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- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行时版本:4.0.30319.42000
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace OTSIncAReportApp.Properties {
- using System;
-
-
- /// <summary>
- /// 一个强类型的资源类,用于查找本地化的字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- public class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存的 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OTSIncAReportApp.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 重写当前线程的 CurrentUICulture 属性,对
- /// 使用此强类型资源类的所有资源查找执行重写。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- public static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Add_Sample16 {
- get {
- object obj = ResourceManager.GetObject("Add Sample16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Add_Sample161 {
- get {
- object obj = ResourceManager.GetObject("Add Sample161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Add_Sample32 {
- get {
- object obj = ResourceManager.GetObject("Add Sample32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Add_Sample321 {
- get {
- object obj = ResourceManager.GetObject("Add Sample321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap addons32 {
- get {
- object obj = ResourceManager.GetObject("addons32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap ArrowDown {
- get {
- object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap ArrowUp {
- get {
- object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap bold16 {
- get {
- object obj = ResourceManager.GetObject("bold16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap borderbottom16 {
- get {
- object obj = ResourceManager.GetObject("borderbottom16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Cancel {
- get {
- object obj = ResourceManager.GetObject("Cancel", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cancel_Size_32 {
- get {
- object obj = ResourceManager.GetObject("cancel_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap casing16 {
- get {
- object obj = ResourceManager.GetObject("casing16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap circle_Size_32 {
- get {
- object obj = ResourceManager.GetObject("circle_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Circle16 {
- get {
- object obj = ResourceManager.GetObject("Circle16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Circle161 {
- get {
- object obj = ResourceManager.GetObject("Circle161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Circle32 {
- get {
- object obj = ResourceManager.GetObject("Circle32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Circle321 {
- get {
- object obj = ResourceManager.GetObject("Circle321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap close32 {
- get {
- object obj = ResourceManager.GetObject("close32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap copy_Size_32 {
- get {
- object obj = ResourceManager.GetObject("copy_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap copy16 {
- get {
- object obj = ResourceManager.GetObject("copy16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap copyAll_Size_32 {
- get {
- object obj = ResourceManager.GetObject("copyAll_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap copyformat16 {
- get {
- object obj = ResourceManager.GetObject("copyformat16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cubic {
- get {
- object obj = ResourceManager.GetObject("cubic", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cubicbodycentered {
- get {
- object obj = ResourceManager.GetObject("cubicbodycentered", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cubicfacecentered {
- get {
- object obj = ResourceManager.GetObject("cubicfacecentered", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cut {
- get {
- object obj = ResourceManager.GetObject("cut", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap cut16 {
- get {
- object obj = ResourceManager.GetObject("cut16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap delete_Size_32 {
- get {
- object obj = ResourceManager.GetObject("delete_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap delete16 {
- get {
- object obj = ResourceManager.GetObject("delete16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap delete161 {
- get {
- object obj = ResourceManager.GetObject("delete161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap delete32 {
- get {
- object obj = ResourceManager.GetObject("delete32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap delete321 {
- get {
- object obj = ResourceManager.GetObject("delete321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap deletefile16 {
- get {
- object obj = ResourceManager.GetObject("deletefile16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap deletefile161 {
- get {
- object obj = ResourceManager.GetObject("deletefile161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap deletefile32 {
- get {
- object obj = ResourceManager.GetObject("deletefile32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap deletefile321 {
- get {
- object obj = ResourceManager.GetObject("deletefile321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap DockIndicator_PanelBottom {
- get {
- object obj = ResourceManager.GetObject("DockIndicator_PanelBottom", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap DockIndicator_PanelFill {
- get {
- object obj = ResourceManager.GetObject("DockIndicator_PanelFill", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap DockIndicator_PanelLeft {
- get {
- object obj = ResourceManager.GetObject("DockIndicator_PanelLeft", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap DockIndicator_PanelRight {
- get {
- object obj = ResourceManager.GetObject("DockIndicator_PanelRight", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap DockIndicator_PanelTop {
