Control_DrawDistrbutionImageAndBSE.cs 84 KB

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  1. using NLog;
  2. using OTSCommon.Model;
  3. using OTSIncAReportApp;
  4. using OTSIncAReportApp._3_ServiceCenter;
  5. using OTSIncAReportApp.DataOperation.DataAccess;
  6. using OTSIncAReportApp.OTSSampleReportInfo;
  7. using OTSIncAReportApp.SysMgrTools;
  8. using OTSIncAReportGraph.Class;
  9. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  10. using OTSIncAReportMailInterface;
  11. using OTSRptPeriodicTable;
  12. using System;
  13. using System.Collections.Generic;
  14. using System.Data;
  15. using System.Diagnostics;
  16. using System.Drawing;
  17. using System.Drawing.Drawing2D;
  18. using System.IO;
  19. using System.Linq;
  20. using System.Threading;
  21. using System.Windows.Forms;
  22. using System.Windows.Media.Imaging;
  23. using System.Xml;
  24. namespace OTSIncAReportGraph.Controls
  25. {
  26. public enum SelectedShape
  27. {
  28. Rectangle=0,
  29. Ellipse = 1
  30. }
  31. public struct SelectTool
  32. {
  33. public SelectedShape Shape;
  34. public Point StartPoint;
  35. public bool IsSelecting;
  36. //进行选择的矩形范围
  37. public RectangleF Rect ;
  38. }
  39. public struct ParticleSegmentation
  40. {
  41. public Point StartPoint;
  42. public bool IsParticleSegmentation;
  43. public Point EndPoint;
  44. public Particle ParticleData;
  45. public bool IsParticleSegmentationFinish;
  46. public List<Particle> SegmentationParticles;
  47. }
  48. public enum RightButtonMenu
  49. {
  50. Include=0,
  51. MoveSEMToParticle=1,
  52. CopyImage=2,
  53. OriginalSplicing= 3,
  54. DeleteParticle=4,
  55. ParticleSegmentation = 5
  56. }
  57. /// <summary>
  58. /// 选择导出的图片是原图还是颗粒渲染后的图片
  59. /// </summary>
  60. public enum Outpic_enum
  61. {
  62. pic=0,
  63. Render_pic=1
  64. }
  65. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  66. {
  67. //缩放的增大缩小的增量
  68. private const float const_zoom_increment = 0.05f;
  69. //最大缩放倍数
  70. private const float m_f_zoom_max = 4f;
  71. //最小缩放倍数
  72. private float m_f_zoom_mix = 0.05f;
  73. //标尺原先大小的记录,参与计算
  74. private const float m_f_old_ruler_size = 100;
  75. //int m_operator_currentid;
  76. double ls_d_cz_width;
  77. double ls_d_cz_height;
  78. #region 变量定义
  79. private SelectTool m_SelectTool;
  80. private ParticleSegmentation m_ParticleSegmentation;
  81. //缩放的基数,临时变量
  82. private float m_Zoom_Base = 0;
  83. //与原先缩放的记录数
  84. private float m_zoom_record = 1;
  85. //标尺的大小记录
  86. public float m_f_ruler_size = 100;
  87. //每像素代表的尺寸大小,还不知道在哪里进行计算
  88. public float m_pixelSize = 4.5f;
  89. //国际化存储信息
  90. System.Collections.Hashtable table;
  91. //包含particle的field的列表对象
  92. public List<DisplayField> m_list_allDfield = null;
  93. //这里要做成控件,不要是窗体
  94. public List<BaseObject> m_list_allDPart = null;
  95. //总背景矩形
  96. public RectangleF m_backRect = new RectangleF();
  97. //记录原值,总背景矩形
  98. public RectangleF m_old_backRect = new RectangleF();
  99. //记录总物理矩形总大小
  100. public RectangleF m_back_wl_rectf = new RectangleF();
  101. //是否显示网格线
  102. private bool m_is_showgrid = false;
  103. //绘制的网格中,需要几条线,宽
  104. public double m_i_grid_showlinesnumber_width = 0;
  105. //绘制的网格中,需要几条线,高
  106. public double m_i_grid_showlinesnumber_height = 0;
  107. //是否拖动
