Control_DrawDistrbutionImageAndBSE.cs 82 KB

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  1. using NLog;
  2. using OTSIncAReportApp.DataOperation.DataAccess;
  3. using OTSIncAReportApp.DataOperation.Model;
  4. using OTSIncAReportApp.OTSSampleReportInfo;
  5. using OTSIncAReportApp.SysMgrTools;
  6. using OTSIncAReportGraph.Class;
  7. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  8. using OTSIncAReportMailInterface;
  9. using OTSPeriodicTable;
  10. using System;
  11. using System.Collections.Generic;
  12. using System.Data;
  13. using System.Diagnostics;
  14. using System.Drawing;
  15. using System.Drawing.Drawing2D;
  16. using System.IO;
  17. using System.Linq;
  18. using System.Threading;
  19. using System.Windows.Forms;
  20. using System.Xml;
  21. namespace OTSIncAReportGraph.Controls
  22. {
  23. public enum SelectedShape
  24. {
  25. Rectangle=0,
  26. Ellipse = 1
  27. }
  28. public struct SelectTool
  29. {
  30. public SelectedShape Shape;
  31. public Point StartPoint;
  32. public bool IsSelecting;
  33. //进行选择的矩形范围
  34. public RectangleF Rect ;
  35. }
  36. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  37. {
  38. //缩放的增大缩小的增量
  39. private const float const_zoom_increment = 0.05f;
  40. //最大缩放倍数
  41. private const float m_f_zoom_max = 4f;
  42. //最小缩放倍数
  43. private const float m_f_zoom_mix = 0.05f;
  44. //标尺原先大小的记录,参与计算
  45. private const float m_f_old_ruler_size = 100;
  46. #region 变量定义
  47. private SelectTool m_SelectTool;
  48. //缩放的基数,临时变量
  49. private float m_Zoom_Base = 0;
  50. //与原先缩放的记录数
  51. private float m_zoom_record = 1;
  52. //标尺的大小记录
  53. public float m_f_ruler_size = 100;
  54. //每像素代表的尺寸大小,还不知道在哪里进行计算
  55. public float m_pixelSize = 4.5f;
  56. //国际化存储信息
  57. System.Collections.Hashtable table;
  58. //包含particle的field的列表对象
  59. public List<DisplayField> m_list_allDfield = null;
  60. //记录field列表的原值
  61. public List<DisplayField> m_old_list_dfield = null;
  62. //这里要做成控件,不要是窗体
  63. public List<BaseObject> m_list_allDPart = null;
  64. //这里要做成控件,不要是窗体
  65. public List<BaseObject> m_list_useobject = new List<BaseObject>();
  66. //记录原值,颗粒和线段
  67. public List<BaseObject> m_original_list_baseobject = null;
  68. //记录操作记录类
  69. public List<HistoryApolygon> m_list_historyapolygon = null;
  70. //操作历史类,当前操作到的id
  71. private int m_operator_currentid = 0;
  72. //总背景矩形
  73. public RectangleF m_backRect = new RectangleF();
  74. //记录原值,总背景矩形
  75. public RectangleF m_old_backRect = new RectangleF();
  76. //记录总物理矩形总大小
  77. public RectangleF m_back_wl_rectf = new RectangleF();
  78. //是否显示网格线
  79. private bool m_is_showgrid = false;
  80. //绘制的网格中,需要几条线,宽
  81. public double m_i_grid_showlinesnumber_width = 0;
  82. //绘制的网格中,需要几条线,高
  83. public double m_i_grid_showlinesnumber_height = 0;
  84. //是否拖动
  85. private bool m_isDrag = false;
  86. //拖动前的坐标记录
  87. private PointF m_beforedrag_pointf = new PointF();
  88. //提供鼠标在右下角显示的文本,左侧
  89. private string m_str_mouseshow_left = "";
  90. //提供鼠标在右下角显示的文本,右侧
  91. private string m_str_mouseshow_right = "";
  92. //整个背景矩形的背景色
  93. private Color m_backrangecolor = Color.White;
  94. OTSReportFun m_ReportFun = null;
  95. //当前鼠标的位置
  96. Point m_mouse_now_point = new Point();
  97. //记录当前鼠标位置对应SEM电镜的位置
  98. Point m_sem_mouse_now_point = new Point();
  99. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  100. DisplayParticle m_mouseOver_dparticle = null;
  101. //保存数据源名称
  102. private string m_showsourcename = "";
  103. //保存当前数据源的ID
  104. private int m_datasourceid = 0;
  105. //移动SEM到指定位置发生线程
  106. private Thread m_mythread;
  107. //记录线程是否已经运行完成的状态
  108. private bool m_mythread_state = false;
  109. private Color m_ColorNotContent = Color.SkyBlue;
  110. //读取背景原图的名称和图片
  111. private List<Image> originalImages = new List<Image>();
  112. private List<string> originalImageNames = new List<string>();
  113. //背景使用原图
  114. private bool OriginalBackground = false;
  115. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  116. Logger log;
  117. /// <summary>
  118. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  119. /// </summary>
  120. public string ShowSourceName
  121. {
  122. set { m_showsourcename = value; }
  123. get { return m_showsourcename; }
  124. }
  125. /// <summary>
  126. /// 当前正在显示的数据源的ID
  127. /// </summary>
  128. public int DataSourceID
  129. {
  130. set { m_datasourceid = value; }
  131. get { return m_datasourceid; }
  132. }
  133. /// <summary>
  134. /// 背景矩形属性
  135. /// </summary>
  136. public RectangleF BackRectF
  137. {
  138. set { m_backRect = value; }
  139. get { return m_backRect; }
  140. }
  141. //测试用隐藏颗粒的id号,回头去掉
  142. public int test_hide_particle_tagid = 1000;
  143. //进度条窗体
  144. public Frm_UserProgress m_frm_userprogress;
  145. /// <summary>
  146. /// 是否显示过小颗粒
  147. /// </summary>
  148. public bool bShowSmallParticle = false;
  149. public List<Particle> SelectedParticles { set; get; }
  150. OTSIncAReportApp.frmReportApp m_ReportApp;
  151. ResultFile resultFile = null;
  152. #endregion
  153. #region 构造函数及窗体加载
  154. /// <summary>
  155. /// 分布图构造函数
  156. /// </summary>
  157. /// <param name="in_sec">传入,委托类对象</param>
  158. /// <param name="in_Cotsreportprojfilemgrclr">传入,项目管理类对象</param>
  159. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  160. {
  161. log = NLog.LogManager.GetCurrentClassLogger();
  162. m_list_allDfield = new List<DisplayField>();
  163. m_old_list_dfield = new List<DisplayField>();
  164. m_list_allDPart = new List<BaseObject>();
  165. m_original_list_baseobject = new List<BaseObject>();
  166. m_list_historyapolygon = new List<HistoryApolygon>();
  167. m_frm_userprogress = new Frm_UserProgress();
  168. m_mythread_state = false;
  169. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  170. m_ReportApp = ReportApp;
  171. resultFile = m_ReportApp.m_DataMgrFun.resultFilesList[m_ReportApp.m_DataMgrFun.WorkingResult];
  172. //初始化底层操作类
  173. m_ReportFun = new OTSReportFun(resultFile);
  174. m_ReportApp.m_DataMgrFun.m_ReportFun = m_ReportFun;
  175. InitializeComponent();
  176. #region 国际化语言
  177. Language lan = new Language(this);
  178. table = lan.GetNameTable(this.Name);
  179. #endregion
  180. }
  181. private void ProgressBarUpdate(int progress, string message)
  182. {
  183. //显示进度条,计算进度条应该显示的位置和宽度
  184. if (m_frm_userprogress.Visible == false)
  185. {
  186. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  187. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  188. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  189. m_frm_userprogress.Show();
  190. }
  191. m_frm_userprogress.SetProgressValueAndText(progress, message);
  192. }
  193. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  194. {
  195. ProgressBarUpdate(0, table["str1"].ToString());
  196. //执行获取颗粒分布图数据,总过程函数
  197. GetDistrbutionImageAndBSE_Total();
  198. //设置双缓冲
  199. SetDoubleBufferByIsDraw();
  200. //设置标尺
  201. //根据f_onepixel_size计算出要显示出100um的实际宽度
  202. double d_onefixel_width = 100 / m_pixelSize;
  203. if (d_onefixel_width == 0)
  204. {
  205. this.control_Ruler1.Visible = false;
  206. }
  207. else
  208. {
  209. //将标尺定位到合理的位置上
  210. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  211. this.control_Ruler1.Visible = true;
