit()[1];
- this.unit = surfaceBox.GetPxPerUnit()[2];
- surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);
- Initialize();
- }
- public MeasureThreePointArc(ISurfaceBox surfaceBox, List<PointF> points, ParentStyleModel parentStyleModel, Object content) : base()
- {
- this.objectType = DrawClass.Measure;
- this.drawToolType = DrawToolType.MeasureThreePointArc;
- this.ISurfaceBox = surfaceBox;
- measureStyleModel = (MeasureStyleModel.MeasureThreePointArc)parentStyleModel;
- pointArray = DrawRulerHelper.DeepCopyListByReflect(points);
- startPoint = points[0];
- this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);
- this.unitString = surfaceBox.GetPxPerUnit()[1];
- this.unit = surfaceBox.GetPxPerUnit()[2];
- surfaceBox.getMeasureInfo().TryGetValue(measurementUnit, out unitLength);
- this.configurationFile = true;
- }
- /// <summary>
- /// Clone this instance
- /// </summary>
- public override DrawObject Clone()
- {
- MeasureThreePointArc drawPolygon = new MeasureThreePointArc(ISurfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false);
- drawPolygon.ISurfaceBox = ISurfaceBox;
- foreach (PointF p in this.pointArray)
- {
- drawPolygon.pointArray.Add(p);
- }
- if (drawingPropertiesList != null)
- drawPolygon.drawingPropertiesListClone = drawingPropertiesList;
- FillDrawObjectFields(drawPolygon);
- return drawPolygon;
- }
- public override DrawObject Clone(ISurfaceBox surfaceBox)
- {
- MeasureThreePointArc drawPolygon = new MeasureThreePointArc(surfaceBox, this.GetPoints(), this.measureStyleModel, null);
- if (drawingPropertiesList != null)
- drawPolygon.drawingPropertiesListClone = drawingPropertiesList;
- FillDrawObjectFields(drawPolygon);
- return drawPolygon;
- }
- /// <summary>
- /// 测量属性
- /// </summary>
- /// <returns></returns>
- public override Dictionary<System.Enum, object> GetData()
- {
- if (data.ContainsKey(MeasureAttributes.MeasureMethod))
- data[MeasureAttributes.MeasureMethod] = PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text");
- else
- data.Add(MeasureAttributes.MeasureMethod, PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"));
- //if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))
- // data[MeasureAttributes.MeasureUnitCN] = this.unitString;
- //else
- // data.Add(MeasureAttributes.MeasureUnitCN, this.unitString);
- //if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))
- // data[MeasureAttributes.MeasureUnitEN] = this.unit;
- //else
- // data.Add(MeasureAttributes.MeasureUnitEN, this.unit);
- if (measureStyleModel.isAngle)
- {
- if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))
- data[MeasureAttributes.MeasureUnitCN] = "密位";
- else
- data.Add(MeasureAttributes.MeasureUnitCN, "密位");
- }
- else
- {
- if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))
- data[MeasureAttributes.MeasureUnitCN] = "度";
- else
- data.Add(MeasureAttributes.MeasureUnitCN, "度");
- }
- if (measureStyleModel.isAngle)
- {
- if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))
- data[MeasureAttributes.MeasureUnitEN] = this.unitMil;
- else
- data.Add(MeasureAttributes.MeasureUnitEN, this.unitMil);
- }
- else
- {
- if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))
- data[MeasureAttributes.MeasureUnitEN] = this.unitAngle;
- else
- data.Add(MeasureAttributes.MeasureUnitEN, this.unitAngle);
- }
- if (data.ContainsKey(MeasureAttributes.PixelArea))
- data[MeasureAttributes.PixelArea] = Math.Round(this.area, decimalPlaces);
- else
- data.Add(MeasureAttributes.PixelArea, Math.Round(this.area, decimalPlaces));
- string s = Math.Round(this.area * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int a = s.Length - s.IndexOf(".") - 1;
- if (a < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - a; i++)
- {
- s += "0";
- }
- }
- }
- if (data.ContainsKey(MeasureAttributes.PhysicalArea))
- data[MeasureAttributes.PhysicalArea] = s;
- else
- data.Add(MeasureAttributes.PhysicalArea, s);
- if (data.ContainsKey(MeasureAttributes.PixelCenterX))
- data[MeasureAttributes.PixelCenterX] = Math.Round(this.x0, decimalPlaces);
- else
- data.Add(MeasureAttributes.PixelCenterX, Math.Round(this.x0, decimalPlaces));
- if (data.ContainsKey(MeasureAttributes.PixelCenterY))
- data[MeasureAttributes.PixelCenterY] = Math.Round(this.y0, decimalPlaces);