  108. private bool m_isDrag = false;
  109. //拖动前的坐标记录
  110. private PointF m_beforedrag_pointf = new PointF();
  111. //提供鼠标在右下角显示的文本,左侧
  112. private string m_str_mouseshow_left = "";
  113. //提供鼠标在右下角显示的文本,右侧
  114. private string m_str_mouseshow_right = "";
  115. //整个背景矩形的背景色
  116. private Color m_backrangecolor = Color.White;
  117. OTSImageDisHelp m_ReportFun = null;
  118. //当前鼠标的位置
  119. Point m_mouse_now_point = new Point();
  120. //记录当前鼠标位置对应SEM电镜的位置
  121. Point m_sem_mouse_now_point = new Point();
  122. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  123. DisplayParticle m_mouseOver_dparticle = null;
  124. //保存数据源名称
  125. private string m_showsourcename = "";
  126. //保存当前数据源的ID
  127. private int m_datasourceid = 0;
  128. //移动SEM到指定位置发生线程
  129. private Thread m_mythread;
  130. //记录线程是否已经运行完成的状态
  131. //private bool m_mythread_state = false;
  132. private Color m_ColorNotContent = Color.SkyBlue;
  133. //读取背景原图的名称和图片
  134. private Dictionary<string, Image> originalImages = new Dictionary<string, Image>();
  135. //private List<string> originalImageNames = new List<string>();
  136. //背景使用原图
  137. private bool OriginalBackground = false;
  138. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  139. Logger log;
  140. /// <summary>
  141. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  142. /// </summary>
  143. public string ShowSourceName
  144. {
  145. set { m_showsourcename = value; }
  146. get { return m_showsourcename; }
  147. }
  148. /// <summary>
  149. /// 当前正在显示的数据源的ID
  150. /// </summary>
  151. public int DataSourceID
  152. {
  153. set { m_datasourceid = value; }
  154. get { return m_datasourceid; }
  155. }
  156. /// <summary>
  157. /// 背景矩形属性
  158. /// </summary>
  159. public RectangleF BackRectF
  160. {
  161. set { m_backRect = value; }
  162. get { return m_backRect; }
  163. }
  164. public OTSImageDisHelp ReportFun { get => m_ReportFun; set => m_ReportFun = value; }
  165. //测试用隐藏颗粒的id号,回头去掉
  166. public int test_hide_particle_tagid = 1000;
  167. //进度条窗体
  168. public Frm_UserProgress m_frm_userprogress;
  169. /// <summary>
  170. /// 是否显示过小颗粒
  171. /// </summary>
  172. public bool bShowSmallParticle = false;
  173. OTSIncAReportApp.frmReportApp m_ReportApp;
  174. ResultFile resultFile = null;
  175. #endregion
  176. #region 构造函数及窗体加载
  177. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  178. {
  179. log = NLog.LogManager.GetCurrentClassLogger();
  180. m_list_allDfield = new List<DisplayField>();
  181. m_list_allDPart = new List<BaseObject>();
  182. m_frm_userprogress = new Frm_UserProgress();
  183. //m_mythread_state = false;
  184. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  185. m_ReportApp = ReportApp;
  186. resultFile = m_ReportApp.m_rstDataMgr.CurResultFile;
  187. //初始化底层操作类
  188. ReportFun = new OTSImageDisHelp(resultFile);
  189. InitializeComponent();
  190. #region 国际化语言
  191. Language lan = new Language(this);
  192. table = lan.GetNameTable(this.Name);
  193. #endregion
  194. //load the userdefine control dynamically
  195. System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Control_DrawDistrbutionImageAndBSE));
  196. this.control_XRayTable1 = new Control_XRayTable();
  197. this.control_XRayTable1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  198. this.control_XRayTable1.Dock = System.Windows.Forms.DockStyle.Bottom;
