using PaintDotNet.Annotation.Enum; using PaintDotNet.Base.SettingModel; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Globalization; using System.Windows.Forms; using PaintDotNet.Base.CommTool; using PaintDotNet.Annotation.Measure; using System.Linq; namespace PaintDotNet.Annotation.Measure { using PointList = List; /// /// 测量->角度->三点弧 /// public class MeasureThreePointArc : MeasureDrawObject { public PointList pointArray; /// /// Graphic objects for hit test /// private GraphicsPath areaPath = null; private Pen areaPen = null; private Region areaRegion = null; /// /// 圆心横坐标 /// double x0; /// /// 圆心纵坐标 /// double y0; /// /// 半径 /// double radius = 0; /// /// 弧长 /// double length = 0; /// /// 面积 /// double area = 0; /// /// 角度 /// double angle = 0; /// /// 测量信息矩形定义 /// private RectangleF rectangleF1 = new RectangleF(); private RectangleF rectangleF2 = new RectangleF(); private RectangleF rectangleF3 = new RectangleF(); private RectangleF rectangleF4 = new RectangleF(); private RectangleF rectangleF5 = new RectangleF(); private RectangleF rectangleF6 = new RectangleF(); private RectangleF rectangleF7 = new RectangleF(); private RectangleF rectangleF8 = new RectangleF(); private RectangleF rectangleF9 = new RectangleF(); private RectangleF rectangleF10 = new RectangleF(); private RectangleF rectangleF11 = new RectangleF(); private RectangleF rectangleF12 = new RectangleF(); private RectangleF rectangleF13 = new RectangleF(); private RectangleF rectangleF14 = new RectangleF(); /// /// 文本上用于拖动的点 /// private Point pointL = new Point(); /// /// 绘制限制(第一次绘制时) /// public bool pointChange = true; /// /// 区分移动文本 /// private int moveKb; /// /// 绘制限制(从配置文件加载) /// public bool configurationFile = false; /// /// 绘制限制(更改属性时) /// private bool SavePointChange; /// /// 绘制属性 /// private string[] drawingPropertiesList; /// /// 绘制属性(克隆) /// private string[] drawingPropertiesListClone; /// /// 旋转角度 /// private double angleClass; /// /// 限制绘制(绘制中) /// public bool mouseUpPointChange = false; /// /// 测量样式信息model /// private MeasureStyleModel.MeasureThreePointArc measureStyleModel; public MeasureStyleModel.MeasureThreePointArc MeasureStyleModel { set { this.measureStyleModel = value; } } public MeasureThreePointArc(ISurfaceBox surfaceBox, int x1, int y1, bool clone) : base(surfaceBox) { this.objectType = DrawClass.Measure; this.drawToolType = DrawToolType.MeasureThreePointArc; measureStyleModel = surfaceBox.GetMeasureStyleModel().measureThreePointArc; pointArray = new PointList(); startPoint.X = x1; startPoint.Y = y1; if (clone) pointArray.Add(new Point(x1, y1)); this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]); this.unitString = surfaceBox.GetPxPerUnit()[1]; this.unit = surfaceBox.GetPxPerUnit()[2]; Initialize(); } public MeasureThreePointArc(ISurfaceBox surfaceBox, List points, ParentStyleModel parentStyleModel, Object content) : base() { this.objectType = DrawClass.Measure; this.drawToolType = DrawToolType.MeasureThreePointArc; this.ISurfaceBox = surfaceBox; measureStyleModel = (MeasureStyleModel.MeasureThreePointArc)parentStyleModel; pointArray = DrawRulerHelper.DeepCopyListByReflect(points); startPoint = points[0]; this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]); this.unitString = surfaceBox.GetPxPerUnit()[1]; this.unit = surfaceBox.GetPxPerUnit()[2]; this.configurationFile = true; } /// /// Clone this instance /// public override DrawObject Clone() { MeasureThreePointArc drawPolygon = new MeasureThreePointArc(ISurfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false); drawPolygon.ISurfaceBox = ISurfaceBox; foreach (PointF p in this.pointArray) { drawPolygon.pointArray.Add(p); } if (drawingPropertiesList != null) drawPolygon.drawingPropertiesListClone = drawingPropertiesList; FillDrawObjectFields(drawPolygon); return drawPolygon; } public override DrawObject Clone(ISurfaceBox surfaceBox) { MeasureThreePointArc drawPolygon = new MeasureThreePointArc(surfaceBox, this.GetPoints(), this.measureStyleModel, null); if (drawingPropertiesList != null) drawPolygon.drawingPropertiesListClone = drawingPropertiesList; FillDrawObjectFields(drawPolygon); return