- else
- data.Add(MeasureAttributes.PixelCenterY, Math.Round(this.y0, decimalPlaces));
- if (data.ContainsKey(MeasureAttributes.PhysicalCenterX))
- data[MeasureAttributes.PhysicalCenterX] = Math.Round(this.x0 * unitLength, decimalPlaces);
- else
- data.Add(MeasureAttributes.PhysicalCenterX, Math.Round(this.x0 * unitLength, decimalPlaces));
- if (data.ContainsKey(MeasureAttributes.PhysicalCenterY))
- data[MeasureAttributes.PhysicalCenterY] = Math.Round(this.y0 * unitLength, decimalPlaces);
- else
- data.Add(MeasureAttributes.PhysicalCenterY, Math.Round(this.y0 * unitLength, decimalPlaces));
- if (data.ContainsKey(MeasureAttributes.PixelRadius))
- data[MeasureAttributes.PixelRadius] = Math.Round(this.radius, decimalPlaces);
- else
- data.Add(MeasureAttributes.PixelRadius, Math.Round(this.radius, decimalPlaces));
- s = Math.Round(this.radius * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int a = s.Length - s.IndexOf(".") - 1;
- if (a < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - a; i++)
- {
- s += "0";
- }
- }
- }
- if (data.ContainsKey(MeasureAttributes.PhysicalRadius))
- data[MeasureAttributes.PhysicalRadius] = s;
- else
- data.Add(MeasureAttributes.PhysicalRadius, s);
- if (this.measureStyleModel.isAngle)
- {
- if (data.ContainsKey(MeasureAttributes.Angle))
- data[MeasureAttributes.Angle] = Math.Round((this.angle * 6000) / 360, decimalPlaces);
- else
- data.Add(MeasureAttributes.Angle, Math.Round((this.angle * 6000) / 360, decimalPlaces));
- }
- else {
- if (data.ContainsKey(MeasureAttributes.Angle))
- data[MeasureAttributes.Angle] = Math.Round(this.angle, decimalPlaces);
- else
- data.Add(MeasureAttributes.Angle, Math.Round(this.angle, decimalPlaces));
- }
-
- if (data.ContainsKey(MeasureAttributes.PixelArcLength))
- data[MeasureAttributes.PixelArcLength] = Math.Round(this.length, decimalPlaces);
- else
- data.Add(MeasureAttributes.PixelArcLength, Math.Round(this.length, decimalPlaces));
- s = Math.Round(this.length * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int a = s.Length - s.IndexOf(".") - 1;
- if (a < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - a; i++)
- {
- s += "0";
- }
- }
- }
- if (data.ContainsKey(MeasureAttributes.PhysicalArcLength))
- data[MeasureAttributes.PhysicalArcLength] = s;
- else
- data.Add(MeasureAttributes.PhysicalArcLength, s);
- return data;
- }
-
- public override void Draw(Graphics g)
- {
- drawingProperties.TryGetValue(this.drawToolType, out drawingPropertiesList);
- pointChangeObject.TryGetValue(this.drawToolType, out SavePointChange);
- Font textfont = new Font(measureStyleModel.font, measureStyleModel.fontSize);
- Brush textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.textColor));
- g.SmoothingMode = SmoothingMode.AntiAlias;
- Color color = Color.FromArgb(this.measureStyleModel.lineColor);
- Pen pen = new Pen(color, this.measureStyleModel.lineWidth);
- pen.DashStyle = (DashStyle)this.measureStyleModel.lineStyle;
- Matrix mtxSave = g.Transform;
- Matrix matrix = g.Transform;
- if (HandleCount - 1 == 2)
- {
- g.DrawLine(pen, pointArray[0], pointArray[1]);
- }
- if (HandleCount - 1 == 3)
- {
- if (drawingPropertiesList == null)
- {
- drawingPropertiesList = drawingPropertiesListClone;
- this.configurationFile = true;
- }
- SizeF sizeF = new SizeF();
-
- double a = pointArray[0].X - pointArray[1].X;
- double b = pointArray[0].Y - pointArray[1].Y;
- double c = pointArray[0].X - pointArray[2].X;
- double d = pointArray[0].Y - pointArray[2].Y;
- double e = ((pointArray[0].X * pointArray[0].X - pointArray[1].X * pointArray[1].X)
- + (pointArray[0].Y * pointArray[0].Y - pointArray[1].Y * pointArray[1].Y)) / 2.0;
- double f = ((pointArray[0].X * pointArray[0].X - pointArray[2].X * pointArray[2].X)
- + (pointArray[0].Y * pointArray[0].Y - pointArray[2].Y * pointArray[2].Y)) / 2.0;
- double det = b * c - a * d;
- if (Math.Abs(det) > 0.001)
- {
- //x0,y0为计算得到的原点
- x0 = -(d * e - b * f) / det;
- y0 = -(a * f - c * e) / det;
- g.DrawLine(pen, new Point((int)x0, (int)y0), pointArray[0]);
- g.DrawLine(pen, new Point((int)x0, (int)y0), pointArray[2]);
- radius = Math.Sqrt((pointArray[0].X - x0)*(pointArray[0].X - x0)+(pointArray[0].Y - y0)*(pointArray[0].Y - y0));
- double angle1;
- double angle2;
