| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319 | using PaintDotNet.Annotation.Enum;using PaintDotNet.Base.SettingModel;using System;using System.Collections.Generic;using System.Drawing;using System.Drawing.Drawing2D;using System.Globalization;using System.Windows.Forms;using PaintDotNet.Base.CommTool;using PaintDotNet.Annotation.Measure;using System.Linq;namespace PaintDotNet.Annotation.Measure{    using PointList = List<PointF>;    /// <summary>    /// 测量->点垂线->水平多点垂线    /// </summary>    public class MeasureVMulPLine : MeasureDrawObject    {        public PointList pointArray;        /// <summary>        ///  Graphic objects for hit test        /// </summary>        private GraphicsPath areaPath = null;        private Pen areaPen = null;        private Region areaRegion = null;        /// <summary>        /// 总长度        /// </summary>        private double Length = 0.0;        /// <summary>        /// 测量信息矩形定义        /// </summary>        private RectangleF rectangleF1 = new RectangleF();        private RectangleF rectangleF2 = new RectangleF();        private RectangleF rectangleF3 = new RectangleF();        private RectangleF rectangleF4 = new RectangleF();        private RectangleF rectangleF5 = new RectangleF();        /// <summary>        /// 文本上用于拖动的点        /// </summary>        private Point pointL = new Point();        /// <summary>        /// 绘制限制(第一次绘制时)        /// </summary>        public bool pointChange = true;        /// <summary>        /// 区分移动文本        /// </summary>        private int moveKb;        /// <summary>        /// 绘制限制(从配置文件加载)        /// </summary>        public bool configurationFile = false;        /// <summary>        /// 绘制限制(更改属性时)        /// </summary>        private bool SavePointChange;        /// <summary>        /// 多点绘制时的文本矩形集合        /// </summary>        public List<RectangleF> RectangleFList = new List<RectangleF>();        /// <summary>        /// 绘制属性        /// </summary>        private string[] drawingPropertiesList;        /// <summary>        /// 绘制属性(克隆)        /// </summary>        private string[] drawingPropertiesListClone;        private bool drawing;        /// <summary>        /// 属性绘制点        /// </summary>        private PointF rotationPoint;        private PointF rotationPoint1;        /// <summary>        /// 限制绘制(绘制中)        /// </summary>        public bool mouseUpPointChange = false;        /// <summary>        /// 字体角度        /// </summary>        private double angleRotationP = 0;        /// <summary>        /// 测量样式信息model        /// </summary>        private MeasureStyleModel.MeasureVMulPLine measureStyleModel;        public MeasureStyleModel.MeasureVMulPLine MeasureStyleModel        {            set            {                this.measureStyleModel = value;            }        }        public MeasureVMulPLine(ISurfaceBox surfaceBox, int x1, int y1, bool clone) : base(surfaceBox)        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasureVMulPLine;            measureStyleModel = surfaceBox.GetMeasureStyleModel().measureVMulPLine;            pointArray = new PointList();            startPoint.X = x1;            startPoint.Y = y1;            if (clone)            {                drawing = true;                pointArray.Add(new Point(x1, y1));            }            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];                        Initialize();        }        /// <summary>        /// 测量属性        /// </summary>        /// <returns></returns>        public override Dictionary<System.Enum, object> GetData()        {            if (data.ContainsKey(MeasureAttributes.MeasureMethod))                data[MeasureAttributes.MeasureMethod] = PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text");            else                data.Add(MeasureAttributes.MeasureMethod, PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"));            if (data.ContainsKey(MeasureAttributes.MeasureUnitCN))                data[MeasureAttributes.MeasureUnitCN] = this.unitString;            else                data.Add(MeasureAttributes.MeasureUnitCN, this.unitString);            if (data.ContainsKey(MeasureAttributes.MeasureUnitEN))                data[MeasureAttributes.MeasureUnitEN] = this.unit;            else                data.Add(MeasureAttributes.MeasureUnitEN, this.unit);            if (data.ContainsKey(MeasureAttributes.PixelStartX))                data[MeasureAttributes.PixelStartX] = startPoint.X;            else                data.Add(MeasureAttributes.PixelStartX, startPoint.X);            if (data.ContainsKey(MeasureAttributes.PixelStartY))                data[MeasureAttributes.PixelStartY] = startPoint.Y;            else                data.Add(MeasureAttributes.PixelStartY, startPoint.Y);            if (data.ContainsKey(MeasureAttributes.PhysicalStartX))                data[MeasureAttributes.PhysicalStartX] = Math.Round(startPoint.X * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartX, Math.Round(startPoint.X * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PhysicalStartY))                data[MeasureAttributes.PhysicalStartY] = Math.Round(startPoint.Y * unitLength, decimalPlaces);            else                data.Add(MeasureAttributes.PhysicalStartY, Math.Round(startPoint.Y * unitLength, decimalPlaces));            if (data.ContainsKey(MeasureAttributes.PixelLength))                data[MeasureAttributes.PixelLength] = Math.Round(Length, decimalPlaces);            else                data.Add(MeasureAttributes.PixelLength, Math.Round(Length, decimalPlaces));            string s = Math.Round(Length * unitLength, decimalPlaces).ToString();            if (s.IndexOf(".") == -1)            {                for (int i = 0; i < decimalPlaces; i++)                {                    if (i == 0)                        s += ".";                    s += "0";                }            }            else            {                int a = s.Length - s.IndexOf(".") - 1;                if (a < decimalPlaces)                {                    for (int i = 0; i < decimalPlaces - a; i++)                    {                        s += "0";                    }                }            }            if (data.ContainsKey(MeasureAttributes.PhysicalLength))                data[MeasureAttributes.PhysicalLength] = s;            else                