| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472 | using System;using System.ComponentModel;using System.Drawing;using System.Drawing.Drawing2D;using System.Drawing.Imaging;using System.Runtime.InteropServices;namespace PaintDotNet.SystemLayer{    /// <summary>    /// These methods are used because we found some bugs in GDI+ / WinForms. Some    /// were the cause of major flickering with the transparent toolforms.    /// Other implementations of this class, or more generic implementations, may safely     /// thunk straight to equivelants in System.Drawing.Graphics.    /// </summary>    public static class PdnGraphics    {        public static GraphicsPath ClipPath(GraphicsPath subjectPath, CombineMode combineMode, GraphicsPath clipPath)        {            GpcWrapper.Polygon.Validate(combineMode);            GpcWrapper.Polygon basePoly = new GpcWrapper.Polygon(subjectPath);            GraphicsPath clipClone = (GraphicsPath)clipPath.Clone();            clipClone.CloseAllFigures();            GpcWrapper.Polygon clipPoly = new GpcWrapper.Polygon(clipClone);            clipClone.Dispose();            GpcWrapper.Polygon clippedPoly = GpcWrapper.Polygon.Clip(combineMode, basePoly, clipPoly);            GraphicsPath returnPath = clippedPoly.ToGraphicsPath();            returnPath.CloseAllFigures();            return returnPath;        }        public static void SetPropertyItems(Image image, PropertyItem[] items)        {            PropertyItem[] pis = image.PropertyItems;            foreach (PropertyItem pi in pis)            {                image.RemovePropertyItem(pi.Id);            }            foreach (PropertyItem pi in items)            {                image.SetPropertyItem(pi);            }        }        /// <summary>        /// Creates a new, zero-filled PropertyItem.        /// </summary>        /// <returns>A PropertyItem that is zero-filled.</returns>        public static PropertyItem CreatePropertyItem()        {            PropertyItem2 pi2 = new PropertyItem2(0, 0, 0, new byte[0]);            return pi2.ToPropertyItem();        }        /// <summary>        /// Copies the given PropertyItem.        /// </summary>        /// <param name="pi">The PropertyItem to clone.</param>        /// <returns>A copy of the given PropertyItem.</returns>        public static PropertyItem ClonePropertyItem(PropertyItem pi)        {            byte[] valueClone;            if (pi.Value == null)            {                valueClone = new byte[0];            }            else            {                valueClone = (byte[])pi.Value.Clone();            }            PropertyItem2 pi2 = new PropertyItem2(pi.Id, pi.Len, pi.Type, valueClone);            return pi2.ToPropertyItem();        }        /// <summary>        /// Serializes a PropertyItem into a string blob.        /// </summary>        /// <param name="pi">The PropertyItem to serialize.</param>        /// <returns>A string that may be later deserialized using DeserializePropertyItem.</returns>        /// <remarks>        /// Note to implementors: The format for the serialized data is intentionally opaque for programmatic users        /// of this class. However, since this data goes into .PDN files, it must be carefully maintained. See        /// the PropertyItem2 class for details.        /// </remarks>        public static string SerializePropertyItem(PropertyItem pi)        {            PropertyItem2 pi2 = PropertyItem2.FromPropertyItem(pi);            return pi2.ToBlob();        }        /// <summary>        /// Deserializes a PropertyItem from a string previously returned from SerializePropertyItem.        /// </summary>        /// <param name="piBlob">The string data to deserialize.</param>        /// <returns>A PropertyItem instance.</returns>        /// <remarks>        /// Note to implementors: The format for the serialized data is intentionally opaque for programmatic users        /// of this class. However, since this data goes into .PDN files, it must be carefully maintained. See        /// the PropertyItem2 class for details.        /// </remarks>        public static PropertyItem DeserializePropertyItem(string piBlob)        {            PropertyItem2 pi2 = PropertyItem2.FromBlob(piBlob);            return pi2.ToPropertyItem();        }        /// <summary>        /// Draws a bitmap to a Graphics context.        /// </summary>        /// <param name="dst">The Graphics context to draw the bitmap on to.</param>        /// <param name="dstRect">The clipping rectangle in destination coordinates.</param>        /// <param name="dstMatrix">The transformation matrix to apply. This is only used to transform the upper-left corner of dstRect.</param>        /// <param name="srcBitmapHandle">The handle to the bitmap obtained from Memory.AllocateBitmap().</param>        /// <param name="srcWidth">The full width of the bitmap.</param>        /// <param name="srcHeight">The full height of the bitmap.</param>        /// <param name="srcOffsetX">The left edge of the source bitmap to draw from.</param>        /// <param name="srcOffsetY">The top edge of the source bitmap to draw from.