  212. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  213. }
  214. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  215. foreach (DisplayParticle ls_dp in m_list_allDPart)
  216. {
  217. ls_dp.displayState = DisplayState.NORMALDISPLAY;
  218. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  219. m_original_list_baseobject.Add(old_dp);
  220. }
  221. //加载时将背景rect设置与整个窗体一边大小
  222. m_old_backRect = m_backRect;
  223. ////赋值给old保存原值
  224. for (int i = 0; i < m_list_allDfield.Count; i++)
  225. {
  226. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  227. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  228. m_list_allDfield[i].Show_Rect.Y,
  229. m_list_allDfield[i].Show_Rect.Width,
  230. m_list_allDfield[i].Show_Rect.Height);
  231. m_old_list_dfield.Add(df);
  232. }
  233. ProgressBarUpdate(100, table["str2"].ToString());
  234. //加载完成,关闭进度条
  235. m_frm_userprogress.Close();
  236. }
  237. /// <summary>
  238. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  239. /// </summary>
  240. public void GetDistrbutionImageAndBSE_Total()
  241. {
  242. string str27 = "begin to loading data....";
  243. log.Info(str27);
  244. Application.DoEvents();
  245. ProgressBarUpdate(1, str27);
  246. string path = resultFile.FilePath;
  247. FieldData fieldData = new FieldData(path);
  248. List<Field> fieldlist = fieldData.GetFieldList();
  249. //防止有时底层返回的Field的List是0,直接返回
  250. if (fieldlist.Count == 0)
  251. {
  252. string str28 = "field number =0 !....";
  253. ProgressBarUpdate(100, str28);
  254. return;
  255. }
  256. string str29 = "begin to composit field picture....";
  257. log.Info(str29);
  258. Application.DoEvents();
  259. ProgressBarUpdate(15, str29);
  260. //将field的list对象给全局变量中,供后面获取xray使用,不需要再次重新加载数据,以提升速度
  261. m_ReportFun.m_list_OTSField = fieldlist;
  262. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  263. List<Point> list_point = new List<Point>();
  264. int fieldwidth = 0, fieldheight = 0;
  265. //获取到该field的分辨率大小,循环中都是一样的
  266. if (fieldlist.Count > 0)
  267. {
  268. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  269. fieldwidth = bitmp.Width;
  270. fieldheight = bitmp.Height;
  271. }
  272. for (int i = 0; i < fieldlist.Count(); i++)
  273. {
  274. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  275. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  276. list_point.Add(ls_point);
  277. }
  278. //计算出整个绘制图像总Rectagnle的大小
  279. m_backRect = m_ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  280. string str30 = "calculate ruler....";
  281. ProgressBarUpdate(18, str30);
  282. #region //标尺相关------------------------------------------------------------------------------
  283. RectangleF ls_jsblrect = m_ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  284. //然后用宽度来除以i_field_width 获取单个的像素比例
  285. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  286. //再用该比例对标尺进行相应的赋值
  287. m_pixelSize = (float)d_onepixel_scale;
  288. #endregion //---------------------------------------------------------------------------------------
  289. string str31 = "composit whole picture....";
  290. ProgressBarUpdate(20, str31);
  291. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  292. float ls_int_progresscalc = 0;
  293. if (fieldlist.Count > 0)
  294. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  295. string str32 = "finished ";
  296. string str33 = "total ";
  297. string str34 = "field...";
  298. var otsLeftBottomPoint = m_ReportFun.GetPhysicalCoordLeftBottomPoint(list_point);
  299. for (int i = 0; i < fieldlist.Count(); i++)
  300. {
  301. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + m_ReportFun.m_list_OTSField.Count.ToString() + str34);
  302. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  303. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  304. Point offset_point = m_ReportFun.ConvertPhysicalCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point);//the ots coordinate is always the up right positive.
  305. //保存该Field最终在屏幕上显示的位置及大小
  306. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  307. m_list_allDfield.Add(df);
  308. m_list_allDPart.AddRange(df.List_DParticle);
  309. m_list_useobject.AddRange(df.List_Useparticle);
  310. m_ReportFun.m_list_allDPart = m_list_allDPart;
  311. }
  312. string str35 = "convert solution...";
  313. ProgressBarUpdate(90, str35);
  314. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  315. if (fieldwidth != 0 && fieldheight != 0)
  316. {
  317. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  318. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  319. }
  320. string str36 = "other work...";
  321. ProgressBarUpdate(95, str36);
  322. //相关计数
  323. m_ReportFun.m_field_count = fieldlist.Count;
  324. m_ReportFun.m_particle_count = m_list_allDPart.Count;
  325. }
  326. /// <summary>
  327. /// 根据颗粒排序图获取已经选择上的颗粒,返回被选择上的颗粒的列表
  328. /// </summary>
  329. /// <returns></returns>
  330. public List<Particle> GetSelectedParticleList_ForDrawDistrbutionImageAndBSE()
  331. {
  332. List<Particle> list_particle = new List<Particle>();
  333. //防止为空校验判断
  334. if (m_ReportFun.m_list_OTSField == null)
  335. return list_particle;
  336. //先取出,所有被选择的dparticle列表的
  337. List<DisplayParticle> list_selectedDp = new List<DisplayParticle>();
  338. foreach (DisplayParticle ls_dp in m_list_allDPart)
  339. {
  340. if (ls_dp.IsSelect)
  341. {
  342. list_selectedDp.Add(ls_dp);
  343. }
  344. }
  345. //并开始查找包含tagid和fieldid的cotsparticle的对象,保存到list当中
  346. for (int i = 0; i < list_selectedDp.Count(); i++)
  347. {
  348. for (int j = 0; j < m_ReportFun.m_list_OTSField.Count(); j++)
  349. {
  350. //先获取该field中的所有particle
  351. List<Particle> list_cotsparticleclr = new List<Particle>();
  352. list_cotsparticleclr = m_ReportFun.m_list_OTSField[j].ParticleList;
  353. for (int k = 0; k < list_cotsparticleclr.Count(); k++)
  354. {
  355. if (list_cotsparticleclr[k].ParticleId == list_selectedDp[i].ParticleId
  356. && list_cotsparticleclr[k].FieldId == list_selectedDp[i].FieldId)
  357. {
  358. list_particle.Add(list_cotsparticleclr[k]);
  359. }
  360. }
  361. }
  362. }
  363. return list_particle;
  364. }
  365. /// <summary>
  366. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  367. /// </summary>
  368. /// <param name="ls_cgriddataclr"></param>
  369. public void FilterParticleByGrainSizeClass(ReportCondition sourceGridData)
  370. {
  371. var list = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  372. string size = list.itemDisplayVal.ToString();
  373. int index = list.comboDownList.IndexOf(size);
  374. string size_cal_method_type = sourceGridData.ConditionItemList.Find(s => Convert.ToInt32(s.iItemId) == 13).itemDisplayVal.ToString();
  375. string con = "";
  376. switch (size_cal_method_type)
  377. {
  378. case "DMAX":
  379. con = "DMAX";
  380. break;
  381. case "DMIN":
  382. con = "DMIN";
  383. break;
  384. case "Area":
  385. con = "Area";
  386. break;
  387. case "FERET":
  388. con = "DFERET";
  389. break;
  390. }
  391. string min = "0";
  392. string max = "999";
  393. if (index != 0)
  394. {
  395. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemDisplayVal.ToString();