data.Add(MeasureAttributes.PhysicalLength, s);            if (data.ContainsKey(MeasureAttributes.PixelAverageIntercept))                data[MeasureAttributes.PixelAverageIntercept] = Math.Round(Length / (pointArray.Count - 1), decimalPlaces);            else                data.Add(MeasureAttributes.PixelAverageIntercept, Math.Round(Length / (pointArray.Count - 1), decimalPlaces));            s = Math.Round(Length / (pointArray.Count - 1) * unitLength, decimalPlaces).ToString();            if (s.IndexOf(".") == -1)            {                for (int i = 0; i < decimalPlaces; i++)                {                    if (i == 0)                        s += ".";                    s += "0";                }            }            else            {                int a = s.Length - s.IndexOf(".") - 1;                if (a < decimalPlaces)                {                    for (int i = 0; i < decimalPlaces - a; i++)                    {                        s += "0";                    }                }            }            if (data.ContainsKey(MeasureAttributes.PhysicalAverage))                data[MeasureAttributes.PhysicalAverage] = s;            else                data.Add(MeasureAttributes.PhysicalAverage, s);            return data;        }        public MeasureVMulPLine(ISurfaceBox surfaceBox, List<PointF> points, ParentStyleModel parentStyleModel, Object content) : base()        {            this.objectType = DrawClass.Measure;            this.drawToolType = DrawToolType.MeasureVMulPLine;            this.ISurfaceBox = surfaceBox;            measureStyleModel = (MeasureStyleModel.MeasureVMulPLine)parentStyleModel;            pointArray = DrawRulerHelper.DeepCopyListByReflect(points);            startPoint = points[0];            this.measurementUnit = (MeasurementUnit)System.Enum.Parse(typeof(MeasurementUnit), surfaceBox.GetPxPerUnit()[0]);            this.unitString = surfaceBox.GetPxPerUnit()[1];            this.unit = surfaceBox.GetPxPerUnit()[2];                        for (int i = 0; i < (points.Count - 1) * 6; i++)            {                this.RectangleFList.Add(new RectangleF());            }            this.configurationFile = true;        }        /// <summary>        /// Clone this instance        /// </summary>        public override DrawObject Clone()        {            MeasureVMulPLine drawPolygon = new MeasureVMulPLine(ISurfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false);            drawPolygon.ISurfaceBox = ISurfaceBox;            foreach (PointF p in this.pointArray)            {                drawPolygon.pointArray.Add(p);            }            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            foreach (var rectangleF in RectangleFList)            {                drawPolygon.RectangleFList.Add(rectangleF);            }            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override DrawObject Clone(ISurfaceBox surfaceBox)        {            MeasureVMulPLine drawPolygon = new MeasureVMulPLine(surfaceBox, (int)pointArray[0].X, (int)pointArray[0].Y, false);            if (drawingPropertiesList != null)                drawPolygon.drawingPropertiesListClone = drawingPropertiesList;            drawPolygon.RectangleFList = DrawRulerHelper.DeepCopyListByReflect(RectangleFList);            FillDrawObjectFields(drawPolygon);            return drawPolygon;        }        public override void Draw(Graphics g)        {            measureStyleModel = this.ISurfaceBox.GetMeasureStyleModel().measureVMulPLine;            lengthParagraphs = new List<string>();            drawingProperties.TryGetValue(this.drawToolType, out drawingPropertiesList);            if (drawingPropertiesList == null)            {                drawingPropertiesList = drawingPropertiesListClone;                if (!this.drawing)                    this.configurationFile = true;            }            pointChangeObject.TryGetValue(this.drawToolType, out SavePointChange);            // 总长度            double allLengh = 0.0;            Font textfont1 = new Font(measureStyleModel.font, measureStyleModel.fontSize);            Brush textbrush1 = new SolidBrush(Color.FromArgb(measureStyleModel.textColor));            SizeF sizeF = new SizeF();            int a1 = 0;            int a2 = 1;            int a3 = 2;            int a4 = 3;            int a5 = 4;            int a6 = 5;            RectangleF rectangleF;            string frontStr = string.Empty;            if (this.measureStyleModel.showSuffix)            {                frontStr = this.measureStyleModel.suffixName;            }            if (this.measureStyleModel.showSerial)            {                #region [获取序号]                List<DrawObject> newGraphicsList = new List<DrawObject>();                int n = ISurfaceBox.GraphicsList.Count;                int num = 0;                for (int i = n - 1; i >= 0; i--)                {                    newGraphicsList.Add(ISurfaceBox.GraphicsList[i].Clone());                }                var newGraphics = newGraphicsList.Where(m => m.ID.Equals(this.ID)).FirstOrDefault();                if (newGraphics != null)                {                    num = newGraphicsList.IndexOf(newGraphics) + 1;                }                #endregion                frontStr = $"[{ num }]{frontStr}";            }            if (this.measureStyleModel.showAlias)            {                frontStr = this.measureStyleModel.aliasName + frontStr;            }            // 连续绘制            for (int a = 1; a <= HandleCount - 2; a++)            {                if (HandleCount - 1 >= 2)                {                    Font textfont = new Font(measureStyleModel.font, measureStyleModel.fontSize);                    Brush textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.textColor));                    g.SmoothingMode = SmoothingMode.AntiAlias;                    Color color = Color.FromArgb(this.measureStyleModel.lineColor);                    Pen pen = new Pen(color, this.measureStyleModel.lineWidth);                    pen.DashStyle = (DashStyle)this.measureStyleModel.lineStyle;                    if (this.Selected)                    {                        if (measureStyleModel.chooseStyle != null)                        {                            textfont = new