</param>        public unsafe static void DrawBitmap(            Graphics dst,            Rectangle dstRect,            Matrix dstMatrix,            IntPtr srcBitmapHandle,            int srcOffsetX,            int srcOffsetY)        {            if (srcBitmapHandle == IntPtr.Zero)            {                throw new ArgumentNullException("srcBitmapHandle");            }            Point[] points = new Point[] { dstRect.Location };            dstMatrix.TransformPoints(points);            dstRect.Location = points[0];            IntPtr hdc = IntPtr.Zero;            IntPtr hbitmap = IntPtr.Zero;            IntPtr chdc = IntPtr.Zero;            IntPtr old = IntPtr.Zero;            try            {                hdc = dst.GetHdc();                chdc = SafeNativeMethods.CreateCompatibleDC(hdc);                old = SafeNativeMethods.SelectObject(chdc, srcBitmapHandle);                SafeNativeMethods.BitBlt(hdc, dstRect.Left, dstRect.Top, dstRect.Width,                    dstRect.Height, chdc, srcOffsetX, srcOffsetY, NativeConstants.SRCCOPY);            }            finally            {                if (old != IntPtr.Zero)                {                    SafeNativeMethods.SelectObject(chdc, old);                    old = IntPtr.Zero;                }                if (chdc != IntPtr.Zero)                {                    SafeNativeMethods.DeleteDC(chdc);                    chdc = IntPtr.Zero;                }                if (hdc != IntPtr.Zero)                {                    dst.ReleaseHdc(hdc);                    hdc = IntPtr.Zero;                }            }            GC.KeepAlive(dst);        }        internal unsafe static void GetRegionScans(IntPtr hRgn, out Rectangle[] scans, out int area)        {            uint bytes = 0;            int countdown = screwUpMax;            int error = 0;            while (countdown > 0)            {                bytes = SafeNativeMethods.GetRegionData(hRgn, 0, (NativeStructs.RGNDATA*)IntPtr.Zero);                error = Marshal.GetLastWin32Error();                if (bytes == 0)                {                    --countdown;                    System.Threading.Thread.Sleep(5);                }                else                {                    break;                }            }            // But if we retry several times and it still messes up then we will finally give up.            if (bytes == 0)            {                throw new Win32Exception(error, "GetRegionData returned " + bytes.ToString() + ", GetLastError() = " + error.ToString());            }            byte* data;            // Up to 512 bytes, allocate on the stack. Otherwise allocate from the heap.            if (bytes <= 512)            {                byte* data1 = stackalloc byte[(int)bytes];                data = data1;            }            else            {                data = (byte*)Memory.Allocate(bytes).ToPointer();            }            try            {                NativeStructs.RGNDATA* pRgnData = (NativeStructs.RGNDATA*)data;                uint result = SafeNativeMethods.GetRegionData(hRgn, bytes, pRgnData);                if (result != bytes)                {                    throw new OutOfMemoryException("SafeNativeMethods.GetRegionData returned 0");                }                NativeStructs.RECT* pRects = NativeStructs.RGNDATA.GetRectsPointer(pRgnData);                scans = new Rectangle[pRgnData->rdh.nCount];                area = 0;                for (int i = 0; i < scans.Length; ++i)                {                    scans[i] = Rectangle.FromLTRB(pRects[i].left, pRects[i].top, pRects[i].right, pRects[i].bottom);                    area += scans[i].Width * scans[i].Height;                }                pRects = null;                pRgnData = null;            }            finally            {                if (bytes > 512)                {                    Memory.Free(new IntPtr(data));                }            }        }        private const int screwUpMax = 100;        /// <summary>        /// Retrieves an array of rectangles that approximates a region, and computes the        /// pixel area of it. This method is necessary to work around some bugs in .NET        /// and to increase performance for the way in which we typically use this data.        /// </summary>        /// <param name="region">The Region to retrieve data from.</param>        /// <param name="scans">An array of Rectangle to put the scans into.</param>        /// <param name="area">An integer to write the computed area of the region into.</param>        /// <remarks>        /// Note to implementors: Simple implementations may simple call region.GetRegionScans()        /// and process the data for the 'out' variables.</remarks>        public static void GetRegionScans(Region region, out Rectangle[] scans, out int area)        {            using (NullGraphics nullGraphics = new NullGraphics())            {                IntPtr hRgn = IntPtr.Zero;                try                {                    hRgn = region.GetHrgn(nullGraphics.Graphics);                    GetRegionScans(hRgn, out scans, out area);                }                finally                {                    if (hRgn != IntPtr.Zero)                    {                        SafeNativeMethods.DeleteObject(hRgn);                        hRgn = IntPtr.Zero;                    }                }            }            GC.KeepAlive(region);        }        /// <summary>        /// Draws a polygon. The last point is not joined to the beginning point. If there is an error while        /// trying to draw, it is discarded and ignored.        /// </summary>        /// <param name="g">The Graphics context to draw to.</param>        /// <param name="points">The points to draw. Lines are drawn between every point N to point N+1.</param>        /// <param name="color">The color to draw with.