- get {
- object obj = ResourceManager.GetObject("DockIndicator_PanelTop", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap eraseformat16 {
- get {
- object obj = ResourceManager.GetObject("eraseformat16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap exit16 {
- get {
- object obj = ResourceManager.GetObject("exit16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap export_Size_32 {
- get {
- object obj = ResourceManager.GetObject("export_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap fill16 {
- get {
- object obj = ResourceManager.GetObject("fill16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap find32 {
- get {
- object obj = ResourceManager.GetObject("find32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap fontcolor16 {
- get {
- object obj = ResourceManager.GetObject("fontcolor16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap fontsizedecrease16 {
- get {
- object obj = ResourceManager.GetObject("fontsizedecrease16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap fontsizeincrease16 {
- get {
- object obj = ResourceManager.GetObject("fontsizeincrease16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap GBContent {
- get {
- object obj = ResourceManager.GetObject("GBContent", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap GBContent1 {
- get {
- object obj = ResourceManager.GetObject("GBContent1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap goto16 {
- get {
- object obj = ResourceManager.GetObject("goto16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Hexagonal {
- get {
- object obj = ResourceManager.GetObject("Hexagonal", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap hilight16 {
- get {
- object obj = ResourceManager.GetObject("hilight16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap indentdecrease16 {
- get {
- object obj = ResourceManager.GetObject("indentdecrease16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap indentdecrease161 {
- get {
- object obj = ResourceManager.GetObject("indentdecrease161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap indentincrease16 {
- get {
- object obj = ResourceManager.GetObject("indentincrease16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Inverse_Size_32 {
- get {
- object obj = ResourceManager.GetObject("Inverse_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap invisiblechars16 {
- get {
- object obj = ResourceManager.GetObject("invisiblechars16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap italic16 {
- get {
- object obj = ResourceManager.GetObject("italic16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap logo_40 {
- get {
- object obj = ResourceManager.GetObject("logo_40", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap mate_Size_32 {
- get {
- object obj = ResourceManager.GetObject("mate_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Monoclinic {
- get {
- object obj = ResourceManager.GetObject("Monoclinic", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Mouse {
- get {
- object obj = ResourceManager.GetObject("Mouse", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap multilevellist16 {
- get {
- object obj = ResourceManager.GetObject("multilevellist16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap NewDocment {
- get {
- object obj = ResourceManager.GetObject("NewDocment", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap NewDocment1 {
- get {
- object obj = ResourceManager.GetObject("NewDocment1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap newdocument32 {
- get {
- object obj = ResourceManager.GetObject("newdocument32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap OK {
- get {
- object obj = ResourceManager.GetObject("OK", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap open_Size_32 {
- get {
- object obj = ResourceManager.GetObject("open_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap open16 {
- get {
- object obj = ResourceManager.GetObject("open16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Open161 {
- get {
- object obj = ResourceManager.GetObject("Open161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap open32 {
- get {
- object obj = ResourceManager.GetObject("open32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap open321 {
- get {
- object obj = ResourceManager.GetObject("open321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap options16 {
- get {
- object obj = ResourceManager.GetObject("options16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap orderedlist16 {
- get {
- object obj = ResourceManager.GetObject("orderedlist16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap orthohombic {
- get {
- object obj = ResourceManager.GetObject("orthohombic", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Icon OTSIncAReport {
- get {
- object obj = ResourceManager.GetObject("OTSIncAReport", resourceCulture);
- return ((System.Drawing.Icon)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap pageblank16 {
- get {
- object obj = ResourceManager.GetObject("pageblank16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap paragraphspacing16 {
- get {
- object obj = ResourceManager.GetObject("paragraphspacing16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap paste16 {
- get {
- object obj = ResourceManager.GetObject("paste16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap paste32 {
- get {
- object obj = ResourceManager.GetObject("paste32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap paste321 {
- get {
- object obj = ResourceManager.GetObject("paste321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap pastelink16 {
- get {
- object obj = ResourceManager.GetObject("pastelink16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap pastespecial16 {
- get {