  199. this.control_XRayTable1.GBInfoStr = "";
  200. this.control_XRayTable1.GoodChineseName = "";
  201. this.control_XRayTable1.MaterialName = "";
  202. this.control_XRayTable1.List_ShowElementInfo = ((System.Collections.Generic.List<OTSIncAReportGraph.Controls.ShowElementInfo>)(resources.GetObject("control_XRayTable1.List_ShowElementInfo")));
  203. this.control_XRayTable1.Location = new System.Drawing.Point(0, 400);
  204. this.control_XRayTable1.Name = "control_XRayTable1";
  205. this.control_XRayTable1.ShowAnalysisXray = true;
  206. this.control_XRayTable1.ShowSearchXray = false;
  207. this.control_XRayTable1.Size = new System.Drawing.Size(1004, 200);
  208. this.control_XRayTable1.STDName = "";
  209. this.control_XRayTable1.TabIndex = 6;
  210. this.control_XRayTable1.Visible = false;
  211. //
  212. // control_Ruler1
  213. //
  214. this.control_Ruler1 = new Control_Ruler();
  215. this.control_Ruler1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  216. this.control_Ruler1.Location = new System.Drawing.Point(3, 400);
  217. this.control_Ruler1.Name = "control_Ruler1";
  218. this.control_Ruler1.RulerWidth = 100;
  219. this.control_Ruler1.ShowString = "100um";
  220. this.control_Ruler1.Size = new System.Drawing.Size(120, 40);
  221. this.control_Ruler1.TabIndex = 8;
  222. this.control_Ruler1.Value = 0D;
  223. this.control_Ruler1.Visible = false;
  224. this.Controls.Add(this.control_XRayTable1);
  225. this.Controls.Add(this.control_Ruler1);
  226. }
  227. private void ProgressBarUpdate(int progress, string message)
  228. {
  229. //显示进度条,计算进度条应该显示的位置和宽度
  230. if (m_frm_userprogress.Visible == false)
  231. {
  232. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  233. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  234. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  235. m_frm_userprogress.Show();
  236. }
  237. m_frm_userprogress.SetProgressValueAndText(progress, message);
  238. }
  239. private void LoadUpdateDisplay()
  240. {
  241. ProgressBarUpdate(0, table["str1"].ToString());
  242. //执行获取颗粒分布图数据,总过程函数
  243. GetDistrbutionImageAndBSE_Total();
  244. //设置双缓冲
  245. SetDoubleBufferByIsDraw();
  246. //设置标尺
  247. //根据f_onepixel_size计算出要显示出100um的实际宽度
  248. double d_onefixel_width = 100 / m_pixelSize;
  249. if (d_onefixel_width == 0)
  250. {
  251. this.control_Ruler1.Visible = false;
  252. }
  253. else
  254. {
  255. //将标尺定位到合理的位置上
  256. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  257. this.control_Ruler1.Visible = true;
  258. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  259. }
  260. ReportFun.m_original_list_baseobject.Clear();
  261. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  262. foreach (DisplayParticle ls_dp in m_list_allDPart)
  263. {
  264. ls_dp.SetPaintState(PaintState.NORMALPAINT);
  265. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  266. ReportFun. m_original_list_baseobject.Add(old_dp);
  267. }
  268. //加载时将背景rect设置与整个窗体一边大小
  269. m_old_backRect = m_backRect;
  270. ReportFun.m_original_list_dfield.Clear();
  271. ////赋值给old保存原值
  272. for (int i = 0; i < m_list_allDfield.Count; i++)
  273. {
  274. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  275. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  276. m_list_allDfield[i].Show_Rect.Y,