  396. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemDisplayVal.ToString();
  397. if (max.ToLower() == "max")
  398. {
  399. max = "999";
  400. }
  401. }
  402. string path = resultFile.FilePath;
  403. ParticleData particleData = new ParticleData(path);
  404. List<Particle> particles = particleData.GetParticleListByCon(con, max, min, 1);
  405. List<DisplayParticle> tempParts = new List<DisplayParticle>();
  406. //foreach (var p in particles)
  407. //{
  408. // m_list_baseobject.r
  409. //}
  410. foreach (DisplayParticle ls_dp in m_list_allDPart)
  411. {
  412. //int dis = 0;
  413. //foreach (Particle particle in particles)
  414. //{
  415. // //找到对应的颗粒,将分类设置进去
  416. // if (ls_dp.CLRTagID == particle.ParticleId && ls_dp.CLRFieldID == particle.FieldId)
  417. // {
  418. // ls_dp.ParticleFL = particle.TypeName;
  419. // ls_dp.Operator = ParticleOperator.DISPLAY;
  420. // dis = 1;
  421. // break;
  422. // }
  423. //}
  424. //if (dis == 0)
  425. //{
  426. // ls_dp.Operator = ParticleOperator.NODISPLAY;
  427. //}
  428. ls_dp.displayState = DisplayState.NORMALDISPLAY;
  429. }
  430. }
  431. #endregion
  432. #region 设置双缓冲
  433. /// <summary>
  434. /// 设置双缓冲
  435. /// </summary>
  436. public void SetDoubleBufferByIsDraw()
  437. {
  438. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  439. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  440. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  441. //上面是必须有的
  442. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  443. }
  444. #endregion
  445. #region 绘制函数
  446. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  447. {
  448. if (OriginalBackground)
  449. {
  450. GetPic(e);
  451. }
  452. else
  453. {
  454. #region //填充个背景色矩形-----------------------------------------------
  455. SolidBrush b = new SolidBrush(m_backrangecolor);
  456. e.Graphics.FillRectangle(b, m_backRect);
  457. #endregion
  458. }
  459. #region //计算并进行绘制部份------------------------------------
  460. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  461. foreach (BaseObject item in m_list_allDPart)
  462. {
  463. DisplayParticle dp = (DisplayParticle)item;
  464. if (dp.displayState != DisplayState.NODISPLAY)
  465. {
  466. dp.OnPaint(e);
  467. }
  468. }
  469. #endregion
  470. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  471. if (m_SelectTool.IsSelecting)
  472. {
  473. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  474. {
  475. Graphics g = e.Graphics;
  476. //绘制矩形
  477. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  478. //半透明画刷
  479. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  480. //填充选择矩形
  481. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  482. }
  483. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  484. {
  485. Graphics g = e.Graphics;
  486. //绘制圆形
  487. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  488. //半透明画刷
  489. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  490. //填充选择圆形
  491. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  492. }
  493. }
  494. #endregion
  495. #region 绘制网格线,帧图边框部份
  496. if (true == m_is_showgrid)
  497. {
  498. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  499. m_backRect.Y,
  500. m_backRect.Width,
  501. m_backRect.Height));
  502. //共绘制外边框,和里面横竖,各4个线
  503. ControlPaint.DrawBorder(e.Graphics,
  504. Rectangle.Ceiling(ls_rect_gridline),
  505. Color.BurlyWood,
  506. 1,
  507. ButtonBorderStyle.Solid,
  508. Color.BurlyWood,
  509. 1,
  510. ButtonBorderStyle.Solid,
  511. Color.BurlyWood,
  512. 1,
  513. ButtonBorderStyle.Solid,
  514. Color.BurlyWood,
  515. 1,
  516. ButtonBorderStyle.Solid);
  517. //然后再把rectangle,横竖分成4块,画上4条横竖线
  518. //画横线
  519. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  520. {
  521. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  522. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  523. ls_rect_gridline.X,
  524. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  525. ls_rect_gridline.X + ls_rect_gridline.Width,
  526. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  527. }
  528. //画竖线
  529. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  530. {
  531. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  532. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  533. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  534. ls_rect_gridline.Y,
  535. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  536. ls_rect_gridline.Y + ls_rect_gridline.Height);
  537. }
  538. }
  539. #endregion
  540. #region 绘制鼠标跟踪线部份
  541. //XX虚线-----------------------------------------------
  542. Pen xxpen = new Pen(Color.GreenYellow, 1);
  543. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  544. xxpen.DashPattern = new float[] { 5, 5 };
  545. //竖线
  546. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  547. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  548. //横线
  549. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  550. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  551. ////--------------------------------------------------------------------------------
  552. #endregion
  553. }
  554. #endregion
  555. #region 鼠标操作事件
  556. /// <summary>
  557. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  558. /// </summary>
  559. /// <param name="zoom"></param>
  560. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  561. {
  562. //先计算鼠标的位置与背景rect的位置的差值
  563. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  564. float ls_oldwidth = m_backRect.Width;
  565. float ls_oldheight = m_backRect.Height;
  566. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  567. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  568. //锚点缩放补差值计算,得出差值
  569. float f_czx = (in_mouse_x - m_backRect.X) * ((ls_oldwidth - m_backRect.Width) / ls_oldwidth);
  570. float f_czy = (in_mouse_y - m_backRect.Y) * ((ls_oldheight - m_backRect.Height) / ls_oldheight);
  571. //对背景矩形与所有的segment进行修补差值
  572. m_backRect.X = m_backRect.X + f_czx;
  573. m_backRect.Y = m_backRect.Y + f_czy;
  574. for (int i = 0; i < m_list_allDPart.Count(); i++)
  575. {
  576. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  577. //dp.displayState = DisplayState.NORMALDISPLAY;
  578. for (int y = 0; y < dp.DSegments.Count(); y++)
  579. {
  580. //这里重新设置每条线的高度,和x,y坐标
  581. DisplaySegment ds = dp.DSegments[y];
  582. DisplaySegment old_ds = ((DisplayParticle)m_original_list_baseobject[i]).DSegments[y];
  583. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  584. * zoom;
  585. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  586. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  587. }
  588. //获取矩形的rectangle
  589. dp.Rect = dp.GetRectFromDSegment();
  590. //重新计算小矩形边框
  591. dp.SmallRect = dp.GetSmallRectangleFromRect();
  592. //设置缩放到多少倍时进行显示
  593. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  594. {
  595. dp.displayState = DisplayState.NORMALDISPLAY;
  596. }
  597. else
  598. {
  599. dp.displayState = DisplayState.CONCISEDISPLAY;
  600. }
  601. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  602. {
  603. dp.displayState = DisplayState.NODISPLAY;//the particles which are out of screen don't display.to speed up the display efficient.