Font(measureStyleModel.chooseStyle.font, measureStyleModel.chooseStyle.fontSize);                            textbrush = new SolidBrush(Color.FromArgb(measureStyleModel.chooseStyle.textColor));                            pen = new Pen(Color.FromArgb(measureStyleModel.chooseStyle.lineColor), measureStyleModel.chooseStyle.lineWidth);                            pen.DashStyle = (DashStyle)measureStyleModel.chooseStyle.lineStyle;                        }                    }                    if (!this.Selected)                    {                        this.pointChange = true;                        rectangleF1 = new RectangleF();                        rectangleF2 = new RectangleF();                        rectangleF3 = new RectangleF();                        rectangleF4 = new RectangleF();                        rectangleF5 = new RectangleF();                    }                    double length1 = 0.0;                    Matrix mtxSave = g.Transform;                    Matrix matrix = g.Transform;                    length1 = BasicCalculationHelper.GetDistance(pointArray[0], pointArray[1], 10);                    if (HandleCount - 1 == 2)                    {                        g.DrawLine(pen, pointArray[0], pointArray[1]);                        //g.DrawString(Math.Round(length1 * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[0]);                        //g.DrawString(Math.Round(length1 * unitLength, decimalPlaces) + unit, textfont, textbrush, pointArray[1]);                    }                    if (HandleCount - 1 >= 3)                    {                        g.DrawLine(pen, pointArray[0], pointArray[1]);                        // 垂足坐标                        PointF footPoint = new PointF();                        footPoint.X = pointArray[a].X;                        footPoint.Y = pointArray[0].Y;                        //判断象限                        int x = (int)(pointArray[a].X - pointArray[0].X);                        if (x == 0)                            x = 1;                        int y = (int)(pointArray[a].Y - pointArray[0].Y);                        if (y == 0)                            y = 1;                        int i = 0;                        if (x > 0 && y > 0)             //第4象限                        {                            i = 4;                        }                        else if (x > 0 && y < 0)      //第1象限                        {                            i = 1;                        }                        else if (x < 0 && y < 0)       //第2象限                        {                            i = 2;                        }                        else if (x < 0 && y > 0)          //第3象限                        {                            i = 3;                        }                        int angle = 0;                        if (i == 1 || i == 2)                            angle = 270;                        else                            angle = 90;                        // 点到直线距离                        double length2 = BasicCalculationHelper.GetDistance(footPoint, pointArray[a], 10);                        g.DrawLine(pen, footPoint, pointArray[a]);                        double length4 = 0;                        if (a == 1)                            length4 = length1;                        else                            length4 = length2;                        //长度文本显示                        allLengh = allLengh + length2;                        int offsetValuePoint = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1Point = measureStyleModel.lineWidth * 2 / 3;                        int offsetPoint = offsetValue1Point;                        if (drawingPropertiesList != null)                        {                            // 像素长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                            // 物理长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                            // 像素起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                            // 像素起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                            // 物理起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                            // 物理起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                            {                                offsetPoint += offsetValuePoint;                            }                        }                        if (measureStyleModel.linePositionP == 0)                        {                            this.rotationPoint1 = pointArray[a];                            angleRotationP = -90;                        }                        else if (measureStyleModel.linePositionP == 1)                        {                            this.rotationPoint1 = new PointF((pointArray[a].X + footPoint.X) / 2, (footPoint.Y + pointArray[a].Y) / 2);                            angleRotationP = -90;                        }                        else if (measureStyleModel.linePositionP == 2)                        {                            this.rotationPoint1 = footPoint;                            angleRotationP = -90;                        }                        else if (measureStyleModel.linePositionP == 3)                        {                            this.rotationPoint1 = pointArray[a];                            angleRotationP = 90;                        }                        else if (measureStyleModel.linePositionP == 4)                        {                            this.rotationPoint1 = new PointF((pointArray[a].X + footPoint.X) / 2, (footPoint.Y + pointArray[a].Y) / 2);                            angleRotationP = 90;                        }                        else if (measureStyleModel.linePositionP == 5)                        {                            this.rotationPoint1 = footPoint;                            angleRotationP = 90;                        }                        matrix.RotateAt((float)angleRotationP, rotationPoint1);                        g.Transform = matrix;                        int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                        int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                        int offset = offsetValue1;                        if (drawingPropertiesList != null && a > 1)                        {                            // 