  277. m_list_allDfield[i].Show_Rect.Width,
  278. m_list_allDfield[i].Show_Rect.Height);
  279. ReportFun. m_original_list_dfield.Add(df);
  280. }
  281. ProgressBarUpdate(100, table["str2"].ToString());
  282. //加载完成,关闭进度条
  283. m_frm_userprogress.Visible = false;
  284. //m_frm_userprogress.Close();
  285. }
  286. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  287. {
  288. LoadUpdateDisplay();
  289. }
  290. /// <summary>
  291. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  292. /// </summary>
  293. public void GetDistrbutionImageAndBSE_Total()
  294. {
  295. string str27 = "begin to loading data....";
  296. log.Info(str27);
  297. Application.DoEvents();
  298. ProgressBarUpdate(1, str27);
  299. List<Field> fieldlist = resultFile.List_OTSField;
  300. //防止有时底层返回的Field的List是0,直接返回
  301. if (fieldlist.Count == 0)
  302. {
  303. ProgressBarUpdate(100, "field number =0 !....");
  304. return;
  305. }
  306. string str29 = "begin to composit field picture....";
  307. log.Info(str29);
  308. Application.DoEvents();
  309. ProgressBarUpdate(15, str29);
  310. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  311. List<Point> list_point = new List<Point>();
  312. int fieldwidth = 0, fieldheight = 0;
  313. //获取到该field的分辨率大小,循环中都是一样的
  314. if (fieldlist.Count > 0)
  315. {
  316. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  317. fieldwidth = bitmp.Width;
  318. fieldheight = bitmp.Height;
  319. }
  320. for (int i = 0; i < fieldlist.Count(); i++)
  321. {
  322. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  323. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  324. list_point.Add(ls_point);
  325. }
  326. //计算出整个绘制图像总Rectagnle的大小
  327. m_backRect = ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  328. ProgressBarUpdate(18, "calculate ruler....");
  329. #region //标尺相关------------------------------------------------------------------------------
  330. RectangleF ls_jsblrect = ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  331. //然后用宽度来除以i_field_width 获取单个的像素比例
  332. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  333. //再用该比例对标尺进行相应的赋值
  334. m_pixelSize = (float)d_onepixel_scale;
  335. #endregion //---------------------------------------------------------------------------------------
  336. ProgressBarUpdate(20, "composit whole picture....");
  337. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  338. float ls_int_progresscalc = 0;
  339. if (fieldlist.Count > 0)
  340. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  341. string str32 = "finished ";
  342. string str33 = "total ";
  343. string str34 = "field...";
  344. var otsLeftBottomPoint = ReportFun.GetOTSCoordLeftBottomPoint(list_point);
  345. m_list_allDfield.Clear();
  346. m_list_allDPart.Clear();
  347. for (int i = 0; i < fieldlist.Count(); i++)
  348. {
  349. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + resultFile.List_OTSField.Count.ToString() + str34);
  350. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  351. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  352. Point offset_point = ReportFun.ConvertOTSCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point, m_backRect, new RectangleF(0,0,fieldwidth,fieldheight));//the ots coordinate is always the up right positive.
