using PaintDotNet.Annotation.Enum;
using PaintDotNet.Base.SettingModel;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Globalization;
using System.Windows.Forms;
namespace PaintDotNet.Annotation.ImageCollect
{
using static PaintDotNet.Base.SettingModel.LabelStyleModel;
///
/// 图像拼接->多边形
///
public class DrawStitchingPolygon : DrawStithchingBase
{
///
/// 鼠标形状
///
private static Cursor handleCursor = new Cursor(PdnResources.GetResourceStream("Cursors.AnnotationPolyHandle.cur"));
///
/// 点集合
///
private List pointArray = new List();
///
/// 标注样式信息model
///
public PolygonPolygon polygonStyle;
private RectangleF rectangleF;
public DrawStitchingPolygon() : base()
{
this.objectType = DrawClass.Stitch;
this.drawToolType = DrawToolType.DrawStitchingPolygon;
Initialize();
}
public DrawStitchingPolygon(ISurfaceBox surfaceBox, int x1, int y1) : base()
{
this.objectType = DrawClass.Stitch;
this.drawToolType = DrawToolType.DrawStitchingPolygon;
polygonStyle = surfaceBox.GetLabelStyleModel().polygonPolygon;
startPoint.X = x1;
startPoint.Y = y1;
pointArray.Add(new PointF(x1, y1));
Initialize();
}
public DrawStitchingPolygon(ISurfaceBox surfaceBox, List points, ParentStyleModel parentStyleModel, Object content) : base()
{
this.objectType = DrawClass.Stitch;
this.drawToolType = DrawToolType.DrawStitchingPolygon;
this.ISurfaceBox = surfaceBox;
polygonStyle = (PolygonPolygon)parentStyleModel;
pointArray = points;
startPoint = points[points.Count - 2];
endPoint = points[points.Count - 1];
}
///
/// Clone this instance
///
public override DrawObject Clone()
{
DrawStitchingPolygon drawPolygon = new DrawStitchingPolygon();
drawPolygon.objectType = DrawClass.Stitch;
drawPolygon.drawToolType = DrawToolType.DrawStitchingPolygon;
drawPolygon.ISurfaceBox = this.ISurfaceBox;
foreach (PointF p in this.pointArray)
{
drawPolygon.pointArray.Add(p);
}
drawPolygon.polygonStyle = this.polygonStyle;
drawPolygon.startPoint = this.startPoint;
drawPolygon.endPoint = this.endPoint;
FillDrawObjectFields(drawPolygon);
return drawPolygon;
}
public override DrawObject Clone(ISurfaceBox surfaceBox)
{
DrawStitchingPolygon drawPolygon = new DrawStitchingPolygon();
drawPolygon.objectType = DrawClass.Stitch;
drawPolygon.drawToolType = DrawToolType.DrawStitchingPolygon;
drawPolygon.ISurfaceBox = surfaceBox;
foreach (PointF p in this.pointArray)
{
drawPolygon.pointArray.Add(p);
}
drawPolygon.startPoint = this.startPoint;
drawPolygon.endPoint = this.endPoint;
drawPolygon.polygonStyle = this.polygonStyle;
FillDrawObjectFields(drawPolygon);
return drawPolygon;
}
public override void Draw(Graphics g)
{
if (HandleCount >= 3)
{
g.SmoothingMode = SmoothingMode.AntiAlias;
//Color color = Color.FromArgb(this.polygonStyle.lineColor);
Color color = Color.Gray;
Pen pen = new Pen(color, PenWidth);
int penWidth = 1; //this.polygonStyle.lineWidth;
pen.DashStyle = DashStyle.Solid; // (DashStyle)this.polygonStyle.lineStyle;
pen.Width = penWidth;
g.DrawPolygon(pen, pointArray.ToArray());
pen.Color = Color.FromArgb(this.polygonStyle.lineColor);
