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#ifndef BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED#define BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED// Copyright Aleksey Gurtovoy 2000-2004//// Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt)//// See http://www.boost.org/libs/mpl for documentation.// $Id$// $Date$// $Revision$#if !defined(BOOST_MPL_PREPROCESSING_MODE)#   include <boost/mpl/vector/vector20.hpp>#endif#include <boost/mpl/aux_/config/use_preprocessed.hpp>#if !defined(BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS) \    && !defined(BOOST_MPL_PREPROCESSING_MODE)#   define BOOST_MPL_PREPROCESSED_HEADER vector30.hpp#   include <boost/mpl/vector/aux_/include_preprocessed.hpp>#else#   include <boost/mpl/aux_/config/typeof.hpp>#   include <boost/mpl/aux_/config/ctps.hpp>#   include <boost/preprocessor/iterate.hpp>namespace boost { namespace mpl {#   define BOOST_PP_ITERATION_PARAMS_1 \    (3,(21, 30, <boost/mpl/vector/aux_/numbered.hpp>))#   include BOOST_PP_ITERATE()}}#endif // BOOST_MPL_CFG_NO_PREPROCESSED_HEADERS#endif // BOOST_MPL_VECTOR_VECTOR30_HPP_INCLUDED
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