- double angle3;
- double sinValue1;
- double cosValue1;
- double sinValue2;
- double cosValue2;
- double sinValue3;
- double cosValue3;
- sinValue1 = (pointArray[0].Y - y0) / radius;cosValue1 = (pointArray[0].X - x0) / radius ;
- if (cosValue1 >= 0.99999)
- cosValue1 = 0.99999;
- if (cosValue1 <= -0.99999)
- cosValue1 = -0.99999;
- angle1 = Math.Acos(cosValue1);angle1 = angle1 / 3.14 * 180;
- if (sinValue1 < -0.05)
- angle1 = 360 - angle1;
- sinValue2 = (pointArray[1].Y - y0) / radius;cosValue2 = (pointArray[1].X - x0) / radius;
- if (cosValue2 >= 0.99999)
- cosValue2 = 0.99999;
- if (cosValue2 <= -0.99999)
- cosValue2 = -0.99999;
- angle2 = Math.Acos(cosValue2);
- angle2 = angle2 / 3.14 * 180;
- if (sinValue2 < -0.05)
- angle2 = 360 - angle2;
- sinValue3 = (pointArray[2].Y - y0) / radius;cosValue3 = (pointArray[2].X - x0) / radius;
- if (cosValue3 >= 0.99999)
- cosValue3 = 0.99999;
- if (cosValue3 <= -0.99999)
- cosValue3 = -0.99999;
- angle3 = Math.Acos(cosValue3);angle3 = angle3 / 3.14 * 180;
- if (sinValue3 < -0.05)
- angle3 = 360 - angle3 ;
- bool PosDown = false;
- double Delta13;
- if (angle1 < angle3)
- {
- Delta13 = angle3 - angle1;
- }
- else
- Delta13 = angle3 - angle1 + 360;
- double Delta12;
- if (angle1 < angle2)
- {
- Delta12 = angle2 - angle1;
- }
- else
- Delta12 = angle2 - angle1 + 360;
- if (Delta13 > Delta12)
- PosDown = true;
- else
- PosDown = false;
- if (PosDown)
- {
- if (angle3 > angle1)
- {
- g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius),
- (int)(2 * radius), (int)(2 * radius), (int)(angle1), (int)(angle3 - angle1));
- this.area = ((angle3 - angle1) * Math.PI * radius * radius) / 360;
- this.length = ((angle3 - angle1) * Math.PI * 2 * radius) / 360;
- this.angle = angle3 - angle1;
- }
- else
- {
- g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius),
- (int)(2 * radius), (int)(2 * radius), (int)(angle1), (int)(angle3 - angle1 + 360));
- this.area = ((angle3 - angle1 + 360) * Math.PI * radius * radius) / 360;
- this.length = ((angle3 - angle1 + 360) * Math.PI * 2 * radius) / 360;
- this.angle = angle3 - angle1 + 360;
- }
- }
- else
- {
- if (angle1 > angle3)
- {
- g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius),
- (int)(2 * radius), (int)(2 * radius), (int)(angle3), (int)(angle1 - angle3));
- this.area = ((angle1 - angle3) * Math.PI * radius * radius) / 360;
- this.length = ((angle1 - angle3) * Math.PI * 2 * radius) / 360;
- this.angle = angle1 - angle3;
- }
- else
- {
- g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius),
- (int)(2 * radius), (int)(2 * radius), (int)(angle3), (int)(angle1 - angle3 + 360));
- this.area = ((angle1 - angle3 + 360) * Math.PI * radius * radius) / 360;
- this.length = ((angle1 - angle3 + 360) * Math.PI * 2 * radius) / 360;
- this.angle = angle1 - angle3 + 360;
- }
- }
- }
- //计算需要旋转的角度
- this.angleClass = BasicCalculationHelper.Angle(pointArray[0], new PointF((float)x0, (float)y0), new PointF(pointArray[0].X, (float)y0));
- // 画布旋转
- if (this.angleClass < 90)
- {
- matrix.RotateAt((float)this.angleClass, new PointF((float)x0, (float)y0));
- g.Transform = matrix;
- }
- else
- {
- this.angleClass = BasicCalculationHelper.Angle(new PointF((float)x0, (float)y0), pointArray[0], new PointF((float)x0, pointArray[0].Y));
- matrix.RotateAt((float)this.angleClass, new PointF((float)x0, (float)y0));
- g.Transform = matrix;
- }
- // 是否绘制
- if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)
- {
- // 属性文本的间隔定义
- int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;
- int offsetValue1 = measureStyleModel.lineWidth * 2 / 3 + measureStyleModel.fontSize;
- int offset = offsetValue1;
- this.pointL = new Point((int)pointArray[0].X, (int)pointArray[0].Y);
- if (drawingPropertiesList != null)
- {
- // 物理圆心Y
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterY.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont);
- rectangleF9.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 物理圆心X
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterX.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont);
- rectangleF8.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 像素圆心Y
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterY.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.y0, decimalPlaces), textfont);