drawPolygon; } /// /// 测量属性 /// /// public override Dictionary GetData() { if (data.ContainsKey(MeasureAttributes.MeasureMethod)) data[MeasureAttributes.MeasureMethod] = PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"); else data.Add(MeasureAttributes.MeasureMethod, PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text")); //if (data.ContainsKey(MeasureAttributes.MeasureUnitCN)) // data[MeasureAttributes.MeasureUnitCN] = this.unitString; //else // data.Add(MeasureAttributes.MeasureUnitCN, this.unitString); //if (data.ContainsKey(MeasureAttributes.MeasureUnitEN)) // data[MeasureAttributes.MeasureUnitEN] = this.unit; //else // data.Add(MeasureAttributes.MeasureUnitEN, this.unit); if (measureStyleModel.isAngle) { if (data.ContainsKey(MeasureAttributes.MeasureUnitCN)) data[MeasureAttributes.MeasureUnitCN] = "密位"; else data.Add(MeasureAttributes.MeasureUnitCN, "密位"); } else { if (data.ContainsKey(MeasureAttributes.MeasureUnitCN)) data[MeasureAttributes.MeasureUnitCN] = "度"; else data.Add(MeasureAttributes.MeasureUnitCN, "度"); } if (measureStyleModel.isAngle) { if (data.ContainsKey(MeasureAttributes.MeasureUnitEN)) data[MeasureAttributes.MeasureUnitEN] = this.unitMil; else data.Add(MeasureAttributes.MeasureUnitEN, this.unitMil); } else { if (data.ContainsKey(MeasureAttributes.MeasureUnitEN)) data[MeasureAttributes.MeasureUnitEN] = this.unitAngle; else data.Add(MeasureAttributes.MeasureUnitEN, this.unitAngle); } if (data.ContainsKey(MeasureAttributes.PixelArea)) data[MeasureAttributes.PixelArea] = Math.Round(this.area, decimalPlaces); else data.Add(MeasureAttributes.PixelArea, Math.Round(this.area, decimalPlaces)); string s = Math.Round(this.area * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int a = s.Length - s.IndexOf(".") - 1; if (a < decimalPlaces) { for (int i = 0; i < decimalPlaces - a; i++) { s += "0"; } } } if (data.ContainsKey(MeasureAttributes.PhysicalArea)) data[MeasureAttributes.PhysicalArea] = s; else data.Add(MeasureAttributes.PhysicalArea, s); if (data.ContainsKey(MeasureAttributes.PixelCenterX)) data[MeasureAttributes.PixelCenterX] = Math.Round(this.x0, decimalPlaces); else data.Add(MeasureAttributes.PixelCenterX, Math.Round(this.x0, decimalPlaces)); if (data.ContainsKey(MeasureAttributes.PixelCenterY)) data[MeasureAttributes.PixelCenterY] = Math.Round(this.y0, decimalPlaces); else data.Add(MeasureAttributes.PixelCenterY, Math.Round(this.y0, decimalPlaces)); if (data.ContainsKey(MeasureAttributes.PhysicalCenterX)) data[MeasureAttributes.PhysicalCenterX] = Math.Round(this.x0 * unitLength, decimalPlaces); else data.Add(MeasureAttributes.PhysicalCenterX, Math.Round(this.x0 * unitLength, decimalPlaces)); if (data.ContainsKey(MeasureAttributes.PhysicalCenterY)) data[MeasureAttributes.PhysicalCenterY] = Math.Round(this.y0 * unitLength, decimalPlaces); else data.Add(MeasureAttributes.PhysicalCenterY, Math.Round(this.y0 * unitLength, decimalPlaces)); if (data.ContainsKey(MeasureAttributes.PixelRadius)) data[MeasureAttributes.PixelRadius] = Math.Round(this.radius, decimalPlaces); else data.Add(MeasureAttributes.PixelRadius, Math.Round(this.radius, decimalPlaces)); s = Math.Round(this.radius * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int a = s.Length - s.IndexOf(".") - 1; if (a < decimalPlaces) { for (int i = 0; i < decimalPlaces - a; i++) { s += "0"; } } } if (data.ContainsKey(MeasureAttributes.PhysicalRadius)) data[MeasureAttributes.PhysicalRadius] = s; else data.Add(MeasureAttributes.PhysicalRadius, s); if (this.measureStyleModel.isAngle) { if (data.ContainsKey(MeasureAttributes.Angle)) data[MeasureAttributes.Angle] = Math.Round((this.angle * 6000) / 360, decimalPlaces); else data.Add(MeasureAttributes.Angle, Math.Round((this.angle * 6000) / 360, decimalPlaces)); } else { if (data.ContainsKey(MeasureAttributes.Angle)) data[MeasureAttributes.Angle] = Math.Round(this.angle, decimalPlaces); else data.Add(MeasureAttributes.Angle, Math.Round(this.angle, decimalPlaces)); } if (data.ContainsKey(MeasureAttributes.PixelArcLength)) data[MeasureAttributes.PixelArcLength] = Math.Round(this.length, decimalPlaces); else