  604. }
  605. }
  606. if (m_list_allDfield != null)
  607. {
  608. if (m_list_allDfield.Count > 0)
  609. {
  610. for (int i = 0; i < m_list_allDfield.Count; i++)
  611. {
  612. DisplayField theField = m_list_allDfield[i];
  613. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  614. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  615. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  616. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  617. }
  618. }
  619. }
  620. #region 计算标尺尺寸部份-----放大------
  621. //计算标尺实际占用像素的宽度
  622. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  623. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  624. #endregion
  625. }
  626. protected override void OnMouseWheel(MouseEventArgs e)
  627. {
  628. if (e.Delta > 0)
  629. {
  630. if (m_zoom_record < m_f_zoom_max)
  631. {
  632. //图形缩放计算部份-------放大------------//是放大 一个刻度
  633. m_Zoom_Base = const_zoom_increment;
  634. }
  635. else return;
  636. }
  637. else
  638. {
  639. if (m_zoom_record > m_f_zoom_mix)
  640. {
  641. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  642. m_Zoom_Base = -const_zoom_increment;
  643. }
  644. else return;
  645. }
  646. //这里对缩放的总记录进行校验
  647. if (m_zoom_record > m_f_zoom_max)
  648. {
  649. m_zoom_record = m_f_zoom_max;
  650. }
  651. if (m_zoom_record < m_f_zoom_mix)
  652. {
  653. m_zoom_record = m_f_zoom_mix;
  654. }
  655. m_zoom_record = m_zoom_record + m_Zoom_Base;
  656. //传入增减缩放的刻度,进行缩放
  657. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  658. Invalidate();
  659. }
  660. protected override void OnMouseDown(MouseEventArgs e)
  661. {
  662. if (e.Button == MouseButtons.Left)
  663. {
  664. this.Cursor = Cursors.Hand;
  665. if (m_SelectTool.IsSelecting)
  666. {
  667. m_SelectTool.StartPoint = e.Location;
  668. }
  669. else
  670. {
  671. foreach (BaseObject item in m_list_allDPart)
  672. {
  673. var dp = (DisplayParticle)item;
  674. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  675. {
  676. item.IsDragging = true;
  677. }
  678. item.DraggingPoint = e.Location;
  679. }
  680. foreach (DisplayField item in m_list_allDfield)
  681. {
  682. item.IsDragging = true;
  683. item.DraggingPoint = e.Location;
  684. }
  685. m_isDrag = true;
  686. m_beforedrag_pointf = e.Location;
  687. }
  688. }
  689. Invalidate();
  690. }
  691. protected override void OnMouseMove(MouseEventArgs e)
  692. {
  693. //当前鼠标的位置,用来绘制鼠标线用
  694. m_mouse_now_point = e.Location;
  695. if (m_SelectTool.IsSelecting)
  696. {
  697. if (e.Button == MouseButtons.Left)
  698. {
  699. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  700. {
  701. //右下拖动
  702. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  703. }
  704. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  705. {
  706. //左上拖动
  707. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  708. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  709. }
  710. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  711. {
  712. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  713. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  714. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  715. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  716. }
  717. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  718. {
  719. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  720. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  721. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  722. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  723. }
  724. }
  725. }
  726. else
  727. {
  728. if (m_isDrag)
  729. {
  730. foreach (BaseObject item in m_list_allDPart)
  731. {
  732. DisplayParticle dp = (DisplayParticle)item;
  733. if (true == item.IsDragging)
  734. {
  735. foreach (DisplaySegment ds in dp.DSegments)
  736. {
  737. var rec = ds.Rect;
  738. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  739. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  740. ds.Rect = rec;
  741. ds.DraggingPoint = e.Location;
  742. }
  743. item.DraggingPoint = e.Location;
  744. //获取矩形的rectangle
  745. dp.Rect = dp.GetRectFromDSegment();
  746. //重新计算小矩形边框
  747. dp.SmallRect = dp.GetSmallRectangleFromRect();
  748. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  749. {
  750. dp.displayState = DisplayState.NORMALDISPLAY;
  751. }
  752. else
  753. {
  754. dp.displayState = DisplayState.CONCISEDISPLAY;
  755. }
  756. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  757. {
  758. dp.displayState = DisplayState.NODISPLAY;
  759. }
  760. }
  761. }
  762. foreach (var item in m_list_allDfield)
  763. {
  764. if (true == item.IsDragging)
  765. {
  766. item.Current_Rect = new RectangleF(
  767. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  768. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  769. item.Current_Rect.Width,
  770. item.Current_Rect.Height);
  771. item.DraggingPoint = e.Location;
  772. }
  773. }
  774. //同样重新计算backrectf的坐标
  775. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  776. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  777. m_beforedrag_pointf = e.Location;
  778. }
  779. else
  780. {
  781. foreach (BaseObject item in m_list_allDPart)
  782. {
  783. DisplayParticle dp = (DisplayParticle)item;
  784. if (m_ReportFun.WhetherInRange(dp, e.Location))
  785. {
  786. dp.IsMouseOver = true;
  787. //显示x-ray能谱图
  788. if (control_XRayTable1.Visible == false)
  789. ShowXRay(dp);
  790. //m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  791. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  792. }
  793. else
  794. {
  795. dp.IsMouseOver = false;
  796. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  797. if (dp.Operator_ShowXRay != ParticleOperatorShowXray.SELECTANDDISPLAYXRAY)
  798. {
  799. //隐藏x-ray能谱图
  800. HideXRay(dp);
  801. }
  802. }
  803. }
  804. }
  805. }
  806. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  807. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  808. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  809. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  810. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  811. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  812. #endregion
  813. Invalidate();
  814. }
  815. /// <summary>
  816. /// 获取鼠标所在位置的信息,显示在框架的右下角
  817. /// </summary>
  818. /// <param name="mouseshow_left"></param>
  819. /// <param name="mouseshow_rightb"></param>
  820. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  821. {
  822. mouseshow_left = m_str_mouseshow_left;
  823. mouseshow_rightb = m_str_mouseshow_right;
  824. }
  825. /// <summary>
  826. /// 鼠标抬起事件
  827. /// </summary>
  828. /// <param name="e"></param>
  829. protected override void OnMouseUp(MouseEventArgs e)
  830. {
  831. if (e.Button == MouseButtons.Left)
  832. {
  833. this.Cursor = Cursors.Default;
  834. //还原多选变量
  835. if (m_SelectTool.IsSelecting)
  836. {
  837. //首先清除掉所有已经选择的项
  838. foreach (DisplayParticle dp in m_list_allDPart)
  839. {
  840. if (dp.IsSelect)
  841. {
  842. dp.displayState = DisplayState.NORMALDISPLAY;