像素长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelLength.ToString()))                            {                                rectangleF = this.RectangleFList[a1];                                sizeF = g.MeasureString("" + Math.Round(length4, decimalPlaces) + "px", textfont1);                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a1] = rectangleF;                                }                                g.DrawString("" + Math.Round(length4, decimalPlaces) + "px", textfont1, textbrush1, this.RectangleFList[a1]);                                a1 += 6;                            }                            else                            {                                this.RectangleFList[a1] = new RectangleF();                                a1 += 6;                            }                            string s = Math.Round(length4 * unitLength, decimalPlaces).ToString();                            if (s.IndexOf(".") == -1)                            {                                for (int c = 0; c < decimalPlaces; c++)                                {                                    if (c == 0)                                        s += ".";                                    s += "0";                                }                            }                            else                            {                                int dic = s.Length - s.IndexOf(".") - 1;                                if (dic < decimalPlaces)                                {                                    for (int c = 0; c < decimalPlaces - dic; c++)                                    {                                        s += "0";                                    }                                }                            }                            lengthParagraphs.Add(s);                            // 物理长度                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalLength.ToString()))                            {                                rectangleF = this.RectangleFList[a2];                                if (a == 2)                                {                                    sizeF = g.MeasureString(frontStr + "" + s + this.unit, textfont1);                                }                                else                                {                                    sizeF = g.MeasureString("" + s + this.unit, textfont1);                                }                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a2] = rectangleF;                                }                                if (a == 2)                                {                                    g.DrawString(frontStr + "" + s + this.unit, textfont1, textbrush1, this.RectangleFList[a2]);                                }                                else                                {                                    g.DrawString("" + s + this.unit, textfont1, textbrush1, this.RectangleFList[a2]);                                }                                a2 += 6;                            }                            else                            {                                this.RectangleFList[a2] = new RectangleF();                                a2 += 6;                            }                            // 像素起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartX.ToString()))                            {                                rectangleF = this.RectangleFList[a3];                                sizeF = g.MeasureString("" + pointArray[a].X, textfont1);                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a3] = rectangleF;                                }                                g.DrawString("" + pointArray[a].X, textfont1, textbrush1, this.RectangleFList[a3]);                                a3 += 6;                            }                            else                            {                                this.RectangleFList[a3] = new RectangleF();                                a3 += 6;                            }                            // 像素起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PixelStartY.ToString()))                            {                                rectangleF = this.RectangleFList[a4];                                sizeF = g.MeasureString("" + pointArray[a].Y, textfont1);                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a4] = rectangleF;                                }                                g.DrawString("" + pointArray[a].Y, textfont1, textbrush1, this.RectangleFList[a4]);                                a4 += 6;                            }                            else                            {                                this.RectangleFList[a4] = new RectangleF();                                a4 += 6;                            }                            // 物理起始点X                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartX.ToString()))                            {                                rectangleF = this.RectangleFList[a5];                                sizeF = g.MeasureString("" + Math.Round(pointArray[a].X * unitLength, decimalPlaces), textfont1);                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a5] = rectangleF;                                }                                g.DrawString("" + Math.Round(pointArray[a].X * unitLength, decimalPlaces), textfont1, textbrush1, this.RectangleFList[a5]);                                a5 += 6;                            }                            else                            {                                this.RectangleFList[a5] = new RectangleF();                                a5 += 6;                            }                            // 物理起始点Y                            if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalStartY.ToString()))                            {                                rectangleF = this.RectangleFList[a6];                                sizeF = g.MeasureString("" + Math.Round(pointArray[a].Y * unitLength, decimalPlaces), textfont1);                                rectangleF.Width = sizeF.Width;                                rectangleF.Height = sizeF.Height;                                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                                {                                    rectangleF.Location = new PointF((int)this.rotationPoint1.