| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295 | using System;using System.Collections.Generic;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using PaintDotNet.Annotation.Enum;using PaintDotNet.Base.SettingModel;using static PaintDotNet.Base.SettingModel.LabelStyleModel;namespace PaintDotNet.Annotation.ImageCollect{    public class DrawArtworkRectangle : DrawObject    {        /// <summary>        /// 标注样式信息model        /// </summary>        public PolygonRectangle labelRectStyleModel;        public Pen pen;        public DrawArtworkRectangle(ISurfaceBox surfaceBox, int id, Pen pen, Rectangle rect) : base()        {            this.ID = id;            this.objectType = DrawClass.Label;            this.drawToolType = DrawToolType.DrawArtworkRectangle;            this.ISurfaceBox = surfaceBox;            this.pen = pen;            this.rectangle = rect;        }        /// <summary>        /// Clone this instance        /// </summary>        public override DrawObject Clone()        {            return null;        }        public override DrawObject Clone(ISurfaceBox surfaceBox)        {            return null;        }        /// <summary>        /// Draw rectangle        /// </summary>        /// <param name="g"></param>        public override void Draw(Graphics g)        {            g.DrawRectangle(this.pen, GetNormalizedRectangle(Rectangle));            //pen.Dispose();        }        protected void SetRectangle(float x, float y, float width, float height)        {            this.rectangle.X = x;            this.rectangle.Y = y;            this.rectangle.Width = width;            this.rectangle.Height = height;        }        public override Rectangle GetHandleRectangle(int handleNumber)        {            PointF point = GetHandle(handleNumber);            return new Rectangle((int)(point.X), (int)(point.Y), 4, 4);        }        public override void DrawTracker(Graphics g)        {            if (!Selected)                return;            SolidBrush brush = new SolidBrush(pen.Color);            for (int i = 1; i <= HandleCount; i++)            {                g.FillRectangle(brush, GetHandleRectangle(i));            }            brush.Dispose();        }        /// <summary>        /// Get number of handles        /// </summary>        public override int HandleCount        {            get            {                return 8;            }        }        /// <summary>        /// Get handle pointscroll by 1-based number        /// </summary>        /// <param name="handleNumber"></param>        /// <returns></returns>        public override PointF GetHandle(int handleNumber)        {            float x, y, xCenter, yCenter;            xCenter = this.rectangle.X + this.rectangle.Width / 2;            yCenter = this.rectangle.Y + this.rectangle.Height / 2;            x = this.rectangle.X;            y = this.rectangle.Y;            switch (handleNumber)            {                case 1:                    x = this.rectangle.X;                    y = this.rectangle.Y;                    break;                case 2:                    x = xCenter - 2;                    y = this.rectangle.Y;                    break;                case 3:                    x = this.rectangle.Right -4;                    y = this.rectangle.Y;                    break;                case 4:                    x = this.rectangle.Right - 4;                    y = yCenter - 2;                    break;                case 5:                    x = this.rectangle.Right - 4;                    y = this.rectangle.Bottom - 4;                    break;                case 6:                    x = xCenter - 2;                    y = this.rectangle.Bottom - 4;                    break;                case 7:                    x = this.rectangle.X;                    y = this.rectangle.Bottom - 4;                    break;                case 8:                    x = this.rectangle.X;                    y = yCenter - 2;                    break;            }            return new PointF(x, y);        }        /// <summary>        /// Hit test.        /// Return value: -1 - no hit        ///                0 - hit anywhere        ///                > 1 - handle number        /// </summary>        /// <param name="pointscroll"></param>        /// <returns></returns>        public override int HitTest(Point point)        {            if (Selected)            {                //for (int i = 1; i <= HandleCount; i++)                //{                //    if (GetHandleRectangle(i).Contains(point))                //        return i;                //}            }            if (PointInObject(point))                return 0;            return -1;        }        protected override bool PointInObject(Point point)        {            return rectangle.Contains(point);        }        /// <summary>        /// Get cursor for the handle        /// </summary>        /// <param name="handleNumber"></param>        /// <returns></returns>        public override Cursor GetHandleCursor(int handleNumber)        {            switch (handleNumber)            {                case 1:                    return Cursors.SizeNWSE;                case 2:                    return Cursors.SizeNS;                case 3:                    return Cursors.SizeNESW;                case 4:                    return Cursors.SizeWE;                case 5:                    return Cursors.SizeNWSE;                case 6:                    return Cursors.SizeNS;                case 7:                    return Cursors.SizeNESW;                case 8:                    return Cursors.SizeWE;                default:                    return Cursors.Default;            }        }        /// <summary>        /// Move handle to new pointscroll (resizing)        /// </summary>        /// <param name="pointscroll"></param>        /// <param name="handleNumber"></param>        public override void MoveHandleTo(Point point, int handleNumber)        {            //float left = Rectangle.Left;            //float top = Rectangle.Top;            //float right = Rectangle.Right;            //float bottom = Rectangle.Bottom;            //switch (handleNumber)            //{            //    case 1:            //        left = point.X;            //        top = point.Y;            //        break;            //    case 2:            //        top = point.Y;            //        break;            //    case 3:            //        right = point.X;            //        top = point.Y;            //        break;            //    case 4:            //        right = point.X;            //        break;            //    case 5:            //        right = point.X;            //        bottom = point.Y;            //        break;            //    case 6:            //        bottom = point.Y;            //        break;            //    case 7:            //        left = point.X;            //        bottom = point.Y;            //        break;            //    case 8:            //        left = point.X;            //        break;            //}            //SetRectangle(left, top, right - left, bottom - top);        }        public override bool IntersectsWith(Rectangle rectangle)        {            return Rectangle.IntersectsWith(rectangle);        }        /// <summary>        /// Move object        /// </summary>        /// <param name="deltaX"></param>        /// <param name="deltaY"></param>        public override void Move(int deltaX, int deltaY)        {            int x = ISurfaceBox.UnscaleScalar(deltaX);            int y = ISurfaceBox.UnscaleScalar(deltaY);            rectangle.X += x;            rectangle.Y += y;        }        public override RectangleF GetBoundingBox()        {            return rectangle;        }        public override List<PointF> GetPoints()        {            List<PointF> points = new List<PointF>();            points.Add(new PointF(rectangle.X, rectangle.Y));            points.Add(new PointF(rectangle.Right, rectangle.Bottom));            return points;        }        public override ParentStyleModel GetStyle()        {            return labelRectStyleModel;        }    }}
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