  843. }
  844. }
  845. //然后在这里判断都有哪些颗粒所有的point点,是否在选取的图形graphicsPath闭合路径中
  846. //首先先将选取的图形填充成graphicsPath
  847. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  848. {
  849. GraphicsPath ls_gpath = new GraphicsPath();
  850. switch (m_SelectTool.Shape)
  851. {
  852. case SelectedShape.Rectangle:
  853. ls_gpath.AddRectangle(m_SelectTool.Rect);
  854. break;
  855. case SelectedShape.Ellipse:
  856. ls_gpath.AddEllipse(m_SelectTool.Rect);
  857. break;
  858. default:
  859. break;
  860. }
  861. foreach (DisplayParticle dp in m_list_allDPart)
  862. {
  863. if (dp.displayState != DisplayState.NODISPLAY && dp.IsDeleted)//不显示的和删除状态的不让进行选择
  864. {
  865. PointF[] lspointf = ls_gpath.PathPoints;
  866. if (true == m_ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  867. {
  868. //选择到了该路径,那么就选取该图像
  869. dp.IsSelect = true;
  870. }
  871. }
  872. }
  873. }
  874. //这里恢复默认值
  875. m_SelectTool.Rect.Width = 0;
  876. m_SelectTool.Rect.Height = 0;
  877. m_SelectTool.IsSelecting = false;
  878. //将多选选择上的颗粒发送给报告框架
  879. SelectParticleListSendToReportFrame();
  880. }
  881. else
  882. {
  883. if (m_isDrag)
  884. {
  885. //foreach (BaseObject item in m_list_allDPart)
  886. //{
  887. // if (true == item.IsDragging)
  888. // {
  889. // item.IsSelect = false;
  890. // item.IsDragging = false;
  891. // item.DraggingPoint = Point.Empty;
  892. // }
  893. //}
  894. //foreach (DisplayField item in m_list_allDfield)
  895. //{
  896. // if (true == item.IsDragging)
  897. // {
  898. // item.IsDragging = false;
  899. // item.DraggingPoint = Point.Empty;
  900. // }
  901. //}
  902. foreach (BaseObject item in m_list_allDPart)
  903. {
  904. DisplayParticle dp = (DisplayParticle)item;
  905. //if (true == item.IsDragging)
  906. //{
  907. foreach (DisplaySegment ds in dp.DSegments)
  908. {
  909. var rec = ds.Rect;
  910. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  911. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  912. ds.Rect = rec;
  913. ds.DraggingPoint = Point.Empty;
  914. ds.IsDragging = false;
  915. }
  916. item.DraggingPoint = Point.Empty;
  917. item.IsDragging = false;
  918. //获取矩形的rectangle
  919. dp.Rect = dp.GetRectFromDSegment();
  920. //重新计算小矩形边框
  921. dp.SmallRect = dp.GetSmallRectangleFromRect();
  922. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  923. {
  924. dp.displayState = DisplayState.NORMALDISPLAY;
  925. }
  926. else
  927. {
  928. dp.displayState = DisplayState.CONCISEDISPLAY;
  929. }
  930. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  931. {
  932. dp.displayState = DisplayState.NODISPLAY;
  933. }
  934. //}
  935. }
  936. m_isDrag = false;
  937. }
  938. else
  939. { //在颗粒上点击,则对该颗粒附加显示x-ray的状态,同时将其它颗粒上显示x-ray的状态全部去掉。
  940. foreach (DisplayParticle dp in m_list_allDPart)
  941. {
  942. PointF[] lspointf = dp.GPath.PathPoints;
  943. if (true == m_ReportFun.WhetherInRange(dp, new Point(e.X, e.Y)))
  944. {
  945. //选择到了该路径,那么就选取该图像b
  946. dp.Operator_ShowXRay = ParticleOperatorShowXray.SELECTANDDISPLAYXRAY;
  947. }
  948. else
  949. {
  950. dp.Operator_ShowXRay = ParticleOperatorShowXray.NODISPLAY;
  951. }
  952. }
  953. }
  954. }
  955. }
  956. //右键菜单控件
  957. CMenuStrip.Items[0].Tag = "";
  958. CMenuStrip.Items[0].Enabled = false;
  959. CMenuStrip.Items[1].Tag = "";
  960. CMenuStrip.Items[1].Enabled = false;
  961. CMenuStrip.Items[2].Tag = "";
  962. CMenuStrip.Items[2].Enabled = false;
  963. CMenuStrip.Items[3].Tag = "";
  964. CMenuStrip.Items[3].Enabled = false;
  965. CMenuStrip.Items[4].Tag = "";
  966. CMenuStrip.Items[4].Enabled = false;
  967. if (e.Button == MouseButtons.Right)
  968. {
  969. //线程未执行完成,则不让再进行选择,右键移动到SEM位置的菜单选项
  970. if (m_mythread_state == false)
  971. CMenuStrip.Items[4].Enabled = true;
  972. else
  973. CMenuStrip.Items[4].Enabled = false;
  974. //这个判断右键菜单加在这里,也不知道对不对
  975. foreach (BaseObject item in m_list_allDPart)
  976. {
  977. if (true == m_ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  978. {
  979. DisplayParticle dp = (DisplayParticle)item;
  980. CMenuStrip.Items[0].Enabled = true;
  981. CMenuStrip.Items[0].Tag = dp;
  982. CMenuStrip.Items[1].Enabled = true;
  983. if (dp.IsSelect)
  984. {
  985. CMenuStrip.Items[1].Text = table["str5"].ToString();
  986. }
  987. else
  988. {
  989. CMenuStrip.Items[1].Text = table["str6"].ToString();
  990. }
  991. CMenuStrip.Items[2].Enabled = true;
  992. CMenuStrip.Items[3].Enabled = true;
  993. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  994. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  995. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  996. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  997. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  998. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right;
  999. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  1000. }
  1001. }
  1002. //判断菜单的状态,来判断当前鼠标是否在颗粒中,对菜单选项进行设置
  1003. if (CMenuStrip.Items[1].Enabled == true)
  1004. {
  1005. CMenuStrip.Items[4].Visible = false;//暂时隐藏
  1006. CMenuStrip.Items[4].Text = table["str8"].ToString();
  1007. }
  1008. else
  1009. {
  1010. CMenuStrip.Items[4].Visible = true;//去除隐藏
  1011. CMenuStrip.Items[4].Text = table["str8"].ToString();
  1012. }
  1013. }
  1014. Invalidate();
  1015. }
  1016. #endregion
  1017. #region 鼠标右键菜单
  1018. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  1019. {
  1020. //ID
  1021. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1022. MessageBox.Show(dp.guid.ToString());
  1023. }
  1024. //是否显示过小颗菜单
  1025. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  1026. {
  1027. if (bShowSmallParticle == false)
  1028. {
  1029. bShowSmallParticle = true;
  1030. CMenuStrip.Items[7].Text = table["str8"].ToString();
  1031. }
  1032. else
  1033. {
  1034. bShowSmallParticle = false;
  1035. CMenuStrip.Items[7].Text = table["str9"].ToString();
  1036. }
  1037. //缩放的基数,临时变量
  1038. m_Zoom_Base = 0;
  1039. //与原先缩放的记录数
  1040. m_zoom_record = 1;
  1041. //最大缩放倍数
  1042. //每像素代表的尺寸大小,还不知道在哪里进行计算
  1043. m_pixelSize = 4.5f;
  1044. //提供鼠标在右下角显示的文本,左侧
  1045. m_str_mouseshow_left = "";
  1046. //提供鼠标在右下角显示的文本,右侧
  1047. m_str_mouseshow_right = "";
  1048. //整个背景矩形的背景色
  1049. m_backrangecolor = Color.White;
  1050. m_list_allDfield = new List<DisplayField>();
  1051. m_old_list_dfield = new List<DisplayField>();
  1052. m_list_allDPart = new List<BaseObject>();
  1053. m_original_list_baseobject = new List<BaseObject>();
  1054. m_list_historyapolygon = new List<HistoryApolygon>();
  1055. m_frm_userprogress = new Frm_UserProgress();
  1056. m_mythread_state = false;
  1057. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1058. Control_DrawDistrbutionImageAndBSE_Load(null, null);
  1059. }
  1060. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  1061. {
  1062. //选择
  1063. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1064. if (dp.IsSelect)
  1065. {
  1066. dp.displayState = DisplayState.NORMALDISPLAY;
  1067. CMenuStrip.Items[1].Text = table["str6"].ToString();
  1068. control_XRayTable1.Visible = false;