- object obj = ResourceManager.GetObject("pastespecial16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Polygon16 {
- get {
- object obj = ResourceManager.GetObject("Polygon16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Polygon161 {
- get {
- object obj = ResourceManager.GetObject("Polygon161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Polygon32 {
- get {
- object obj = ResourceManager.GetObject("Polygon32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Polygon321 {
- get {
- object obj = ResourceManager.GetObject("Polygon321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Power {
- get {
- object obj = ResourceManager.GetObject("Power", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Prepare16 {
- get {
- object obj = ResourceManager.GetObject("Prepare16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap prepare32 {
- get {
- object obj = ResourceManager.GetObject("prepare32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap print32 {
- get {
- object obj = ResourceManager.GetObject("print32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap print321 {
- get {
- object obj = ResourceManager.GetObject("print321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap printpreview32 {
- get {
- object obj = ResourceManager.GetObject("printpreview32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap printquick16 {
- get {
- object obj = ResourceManager.GetObject("printquick16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap printquick32 {
- get {
- object obj = ResourceManager.GetObject("printquick32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap publish32 {
- get {
- object obj = ResourceManager.GetObject("publish32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap PurityFormula {
- get {
- object obj = ResourceManager.GetObject("PurityFormula", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap recover_Size_32 {
- get {
- object obj = ResourceManager.GetObject("recover_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover16 {
- get {
- object obj = ResourceManager.GetObject("Recover16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover161 {
- get {
- object obj = ResourceManager.GetObject("Recover161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover16new {
- get {
- object obj = ResourceManager.GetObject("Recover16new", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover16new1 {
- get {
- object obj = ResourceManager.GetObject("Recover16new1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover32 {
- get {
- object obj = ResourceManager.GetObject("Recover32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover321 {
- get {
- object obj = ResourceManager.GetObject("Recover321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover32New {
- get {
- object obj = ResourceManager.GetObject("Recover32New", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Recover32New1 {
- get {
- object obj = ResourceManager.GetObject("Recover32New1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap rectangle_Size_32 {
- get {
- object obj = ResourceManager.GetObject("rectangle_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Rectangle16 {
- get {
- object obj = ResourceManager.GetObject("Rectangle16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Rectangle161 {
- get {
- object obj = ResourceManager.GetObject("Rectangle161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Rectangle32 {
- get {
- object obj = ResourceManager.GetObject("Rectangle32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Rectangle321 {
- get {
- object obj = ResourceManager.GetObject("Rectangle321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap reform_Size_32 {
- get {
- object obj = ResourceManager.GetObject("reform_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Refresh_Size_32 {
- get {
- object obj = ResourceManager.GetObject("Refresh_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap replace16 {
- get {
- object obj = ResourceManager.GetObject("replace16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Reset16 {
- get {
- object obj = ResourceManager.GetObject("Reset16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Reset161 {
- get {
- object obj = ResourceManager.GetObject("Reset161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Reset32 {
- get {
- object obj = ResourceManager.GetObject("Reset32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Reset321 {
- get {
- object obj = ResourceManager.GetObject("Reset321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap rhombohedral {
- get {
- object obj = ResourceManager.GetObject("rhombohedral", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap ruler_Size_32 {
- get {
- object obj = ResourceManager.GetObject("ruler_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Ruler16 {
- get {
- object obj = ResourceManager.GetObject("Ruler16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Ruler161 {
- get {
- object obj = ResourceManager.GetObject("Ruler161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Ruler162 {
- get {
- object obj = ResourceManager.GetObject("Ruler162", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Ruler32 {
- get {
- object obj = ResourceManager.GetObject("Ruler32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Ruler321 {
- get {
- object obj = ResourceManager.GetObject("Ruler321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap save_Size_32 {
- get {
- object obj = ResourceManager.GetObject("save_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap save16 {
- get {
- object obj = ResourceManager.GetObject("save16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap Save161 {
- get {
- object obj = ResourceManager.GetObject("Save161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap save32 {
- get {