  353. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  354. m_list_allDfield.Add(df);
  355. m_list_allDPart.AddRange(df.List_DParticle);
  356. }
  357. ProgressBarUpdate(90, "convert solution...");
  358. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  359. if (fieldwidth != 0 && fieldheight != 0)
  360. {
  361. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  362. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  363. }
  364. ProgressBarUpdate(95, "other work...");
  365. //相关计数
  366. ReportFun.m_field_count = fieldlist.Count;
  367. ReportFun.m_particle_count = m_list_allDPart.Count;
  368. }
  369. /// <summary>
  370. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  371. /// </summary>
  372. /// <param name="sourceGridData"></param>
  373. public void FilterParticleByOtherCondition(ReportCondition sourceGridData)
  374. {
  375. bool sizeconditionResult;
  376. bool stdIdconditionResult;
  377. string stdId = "";
  378. int stdIdIndex = 0;
  379. //find the stdId condition
  380. var STDIdItm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.STD_ID);
  381. if (STDIdItm != null)
  382. {
  383. stdId = STDIdItm.itemDisplayVal.ToString();
  384. stdIdIndex = STDIdItm.comboDownList.IndexOf(stdId);
  385. }
  386. //find the size condition
  387. var size_cal_method_type = (SIZE_CAL_METHOD_TYPE)sourceGridData.GetComboDownListIndexByItemName(OTS_REPORT_PROP_GRID_ITEMS.SIZE_CAL_METHOD_TYPE);
  388. var itm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  389. string size = itm.itemDisplayVal.ToString();
  390. int index = itm.comboDownList.IndexOf(size);
  391. string min = "0";
  392. string max = "999";
  393. if (index > 0)
  394. {
  395. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemDisplayVal.ToString();
  396. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemDisplayVal.ToString();
  397. if (max.ToLower() == "max")
  398. {
  399. max = "999";
  400. }
  401. }
  402. double dia_min = Convert.ToDouble(min);
  403. double dia_max = Convert.ToDouble(max);
  404. foreach (DisplayParticle ls_dp in m_list_allDPart)
  405. {
  406. if (index > 0)
  407. {
  408. double diameter = 0;
  409. switch (size_cal_method_type)
  410. {
  411. case SIZE_CAL_METHOD_TYPE.DMAX:
  412. diameter = ls_dp.objParticleData.DMAX;
  413. break;
  414. case SIZE_CAL_METHOD_TYPE.DMIN:
  415. diameter = ls_dp.objParticleData.DMIN;
  416. break;
  417. case SIZE_CAL_METHOD_TYPE.CIRCLE:
  418. diameter = Math.Sqrt(ls_dp.objParticleData.Area / 3.14159f) * 2f;
  419. break;
  420. case SIZE_CAL_METHOD_TYPE.DFERET:
  421. diameter = ls_dp.objParticleData.DFERET;
  422. break;
  423. default:
  424. diameter = 0;
  425. break;
  426. }
  427. if (diameter >= dia_min && diameter <= dia_max)
  428. {
  429. sizeconditionResult = true;
  430. }
  431. else
  432. {
  433. sizeconditionResult = false;
  434. }
  435. }
  436. else
  437. {
  438. sizeconditionResult = true;
  439. }
  440. if (stdIdIndex > 0)// it's not "All"
  441. {
  442. if (ls_dp.objParticleData.TypeName != stdId)
  443. {
  444. stdIdconditionResult = false;
  445. }
  446. else
  447. {
  448. stdIdconditionResult = true;
  449. }
  450. }
  451. else
  452. {
  453. stdIdconditionResult = true;
  454. }
  455. if (stdIdconditionResult && sizeconditionResult)
  456. {
  457. ls_dp.SetDisplayState(DisplayState.DISPLAY);
  458. }
  459. else
  460. {
  461. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  462. }
  463. }
  464. }
  465. #endregion
  466. #region 设置双缓冲
  467. /// <summary>
  468. /// 设置双缓冲
  469. /// </summary>
  470. public void SetDoubleBufferByIsDraw()
  471. {
  472. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  473. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  474. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  475. //上面是必须有的
  476. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  477. }
  478. #endregion
  479. #region 绘制函数
  480. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  481. {
  482. if (OriginalBackground)
  483. {
  484. GetPic(e);
  485. }
  486. else
  487. {
  488. #region //填充个背景色矩形-----------------------------------------------
  489. SolidBrush b = new SolidBrush(m_backrangecolor);
  490. e.Graphics.FillRectangle(b, m_backRect);
  491. #endregion
  492. }
  493. #region //计算并进行绘制部份------------------------------------
  494. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  495. foreach (BaseObject item in m_list_allDPart)
  496. {
  497. DisplayParticle dp = (DisplayParticle)item;
  498. if (dp.GetPaintState() != PaintState.NOPAINT)
  499. {
  500. dp.OnPaint(e);
  501. }
  502. }
  503. #endregion
  504. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  505. if (m_SelectTool.IsSelecting)
  506. {
  507. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  508. {
  509. Graphics g = e.Graphics;
  510. //绘制矩形
  511. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  512. //半透明画刷
  513. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  514. //填充选择矩形