  1069. }
  1070. else
  1071. {
  1072. dp.IsSelect = true ;
  1073. CMenuStrip.Items[1].Text = table["str5"].ToString();
  1074. }
  1075. //发送选择的颗粒到报告框架中
  1076. SelectParticleListSendToReportFrame();
  1077. }
  1078. /// <summary>
  1079. /// 显示x-ray能谱图
  1080. /// </summary>
  1081. /// <param name="in_dparticle"></param>
  1082. private void ShowXRay(DisplayParticle in_dparticle)
  1083. {
  1084. if (delaytimer.Enabled == false)
  1085. {
  1086. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  1087. delaytimer.Tick += Delaytimer_Tick;
  1088. delaytimer.Interval = 500;
  1089. delaytimer.Start();
  1090. }
  1091. }
  1092. private void Delaytimer_Tick(object sender, EventArgs e)
  1093. {
  1094. delaytimer.Enabled = false;
  1095. //if (m_move_dparticle.displayState == DisplayState.NODISPLAY)
  1096. //{
  1097. // return;
  1098. //}
  1099. //显示xray相关信息
  1100. uint[] Search_xray = new uint[2000];
  1101. uint[] Analysis_xray = new uint[2000];
  1102. //
  1103. int i_xray_id = 0;
  1104. List<Element> list_celementchemistryclr = new List<Element>();
  1105. //获取Xray数据
  1106. m_ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1107. //get CElementChemistryClr list
  1108. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1109. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1110. {
  1111. ShowElementInfo ls_sei = new ShowElementInfo();
  1112. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1113. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1114. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1115. list_showelementinfo.Add(ls_sei);
  1116. }
  1117. //获取使用标准库的名称
  1118. //string str_stdname = "";
  1119. string str_IncALibName = "";
  1120. str_IncALibName = m_mouseOver_dparticle.TypeName;
  1121. //获取数据后,需要对xraytable设置
  1122. control_XRayTable1.Visible = false;
  1123. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1124. //颗粒国标信息
  1125. control_XRayTable1.GBInfoStr = "";
  1126. control_XRayTable1.MaterialName = str_IncALibName;//杂夹物
  1127. //control_XRayTable1.STDName = str_stdname;//标准库
  1128. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1129. control_XRayTable1.Visible = true;
  1130. this.Refresh();
  1131. }
  1132. /// <summary>
  1133. /// 隐藏x-ray能谱图
  1134. /// </summary>
  1135. private void HideXRay(DisplayParticle in_dparticle)
  1136. {
  1137. if (m_mouseOver_dparticle == null)
  1138. return;
  1139. else if (m_mouseOver_dparticle.guid == in_dparticle.guid)
  1140. {
  1141. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1142. control_XRayTable1.Visible = false;
  1143. }
  1144. }
  1145. /// <summary>
  1146. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1147. /// </summary>
  1148. /// <param name="int_x"></param>
  1149. /// <param name="int_y"></param>
  1150. /// <returns></returns>
  1151. private Color GetColorByMousePoint(int int_x, int int_y)
  1152. {
  1153. Graphics g = Graphics.FromHwnd(this.Handle);
  1154. IntPtr hdc = g.GetHdc();
  1155. uint u_color = 0;
  1156. try
  1157. {
  1158. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1159. }
  1160. catch
  1161. { }
  1162. Color ls_c = Color.FromArgb
  1163. (
  1164. (int)(u_color << 24 >> 24),
  1165. (int)(u_color << 16 >> 24),
  1166. (int)(u_color << 8 >> 24)
  1167. );
  1168. return ls_c;
  1169. }
  1170. /// <summary>
  1171. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1172. /// </summary>
  1173. private void SelectParticleListSendToReportFrame()
  1174. {
  1175. //先获取分布图中,有哪些颗粒已经被选择上了
  1176. m_ReportApp.SelectedParticles = GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1177. }
  1178. /// <summary>
  1179. /// 设置当前对哪些颗粒进行设置为选择状态
  1180. /// </summary>
  1181. /// <param name="in_list_cotsparticleclr"></param>
  1182. public void SetSelectParticle(List<Particle> particles)
  1183. {
  1184. if (particles == null)
  1185. {
  1186. return;
  1187. }
  1188. if (particles.Count == 0)
  1189. {
  1190. return;
  1191. }
  1192. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1193. {
  1194. //只有显示状态,才可以切换到选择状态,考虑可能会出现如果在条件选择成不显示状态下,如果被选择了,是不是就强制切换成了选择状态
  1195. if (ls_dp.displayState == DisplayState.NORMALDISPLAY)
  1196. {
  1197. for (int i = 0; i < particles.Count; i++)
  1198. {
  1199. if (particles[i].ParticleId == ls_dp.ParticleId
  1200. && particles[i].FieldId == ls_dp.FieldId)
  1201. {
  1202. ls_dp.IsSelect=true;
  1203. }
  1204. }
  1205. }
  1206. }
  1207. }
  1208. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1209. {
  1210. //删除颗粒
  1211. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1212. //同样,要在历史操作记录类中,添加记录,好可以进行撤消操作
  1213. HistoryApolygon hApolygon = new HistoryApolygon();
  1214. hApolygon.APolygonID = dp.guid;
  1215. hApolygon.IsDeleted = true;
  1216. hApolygon.OldOperator = dp.displayState;
  1217. hApolygon.ID = m_list_historyapolygon.Count;
  1218. m_list_historyapolygon.Add(hApolygon);
  1219. m_operator_currentid = hApolygon.ID;//当前操作到的历史操作记录
  1220. //设置颗粒的状态为已经被删除
  1221. dp.displayState = DisplayState.NODISPLAY;
  1222. }
  1223. //复制图像
  1224. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1225. {
  1226. CopyImage();
  1227. }
  1228. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1229. {
  1230. //移动SEM到指定位置
  1231. if (m_mythread == null)
  1232. {
  1233. return;
  1234. }
  1235. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1236. {
  1237. return;
  1238. }
  1239. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1240. {
  1241. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1242. }
  1243. //改为线程调用,先判断线程状态
  1244. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1245. }
  1246. #endregion
  1247. #region 自定义功能函数
  1248. /// <summary>
  1249. /// 复制图像
  1250. /// </summary>
  1251. private void CopyImage()
  1252. {
  1253. int height, width;
  1254. width = this.Width;
  1255. height = this.Height;
  1256. Bitmap image = new Bitmap(width, height);
  1257. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1258. Clipboard.SetImage(image);
  1259. }
  1260. /// <summary>
  1261. /// 移动SEM到指定位置线程函数
  1262. /// </summary>
  1263. private void Thread_GO(object in_obj)
  1264. {
  1265. if (m_mythread_state == false)
  1266. {
  1267. m_mythread_state = true;
  1268. Point sem_point = (Point)in_obj;
  1269. //第一步,连接电镜
  1270. m_ReportFun.ConnectToSEM();
  1271. Thread.Sleep(500);
  1272. //第二步,移动到指定位置,先读取再设置
  1273. if (m_ReportFun.m_SEMConnectionState == true)
  1274. {
  1275. m_ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1276. }
  1277. Thread.Sleep(1500);
  1278. //第三步,断开电镜连接
  1279. m_ReportFun.DisConnectSEM();
  1280. //Thread.Sleep(1000);
  1281. m_mythread_state = false;
  1282. }
  1283. }
  1284. /// <summary>
  1285. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1286. /// </summary>
  1287. /// <param name="in_cgriddataclr"></param>
  1288. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.ReportCondition in_list_griddata)
  1289. {
  1290. FilterParticleByGrainSizeClass(in_list_griddata);
  1291. //FullGraphMatch();
  1292. //Invalidate();
  1293. }
  1294. /// <summary>
  1295. /// 对分布图进行宽度匹配操作
  1296. /// </summary>