- object obj = ResourceManager.GetObject("save32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap saveAs_Size_32 {
- get {
- object obj = ResourceManager.GetObject("saveAs_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SaveAs16 {
- get {
- object obj = ResourceManager.GetObject("SaveAs16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap saveas32 {
- get {
- object obj = ResourceManager.GetObject("saveas32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap saveas321 {
- get {
- object obj = ResourceManager.GetObject("saveas321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap select16 {
- get {
- object obj = ResourceManager.GetObject("select16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sem16 {
- get {
- object obj = ResourceManager.GetObject("sem16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sem161 {
- get {
- object obj = ResourceManager.GetObject("sem161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sem162 {
- get {
- object obj = ResourceManager.GetObject("sem162", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sem32 {
- get {
- object obj = ResourceManager.GetObject("sem32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sem321 {
- get {
- object obj = ResourceManager.GetObject("sem321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap send32 {
- get {
- object obj = ResourceManager.GetObject("send32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap set16 {
- get {
- object obj = ResourceManager.GetObject("set16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap set161 {
- get {
- object obj = ResourceManager.GetObject("set161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap set32 {
- get {
- object obj = ResourceManager.GetObject("set32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap set321 {
- get {
- object obj = ResourceManager.GetObject("set321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap single_Size_32 {
- get {
- object obj = ResourceManager.GetObject("single_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmapleName16 {
- get {
- object obj = ResourceManager.GetObject("SmapleName16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmapleName161 {
- get {
- object obj = ResourceManager.GetObject("SmapleName161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmapleName32 {
- get {
- object obj = ResourceManager.GetObject("SmapleName32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmapleName321 {
- get {
- object obj = ResourceManager.GetObject("SmapleName321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmaplePhoto16 {
- get {
- object obj = ResourceManager.GetObject("SmaplePhoto16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmaplePhoto161 {
- get {
- object obj = ResourceManager.GetObject("SmaplePhoto161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmaplePhoto32 {
- get {
- object obj = ResourceManager.GetObject("SmaplePhoto32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap SmaplePhoto321 {
- get {
- object obj = ResourceManager.GetObject("SmaplePhoto321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap sort16 {
- get {
- object obj = ResourceManager.GetObject("sort16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap start16 {
- get {
- object obj = ResourceManager.GetObject("start16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap start161 {
- get {
- object obj = ResourceManager.GetObject("start161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap start32 {
- get {
- object obj = ResourceManager.GetObject("start32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap start321 {
- get {
- object obj = ResourceManager.GetObject("start321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap stop16 {
- get {
- object obj = ResourceManager.GetObject("stop16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap stop161 {
- get {
- object obj = ResourceManager.GetObject("stop161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap stop32 {
- get {
- object obj = ResourceManager.GetObject("stop32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap stop321 {
- get {
- object obj = ResourceManager.GetObject("stop321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap strikethru16 {
- get {
- object obj = ResourceManager.GetObject("strikethru16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap style16 {
- get {
- object obj = ResourceManager.GetObject("style16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap stylechange32 {
- get {
- object obj = ResourceManager.GetObject("stylechange32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap styleset16 {
- get {
- object obj = ResourceManager.GetObject("styleset16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap subindex16 {
- get {
- object obj = ResourceManager.GetObject("subindex16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap superindex16 {
- get {
- object obj = ResourceManager.GetObject("superindex16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap teragonal {
- get {
- object obj = ResourceManager.GetObject("teragonal", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap test16 {
- get {
- object obj = ResourceManager.GetObject("test16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap test161 {
- get {
- object obj = ResourceManager.GetObject("test161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap test32 {
- get {
- object obj = ResourceManager.GetObject("test32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap test321 {
- get {
- object obj = ResourceManager.GetObject("test321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap textaligncenter16 {
- get {
- object obj = ResourceManager.GetObject("textaligncenter16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap textalignjustify16 {
- get {
- object obj = ResourceManager.GetObject("textalignjustify16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap textalignleft16 {