</param>        /// <remarks>        /// Note to implementors: This method is used to avoid drawing with GDI+, which avoids flickering        /// with our transparent toolforms. Implementations may thunk straight to g.DrawLines().        /// </remarks>        public static void DrawPolyLine(Graphics g, Color color, Point[] points)        {            try            {                DrawPolyLineImpl(g, color, points);            }            catch (Exception ex)            {                Tracing.Ping("Exception while executing PdnGraphics.DrawPolyLine: " + ex.ToString());            }        }        private static void DrawPolyLineImpl(Graphics g, Color color, Point[] points)        {            if (points.Length < 1)            {                return;            }            uint nativeColor = (uint)(color.R + (color.G << 8) + (color.B << 16));            IntPtr hdc = IntPtr.Zero;            IntPtr pen = IntPtr.Zero;            IntPtr oldObject = IntPtr.Zero;            try            {                hdc = g.GetHdc();                pen = SafeNativeMethods.CreatePen(NativeConstants.PS_SOLID, 1, nativeColor);                if (pen == IntPtr.Zero)                {                    NativeMethods.ThrowOnWin32Error("CreatePen returned NULL");                }                oldObject = SafeNativeMethods.SelectObject(hdc, pen);                NativeStructs.POINT pt;                bool bResult = SafeNativeMethods.MoveToEx(hdc, points[0].X, points[0].Y, out pt);                if (!bResult)                {                    NativeMethods.ThrowOnWin32Error("MoveToEx returned false");                }                for (int i = 1; i < points.Length; ++i)                {                    bResult = SafeNativeMethods.LineTo(hdc, points[i].X, points[i].Y);                    if (!bResult)                    {                        NativeMethods.ThrowOnWin32Error("LineTo returned false");                    }                }            }            finally            {                if (oldObject != IntPtr.Zero)                {                    SafeNativeMethods.SelectObject(hdc, oldObject);                    oldObject = IntPtr.Zero;                }                if (pen != IntPtr.Zero)                {                    SafeNativeMethods.DeleteObject(pen);                    pen = IntPtr.Zero;                }                if (hdc != IntPtr.Zero)                {                    g.ReleaseHdc(hdc);                    hdc = IntPtr.Zero;                }            }            GC.KeepAlive(g);        }        /// <summary>        /// Draws several filled rectangles using the same color. If there is an error while trying to draw,        /// it is discarded and ignored.        /// </summary>        /// <param name="g">The Graphics context to draw to.</param>        /// <param name="rects">A list of rectangles to draw.</param>        /// <param name="color">The color to fill the rectangles with.</param>        /// <remarks>        /// Note to implementors: This method is used to avoid drawing with GDI+, which avoids flickering        /// with our transparent toolforms. Implementations may thunk straight to g.FillRectangle().        /// </remarks>        public static void FillRectangles(Graphics g, Color color, Rectangle[] rects)        {            try            {                FillRectanglesImpl(g, color, rects);            }            catch (Exception ex)            {                Tracing.Ping("Exception while executing PdnGraphics.FillRectangles: " + ex.ToString());            }        }        private static void FillRectanglesImpl(Graphics g, Color color, Rectangle[] rects)        {            uint nativeColor = (uint)(color.R + (color.G << 8) + (color.B << 16));            IntPtr hdc = IntPtr.Zero;            IntPtr brush = IntPtr.Zero;            IntPtr oldObject = IntPtr.Zero;            try            {                hdc = g.GetHdc();                brush = SafeNativeMethods.CreateSolidBrush(nativeColor);                if (brush == IntPtr.Zero)                {                    NativeMethods.ThrowOnWin32Error("CreateSolidBrush returned NULL");                }                oldObject = SafeNativeMethods.SelectObject(hdc, brush);                foreach (Rectangle rect in rects)                {                    NativeStructs.RECT nativeRect;                    nativeRect.left = rect.Left;                    nativeRect.top = rect.Top;                    nativeRect.right = rect.Right;                    nativeRect.bottom = rect.Bottom;                    int result = SafeNativeMethods.FillRect(hdc, ref nativeRect, brush);                    if (result == 0)                    {                        NativeMethods.ThrowOnWin32Error("FillRect returned zero");                    }                }            }            finally            {                if (oldObject != IntPtr.Zero)                {                    SafeNativeMethods.SelectObject(hdc, oldObject);                    oldObject = IntPtr.Zero;                }                if (brush != IntPtr.Zero)                {                    SafeNativeMethods.DeleteObject(brush);                    brush = IntPtr.Zero;                }                if (hdc != IntPtr.Zero)                {                    g.ReleaseHdc(hdc);                    hdc = IntPtr.Zero;                }            }            GC.KeepAlive(g);        }    }}
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