data.Add(MeasureAttributes.PixelArcLength, Math.Round(this.length, decimalPlaces)); s = Math.Round(this.length * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int a = s.Length - s.IndexOf(".") - 1; if (a < decimalPlaces) { for (int i = 0; i < decimalPlaces - a; i++) { s += "0"; } } } if (data.ContainsKey(MeasureAttributes.PhysicalArcLength)) data[MeasureAttributes.PhysicalArcLength] = s; else data.Add(MeasureAttributes.PhysicalArcLength, s); return data; } public override void Draw(Graphics g) { measureStyleModel = this.ISurfaceBox.GetMeasureStyleModel().measureThreePointArc; drawingProperties.TryGetValue(this.drawToolType, out drawingPropertiesList); pointChangeObject.TryGetValue(this.drawToolType, out SavePointChange); Font textfont = new Font(measureStyleModel.font, measureStyleModel.fontSize); Brush textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.textColor)); g.SmoothingMode = SmoothingMode.AntiAlias; Color color = Color.FromArgb(this.measureStyleModel.lineColor); Pen pen = new Pen(color, this.measureStyleModel.lineWidth); pen.DashStyle = (DashStyle)this.measureStyleModel.lineStyle; if (this.Selected) { if (measureStyleModel.chooseStyle != null) { textfont = new Font(measureStyleModel.chooseStyle.font, measureStyleModel.chooseStyle.fontSize); textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.chooseStyle.textColor)); pen = new Pen(Color.FromArgb(measureStyleModel.chooseStyle.lineColor), measureStyleModel.chooseStyle.lineWidth); pen.DashStyle = (DashStyle)measureStyleModel.chooseStyle.lineStyle; } } if (!this.Selected) { this.pointChange = true; rectangleF1 = new RectangleF(); rectangleF2 = new RectangleF(); rectangleF3 = new RectangleF(); rectangleF4 = new RectangleF(); rectangleF5 = new RectangleF(); rectangleF6 = new RectangleF(); rectangleF7 = new RectangleF(); rectangleF8 = new RectangleF(); rectangleF9 = new RectangleF(); rectangleF10 = new RectangleF(); rectangleF11 = new RectangleF(); rectangleF12 = new RectangleF(); rectangleF13 = new RectangleF(); rectangleF14 = new RectangleF(); } Matrix mtxSave = g.Transform; Matrix matrix = g.Transform; string frontStr = string.Empty; if (this.measureStyleModel.showSuffix) { frontStr = this.measureStyleModel.suffixName; } if (this.measureStyleModel.showSerial) { #region [获取序号] List newGraphicsList = new List(); int n = ISurfaceBox.GraphicsList.Count; int num = 0; for (int i = n - 1; i >= 0; i--) { newGraphicsList.Add(ISurfaceBox.GraphicsList[i].Clone()); } var newGraphics = newGraphicsList.Where(m => m.ID.Equals(this.ID)).FirstOrDefault(); if (newGraphics != null) { num = newGraphicsList.IndexOf(newGraphics) + 1; } #endregion frontStr = $"[{ num }]{frontStr}"; } if (this.measureStyleModel.showAlias) { frontStr = this.measureStyleModel.aliasName + frontStr; } if (HandleCount - 1 == 2) { g.DrawLine(pen, pointArray[0], pointArray[1]); } if (HandleCount - 1 == 3) { if (drawingPropertiesList == null) { drawingPropertiesList = drawingPropertiesListClone; this.configurationFile = true; } SizeF sizeF = new SizeF(); double a = pointArray[0].X - pointArray[1].X; double b = pointArray[0].Y - pointArray[1].Y; double c = pointArray[0].X - pointArray[2].X; double d = pointArray[0].Y - pointArray[2].Y; double e = ((pointArray[0].X * pointArray[0].X - pointArray[1].X * pointArray[1].X) + (pointArray[0].Y * pointArray[0].Y - pointArray[1].Y * pointArray[1].Y)) / 2.0; double f = ((pointArray[0].X * pointArray[0].X - pointArray[2].X * pointArray[2].X) + (pointArray[0].Y * pointArray[0].Y - pointArray[2].Y * pointArray[2].Y)) / 2.0; double det = b * c - a * d; if (Math.Abs(det) > 0.001) { //x0,y0为计算得到的原点 x0 = -(d * e - b * f) / det; y0 = -(a * f - c * e) / det; g.DrawLine(pen, new Point((int)x0, (int)y0), pointArray[0]); g.DrawLine(pen, new Point((int)x0, (int)y0), pointArray[2]); radius = Math.Sqrt((pointArray[0].X - x0)*(pointArray[0].X - x0)+(pointArray[0].Y - y0)*(pointArray[0].Y - y0)); double angle1; double angle2; double angle3; double sinValue1; double cosValue1; double sinValue2; double cosValue2; double sinValue3; double cosValue3; sinValue1 = (pointArray[0].Y - y0) / radius;cosValue1 = (pointArray[0].X - x0) / radius ; if (cosValue1 >= 0.99999) cosValue1 = 0.99999; if (cosValue1 <= -0.99999) cosValue1 = -0.99999; angle1 = Math.Acos(cosValue1);angle1 = angle1 / 3.14 * 180; if (sinValue1 < -0.05) angle1 = 360 - angle1; sinValue2 = (pointArray[1].Y - y0) / radius;cosValue2 = (pointArray[1].X - x0) / radius; if (cosValue2 >= 0.99999) cosValue2 = 0.99999; if (cosValue2 <= -0.99999) cosValue2 = -0.99999; angle2 = Math.Acos(cosValue2); angle2 = angle2 / 3.14 * 180; if (sinValue2 < -0.05) angle2 = 360 - angle2; sinValue3 = (pointArray[2].Y - y0) / radius;cosValue3 = (pointArray[2].X - x0) / radius; if (cosValue3 >= 0.99999) cosValue3 = 0.99999; if (cosValue3 <= -0.99999) cosValue3 = -0.99999; angle3 = Math.Acos(cosValue3);angle3 = angle3 / 3.14 * 180; if (sinValue3 < -0.05) angle3 = 360 - angle3 ; bool PosDown = false; double Delta13; if (angle1 < angle3) { Delta13 = angle3 - angle1; } else Delta13 = angle3 - angle1 + 360; double Delta12; if (angle1 < angle2) { Delta12 = angle2 - angle1; } else Delta12 = angle2 - angle1 + 360; if (Delta13 > Delta12) PosDown = true; else PosDown = false; if (PosDown) { if (angle3 > angle1) { g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius), (int)(2 * radius), (int)(2 * radius), (int)(angle1), (int)(angle3 - angle1)); this.area = ((angle3 - angle1) * Math.PI * radius * radius) / 360; this.length = ((angle3 - angle1) * Math.PI * 2 * radius) / 360; this.angle = angle3 - angle1; } else { g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius), (int)(2 * radius), (int)(2 * radius), (int)(angle1), (int)(angle3 - angle1 + 360)); this.area = ((angle3 - angle1 + 360) * Math.PI * radius * radius) / 360; this.length = ((angle3 - angle1 + 360) * Math.PI * 2 * radius) / 360; this.angle = angle3 - angle1 + 360; } } else { if (angle1 > angle3) { g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius), (int)(2 * radius), (int)(2 * radius), (int)(angle3), (int)(angle1 - angle3)); this.area = ((angle1 - angle3) * Math.PI * radius * radius) / 360; this.length = ((angle1 - angle3) * Math.PI * 2 * radius) / 360; this.angle = angle1 - angle3; } else { g.DrawArc(pen, (int)(x0 - radius), (int)(y0 - radius), (int)(2 * radius), (int)(2 * radius), (int)(angle3), (int)(angle1 - angle3 + 360)); this.area = ((angle1 - angle3 + 360) * Math.PI * radius * radius) / 360; this.length = ((angle1 - angle3 + 360) * Math.PI * 2 * radius) / 360; this.angle = angle1 - angle3 + 360; } } } //计算需要旋转的角度 this.angleClass = BasicCalculationHelper.Angle(pointArray[0], new PointF((float)x0, (float)y0), new PointF(pointArray[0].X, (float)y0)); // 画布旋转 if (this.angleClass < 90) { matrix.RotateAt((float)this.angleClass, new PointF((float)x0, (float)y0)); g.Transform = matrix; } else { this.angleClass = BasicCalculationHelper.Angle(new PointF((float)x0, (float)y0), pointArray[0], new PointF((float)x0, pointArray[0].Y)); matrix.RotateAt((float)this.angleClass, new PointF((float)x0, (float)y0)); g.Transform = matrix; } // 是否绘制 if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute) { // 属性文本的间隔定义 int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2; int offsetValue1 = measureStyleModel.lineWidth * 2 / 3 + measureStyleModel.fontSize; int offset = offsetValue1; this.pointL = new Point((int)pointArray[0].X, (int)pointArray[0].Y); if (drawingPropertiesList != null) { // 物理圆心Y if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterY.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont); rectangleF9.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 物理圆心X if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterX.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont); rectangleF8.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 像素圆心Y if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterY.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.y0, decimalPlaces), textfont); rectangleF7.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 像素圆心X if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterX.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.x0, decimalPlaces), textfont); rectangleF6.