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint1.Y + offset);                                    offset += offsetValue;                                    this.RectangleFList[a6] = rectangleF;                                }                                g.DrawString("" + Math.Round(pointArray[a].Y * unitLength, decimalPlaces), textfont1, textbrush1, this.RectangleFList[a6]);                                a6 += 6;                            }                            else                            {                                this.RectangleFList[a6] = new RectangleF();                                a6 += 6;                            }                        }                        pen.Dispose();                        //还原为原始旋转矩阵                        g.Transform = mtxSave;                        matrix.Dispose();                    }                }            }            // 总长度            this.Length = allLengh;            if (HandleCount - 1 > 1)            {                // 是否绘制                if (this.pointChange || this.SavePointChange || this.mouseUpPointChange || this.mouseUpAttribute)                {                    int offsetValuePoint = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                    int offsetValue1Point = measureStyleModel.lineWidth * 2 / 3;                    int offsetPoint = offsetValue1Point;                    if (drawingPropertiesList != null)                    {                        // 像素平均截距                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelAverageIntercept.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 物理平均截距                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalAverage.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            offsetPoint += offsetValuePoint;                        }                    }                    if (measureStyleModel.linePositionL == 0)                        this.rotationPoint = new PointF(pointArray[0].X, pointArray[0].Y - offsetPoint - offsetValue1Point);                    else if (measureStyleModel.linePositionL == 1)                        this.rotationPoint = new PointF((pointArray[0].X + pointArray[1].X) / 2, pointArray[0].Y - offsetPoint - offsetValue1Point);                    else if (measureStyleModel.linePositionL == 2)                        this.rotationPoint = new PointF(pointArray[1].X, pointArray[1].Y - offsetPoint - offsetValue1Point);                    else if (measureStyleModel.linePositionL == 3)                        this.rotationPoint = pointArray[0];                    else if (measureStyleModel.linePositionL == 4)                        this.rotationPoint = new PointF((pointArray[0].X + pointArray[1].X) / 2, (pointArray[0].Y + pointArray[1].Y) / 2);                    else if (measureStyleModel.linePositionL == 5)                        this.rotationPoint = pointArray[1];                    // 文本间隔定义                    int offsetValue = measureStyleModel.fontSize + measureStyleModel.fontSize / 2;                    int offsetValue1 = measureStyleModel.lineWidth * 2 / 3;                    int offset = offsetValue1;                    this.pointL = new Point((int)this.rotationPoint.X, (int)this.rotationPoint.Y);                    if (drawingPropertiesList != null)                    {                        // 像素平均截距                        if (drawingPropertiesList.Contains(MeasureAttributes.PixelAverageIntercept.ToString()))                        {                            double length;                            if (pointArray.Count == 2)                                length = 0;                            else                                length = Length / (pointArray.Count - 2);                            sizeF = g.MeasureString(frontStr + "" + Math.Round(length, decimalPlaces) + "px", textfont1);                            rectangleF4.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset);                            offset += offsetValue;                        }                        // 物理平均截距                        if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalAverage.ToString()))                        {                            double length;                            if (pointArray.Count == 2)                                length = 0;                            else                                length = Length / (pointArray.Count - 2);                            string s = Math.Round(length * unitLength, decimalPlaces).ToString();                            if (s.IndexOf(".") == -1)                            {                                for (int i = 0; i < decimalPlaces; i++)                                {                                    if (i == 0)                                        s += ".";                                    s += "0";                                }                            }                            else                            {                                int a = s.Length - s.IndexOf(".") - 1;                                if (a < decimalPlaces)                                {                                    for (int i = 0; i < decimalPlaces - a; i++)                                    {                                        s += "0";                                    }                                }                            }                            sizeF = g.MeasureString(frontStr + s + this.unit, textfont1);                            rectangleF5.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset);                            offset += offsetValue;                        }                        // 测量方式                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                        {                            sizeF = g.MeasureString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont1);                            rectangleF1.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset);                            offset += offsetValue;                        }                        // 测量单位(中文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                        {                            sizeF = g.MeasureString(frontStr + "" + this.unitString, textfont1);                            rectangleF2.