- get {
- object obj = ResourceManager.GetObject("textalignleft16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap textalignright16 {
- get {
- object obj = ResourceManager.GetObject("textalignright16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap themefont {
- get {
- object obj = ResourceManager.GetObject("themefont", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap toopstripbackimage {
- get {
- object obj = ResourceManager.GetObject("toopstripbackimage", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap underline16 {
- get {
- object obj = ResourceManager.GetObject("underline16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap undo16 {
- get {
- object obj = ResourceManager.GetObject("undo16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap unorderedlist16 {
- get {
- object obj = ResourceManager.GetObject("unorderedlist16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap witdh_Size_32 {
- get {
- object obj = ResourceManager.GetObject("witdh_Size_32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap word2003doc32 {
- get {
- object obj = ResourceManager.GetObject("word2003doc32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap worddocument32 {
- get {
- object obj = ResourceManager.GetObject("worddocument32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap wordtemplate32 {
- get {
- object obj = ResourceManager.GetObject("wordtemplate32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 三元相图模板图 {
- get {
- object obj = ResourceManager.GetObject("三元相图模板图", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存 {
- get {
- object obj = ResourceManager.GetObject("保存", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存1 {
- get {
- object obj = ResourceManager.GetObject("保存1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存16 {
- get {
- object obj = ResourceManager.GetObject("保存16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存2 {
- get {
- object obj = ResourceManager.GetObject("保存2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存3 {
- get {
- object obj = ResourceManager.GetObject("保存3", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 保存4 {
- get {
- object obj = ResourceManager.GetObject("保存4", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 全图匹配 {
- get {
- object obj = ResourceManager.GetObject("全图匹配", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 全图匹配1 {
- get {
- object obj = ResourceManager.GetObject("全图匹配1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 全图匹配32 {
- get {
- object obj = ResourceManager.GetObject("全图匹配32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 删除颗粒 {
- get {
- object obj = ResourceManager.GetObject("删除颗粒", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 反选 {
- get {
- object obj = ResourceManager.GetObject("反选", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 反选1 {
- get {
- object obj = ResourceManager.GetObject("反选1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 反选16 {
- get {
- object obj = ResourceManager.GetObject("反选16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 反选32 {
- get {
- object obj = ResourceManager.GetObject("反选32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消 {
- get {
- object obj = ResourceManager.GetObject("取消", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消1 {
- get {
- object obj = ResourceManager.GetObject("取消1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消16 {
- get {
- object obj = ResourceManager.GetObject("取消16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消32 {
- get {
- object obj = ResourceManager.GetObject("取消32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消删除 {
- get {
- object obj = ResourceManager.GetObject("取消删除", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消删除1 {
- get {
- object obj = ResourceManager.GetObject("取消删除1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消删除16 {
- get {
- object obj = ResourceManager.GetObject("取消删除16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 取消删除32 {
- get {
- object obj = ResourceManager.GetObject("取消删除32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 另存为 {
- get {
- object obj = ResourceManager.GetObject("另存为", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 另存为1 {
- get {
- object obj = ResourceManager.GetObject("另存为1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 另存为16 {
- get {
- object obj = ResourceManager.GetObject("另存为16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 另存为2 {
- get {
- object obj = ResourceManager.GetObject("另存为2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 另存为3 {
- get {
- object obj = ResourceManager.GetObject("另存为3", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 国标一32 {
- get {
- object obj = ResourceManager.GetObject("国标一32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 国标二32 {
- get {
- object obj = ResourceManager.GetObject("国标二32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 圆形 {
- get {
- object obj = ResourceManager.GetObject("圆形", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 圆形1 {
- get {
- object obj = ResourceManager.GetObject("圆形1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 圆形16 {
- get {
- object obj = ResourceManager.GetObject("圆形16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 圆形32 {
- get {
- object obj = ResourceManager.GetObject("圆形32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制 {
- get {
- object obj = ResourceManager.GetObject("复制", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制1 {
- get {
- object obj = ResourceManager.GetObject("复制1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制16 {
- get {
- object obj = ResourceManager.GetObject("复制16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制32 {
- get {
- object obj = ResourceManager.GetObject("复制32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制全部 {
