using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using PaintDotNet.Annotation.Enum; using PaintDotNet.Base.SettingModel; using static PaintDotNet.Base.SettingModel.LabelStyleModel; namespace PaintDotNet.Annotation.ImageCollect { public class DrawArtworkRectangle : DrawObject { /// /// 标注样式信息model /// public PolygonRectangle labelRectStyleModel; public Pen pen; public DrawArtworkRectangle(ISurfaceBox surfaceBox, int id, Pen pen, Rectangle rect) : base() { this.ID = id; this.objectType = DrawClass.Label; this.drawToolType = DrawToolType.DrawArtworkRectangle; this.ISurfaceBox = surfaceBox; this.pen = pen; this.rectangle = rect; } /// /// Clone this instance /// public override DrawObject Clone() { return null; } public override DrawObject Clone(ISurfaceBox surfaceBox) { return null; } /// /// Draw rectangle /// /// public override void Draw(Graphics g) { g.DrawRectangle(this.pen, GetNormalizedRectangle(Rectangle)); //pen.Dispose(); } protected void SetRectangle(float x, float y, float width, float height) { this.rectangle.X = x; this.rectangle.Y = y; this.rectangle.Width = width; this.rectangle.Height = height; } public override Rectangle GetHandleRectangle(int handleNumber) { PointF point = GetHandle(handleNumber); return new Rectangle((int)(point.X), (int)(point.Y), 4, 4); } public override void DrawTracker(Graphics g) { if (!Selected) return; SolidBrush brush = new SolidBrush(pen.Color); for (int i = 1; i <= HandleCount; i++) { g.FillRectangle(brush, GetHandleRectangle(i)); } brush.Dispose(); } /// /// Get number of handles /// public override int HandleCount { get { return 8; } } /// /// Get handle pointscroll by 1-based number /// /// /// public override PointF GetHandle(int handleNumber) { float x, y, xCenter, yCenter; xCenter = this.rectangle.X + this.rectangle.Width / 2; yCenter = this.rectangle.Y + this.rectangle.Height / 2; x = this.rectangle.X; y = this.rectangle.Y; switch (handleNumber) { case 1: x = this.rectangle.X; y = this.rectangle.Y; break; case 2: x = xCenter - 2; y = this.rectangle.Y; break; case 3: x = this.rectangle.Right -4; y = this.rectangle.Y; break; case 4: x = this.rectangle.Right - 4; y = yCenter - 2; break; case 5: x = this.rectangle.Right - 4; y = this.rectangle.Bottom - 4; break; case 6: x = xCenter - 2; y = this.rectangle.Bottom - 4; break; case 7: x = this.rectangle.X; y = this.rectangle.Bottom - 4; break; case 8: x = this.rectangle.X; y = yCenter - 2; break; } return new PointF(x, y); } /// /// Hit test. /// Return value: -1 - no hit /// 0 - hit anywhere /// > 1 - handle number /// /// /// public override int HitTest(Point point) { if (Selected) { //for (int i = 1; i <= HandleCount; i++) //{ // if (GetHandleRectangle(i).Contains(point)) // return i; //} } if (PointInObject(point)) return 0; return -1; } protected override bool PointInObject(Point point) { return rectangle.Contains(point); } /// /// Get cursor for the handle /// /// /// public override Cursor GetHandleCursor(int handleNumber) { switch (handleNumber) { case 1: return Cursors.SizeNWSE; case 2: return Cursors.SizeNS; case 3: return Cursors.SizeNESW; case 4: return Cursors.SizeWE; case 5: return Cursors.SizeNWSE; case 6: return Cursors.SizeNS; case 7: return Cursors.SizeNESW; case 8: return Cursors.SizeWE; default: return Cursors.Default; } } /// /// Move handle to new pointscroll (resizing) /// /// /// public override void MoveHandleTo(Point point, int handleNumber) { //float left = Rectangle.Left; //float top = Rectangle.Top; //float right = Rectangle.Right; //float bottom = Rectangle.Bottom; //switch (handleNumber) //{ // case 1: // left = point.X; // top = point.Y; // break; // case 2: // top = point.Y; // break; // case 3: // right = point.X; // top = point.Y; // break; // case 4: // right = point.X; // break; // case 5: // right = point.X; // bottom = point.Y; // break; // case 6: // bottom = point.Y; // break; // case 7: // left = point.X; // bottom = point.Y; // break; // case 8: // left = point.X; // break; //} //SetRectangle(left, top, right - left, bottom - top); } public override bool IntersectsWith(Rectangle rectangle) { return Rectangle.IntersectsWith(rectangle); } /// /// Move object /// /// /// public override void Move(int deltaX, int deltaY) { int x = ISurfaceBox.UnscaleScalar(deltaX); int y = ISurfaceBox.UnscaleScalar(deltaY); rectangle.X += x; rectangle.Y += y; } public override RectangleF GetBoundingBox() { return rectangle; } public override List GetPoints() { List points = new List(); points.Add(new PointF(rectangle.X, rectangle.Y)); points.Add(new PointF(rectangle.Right, rectangle.Bottom)); return points; } public override ParentStyleModel GetStyle() { return labelRectStyleModel; } } }