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 测量单位(英文) if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString())) { sizeF = g.MeasureString(frontStr + "" + this.unit, textfont); rectangleF3.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 测量单位(中文) if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString())) { sizeF = g.MeasureString(frontStr + "" + this.unitString, textfont); rectangleF2.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 测量方式 if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString())) { sizeF = g.MeasureString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont); rectangleF1.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 物理面积 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArea.ToString())) { string s = Math.Round(this.area * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit + "²", textfont); rectangleF5.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 像素面积 if (drawingPropertiesList.Contains(MeasureAttributes.PixelArea.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.area, decimalPlaces) + "px²", textfont); rectangleF4.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 物理弧长 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArcLength.ToString())) { string s = Math.Round(this.length * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit, textfont); rectangleF14.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 像素弧长 if (drawingPropertiesList.Contains(MeasureAttributes.PixelArcLength.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.length, decimalPlaces) + "px", textfont); rectangleF13.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 物理半径 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalRadius.ToString())) { string s = Math.Round(this.radius * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit, textfont); rectangleF11.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 像素半径 if (drawingPropertiesList.Contains(MeasureAttributes.PixelRadius.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.radius, decimalPlaces) + "px", textfont); rectangleF10.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } // 角度 if (drawingPropertiesList.Contains(MeasureAttributes.Angle.ToString())) { double thisNum; if (measureStyleModel.isAngle) { thisNum = (this.angle * 6000) / 360; sizeF = g.MeasureString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont); } else { thisNum = this.angle; sizeF = g.MeasureString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont); } rectangleF12.Location = new Point((int)x0 + offsetValue1 - (int)sizeF.Width / 2, (int)y0 - offset); offset += offsetValue; } } } if (drawingPropertiesList != null) { // 测量方式 if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString())) { sizeF = g.MeasureString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont); rectangleF1.Width = sizeF.Width; rectangleF1.Height = sizeF.Height; g.DrawString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.AngleMeasurement.Text"), textfont, textbrush, rectangleF1); } else { rectangleF1 = new RectangleF(); } // 测量单位(中文) if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString())) { sizeF = g.MeasureString(frontStr + "" + this.unitString, textfont); rectangleF2.Width = sizeF.Width; rectangleF2.Height = sizeF.Height; g.DrawString(frontStr + "" + this.unitString, textfont, textbrush, rectangleF2); } else { rectangleF2 = new RectangleF(); } // 测量单位(英文) if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString())) { sizeF = g.MeasureString(frontStr + "" + this.unit, textfont); rectangleF3.Width = sizeF.Width; rectangleF3.Height = sizeF.Height; g.DrawString(frontStr + "" + this.unit, textfont, textbrush, rectangleF3); } else { rectangleF3 = new RectangleF(); } // 像素面积 if (drawingPropertiesList.Contains(MeasureAttributes.PixelArea.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.area, decimalPlaces) + "px²", textfont); rectangleF4.Width = sizeF.Width; rectangleF4.