- rectangleF7.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 像素圆心X
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterX.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.x0, decimalPlaces), textfont);
- rectangleF6.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 测量单位(英文)
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))
- {
- sizeF = g.MeasureString("" + this.unit, textfont);
- rectangleF3.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 测量单位(中文)
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))
- {
- sizeF = g.MeasureString("" + this.unitString, textfont);
- rectangleF2.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 测量方式
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))
- {
- sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont);
- rectangleF1.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 物理面积
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArea.ToString()))
- {
- string s = Math.Round(this.area * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit + "²", textfont);
- rectangleF5.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 像素面积
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelArea.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.area, decimalPlaces) + "px²", textfont);
- rectangleF4.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 物理弧长
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArcLength.ToString()))
- {
- string s = Math.Round(this.length * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit, textfont);
- rectangleF14.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 像素弧长
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelArcLength.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.length, decimalPlaces) + "px", textfont);
- rectangleF13.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 物理半径
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalRadius.ToString()))
- {
- string s = Math.Round(this.radius * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit, textfont);
- rectangleF11.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 像素半径
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelRadius.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.radius, decimalPlaces) + "px", textfont);
- rectangleF10.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- // 角度
- if (drawingPropertiesList.Contains(MeasureAttributes.Angle.ToString()))
- {
- double thisNum;
- if (measureStyleModel.isAngle)
- {
- thisNum = (this.angle * 6000) / 360;
- sizeF = g.MeasureString("" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont);
- }
- else
- {
- thisNum = this.angle;
- sizeF = g.MeasureString("" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont);
- }
- rectangleF12.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset);
- offset += offsetValue;
- }
- }
- }
- if (drawingPropertiesList != null)
- {
- // 测量方式
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))
- {
- sizeF = g.MeasureString("" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont);
- rectangleF1.Width = sizeF.Width;
- rectangleF1.Height = sizeF.Height;
- g.DrawString("" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont, textbrush, rectangleF1);
- }
- else
- {
- rectangleF1 = new RectangleF();
- }
- // 测量单位(中文)
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))
- {
- sizeF = g.MeasureString("" + this.unitString, textfont);
- rectangleF2.Width = sizeF.Width;
- rectangleF2.Height = sizeF.Height;
- g.DrawString("" + this.unitString, textfont, textbrush, rectangleF2);
- }
- else
- {
- rectangleF2 = new RectangleF();
- }
- // 测量单位(英文)
- if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))
- {
- sizeF = g.MeasureString("" + this.unit, textfont);
- rectangleF3.Width = sizeF.Width;
- rectangleF3.Height = sizeF.Height;
- g.DrawString("" + this.unit, textfont, textbrush, rectangleF3);
- }
- else
- {
- rectangleF3 = new RectangleF();
- }
- // 像素面积
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelArea.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.area, decimalPlaces) + "px²", textfont);
- rectangleF4.Width = sizeF.Width;
- rectangleF4.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.area, decimalPlaces) + "px²", textfont, textbrush, rectangleF4);
