ViewCircle.cs 5.9 KB

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  1. using PaintDotNet.Annotation.Enum;
  2. using PaintDotNet.Base.CommTool;
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Diagnostics;
  6. using System.Drawing;
  7. using System.Drawing.Drawing2D;
  8. using System.Globalization;
  9. using System.Runtime.Serialization;
  10. using System.Windows.Forms;
  11. namespace PaintDotNet.Annotation.FieldView
  12. {
  13. /// <summary>
  14. /// 圆形视场绘制
  15. /// </summary>
  16. public class ViewCircle : ViewBase
  17. {
  18. #region Calculate
  19. List<Func<PointF>> m_circleTemple;
  20. float _radius;
  21. float _centerx;
  22. float _centery;
  23. public override double Width
  24. {
  25. get { return _radius * 2; }
  26. set
  27. {
  28. _centerx = Points[1].X;
  29. _centery = Points[3].Y;
  30. _radius = (float)value / 2;
  31. Points = CalculateCirclePoints();
  32. }
  33. }
  34. public override double Height => Width;
  35. void InitCircleTemplate()
  36. {
  37. m_circleTemple = new List<Func<PointF>>();
  38. m_circleTemple.Add(
  39. new Func<PointF>(() =>
  40. { return new PointF(-(float)(_radius / Math.Sqrt(2)), -(float)(_radius / Math.Sqrt(2))); }));
  41. m_circleTemple.Add(
  42. new Func<PointF>(() =>
  43. { return new PointF(0, -_radius); }));
  44. m_circleTemple.Add(
  45. new Func<PointF>(() =>
  46. { return new PointF((float)(_radius / Math.Sqrt(2)), -(float)(_radius / Math.Sqrt(2))); }));
  47. m_circleTemple.Add(
  48. new Func<PointF>(() =>
  49. { return new PointF(_radius, 0); }));
  50. m_circleTemple.Add(
  51. new Func<PointF>(() =>
  52. { return new PointF((float)(_radius / Math.Sqrt(2)), (float)(_radius / Math.Sqrt(2))); }));
  53. m_circleTemple.Add(
  54. new Func<PointF>(() =>
  55. { return new PointF(0, _radius); }));
  56. m_circleTemple.Add(
  57. new Func<PointF>(() =>
  58. { return new PointF(-(float)(_radius / Math.Sqrt(2)), (float)(_radius / Math.Sqrt(2))); }));
  59. m_circleTemple.Add(
  60. new Func<PointF>(() =>
  61. { return new PointF(-_radius, 0); }));
  62. }
  63. private List<PointF> CalculateCirclePoints()
  64. {
  65. List<PointF> points = new List<PointF>();
  66. foreach (var func in m_circleTemple)
  67. {
  68. var p = func.Invoke();
  69. points.Add(new PointF(p.X + _centerx, p.Y + _centery));
  70. }
  71. return points;
  72. }
  73. public override double Getacreage()
  74. {
  75. var r = BasicCalculationHelper.GetDistance(Points[0], Points[4]) / 2;
  76. return Math.PI * r * r;
  77. }
  78. #endregion
  79. #region Constructor
  80. public ViewCircle()
  81. {
  82. objectType = DrawClass.View;
  83. drawToolType = DrawToolType.ViewCircle;
  84. Initialize();
  85. InitCircleTemplate();
  86. }
  87. public ViewCircle(List<PointF> points) : this()
  88. {
  89. Points = points;
  90. }
  91. public ViewCircle(int x, int y) : this()
  92. {
  93. for (int i = 0; i < 8; i++) AddPoint(x, y);
  94. }
  95. #endregion
  96. #region Clone
  97. public override DrawObject Clone()
  98. {
  99. return Clone(ISurfaceBox);
  100. }
  101. public override DrawObject Clone(ISurfaceBox surfaceBox)
  102. {
  103. ViewCircle drawRectangle = new ViewCircle(Points);
  104. drawRectangle.ISurfaceBox = surfaceBox;
  105. drawRectangle.ID = ID;
  106. drawRectangle.combineMode = this.combineMode;
  107. drawRectangle.Color = Color;
  108. FillDrawObjectFields(drawRectangle);
  109. return drawRectangle;
  110. }
  111. #endregion
  112. #region Handle
  113. public override int HandleCount
  114. {
  115. get
  116. {
  117. return 8;
  118. }
  119. }
  120. public override PointF GetHandle(int handleNumber)
  121. {
  122. return Points[handleNumber - 1];
  123. }
  124. public override Cursor GetHandleCursor(int handleNumber)
  125. {
  126. switch (handleNumber)
  127. {
  128. case 1:
  129. return Cursors.SizeNWSE;
  130. case 2:
  131. return Cursors.SizeNS;
  132. case 3:
  133. return Cursors.SizeNESW;
  134. case 4:
  135. return Cursors.SizeWE;
  136. case 5:
  137. return Cursors.SizeNWSE;
  138. case 6:
  139. return Cursors.SizeNS;
  140. case 7:
  141. return Cursors.SizeNESW;
  142. case 8:
  143. return Cursors.SizeWE;
  144. default:
  145. return Cursors.Default;
  146. }
  147. }
  148. public override void MoveHandleTo(Point point, int handleNumber)
  149. {
  150. if (handleNumber % 2 != 0)
  151. MoveCorner(point);
  152. else
  153. MoveEdage(point, handleNumber);
  154. OnPropertyChanged();
  155. }
  156. private void MoveCorner(Point point)
  157. {
  158. _centerx = Points[1].X;
  159. _centery = Points[3].Y;
  160. _radius = (float)BasicCalculationHelper.GetDistance(Center, point);
  161. Points = CalculateCirclePoints();
  162. }
  163. private void MoveEdage(Point point, int i)
  164. {
  165. if (i % 4 == 0)
  166. {
  167. i--;
  168. _centery = Points[3].Y;
  169. _centerx = (point.X + Points[(i + 4) % 8].X) / 2;
  170. _radius = Math.Abs(point.X - Points[(i + 4) % 8].X) / 2;
  171. }
  172. else
  173. {
  174. i--;
  175. _centerx = Points[1].X;
  176. _centery = (point.Y + Points[(i + 4) % 8].Y) / 2;
  177. _radius = Math.Abs(point.Y - Points[(i + 4) % 8].Y) / 2;
  178. }
  179. Points = CalculateCirclePoints();
  180. }
  181. #endregion
  182. }
  183. }