float halfW = rectangleF.Width / 2;
float halfH = rectangleF.Height / 2;
int xNum = CalGridNum(rectangleF.Width, ViewWidth);
int yNum = CalGridNum(rectangleF.Height, ViewHeight);
if (xNum != tiles[0] || yNum != tiles[1])
{
tiles[0] = xNum;
tiles[1] = yNum;
this.deletedPointId.Clear();
this.zscan.Clear();
for (int j = 0; j < tiles[1]; j++)
{
for (int i = 0; i < tiles[0]; i++)
{
zscan.Add(new ZScanParameter());
}
}
}
PointF centerPoint = new PointF();
centerPoint.X = rectangleF.X + halfW;
centerPoint.Y = rectangleF.Y + halfH;
PointF startPoint = new PointF();
if (tiles[0] % 2 == 0)
{
startPoint.X = (float)centerPoint.X - ViewWidth * (tiles[0] / 2 - Interval / 2 - (tiles[0] / 2 - 1) * Interval);
}
else
{
int n = (tiles[0] - 1) / 2;
startPoint.X = (float)centerPoint.X - ViewWidth / 2 - n * ViewWidth * (1 - Interval);
}
if (tiles[1] % 2 == 0)
{
startPoint.Y = (float)centerPoint.Y - ViewHeight * (tiles[1] / 2 - Interval / 2 - (tiles[1] / 2 - 1) * Interval);
}
else
{
int n = (tiles[1] - 1) / 2;
startPoint.Y = (float)centerPoint.Y - ViewHeight / 2 - n * ViewHeight * (1 - Interval);
}
rectangleMax = new RectangleF(startPoint, new SizeF(ViewWidth * (tiles[0] - (tiles[0] - 1) * Interval), ViewHeight * (tiles[1] - (tiles[1] - 1) * Interval)));
_points.Clear();
int index = 0;
List tmpList;
for (int j = 0; j < tiles[1]; j++)
{
tmpList = new List();
for (int i = 0; i < tiles[0]; i++)
{
float x = startPoint.X + i * (ViewWidth * (1 - Interval));
float y = startPoint.Y + j * (ViewHeight * (1 - Interval));
tmpList.Add(new PointF(x, y));
}
if (j % 2 == 1)
{
for (int m = tmpList.Count - 1; m >= 0; m--)
{
Dictionary myDictionary = new Dictionary();
myDictionary.Add(0, this.ISurfaceBox.ScalePointToRulerPoint(new PointF(tmpList[m].X, tmpList[m].Y)));
if (!deletedPointId.Contains(index))
{
g.DrawRectangle(pen, tmpList[m].X, tmpList[m].Y, ViewWidth, ViewHeight);
myDictionary.Add(1, 0);
}
else
{
myDictionary.Add(1, 1);
}
_points.Add(myDictionary);
index++;
}
}
else
{
for (int m = 0; m < tmpList.Count; m++)
{
Dictionary myDictionary = new Dictionary();
myDictionary.Add(0, this.ISurfaceBox.ScalePointToRulerPoint(new PointF(tmpList[m].X, tmpList[m].Y)));
if (!deletedPointId.Contains(index))
{
g.DrawRectangle(pen, tmpList[m].X, tmpList[m].Y, ViewWidth, ViewHeight);
myDictionary.Add(1, 0);
}
else
{
myDictionary.Add(1, 1);
}
_points.Add(myDictionary);
index++;
}
}
}
pen.Dispose();
}
}
private int CalGridNum(float width, int side)
{
for (int i = 0; i <= 10000; i++)
{
if ((i - (i + 1) * Interval) * side > width)
{
return i;
}
}
return 0;
}
public void AddPoint(PointF point)
{
pointArray.Add(point);
}
public override Rectangle GetHandleRectangle(int handleNumber)
{
if (lockType != LockType.NULL)
{
return new Rectangle();
}
PointF point = GetHandle(handleNumber);
return new Rectangle((int)(point.X - 100), (int)(point.Y - 100), 201, 201);
}
public override int HandleCount
{
get
{
return pointArray.Count;
}
}
///
/// Get handle pointscroll by 1-based number
///
///
///
public override PointF GetHandle(int handleNumber)