  515. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  516. }
  517. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  518. {
  519. Graphics g = e.Graphics;
  520. //绘制圆形
  521. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  522. //半透明画刷
  523. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  524. //填充选择圆形
  525. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  526. }
  527. }
  528. #endregion
  529. #region //判断是否使用颗粒分割,是的话,那么这里就开始绘制------------------------
  530. if (m_ParticleSegmentation.IsParticleSegmentation)
  531. {
  532. e.Graphics.DrawLine(new Pen(Color.Red), m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  533. }
  534. if (m_ParticleSegmentation.IsParticleSegmentationFinish)
  535. {
  536. e.Graphics.DrawLine(new Pen(Color.Red), m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  537. }
  538. #endregion
  539. #region 绘制网格线,帧图边框部份
  540. if (true == m_is_showgrid)
  541. {
  542. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  543. m_backRect.Y,
  544. m_backRect.Width,
  545. m_backRect.Height));
  546. //共绘制外边框,和里面横竖,各4个线
  547. ControlPaint.DrawBorder(e.Graphics,
  548. Rectangle.Ceiling(ls_rect_gridline),
  549. Color.BurlyWood,
  550. 1,
  551. ButtonBorderStyle.Solid,
  552. Color.BurlyWood,
  553. 1,
  554. ButtonBorderStyle.Solid,
  555. Color.BurlyWood,
  556. 1,
  557. ButtonBorderStyle.Solid,
  558. Color.BurlyWood,
  559. 1,
  560. ButtonBorderStyle.Solid);
  561. //然后再把rectangle,横竖分成4块,画上4条横竖线
  562. //画横线
  563. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  564. {
  565. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  566. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  567. ls_rect_gridline.X,
  568. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  569. ls_rect_gridline.X + ls_rect_gridline.Width,
  570. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  571. }
  572. //画竖线
  573. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  574. {
  575. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  576. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  577. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  578. ls_rect_gridline.Y,
  579. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  580. ls_rect_gridline.Y + ls_rect_gridline.Height);
  581. }
  582. }
  583. #endregion
  584. #region 绘制鼠标跟踪线部份
  585. //XX虚线-----------------------------------------------
  586. Pen xxpen = new Pen(Color.GreenYellow, 1);
  587. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  588. xxpen.DashPattern = new float[] { 5, 5 };
  589. //竖线
  590. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  591. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  592. //横线
  593. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  594. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  595. ////--------------------------------------------------------------------------------
  596. #endregion
  597. }
  598. #endregion
  599. #region 鼠标操作事件
  600. /// <summary>
  601. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  602. /// </summary>
  603. /// <param name="zoom"></param>
  604. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  605. {
  606. //先计算鼠标的位置与背景rect的位置的差值
  607. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  608. float oldwidth = m_backRect.Width;
  609. float oldheight = m_backRect.Height;
  610. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  611. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  612. //锚点缩放补差值计算,得出差值
  613. float f_czx = (in_mouse_x - m_backRect.X) * ((oldwidth - m_backRect.Width) / oldwidth);
  614. float f_czy = (in_mouse_y - m_backRect.Y) * ((oldheight - m_backRect.Height) / oldheight);
  615. //对背景矩形与所有的segment进行修补差值
  616. m_backRect.X = m_backRect.X + f_czx;
  617. m_backRect.Y = m_backRect.Y + f_czy;
  618. for (int i = 0; i < m_list_allDPart.Count(); i++)
  619. {
  620. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  621. //dp.displayState = DisplayState.NORMALDISPLAY;
  622. for (int y = 0; y < dp.DSegments.Count(); y++)
  623. {
  624. //这里重新设置每条线的高度,和x,y坐标
  625. DisplaySegment ds = dp.DSegments[y];
  626. DisplaySegment old_ds = ((DisplayParticle)ReportFun.m_original_list_baseobject[i]).DSegments[y];
  627. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  628. * zoom;
  629. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  630. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  631. }
  632. //获取矩形的rectangle
  633. dp.Rect = dp.GetRectFromDSegment();
  634. //重新计算小矩形边框
  635. dp.SmallRect = dp.GetSmallRectangleFromRect();
  636. //设置缩放到多少倍时进行显示
  637. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  638. {
  639. dp.SetPaintState(PaintState.NORMALPAINT);
  640. }
  641. else
  642. {
  643. dp.SetPaintState(PaintState.CONCISEPAINT);
  644. }
  645. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  646. {
  647. dp.SetPaintState(PaintState.NOPAINT);//the particles which are out of screen don't display.to speed up the display efficient.