  1297. public void WidthMatch()
  1298. {
  1299. if (this.Width != m_backRect.Width)
  1300. {
  1301. float f_cz = 0;//进行调整的差值
  1302. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1303. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1304. ImageZoomByIncrement(f_cz, 0, 0);
  1305. }
  1306. MoveImageToPoint(new PointF(0, 0));
  1307. }
  1308. /// <summary>
  1309. /// 对分布图进行高度匹配操作
  1310. /// </summary>
  1311. public void HeightMatch()
  1312. {
  1313. if (this.Height != m_backRect.Height)
  1314. {
  1315. float f_cz = 0;//进行调整的差值
  1316. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1317. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1318. ImageZoomByIncrement(f_cz, 0, 0);
  1319. }
  1320. //移动到,this.width - backrectf.width /2
  1321. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1322. MoveImageToPoint(new PointF(ls_x, 0));
  1323. }
  1324. /// <summary>
  1325. /// 对分布图进行全图匹配操作
  1326. /// </summary>
  1327. public void FullGraphMatch()
  1328. {
  1329. //for (int i = 0; i < m_list_allDPart.Count(); i++)
  1330. //{
  1331. // DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1332. // dp.displayState = DisplayState.CONCISEDISPLAY;
  1333. //}
  1334. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1335. double thiswidth = this.Width;
  1336. double thisheight = this.Height;
  1337. double imagewidth = m_backRect.Width;
  1338. double imageheight = m_backRect.Height;
  1339. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1340. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1341. {
  1342. //已经达到目的不操作,返回
  1343. return;
  1344. }
  1345. //判断当前是否宽度匹配未达到全图匹配效果
  1346. if (thiswidth == imagewidth && thisheight < imageheight)
  1347. {
  1348. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1349. HeightMatch();
  1350. return;
  1351. }
  1352. //判断当前是否高度匹配未达到全图匹配效果
  1353. if (thisheight == imageheight && thiswidth < imagewidth)
  1354. {
  1355. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1356. WidthMatch();
  1357. return;
  1358. }
  1359. //然后还剩的匹配情况有,宽高都小于this,宽度都大于this,宽大于this高小于this,宽小于this高大于this
  1360. //计算差值
  1361. double ls_d_cz_width = 0;
  1362. double ls_d_cz_height = 0;
  1363. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1364. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1365. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1366. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1367. {
  1368. //宽差大,就调用WidthMate
  1369. WidthMatch();
  1370. }
  1371. else
  1372. {
  1373. //高差大,则调用HightMate
  1374. HeightMatch();
  1375. }
  1376. }
  1377. /// <summary>
  1378. /// 将整个图像的位置移动到指定的位置上
  1379. /// </summary>
  1380. private void MoveImageToPoint(PointF in_pointf)
  1381. {
  1382. //先计算,当前所在的位置,和需要移动的位置之间的差
  1383. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1384. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1385. for (int i = 0; i < m_list_allDPart.Count; i++)
  1386. {
  1387. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1388. for (int k = 0; k < dp.DSegments.Count; k++)
  1389. {
  1390. dp.DSegments[k].Rect = new RectangleF(
  1391. dp.DSegments[k].Rect.X - offex_p.X,
  1392. dp.DSegments[k].Rect.Y - offex_p.Y,
  1393. dp.DSegments[k].Rect.Width,
  1394. dp.DSegments[k].Rect.Height);
  1395. }
  1396. //获取矩形的rectangle
  1397. dp.Rect = dp.GetRectFromDSegment();
  1398. //通过line获取路径边缘
  1399. dp.GPath = dp.GetRegionFromDSegments();
  1400. //重新计算小矩形边框
  1401. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1402. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1403. {
  1404. dp.displayState = DisplayState.NODISPLAY;
  1405. }
  1406. }
  1407. //同样重新计算backrectf的坐标
  1408. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1409. m_backRect.Width, m_backRect.Height);
  1410. for (int i =0;i< m_list_allDfield.Count;i++)
  1411. {
  1412. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1413. dField.X = dField.X-offex_p.X;
  1414. dField.Y = dField.Y - offex_p.Y;
  1415. m_list_allDfield[i].Current_Rect = dField;
  1416. }
  1417. Invalidate();
  1418. }
  1419. /// <summary>
  1420. /// 是否显示边框格线,自动切换显示与不显示
  1421. /// </summary>
  1422. /// <param name="b_show"></param>
  1423. public void ShowGridLine()
  1424. {
  1425. m_is_showgrid = !m_is_showgrid;
  1426. }
  1427. /// <summary>
  1428. /// 是否显示标尺控件
  1429. /// </summary>
  1430. /// <param name="b_show"></param>
  1431. public void ShowRulerControl()
  1432. {
  1433. control_Ruler1.Visible = !control_Ruler1.Visible;
  1434. }
  1435. /// <summary>
  1436. /// 是否显示边框格线,带参重载
  1437. /// </summary>
  1438. /// <param name="b_show"></param>
  1439. public void ShowGridLine(bool b_show)
  1440. {
  1441. m_is_showgrid = b_show;
  1442. }
  1443. /// <summary>
  1444. /// 是否显示标尺控件,带参重载
  1445. /// </summary>
  1446. /// <param name="b_show"></param>
  1447. public void ShowRulerControl(bool b_show)
  1448. {
  1449. control_Ruler1.Visible = b_show;
  1450. }
  1451. //测试回头去掉
  1452. public void test_selected()
  1453. {
  1454. GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1455. }
  1456. /// <summary>
  1457. /// 是否进行矩形多选操作
  1458. /// </summary>
  1459. public void MultiSelect_Rectangle()
  1460. {
  1461. //if (m_is_multiselect_ellipse == true)
  1462. //{
  1463. // m_is_multiselect_ellipse = false;
  1464. //}
  1465. //m_is_multiselect_rectangle = true;
  1466. m_SelectTool.IsSelecting = true;
  1467. m_SelectTool.Shape = SelectedShape.Rectangle;
  1468. m_SelectTool.Rect = new RectangleF();
  1469. m_SelectTool.Rect.Width = 0;
  1470. m_SelectTool.Rect.Height = 0;
  1471. }
  1472. /// <summary>
  1473. /// 是否进行圆形多选操作
  1474. /// </summary>
  1475. public void MultiSelect_Ellipse()
  1476. {
  1477. //if (m_is_multiselect_rectangle == true)
  1478. //{
  1479. // m_is_multiselect_rectangle = false;
  1480. //}
  1481. //m_is_multiselect_ellipse = true;
  1482. m_SelectTool.IsSelecting = true;
  1483. m_SelectTool.Shape = SelectedShape.Ellipse;
  1484. m_SelectTool.Rect = new RectangleF();
  1485. m_SelectTool.Rect.Width = 0;
  1486. m_SelectTool.Rect.Height = 0;
  1487. }
  1488. /// <summary>
  1489. /// 对选择的多边形进行反选操作
  1490. /// </summary>
  1491. public void ReverseSelection()
  1492. {
  1493. foreach (DisplayParticle dp in m_list_allDPart)
  1494. {
  1495. //if (ParticleOperator.DISPLAY == dp.Operator)
  1496. //{
  1497. // dp.Operator = ParticleOperator.SELECTED;
  1498. //}
  1499. if (dp.IsSelect)
  1500. {
  1501. dp.IsSelect = false;
  1502. }
  1503. else
  1504. {
  1505. dp.IsSelect = true;
  1506. }
  1507. }
  1508. //将排列图选择的颗粒传送给报告框架中
  1509. SelectParticleListSendToReportFrame();
  1510. this.Invalidate();
  1511. }
  1512. /// <summary>
  1513. /// 取消所有的颗粒的选择状态
  1514. /// </summary>
  1515. public void DeselectAllParticle()
  1516. {
  1517. foreach (DisplayParticle dp in m_list_allDPart)
  1518. {
  1519. //if (ParticleOperator.SELECTED == dp.Operator)
  1520. //{
  1521. dp.IsSelect=false;
  1522. //}
  1523. }
  1524. //将排列图选择的颗粒传送给报告框架中
  1525. SelectParticleListSendToReportFrame();
  1526. this.Invalidate();
  1527. }
  1528. ///// <summary>
  1529. ///// 禁止多选工具的使用
  1530. ///// </summary>