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.area, decimalPlaces) + "px²", textfont, textbrush, rectangleF4); } else { rectangleF4 = new RectangleF(); } // 物理面积 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArea.ToString())) { string s = Math.Round(this.area * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit + "²", textfont); rectangleF5.Width = sizeF.Width; rectangleF5.Height = sizeF.Height; g.DrawString(frontStr + s + this.unit + "²", textfont, textbrush, rectangleF5); } else { rectangleF5 = new RectangleF(); } // 像素圆心X if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterX.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.x0, decimalPlaces), textfont); rectangleF6.Width = sizeF.Width; rectangleF6.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.x0, decimalPlaces), textfont, textbrush, rectangleF6); } else { rectangleF6 = new RectangleF(); } // 像素圆心Y if (drawingPropertiesList.Contains(MeasureAttributes.PixelCenterY.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.y0, decimalPlaces), textfont); rectangleF7.Width = sizeF.Width; rectangleF7.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.y0, decimalPlaces), textfont, textbrush, rectangleF7); } else { rectangleF7 = new RectangleF(); } // 物理圆心X if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterX.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont); rectangleF8.Width = sizeF.Width; rectangleF8.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.x0 * unitLength, decimalPlaces), textfont, textbrush, rectangleF8); } else { rectangleF8 = new RectangleF(); } // 物理圆心Y if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalCenterY.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont); rectangleF9.Width = sizeF.Width; rectangleF9.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.y0 * unitLength, decimalPlaces), textfont, textbrush, rectangleF9); } else { rectangleF9 = new RectangleF(); } // 像素半径 if (drawingPropertiesList.Contains(MeasureAttributes.PixelRadius.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.radius, decimalPlaces) + "px", textfont); rectangleF10.Width = sizeF.Width; rectangleF10.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.radius, decimalPlaces) + "px", textfont, textbrush, rectangleF10); } else { rectangleF10 = new RectangleF(); } // 物理半径 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalRadius.ToString())) { string s = Math.Round(this.radius * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit, textfont); rectangleF11.Width = sizeF.Width; rectangleF11.Height = sizeF.Height; g.DrawString(frontStr + s + this.unit, textfont, textbrush, rectangleF11); } else { rectangleF11 = new RectangleF(); } // 角度 if (drawingPropertiesList.Contains(MeasureAttributes.Angle.ToString())) { double thisNum; if (measureStyleModel.isAngle) { thisNum = (this.angle * 6000) / 360; sizeF = g.MeasureString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont); } else { thisNum = this.angle; sizeF = g.MeasureString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont); } rectangleF12.Width = sizeF.Width; rectangleF12.Height = sizeF.Height; if (measureStyleModel.isAngle) { g.DrawString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitMil, textfont, textbrush, rectangleF12); } else { g.DrawString(frontStr + "" + Math.Round(thisNum, decimalPlaces) + unitAngle, textfont, textbrush, rectangleF12); } } else { rectangleF12 = new RectangleF(); } // 像素弧长 if (drawingPropertiesList.Contains(MeasureAttributes.PixelArcLength.ToString())) { sizeF = g.MeasureString(frontStr + "" + Math.Round(this.length, decimalPlaces) + "px", textfont); rectangleF13.Width = sizeF.Width; rectangleF13.Height = sizeF.Height; g.DrawString(frontStr + "" + Math.Round(this.length, decimalPlaces) + "px", textfont, textbrush, rectangleF13); } else { rectangleF13 = new RectangleF(); } // 物理弧长 if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalArcLength.ToString())) { string s = Math.Round(this.length * unitLength, decimalPlaces).ToString(); if (s.IndexOf(".") == -1) { for (int i = 0; i < decimalPlaces; i++) { if (i == 0) s += "."; s += "0"; } } else { int dic = s.Length - s.IndexOf(".") - 1; if (dic < decimalPlaces) { for (int i = 0; i < decimalPlaces - dic; i++) { s += "0"; } } } sizeF = g.MeasureString(frontStr + s + this.unit, textfont); rectangleF14.Width = sizeF.Width; rectangleF14.Height = sizeF.Height; g.DrawString(frontStr + s + this.unit, textfont, textbrush, rectangleF14); } else { rectangleF14 = new RectangleF(); } } //还原为原始旋转矩阵 g.Transform = mtxSave; } matrix.Dispose(); pen.Dispose(); if (this.configurationFile) this.pointChange = false; this.mouseUpAttribute = false; pointChangeObject.Remove(this.drawToolType); } /// /// 停止绘制时 /// /// public override void MouseUp(bool up) { mouseUpPointChange = up; } public void AddPoint(Point point) { pointArray.Add(point); } public override int HandleCount { get { return pointArray.Count + 1; } } /// /// Get handle pointscroll by 1-based number /// /// /// public override PointF GetHandle(int handleNumber) { if (handleNumber < 1) handleNumber = 1; if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1) handleNumber = pointArray.Count; if (handleNumber == pointArray.Count + 1) return this.pointL; else return pointArray[handleNumber - 1]; } public override Cursor GetHandleCursor(int handleNumber) { return handleCursor; } public override void MoveHandleTo(Point point, int handleNumber) { if (handleNumber < 1) handleNumber = 1; if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1) handleNumber = pointArray.Count; if (handleNumber == pointArray.Count + 1) { point = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); if (this.moveKb == 1) this.rectangleF1.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 2) this.rectangleF2.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 3) this.rectangleF3.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 4) this.rectangleF4.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 5) this.rectangleF5.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 6) this.rectangleF6.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 7) this.rectangleF7.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 8) this.rectangleF8.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 9) this.rectangleF9.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 10) this.rectangleF10.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 11) this.rectangleF11.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 12) this.rectangleF12.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 13) this.rectangleF13.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); else if (this.moveKb == 14) this.rectangleF14.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y); this.pointL = point; } else { this.mouseUpPointChange = true; pointArray[handleNumber - 1] = point; } this.startPoint = pointArray[0]; Invalidate(); } public override void Move(int deltaX, int deltaY) { int n = pointArray.Count; PointF point; for (int i = 0; i < n; i++) { point = new PointF(pointArray[i].X + ISurfaceBox.UnscaleScalar(deltaX), pointArray[i].Y + ISurfaceBox.UnscaleScalar(deltaY)); pointArray[i] = point; } this.startPoint = pointArray[0]; int x = ISurfaceBox.UnscaleScalar(deltaX); int y = ISurfaceBox.UnscaleScalar(deltaY); pointL.X += x; pointL.Y += y; this.rectangleF1.Offset(x, y); this.rectangleF2.Offset(x, y); this.rectangleF3.Offset(x, y); this.rectangleF4.Offset(x, y); this.rectangleF5.Offset(x, y); this.rectangleF6.Offset(x, y); this.rectangleF7.Offset(x, y); this.rectangleF8.Offset(x, y); this.rectangleF9.Offset(x, y); this.rectangleF10.Offset(x, y); this.rectangleF11.Offset(x, y); this.rectangleF12.Offset(x, y); this.rectangleF13.Offset(x, y); this.rectangleF14.Offset(x, y); Invalidate(); } /// /// 用于创建一个路径或者是闭合的范围 /// 用于响应点击选中 /// 需要咨询用户是仅点击线还是矩形选择 /// protected virtual void CreateObjects() { if (AreaPath != null) return; AreaPath = new GraphicsPath(); AreaPath.AddRectangle(GetBoundingBox()); AreaPath.CloseFigure(); AreaRegion = new Region(AreaPath); } /// /// Invalidate object. /// When object is invalidated, path used for hit test /// is released and should be created again. /// protected void Invalidate() { if (AreaPath != null) { AreaPath.Dispose(); AreaPath = null; } if (AreaPen != null) { AreaPen.Dispose(); AreaPen = null; } if (AreaRegion != null) { AreaRegion.Dispose(); AreaRegion = null; } } protected GraphicsPath AreaPath { get { return areaPath; } set { areaPath = value; } } protected Pen AreaPen { get { return areaPen; } set { areaPen = value; } } protected Region AreaRegion { get { return areaRegion; } set { areaRegion = value; } } /// /// Draw tracker for selected object /// /// public override void DrawTracker(Graphics g) { if (!Selected) return; SolidBrush brush = new SolidBrush(Color.FromArgb(MarkpointAreaColor)); Pen pen = new Pen(Color.FromArgb(MarkpointLineColor), MarkpointLineWidth); for (int i = 1; i <= HandleCount; i++) { if (i == HandleCount) { brush = new SolidBrush(Color.Transparent); pen = new Pen(Color.Transparent); } switch (MarkpointStyle) { case 0: g.FillRectangle(brush, GetHandleRectangle(i)); g.DrawRectangle(pen, GetHandleRectangle(i)); break; case 1: g.FillEllipse(brush, GetHandleRectangle(i)); g.DrawEllipse(pen, GetHandleRectangle(i)); break; case 2: g.FillPolygon(brush, GetHandlePoint(i)); g.DrawPolygon(pen, GetHandlePoint(i)); break; } } //g.DrawRectangle(new Pen(Color.White), GetBoundingBox()); brush.Dispose(); pen.Dispose(); RectangleF rect = GetBoundingBox(); //g.DrawRectangle(new Pen(Color.White), rect.X, rect.Y, rect.Width, rect.Height); } /// /// Hit test. /// Return value: -1 - no hit /// 0 - hit anywhere /// > 1 - handle number /// /// /// public override int HitTest(Point point) { if (Selected) { for (int i = 1; i <= HandleCount; i++) { if (GetHandleRectangle(i).Contains(point)) return i; } if (GetRectanglePosition(this.rectangleF1, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 1; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF2, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 2; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF3, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 3; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF4, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 4; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF5, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 5; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF6, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 6; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF7, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 7; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF8, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 8; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF9, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 9; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF10, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 10; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF11, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 11; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF12, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 12; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF13, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 13; return this.pointArray.Count + 1; } else if (GetRectanglePosition(this.rectangleF14, point, new PointF((float)this.x0, (float)this.y0), angleClass)) { this.pointL = SetOffsetAfterRotation(point, new PointF((float)this.x0, (float)this.y0), angleClass); moveKb = 14; return this.pointArray.Count + 1; } } if (PointInObject(point)) return 0; return -1; } protected override bool PointInObject(Point point) { CreateObjects(); return AreaRegion.IsVisible(point); } public override bool IntersectsWith(Rectangle rectangle) { CreateObjects(); return AreaRegion.IsVisible(rectangle); } public override RectangleF GetBoundingBox() { RectangleF rectangle; float minx = 0, maxx = 0, miny = 0, maxy = 0; for (int i = 0; i < pointArray.Count; i++) { if (i == 0) { minx = maxx = pointArray[i].X; miny = maxy = pointArray[i].Y; } else { if (pointArray[i].X > maxx) maxx = pointArray[i].X; if (pointArray[i].X < minx) minx = pointArray[i].X; if (pointArray[i].Y > maxy) maxy = pointArray[i].Y; if (pointArray[i].Y < miny) miny = pointArray[i].Y; } } rectangle = new RectangleF(minx, miny, maxx - minx, maxy - miny); return rectangle; } internal void setNextPoint(Point p) { AddPoint(p); } internal void setEndPoint(Point p) { endPoint = p; } public override List GetPoints() { return pointArray; } public override ParentStyleModel GetStyle() { return measureStyleModel; } } }