  648. }
  649. }
  650. if (m_list_allDfield != null)
  651. {
  652. if (m_list_allDfield.Count > 0)
  653. {
  654. for (int i = 0; i < m_list_allDfield.Count; i++)
  655. {
  656. DisplayField theField = m_list_allDfield[i];
  657. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  658. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  659. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  660. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  661. }
  662. }
  663. }
  664. #region 计算标尺尺寸部份-----放大------
  665. //计算标尺实际占用像素的宽度
  666. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  667. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  668. #endregion
  669. }
  670. protected override void OnMouseWheel(MouseEventArgs e)
  671. {
  672. if (e.Delta > 0)
  673. {
  674. if (m_zoom_record < m_f_zoom_max)
  675. {
  676. //图形缩放计算部份-------放大------------//是放大 一个刻度
  677. m_Zoom_Base = const_zoom_increment;
  678. }
  679. else return;
  680. }
  681. else
  682. {
  683. if (m_zoom_record > m_f_zoom_mix)
  684. {
  685. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  686. m_Zoom_Base = -const_zoom_increment;
  687. }
  688. else return;
  689. }
  690. m_zoom_record = m_zoom_record + m_Zoom_Base;
  691. //这里对缩放的总记录进行校验
  692. if (m_zoom_record < m_f_zoom_mix)
  693. {
  694. m_zoom_record = m_f_zoom_mix;
  695. return;
  696. }
  697. //传入增减缩放的刻度,进行缩放
  698. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  699. Invalidate();
  700. }
  701. protected override void OnMouseDown(MouseEventArgs e)
  702. {
  703. if (e.Button == MouseButtons.Left)
  704. {
  705. this.Cursor = Cursors.Hand;
  706. if (m_SelectTool.IsSelecting)
  707. {
  708. m_SelectTool.StartPoint = e.Location;
  709. }
  710. else if (m_ParticleSegmentation.IsParticleSegmentation)
  711. {
  712. m_ParticleSegmentation.StartPoint= e.Location;
  713. }
  714. else
  715. {
  716. bool ifClickOnParticle=false;
  717. foreach (BaseObject item in m_list_allDPart)
  718. {
  719. var dp = (DisplayParticle)item;
  720. if (ReportFun.WhetherInRange(dp, e.Location))
  721. {
  722. dp.IsSelect = !dp.IsSelect;
  723. ifClickOnParticle = true;
  724. break;
  725. }
  726. }
  727. if (ifClickOnParticle == false)
  728. {
  729. foreach (BaseObject item in m_list_allDPart)
  730. {
  731. var dp = (DisplayParticle)item;
  732. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  733. {
  734. item.IsDragging = true;
  735. }
  736. item.DraggingPoint = e.Location;
  737. if (OriginalBackground)
  738. {
  739. dp.SetPaintState(PaintState.NOPAINT);
  740. }
  741. }
  742. foreach (DisplayField item in m_list_allDfield)
  743. {
  744. item.IsDragging = true;
  745. item.DraggingPoint = e.Location;
  746. }
  747. m_isDrag = true;
  748. m_beforedrag_pointf = e.Location;
  749. }
  750. }
  751. }
  752. Invalidate();
  753. }
  754. protected override void OnMouseMove(MouseEventArgs e)
  755. {
  756. //当前鼠标的位置,用来绘制鼠标线用
  757. m_mouse_now_point = e.Location;
  758. if (m_SelectTool.IsSelecting)
  759. {
  760. if (e.Button == MouseButtons.Left)
  761. {
  762. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  763. {
  764. //右下拖动
  765. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  766. }
  767. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  768. {
  769. //左上拖动
  770. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  771. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  772. }
  773. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  774. {