  1531. //public void MultiSelect_Ban()
  1532. //{
  1533. // m_is_multiselect_ellipse = false;
  1534. // m_is_multiselect_rectangle = false;
  1535. //}
  1536. /// <summary>
  1537. /// 获取小数的位数
  1538. /// </summary>
  1539. /// <param name="in_f_value"></param>
  1540. /// <returns></returns>
  1541. public int GetDecimalDigits(float in_f_value)
  1542. {
  1543. var s = in_f_value.ToString();
  1544. return s.Length - s.IndexOf('.') - 1;
  1545. }
  1546. /// <summary>
  1547. /// 将整个图像拷贝到内存中
  1548. /// </summary>
  1549. public void CopyToBitmap()
  1550. {
  1551. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1552. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1553. Clipboard.SetImage(bp);
  1554. }
  1555. /// <summary>
  1556. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1557. /// </summary>
  1558. /// <param name="a_type">false为显示原bse图像,true为显示带有标准库代表色的图像</param>
  1559. public void ShowMode(string a_type)
  1560. {
  1561. if (a_type == "BSE")
  1562. {
  1563. OriginalBackground = false;
  1564. //bse图时,显示背景图为白色
  1565. m_backrangecolor = Color.White;
  1566. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1567. {
  1568. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1569. {
  1570. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1571. }
  1572. }
  1573. FullGraphMatch();
  1574. }
  1575. else if (a_type== "Original")
  1576. {
  1577. OriginalBackground = true;
  1578. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1579. {
  1580. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1581. {
  1582. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1583. }
  1584. }
  1585. FullGraphMatch();
  1586. }
  1587. else if(a_type== "原图颗粒分布")
  1588. {
  1589. OriginalBackground = true;
  1590. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1591. {
  1592. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1593. {
  1594. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1595. }
  1596. }
  1597. FullGraphMatch();
  1598. }
  1599. else
  1600. {
  1601. OriginalBackground = false;
  1602. m_backrangecolor = Color.Gainsboro;
  1603. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1604. {
  1605. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1606. {
  1607. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1608. }
  1609. }
  1610. FullGraphMatch();
  1611. }
  1612. this.Invalidate();
  1613. }
  1614. /// <summary>
  1615. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1616. /// </summary>
  1617. /// <param name="str_particlestate"></param>
  1618. /// <returns></returns>
  1619. public int GetParticleNumberByState(DisplayState in_ParticleState)
  1620. {
  1621. int icount = 0;
  1622. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1623. {
  1624. if (ls_dp.displayState == in_ParticleState)
  1625. {
  1626. icount++;
  1627. }
  1628. }
  1629. return icount;
  1630. }
  1631. /// <summary>
  1632. /// 获取所有原图
  1633. /// </summary>
  1634. /// <param name="args"></param>
  1635. /// <returns></returns>
  1636. private void GetPic(PaintEventArgs args)
  1637. {
  1638. //将原图读取到内存中
  1639. if (originalImages.Count == 0)
  1640. {
  1641. string path = resultFile.FilePath;
  1642. System.IO.DirectoryInfo theFolder = new System.IO.DirectoryInfo(path + "\\FIELD_FILES");
  1643. foreach (System.IO.FileInfo nextifile in theFolder.GetFiles())
  1644. {
  1645. if (nextifile.Name.Contains(".bmp") == true || nextifile.Name.Contains(".BMP") == true)
  1646. {
  1647. Image image = Image.FromFile(path + "\\FIELD_FILES\\" + nextifile.Name);
  1648. originalImageNames.Add(nextifile.Name);
  1649. originalImages.Add(image);
  1650. }
  1651. }
  1652. }
  1653. //绘制原图的大小和位置
  1654. if (m_list_allDfield.Count > 0)
  1655. {
  1656. if (originalImageNames.Count > 0)
  1657. {
  1658. for (int i = 0; i < originalImageNames.Count; i++)
  1659. {
  1660. Size size = new Size();
  1661. string ImageName = originalImageNames[i].ToString();
  1662. Image Image = originalImages[i];
  1663. string result = System.Text.RegularExpressions.Regex.Replace(ImageName, @"[^0-9]+", "");
  1664. size.Height = (int)m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Height;
  1665. size.Width = (int)m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Width;
  1666. Bitmap bitmap = new Bitmap(Image, size);
  1667. PointF pointF = new PointF();
  1668. pointF.X = m_list_allDfield[Convert.ToInt32(result)].Current_Rect.X;
  1669. pointF.Y = m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Y;
  1670. args.Graphics.DrawImage(bitmap, pointF);
  1671. }
  1672. }
  1673. }
  1674. }
  1675. private void ResetPicturePosition()
  1676. {
  1677. DirectoryInfo info = new DirectoryInfo(resultFile.FilePath + "\\FIELD_FILES");
  1678. int count = info.GetFiles("*.bmp").Length;
  1679. //m_list_dfield.Clear();
  1680. //for (int i=0;i< count;i++)
  1681. //{
  1682. // m_list_dfield[i].Current_Rect.X
  1683. //}
  1684. }
  1685. #endregion
  1686. #region Debug下执行的辅助测试代码
  1687. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1688. {
  1689. #if DEBUG
  1690. Screen[] screens = Screen.AllScreens;
  1691. string ls_str = "";
  1692. for (int i = 0; i < screens.Count(); i++)
  1693. {
  1694. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1695. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1696. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1697. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1698. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1699. }
  1700. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1701. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1702. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1703. ls_str +
  1704. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1705. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1706. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1707. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1708. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1709. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1710. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1711. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1712. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1713. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1714. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1715. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1716. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1717. "包含Field数量:" + m_ReportFun.m_field_count.ToString() + " Particle数量:" + m_ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1718. "正常显示Paticle数量:" + GetParticleNumberByState(DisplayState.NORMALDISPLAY).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(DisplayState.NODISPLAY).ToString() + Environment.NewLine +
  1719. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1720. "加载底层数据用时:" + m_ReportFun.m_time_str + Environment.NewLine +
  1721. "组建并计算图像用时:" + m_ReportFun.m_time_str2 + Environment.NewLine +
  1722. "---------------------------END----------------------------------"
  1723. );
  1724. #endif
  1725. }
  1726. #endregion
  1727. }
  1728. }