- }
- else
- {
- rectangleF4 = new RectangleF();
- }
- // 物理面积
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArea.ToString()))
- {
- string s = Math.Round(this.area * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit + "²", textfont);
- rectangleF5.Width = sizeF.Width;
- rectangleF5.Height = sizeF.Height;
- g.DrawString(s + this.unit + "²", textfont, textbrush, rectangleF5);
- }
- else
- {
- rectangleF5 = new RectangleF();
- }
- // 像素圆心X
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterX.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.x0, decimalPlaces), textfont);
- rectangleF6.Width = sizeF.Width;
- rectangleF6.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.x0, decimalPlaces), textfont, textbrush, rectangleF6);
- }
- else
- {
- rectangleF6 = new RectangleF();
- }
- // 像素圆心Y
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterY.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.y0, decimalPlaces), textfont);
- rectangleF7.Width = sizeF.Width;
- rectangleF7.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.y0, decimalPlaces), textfont, textbrush, rectangleF7);
- }
- else
- {
- rectangleF7 = new RectangleF();
- }
- // 物理圆心X
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterX.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont);
- rectangleF8.Width = sizeF.Width;
- rectangleF8.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont, textbrush, rectangleF8);
- }
- else
- {
- rectangleF8 = new RectangleF();
- }
- // 物理圆心Y
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterY.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont);
- rectangleF9.Width = sizeF.Width;
- rectangleF9.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont, textbrush, rectangleF9);
- }
- else
- {
- rectangleF9 = new RectangleF();
- }
- // 像素半径
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelRadius.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.radius, decimalPlaces) + "px", textfont);
- rectangleF10.Width = sizeF.Width;
- rectangleF10.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.radius, decimalPlaces) + "px", textfont, textbrush, rectangleF10);
- }
- else
- {
- rectangleF10 = new RectangleF();
- }
- // 物理半径
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalRadius.ToString()))
- {
- string s = Math.Round(this.radius * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit, textfont);
- rectangleF11.Width = sizeF.Width;
- rectangleF11.Height = sizeF.Height;
- g.DrawString(s + this.unit, textfont, textbrush, rectangleF11);
- }
- else
- {
- rectangleF11 = new RectangleF();
- }
- // 角度
- if (drawingPropertiesList.Contains(MeasureAttributes.Angle.ToString()))
- {
- double thisNum;
- if (measureStyleModel.isAngle)
- {
- thisNum = (this.angle * 6000) / 360;
- sizeF = g.MeasureString("" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont);
- }
- else
- {
- thisNum = this.angle;
- sizeF = g.MeasureString("" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont);
- }
- rectangleF12.Width = sizeF.Width;
- rectangleF12.Height = sizeF.Height;
- if (measureStyleModel.isAngle)
- {
- g.DrawString("" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont, textbrush, rectangleF12);
- }
- else {
- g.DrawString("" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont, textbrush, rectangleF12);
- }
- }
- else
- {
- rectangleF12 = new RectangleF();
- }
- // 像素弧长
- if (drawingPropertiesList.Contains(MeasureAttributes.PixelArcLength.ToString()))
- {
- sizeF = g.MeasureString("" + Math.Round(this.length, decimalPlaces) + "px", textfont);
- rectangleF13.Width = sizeF.Width;
- rectangleF13.Height = sizeF.Height;
- g.DrawString("" + Math.Round(this.length, decimalPlaces) + "px", textfont, textbrush, rectangleF13);
- }
- else
- {
- rectangleF13 = new RectangleF();
- }
- // 物理弧长
- if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArcLength.ToString()))
- {
- string s = Math.Round(this.length * unitLength, decimalPlaces).ToString();
- if (s.IndexOf(".") == -1)
- {
- for (int i = 0; i < decimalPlaces; i++)
- {
- if (i == 0)
- s += ".";
- s += "0";
- }
- }
- else
- {
- int dic = s.Length - s.IndexOf(".") - 1;
- if (dic < decimalPlaces)
- {
- for (int i = 0; i < decimalPlaces - dic; i++)
- {
- s += "0";