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset);                            offset += offsetValue;                        }                        // 测量单位(英文)                        if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                        {                            sizeF = g.MeasureString(frontStr + "" + this.unit, textfont1);                            rectangleF3.Location = new Point((int)this.rotationPoint.X + offsetValue1 - (int)sizeF.Width / 2, (int)this.rotationPoint.Y + offset);                            offset += offsetValue;                        }                    }                }                if (drawingPropertiesList != null)                {                    // 测量方式                    if (drawingPropertiesList.Contains(MeasureAttributes.MeasureMethod.ToString()))                    {                        sizeF = g.MeasureString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont1);                        rectangleF1.Width = sizeF.Width;                        rectangleF1.Height = sizeF.Height;                        g.DrawString(frontStr + "" + PdnResources.GetString("Menu.MeasureAction.PointPerpendicular.Text"), textfont1, textbrush1, rectangleF1);                    }                    else                    {                        rectangleF1 = new RectangleF();                    }                    // 测量单位(中文)                    if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitCN.ToString()))                    {                        sizeF = g.MeasureString(frontStr + "" + this.unitString, textfont1);                        rectangleF2.Width = sizeF.Width;                        rectangleF2.Height = sizeF.Height;                        g.DrawString(frontStr + "" + this.unitString, textfont1, textbrush1, rectangleF2);                    }                    else                    {                        rectangleF2 = new RectangleF();                    }                    // 测量单位(英文)                    if (drawingPropertiesList.Contains(MeasureAttributes.MeasureUnitEN.ToString()))                    {                        sizeF = g.MeasureString(frontStr + "" + this.unit, textfont1);                        rectangleF3.Width = sizeF.Width;                        rectangleF3.Height = sizeF.Height;                        g.DrawString(frontStr + "" + this.unit, textfont1, textbrush1, rectangleF3);                    }                    else                    {                        rectangleF3 = new RectangleF();                    }                    // 像素平均截距                    if (drawingPropertiesList.Contains(MeasureAttributes.PixelAverageIntercept.ToString()))                    {                        double length;                        if (pointArray.Count == 2)                            length = 0;                        else                            length = Length / (pointArray.Count - 2);                        sizeF = g.MeasureString(frontStr + "" + Math.Round(length, decimalPlaces) + "px", textfont1);                        rectangleF4.Width = sizeF.Width;                        rectangleF4.Height = sizeF.Height;                        g.DrawString(frontStr + "" + Math.Round(length, decimalPlaces) + "px", textfont1, textbrush1, rectangleF4);                    }                    else                    {                        rectangleF4 = new RectangleF();                    }                    // 物理平均截距                    if (drawingPropertiesList.Contains(MeasureAttributes.PhysicalAverage.ToString()))                    {                        double length;                        if (pointArray.Count == 2)                            length = 0;                        else                            length = Length / (pointArray.Count - 2);                        string s = Math.Round(length * unitLength, decimalPlaces).ToString();                        if (s.IndexOf(".") == -1)                        {                            for (int i = 0; i < decimalPlaces; i++)                            {                                if (i == 0)                                    s += ".";                                s += "0";                            }                        }                        else                        {                            int a = s.Length - s.IndexOf(".") - 1;                            if (a < decimalPlaces)                            {                                for (int i = 0; i < decimalPlaces - a; i++)                                {                                    s += "0";                                }                            }                        }                        sizeF = g.MeasureString(frontStr + s + this.unit, textfont1);                        rectangleF5.Width = sizeF.Width;                        rectangleF5.Height = sizeF.Height;                        g.DrawString(frontStr + s + this.unit, textfont1, textbrush1, rectangleF5);                    }                    else                    {                        rectangleF5 = new RectangleF();                    }                }            }            if (this.configurationFile)                this.pointChange = false;            this.mouseUpAttribute = false;            pointChangeObject.Remove(this.drawToolType);        }        /// 停止绘制时        /// </summary>        /// <param name="up"></param>        public override void MouseUp(bool up)        {            mouseUpPointChange = up;        }        public void AddPoint(PointF point)        {            pointArray.Add(point);        }        public override int HandleCount        {            get            {                return pointArray.Count + 1;            }        }        /// <summary>        /// Get handle pointscroll by 1-based number        /// </summary>        /// <param name="handleNumber"></param>        /// <returns></returns>        public override PointF GetHandle(int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)                return this.pointL;            else                return pointArray[handleNumber - 1];        }        public override Cursor GetHandleCursor(int handleNumber)        {            return handleCursor;        }        public override void MoveHandleTo(Point point, int handleNumber)        {            if (handleNumber < 1)                handleNumber = 1;            if (handleNumber > pointArray.Count && handleNumber != pointArray.Count + 1)                handleNumber = pointArray.Count;            if (handleNumber == pointArray.Count + 1)            {                if (this.moveKb == 1)                    this.rectangleF1.