- get {
- object obj = ResourceManager.GetObject("复制全部", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制全部1 {
- get {
- object obj = ResourceManager.GetObject("复制全部1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制全部16 {
- get {
- object obj = ResourceManager.GetObject("复制全部16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制全部32 {
- get {
- object obj = ResourceManager.GetObject("复制全部32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 复制图像 {
- get {
- object obj = ResourceManager.GetObject("复制图像", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 宽度匹配 {
- get {
- object obj = ResourceManager.GetObject("宽度匹配", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 宽度匹配1 {
- get {
- object obj = ResourceManager.GetObject("宽度匹配1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 宽度匹配32 {
- get {
- object obj = ResourceManager.GetObject("宽度匹配32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 导出 {
- get {
- object obj = ResourceManager.GetObject("导出", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 导出所有数据到EXCEL16 {
- get {
- object obj = ResourceManager.GetObject("导出所有数据到EXCEL16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 导出所有数据到EXCEL32 {
- get {
- object obj = ResourceManager.GetObject("导出所有数据到EXCEL32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 导出所有数据到EXCEL321 {
- get {
- object obj = ResourceManager.GetObject("导出所有数据到EXCEL321", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 帧图边框 {
- get {
- object obj = ResourceManager.GetObject("帧图边框", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 帧图边框32 {
- get {
- object obj = ResourceManager.GetObject("帧图边框32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 恢复 {
- get {
- object obj = ResourceManager.GetObject("恢复", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 恢复32 {
- get {
- object obj = ResourceManager.GetObject("恢复32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 打开 {
- get {
- object obj = ResourceManager.GetObject("打开", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 打开1 {
- get {
- object obj = ResourceManager.GetObject("打开1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 打开32 {
- get {
- object obj = ResourceManager.GetObject("打开32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 放大图像2 {
- get {
- object obj = ResourceManager.GetObject("放大图像2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 新建 {
- get {
- object obj = ResourceManager.GetObject("新建", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 新建1 {
- get {
- object obj = ResourceManager.GetObject("新建1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 新建16 {
- get {
- object obj = ResourceManager.GetObject("新建16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 新建2 {
- get {
- object obj = ResourceManager.GetObject("新建2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 新建3 {
- get {
- object obj = ResourceManager.GetObject("新建3", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 显示数据 {
- get {
- object obj = ResourceManager.GetObject("显示数据", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 显示数据1 {
- get {
- object obj = ResourceManager.GetObject("显示数据1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 标尺 {
- get {
- object obj = ResourceManager.GetObject("标尺", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 标尺32 {
- get {
- object obj = ResourceManager.GetObject("标尺32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 矩形 {
- get {
- object obj = ResourceManager.GetObject("矩形", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 矩形1 {
- get {
- object obj = ResourceManager.GetObject("矩形1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 矩形16 {
- get {
- object obj = ResourceManager.GetObject("矩形16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 矩形161 {
- get {
- object obj = ResourceManager.GetObject("矩形161", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 矩形32 {
- get {
- object obj = ResourceManager.GetObject("矩形32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 移动SEM到当前位置 {
- get {
- object obj = ResourceManager.GetObject("移动SEM到当前位置", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 编辑 {
- get {
- object obj = ResourceManager.GetObject("编辑", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 设置颗粒 {
- get {
- object obj = ResourceManager.GetObject("设置颗粒", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 输出 {
- get {
- object obj = ResourceManager.GetObject("输出", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 输出1 {
- get {
- object obj = ResourceManager.GetObject("输出1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 输出16 {
- get {
- object obj = ResourceManager.GetObject("输出16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 输出2 {
- get {
- object obj = ResourceManager.GetObject("输出2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 选择颗粒 {
- get {
- object obj = ResourceManager.GetObject("选择颗粒", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 选择颗粒1 {
- get {
- object obj = ResourceManager.GetObject("选择颗粒1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重做删除 {
- get {
- object obj = ResourceManager.GetObject("重做删除", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重做删除1 {
- get {
- object obj = ResourceManager.GetObject("重做删除1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重做删除16 {
- get {
- object obj = ResourceManager.GetObject("重做删除16", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重做删除32 {
- get {
- object obj = ResourceManager.GetObject("重做删除32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重新分类 {
- get {
- object obj = ResourceManager.GetObject("重新分类", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- public static System.Drawing.Bitmap 重新分类32 {
- get {
- object obj = ResourceManager.GetObject("重新分类32", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }
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