- }
- }
- }
- sizeF = g.MeasureString(s + this.unit, textfont);
- rectangleF14.Width = sizeF.Width;
- rectangleF14.Height = sizeF.Height;
- g.DrawString(s + this.unit, textfont, textbrush, rectangleF14);
- }
- else
- {
- rectangleF14 = new RectangleF();
- }
- }
- //还原为原始旋转矩阵
- g.Transform = mtxSave;
- }
- matrix.Dispose();
- pen.Dispose();
- if (this.configurationFile)
- this.pointChange = false;
- this.mouseUpAttribute = false;
- pointChangeObject.Remove(this.drawToolType);
- }
- /// <summary>
- /// 停止绘制时
- /// </summary>
- /// <param name="up"></param>
- public override void MouseUp(bool up)
- {
- mouseUpPointChange = up;
- }
- public void AddPoint(Point point)
- {
- pointArray.Add(point);
- }
- public override int HandleCount
- {
- get
- {
- return pointArray.Count + 1;
- }
- }
- /// <summary>
- /// Get handle pointscroll by 1-based number
- /// </summary>
- /// <param name="handleNumber"></param>
- /// <returns></returns>
- public override PointF GetHandle(int handleNumber)
- {
- if (handleNumber < 1)
- handleNumber = 1;
- if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)
- handleNumber = pointArray.Count;
- if (handleNumber == pointArray.Count + 1)
- return this.pointL;
- else
- return pointArray[handleNumber - 1];
- }
- public override Cursor GetHandleCursor(int handleNumber)
- {
- return handleCursor;
- }
- public override void MoveHandleTo(Point point, int handleNumber)
- {
- if (handleNumber < 1)
- handleNumber = 1;
- if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)
- handleNumber = pointArray.Count;
- if (handleNumber == pointArray.Count + 1)
- {
- point = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- if (this.moveKb == 1)
- this.rectangleF1.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 2)
- this.rectangleF2.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 3)
- this.rectangleF3.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 4)
- this.rectangleF4.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 5)
- this.rectangleF5.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 6)
- this.rectangleF6.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 7)
- this.rectangleF7.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 8)
- this.rectangleF8.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 9)
- this.rectangleF9.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 10)
- this.rectangleF10.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 11)
- this.rectangleF11.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 12)
- this.rectangleF12.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 13)
- this.rectangleF13.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- else if (this.moveKb == 14)
- this.rectangleF14.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);
- this.pointL = point;
- }
- else
- {
- this.mouseUpPointChange = true;
- pointArray[handleNumber - 1] = point;
- }
- this.startPoint = pointArray[0];
- Invalidate();
- }
- public override void Move(int deltaX, int deltaY)
- {
- int n = pointArray.Count;
- PointF point;
- for (int i = 0; i < n; i++)
- {
- point = new PointF(pointArray[i].X + ISurfaceBox.UnscaleScalar(deltaX), pointArray[i].Y + ISurfaceBox.UnscaleScalar(deltaY));
- pointArray[i] = point;
- }
- this.startPoint = pointArray[0];
- int x = ISurfaceBox.UnscaleScalar(deltaX);
- int y = ISurfaceBox.UnscaleScalar(deltaY);
- pointL.X += x;
- pointL.Y += y;
- this.rectangleF1.Offset(x, y);
- this.rectangleF2.Offset(x, y);
- this.rectangleF3.Offset(x, y);
- this.rectangleF4.Offset(x, y);
- this.rectangleF5.Offset(x, y);
- this.rectangleF6.Offset(x, y);
- this.rectangleF7.Offset(x, y);
- this.rectangleF8.Offset(x, y);
- this.rectangleF9.Offset(x, y);
- this.rectangleF10.Offset(x, y);
- this.rectangleF11.Offset(x, y);
- this.rectangleF12.Offset(x, y);
- this.rectangleF13.Offset(x, y);
- this.rectangleF14.Offset(x, y);
- Invalidate();
- }
- /// <summary>
- /// 用于创建一个路径或者是闭合的范围
- /// 用于响应点击选中
- /// 需要咨询用户是仅点击线还是矩形选择
- /// </summary>
- protected virtual void CreateObjects()
- {
- if (AreaPath != null)
- return;
- AreaPath = new GraphicsPath();
- AreaPath.AddRectangle(GetBoundingBox());
- AreaPath.CloseFigure();
- AreaRegion = new Region(AreaPath);
- }
- /// <summary>
- /// Invalidate object.