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                else if (this.moveKb == 2)                    this.rectangleF2.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                else if (this.moveKb == 3)                    this.rectangleF3.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                else if (this.moveKb == 4)                    this.rectangleF4.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                else if (this.moveKb == 5)                    this.rectangleF5.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                else                {                    for (int i = 0; i < this.RectangleFList.Count; i++)                    {                        RectangleF rectangleF = this.RectangleFList[i];                        if (this.moveKb == -i)                            rectangleF.Offset(point.X - this.pointL.X, point.Y - this.pointL.Y);                        this.RectangleFList[i] = rectangleF;                    }                }                this.pointL = point;            }            else            {                this.mouseUpPointChange = true;                if (handleNumber == 1)                {                    this.rectangleF1.Offset(point.X - this.pointArray[0].X, pointArray[0].Y - this.pointArray[0].Y);                    this.rectangleF2.Offset(point.X - this.pointArray[0].X, pointArray[0].Y - this.pointArray[0].Y);                    this.rectangleF3.Offset(point.X - this.pointArray[0].X, pointArray[0].Y - this.pointArray[0].Y);                    this.rectangleF4.Offset(point.X - this.pointArray[0].X, pointArray[0].Y - this.pointArray[0].Y);                    this.rectangleF5.Offset(point.X - this.pointArray[0].X, pointArray[0].Y - this.pointArray[0].Y);                    pointArray[handleNumber - 1] = new PointF(point.X, pointArray[0].Y);                }                else if (handleNumber == 2)                {                    for (int i = 1; i <= this.RectangleFList.Count; i++)                    {                        if (i == handleNumber)                        {                            RectangleF rectangleF = this.RectangleFList[i * 6 - 12];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 12] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 11];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 11] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 10];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 10] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 9];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 9] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 8];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 8] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 7];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, pointArray[1].Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 7] = rectangleF;                        }                    }                    pointArray[handleNumber - 1] = new PointF(point.X, pointArray[1].Y);                }                else                {                    for (int i = 1; i <= this.RectangleFList.Count; i++)                    {                        if (i == handleNumber)                        {                            RectangleF rectangleF = this.RectangleFList[i * 6 - 12];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 12] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 11];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 11] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 10];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 10] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 9];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 9] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 8];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 8] = rectangleF;                            rectangleF = this.RectangleFList[i * 6 - 7];                            rectangleF.Offset(point.X - this.pointArray[i - 1].X, point.Y - this.pointArray[i - 1].Y);                            this.RectangleFList[i * 6 - 7] = rectangleF;                        }                    }                    pointArray[handleNumber - 1] = point;                }            }            Invalidate();        }        public override void Move(int deltaX, int deltaY)        {            for (int i = 0; i < pointArray.Count; i++)            {                PointF point = new PointF((pointArray[i]).X + ISurfaceBox.UnscaleScalar(deltaX), (pointArray[i]).Y + ISurfaceBox.UnscaleScalar(deltaY));                pointArray[i] = point;            }            this.startPoint = pointArray[0];            int x = ISurfaceBox.UnscaleScalar(deltaX);            int y = ISurfaceBox.UnscaleScalar(deltaY);            pointL.X += x;            pointL.Y += y;            this.rectangleF1.Offset(x, y);            this.rectangleF2.Offset(x, y);            this.rectangleF3.Offset(x, y);            this.rectangleF4.Offset(x, y);            this.rectangleF5.Offset(x, y);            for (int i = 0; i < this.RectangleFList.Count; i++)            {                RectangleF rectangleF = this.RectangleFList[i];                rectangleF.Offset(x, y);                this.RectangleFList[i] = rectangleF;            }            Invalidate();        }        /// <summary>        /// 用于创建一个路径或者是闭合的范围        /// 用于响应点击选中        /// 需要咨询用户是仅点击线还是矩形选择        /// </summary>        protected virtual void CreateObjects()        {            if (AreaPath != null)                return;            AreaPath = new GraphicsPath();            AreaPath.AddRectangle(GetBoundingBox());            AreaPath.CloseFigure();            AreaRegion = new Region(AreaPath);        }        /// <summary>        /// Invalidate object.        /// When object is invalidated, path used for hit test        /// is released and should be created again.        /// </summary>        protected void Invalidate()        {            if (AreaPath != null)            {                AreaPath.Dispose();                AreaPath = null;            }            if (AreaPen != null)            {                AreaPen.Dispose();                AreaPen = null;            }            if (AreaRegion != null)            {                AreaRegion.Dispose();                AreaRegion = null;            }        }        protected GraphicsPath AreaPath        {            get            {                return areaPath;            }            set            {                areaPath = value;            }        }        protected Pen AreaPen        {            get            {                return areaPen;            }            set            {                areaPen = value;            }        }        protected Region AreaRegion        {            get            {                return areaRegion;            }            set            {                areaRegion = value;            }        }        /// <summary>        /// Draw tracker for selected object        /// </summary>        /// <param name="g"></param>        public override void DrawTracker(Graphics g)        {            if (!Selected)                return;            SolidBrush brush = new SolidBrush(Color.FromArgb(MarkpointAreaColor));            Pen pen = new Pen(Color.FromArgb(MarkpointLineColor), MarkpointLineWidth);            for (int i = 1; i <= HandleCount; i++)            {                if (i == HandleCount)                {                    brush = new SolidBrush(Color.Transparent);                    pen = new Pen(Color.Transparent);                }                switch (MarkpointStyle)                {                    case 0:                        g.FillRectangle(brush, GetHandleRectangle(i));                        g.DrawRectangle(pen, GetHandleRectangle(i));                        break;                    case 1:                        g.FillEllipse(brush, GetHandleRectangle(i));                        g.DrawEllipse(pen, GetHandleRectangle(i));                        break;                    case 2:                        g.FillPolygon(brush, GetHandlePoint(i));                        g.DrawPolygon(pen, GetHandlePoint(i));                        break;                }            }            pen.Dispose();            //g.DrawRectangle(new Pen(Color.White), GetBoundingBox());            brush.Dispose();            RectangleF r = GetBoundingBox();            //g.DrawRectangle(new Pen(Color.White), r.X, r.Y, r.Width, r.Height);        }        /// <summary>        /// Hit test.        /// Return value: -1 - no hit        ///                0 - hit anywhere        ///                > 1 - handle number        /// </summary>        /// <param name="pointscroll"></param>        /// <returns></returns>        public override int HitTest(Point point)        {            if (Selected)            {                for (int i = 1; i <= HandleCount; i++)                {                    if (GetHandleRectangle(i).Contains(point))                        return i;                }                if (this.rectangleF1.Contains(point))                {                    this.pointL = point;                    moveKb = 1;                    return this.pointArray.Count;                }                else if (this.rectangleF2.Contains(point))                {                    this.pointL = point;                    moveKb = 2;                    return this.pointArray.Count;                }                else if (this.rectangleF3.Contains(point))                {                    this.pointL = point;                    moveKb = 3;                    return this.pointArray.Count;                }                else if (this.rectangleF4.Contains(point))                {                    this.pointL = point;                    moveKb = 4;                    return this.pointArray.Count;                }                else if (this.rectangleF5.Contains(point))                {                    this.pointL = point;                    moveKb = 5;                    return this.pointArray.Count;                }                for (int i = 0; i < this.RectangleFList.Count; i++)                {                    RectangleF rectangleF = this.RectangleFList[i];                    if (rectangleF.Contains(point))                    {                        this.pointL = point;                        moveKb = -i;                        return this.pointArray.Count;                    }                }            }            if (PointInObject(point))                return 0;            return -1;        }        protected override bool PointInObject(Point point)        {            CreateObjects();            return AreaRegion.IsVisible(point);        }        public override bool IntersectsWith(Rectangle rectangle)        {            CreateObjects();            return AreaRegion.IsVisible(rectangle);        }        public override RectangleF GetBoundingBox()        {            Rectangle rectangle;            int minx = 0, maxx = 0, miny = 0, maxy = 0;            for (int i = 0; i < pointArray.Count; i++)            {                if (i == 0)                {                    minx = maxx = (int)pointArray[i].X;                    miny = maxy = (int)pointArray[i].Y;                }                else                {                    if (pointArray[i].X > maxx) maxx = (int)pointArray[i].X;                    if (pointArray[i].X < minx) minx = (int)pointArray[i].X;                    if (pointArray[i].Y > maxy) maxy = (int)pointArray[i].Y;                    if (pointArray[i].Y < miny) miny = (int)pointArray[i].Y;                }            }            rectangle = new Rectangle(minx, miny, maxx - minx, maxy - miny);            return rectangle;        }        internal void setNextPoint(PointF p)        {            AddPoint(p);            //startPoint = endPoint;            //endPoint = p;        }        internal void setEndPoint(Point p)        {            endPoint = p;        }        public override List<PointF> GetPoints()        {            return pointArray;        }        public override ParentStyleModel GetStyle()        {            return measureStyleModel;        }    }}
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