using PaintDotNet.Annotation.Enum; using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Globalization; using System.Runtime.Serialization; using System.Windows.Forms; namespace PaintDotNet.Annotation.Label { using PointList = List; /// /// 编辑->图片裁剪 /// public class ImageCutDraw : DrawObject { private const string entryRectangle = "Rect"; public ImageCutDraw() : this(0, 0, 1, 1) { } public ImageCutDraw(int x, int y, int width, int height) : base() { this.objectType = DrawClass.Other; this.drawToolType = DrawToolType.ImageCut; rectangle.X = x; rectangle.Y = y; rectangle.Width = width; rectangle.Height = height; Initialize(); } /// /// Clone this instance /// public override DrawObject Clone() { ImageCutDraw drawRectangle = new ImageCutDraw(); drawRectangle.objectType = DrawClass.Other; drawRectangle.drawToolType = DrawToolType.ImageCut; drawRectangle.ISurfaceBox = ISurfaceBox; drawRectangle.rectangle = this.rectangle; FillDrawObjectFields(drawRectangle); return drawRectangle; } /// /// Draw rectangle /// /// public override void Draw(Graphics g) { Pen pen = new Pen(Color, PenWidth); pen.DashStyle = DashStyle.Dash; g.DrawRectangle(pen, DrawRectangle.GetNormalizedRectangle(Rectangle)); pen.Dispose(); } protected void SetRectangle(int x, int y, int width, int height) { rectangle.X = x; rectangle.Y = y; rectangle.Width = width; rectangle.Height = height; } /// /// Get number of handles /// public override int HandleCount { get { return 8; } } /// /// Get handle pointscroll by 1-based number /// /// /// public override PointF GetHandle(int handleNumber) { float x, y, xCenter, yCenter; xCenter = rectangle.X + rectangle.Width / 2; yCenter = rectangle.Y + rectangle.Height / 2; x = rectangle.X; y = rectangle.Y; switch (handleNumber) { case 1: x = rectangle.X; y = rectangle.Y; break; case 2: x = xCenter; y = rectangle.Y; break; case 3: x = rectangle.Right; y = rectangle.Y; break; case 4: x = rectangle.Right; y = yCenter; break; case 5: x = rectangle.Right; y = rectangle.Bottom; break; case 6: x = xCenter; y = rectangle.Bottom; break; case 7: x = rectangle.X; y = rectangle.Bottom; break; case 8: x = rectangle.X; y = yCenter; break; } return new PointF(x, y); } /// /// Hit test. /// Return value: -1 - no hit /// 0 - hit anywhere /// > 1 - handle number /// /// /// public override int HitTest(Point point) { if (Selected) { for (int i = 1; i <= HandleCount; i++) { if (GetHandleRectangle(i).Contains(point)) return i; } } if (PointInObject(point)) return 0; return -1; } protected override bool PointInObject(Point point) { return rectangle.Contains(point); } /// /// Get cursor for the handle /// /// /// public override Cursor GetHandleCursor(int handleNumber) { switch (handleNumber) { case 1: return Cursors.SizeNWSE; case 2: return Cursors.SizeNS; case 3: return Cursors.SizeNESW; case 4: return Cursors.SizeWE; case 5: return Cursors.SizeNWSE; case 6: return Cursors.SizeNS; case 7: return Cursors.SizeNESW; case 8: return Cursors.SizeWE; default: return Cursors.Default; } } /// /// Move handle to new pointscroll (resizing) /// /// /// public override void MoveHandleTo(Point point, int handleNumber) { int left = (int)Rectangle.Left; int top = (int)Rectangle.Top; int right = (int)Rectangle.Right; int bottom = (int)Rectangle.Bottom; switch (handleNumber) { case 1: left = point.X; top = point.Y; break; case 2: top = point.Y; break; case 3: right = point.X; top = point.Y; break; case 4: right = point.X; break; case 5: right = point.X; bottom = point.Y; break; case 6: bottom = point.Y; break; case 7: left = point.X; bottom = point.Y; break; case 8: left = point.X; break; } SetRectangle(left, top, right - left, bottom - top); } public override bool IntersectsWith(Rectangle rectangle) { return Rectangle.IntersectsWith(rectangle); } /// /// Move object /// /// /// public override void Move(int deltaX, int deltaY) { int x = ISurfaceBox.UnscaleScalar(deltaX); int y = ISurfaceBox.UnscaleScalar(deltaY); rectangle.X += x; rectangle.Y += y; } public override void Dump() { base.Dump(); } /// /// Normalize rectangle /// public override void Normalize() { rectangle = DrawRectangle.GetNormalizedRectangle(rectangle); } /// /// Save objevt to serialization stream /// /// /// public override void SaveToStream(System.Runtime.Serialization.SerializationInfo info, int orderNumber) { info.AddValue( String.Format(CultureInfo.InvariantCulture, "{0}{1}", entryRectangle, orderNumber), rectangle); base.SaveToStream(info, orderNumber); } /// /// LOad object from serialization stream /// /// /// public override void LoadFromStream(SerializationInfo info, int orderNumber) { rectangle = (Rectangle)info.GetValue( String.Format(CultureInfo.InvariantCulture, "{0}{1}", entryRectangle, orderNumber), typeof(Rectangle)); base.LoadFromStream(info, orderNumber); } #region Helper Functions public static Rectangle GetNormalizedRectangle(int x1, int y1, int x2, int y2) { if (x2 < x1) { int tmp = x2; x2 = x1; x1 = tmp; } if (y2 < y1) { int tmp = y2; y2 = y1; y1 = tmp; } return new Rectangle(x1, y1, x2 - x1, y2 - y1); } public static Rectangle GetNormalizedRectangle(Point p1, Point p2) { return GetNormalizedRectangle(p1.X, p1.Y, p2.X, p2.Y); } public static Rectangle GetNormalizedRectangle(Rectangle r) { return GetNormalizedRectangle(r.X, r.Y, r.X + r.Width, r.Y + r.Height); } #endregion public override RectangleF GetBoundingBox() { return rectangle; } } }