- /// When object is invalidated, path used for hit test
- /// is released and should be created again.
- /// </summary>
- protected void Invalidate()
- {
- if (AreaPath != null)
- {
- AreaPath.Dispose();
- AreaPath = null;
- }
- if (AreaPen != null)
- {
- AreaPen.Dispose();
- AreaPen = null;
- }
- if (AreaRegion != null)
- {
- AreaRegion.Dispose();
- AreaRegion = null;
- }
- }
- protected GraphicsPath AreaPath
- {
- get
- {
- return areaPath;
- }
- set
- {
- areaPath = value;
- }
- }
- protected Pen AreaPen
- {
- get
- {
- return areaPen;
- }
- set
- {
- areaPen = value;
- }
- }
- protected Region AreaRegion
- {
- get
- {
- return areaRegion;
- }
- set
- {
- areaRegion = value;
- }
- }
- /// <summary>
- /// Draw tracker for selected object
- /// </summary>
- /// <param name="g"></param>
- public override void DrawTracker(Graphics g)
- {
- if (!Selected)
- return;
- SolidBrush brush = new SolidBrush(Color.Black);
- for (int i = 1; i <= HandleCount; i++)
- {
- if (i == HandleCount)
- brush = new SolidBrush(Color.Transparent);
- g.FillRectangle(brush, GetHandleRectangle(i));
- }
- //g.DrawRectangle(new Pen(Color.White), GetBoundingBox());
- brush.Dispose();
- RectangleF rect = GetBoundingBox();
- //g.DrawRectangle(new Pen(Color.White), rect.X, rect.Y, rect.Width, rect.Height);
- }
- /// <summary>
- /// Hit test.
- /// Return value: -1 - no hit
- /// 0 - hit anywhere
- /// > 1 - handle number
- /// </summary>
- /// <param name="pointscroll"></param>
- /// <returns></returns>
- public override int HitTest(Point point)
- {
- if (Selected)
- {
- for (int i = 1; i <= HandleCount; i++)
- {
- if (GetHandleRectangle(i).Contains(point))
- return i;
- }
- if (GetRectanglePosition(this.rectangleF1, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 1;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF2, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 2;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF3, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 3;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF4, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 4;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF5, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 5;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF6, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 6;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF7, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 7;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF8, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 8;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF9, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 9;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF10, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 10;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF11, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 11;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF12, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 12;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF13, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 13;
- return this.pointArray.Count + 1;
- }
- else if (GetRectanglePosition(this.rectangleF14, point, new PointF((float)this.x0, (float)this.y0), angleClass))
- {
- this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass);
- moveKb = 14;
- return this.pointArray.Count + 1;
- }
- }
- if (PointInObject(point))
- return 0;
- return -1;
- }
- protected override bool PointInObject(Point point)
- {
- CreateObjects();
- return AreaRegion.IsVisible(point);
- }
- public override bool IntersectsWith(Rectangle rectangle)
- {
- CreateObjects();
- return AreaRegion.IsVisible(rectangle);
- }
- public override RectangleF GetBoundingBox()
- {
- RectangleF rectangle;
- float minx = 0, maxx = 0, miny = 0, maxy = 0;
- for (int i = 0; i < pointArray.Count; i++)
- {
- if (i == 0)
- {
- minx = maxx = pointArray[i].X;
- miny = maxy = pointArray[i].Y;
- }
- else
- {
- if (pointArray[i].X > maxx) maxx = pointArray[i].X;
- if (pointArray[i].X < minx) minx = pointArray[i].X;
- if (pointArray[i].Y > maxy) maxy = pointArray[i].Y;
- if (pointArray[i].Y < miny) miny = pointArray[i].Y;
- }
- }
- rectangle = new RectangleF(minx, miny, maxx - minx, maxy - miny);
- return rectangle;
- }
- internal void setNextPoint(Point p)
- {
- AddPoint(p);
- }
- internal void setEndPoint(Point p)
- {
- endPoint = p;
- }
- public override List<PointF> GetPoints()
- {
- return pointArray;
- }
- public override ParentStyleModel GetStyle()
- {
- return measureStyleModel;
- }
- }
- }
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