{
if (handleNumber < 1)
handleNumber = 1;
if (handleNumber > pointArray.Count)
handleNumber = pointArray.Count;
return pointArray[handleNumber - 1];
}
public override Cursor GetHandleCursor(int handleNumber)
{
return handleCursor;
}
public override void MoveHandleTo(Point point, int handleNumber)
{
if (handleNumber < 1)
handleNumber = 1;
if (handleNumber > pointArray.Count)
handleNumber = pointArray.Count;
pointArray[handleNumber - 1] = point;
}
public override void Move(int deltaX, int deltaY)
{
int n = pointArray.Count;
PointF point;
for (int i = 0; i < n; i++)
{
point = new PointF(pointArray[i].X + ISurfaceBox.UnscaleScalar(deltaX), pointArray[i].Y + ISurfaceBox.UnscaleScalar(deltaY));
pointArray[i] = point;
}
}
///
/// Draw tracker for selected object
///
///
public override void DrawTracker(Graphics g)
{
if (!Selected)
return;
SolidBrush brush = new SolidBrush(Color.Black);
for (int i = 1; i <= HandleCount; i++)
{
g.FillRectangle(brush, GetHandleRectangle(i));
}
brush.Dispose();
rectangleF = GetBoundingBox();
g.DrawRectangle(new Pen(Color.White), rectangleF.X, rectangleF.Y, rectangleF.Width, rectangleF.Height);
}
///
/// Hit test.
/// Return value: -1 - no hit
/// 0 - hit anywhere
/// > 1 - handle number
///
///
///
public override int HitTest(Point point)
{
if (Selected)
{
for (int i = 1; i <= HandleCount; i++)
{
if (GetHandleRectangle(i).Contains(point))
return i;
}
}
if (PointInObject(point))
return 0;
return -1;
}
protected override bool PointInObject(Point point)
{
int counter = 0;
int i;
double xinters;
PointF p1, p2;
int pointCount = pointArray.Count;
p1 = pointArray[0];
for (i = 1; i <= pointCount; i++)
{
p2 = pointArray[i % pointCount];
if (point.Y > Math.Min(p1.Y, p2.Y)//校验点的Y大于线段端点的最小Y
&& point.Y <= Math.Max(p1.Y, p2.Y))//校验点的Y小于线段端点的最大Y
{
if (point.X <= Math.Max(p1.X, p2.X))//校验点的X小于等线段端点的最大X(使用校验点的左射线判断).
{
if (p1.Y != p2.Y)//线段不平行于X轴
{
xinters = (point.Y - p1.Y) * (p2.X - p1.X) / (p2.Y - p1.Y) + p1.X;
if (p1.X == p2.X || point.X <= xinters)
{
counter++;
}
}
}
}
p1 = p2;
}
if (counter % 2 == 0)
{
return false;
}
else
{
return true;
}
}
public override bool IntersectsWith(Rectangle rectangle)
{
return rectangleF.IntersectsWith(rectangle);
}
public override RectangleF GetBoundingBox()
{
RectangleF rectangle;
float minx = 0, maxx = 0, miny = 0, maxy = 0;
for (int i = 0; i < pointArray.Count; i++)
{
if (i == 0)
{
minx = maxx = pointArray[i].X;
miny = maxy = pointArray[i].Y;
}
else
{
if (pointArray[i].X > maxx) maxx = pointArray[i].X;
if (pointArray[i].X < minx) minx = pointArray[i].X;
if (pointArray[i].Y > maxy) maxy = pointArray[i].Y;
if (pointArray[i].Y < miny) miny = pointArray[i].Y;
}
}
rectangle = new RectangleF(minx, miny, maxx - minx, maxy - miny);
return rectangle;
}
internal void setNextPoint(PointF p)
{
AddPoint(p);
startPoint = endPoint;
endPoint = p;
}
internal void setEndPoint(PointF p)
{
endPoint = p;
}
public override List GetPoints()
{
return pointArray;
}
public override ParentStyleModel GetStyle()
{
return polygonStyle;
}
}
}