  775. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  776. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  777. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  778. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  779. }
  780. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  781. {
  782. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  783. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  784. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  785. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  786. }
  787. }
  788. }
  789. else if(m_ParticleSegmentation.IsParticleSegmentation)
  790. {
  791. if (e.Button == MouseButtons.Left)
  792. {
  793. m_ParticleSegmentation.EndPoint = e.Location;
  794. }
  795. }
  796. else
  797. {
  798. if (m_isDrag)
  799. {
  800. foreach (BaseObject item in m_list_allDPart)
  801. {
  802. DisplayParticle dp = (DisplayParticle)item;
  803. if (true == item.IsDragging)
  804. {
  805. foreach (DisplaySegment ds in dp.DSegments)
  806. {
  807. var rec = ds.Rect;
  808. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  809. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  810. ds.Rect = rec;
  811. ds.DraggingPoint = e.Location;
  812. }
  813. item.DraggingPoint = e.Location;
  814. //获取矩形的rectangle
  815. dp.Rect = dp.GetRectFromDSegment();
  816. //重新计算小矩形边框
  817. dp.SmallRect = dp.GetSmallRectangleFromRect();
  818. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  819. {
  820. dp.SetPaintState(PaintState.NORMALPAINT);
  821. }
  822. else
  823. {
  824. dp.SetPaintState(PaintState.CONCISEPAINT);
  825. }
  826. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  827. {
  828. dp.SetPaintState(PaintState.NOPAINT);
  829. }
  830. }
  831. }
  832. foreach (var item in m_list_allDfield)
  833. {
  834. if (true == item.IsDragging)
  835. {
  836. item.Current_Rect = new RectangleF(
  837. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  838. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  839. item.Current_Rect.Width,
  840. item.Current_Rect.Height);
  841. item.DraggingPoint = e.Location;
  842. }
  843. }
  844. //同样重新计算backrectf的坐标
  845. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  846. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  847. m_beforedrag_pointf = e.Location;
  848. }
  849. else
  850. {
  851. foreach (BaseObject item in m_list_allDPart)
  852. {
  853. DisplayParticle dp = (DisplayParticle)item;
  854. if (dp.GetPaintState() == PaintState.NORMALPAINT)
  855. {
  856. if (ReportFun.WhetherInRange(dp, e.Location))
  857. {
  858. dp.IsMouseOver = true;
  859. //显示x-ray能谱图
  860. if (control_XRayTable1.Visible == false)
  861. ShowXRay(dp);
  862. //m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  863. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  864. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  865. }
  866. else
  867. {
  868. dp.IsMouseOver = false;
  869. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  870. if (dp.Operator_ShowXRay != ParticleShowXray.SELECTANDDISPLAYXRAY)
  871. {
  872. //隐藏x-ray能谱图
  873. HideXRay(dp);
  874. }
  875. }
  876. }
  877. }
  878. }
  879. }
  880. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  881. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  882. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  883. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  884. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  885. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  886. #endregion
  887. Invalidate();
  888. }
  889. /// <summary>
  890. /// 获取鼠标所在位置的信息,显示在框架的右下角
  891. /// </summary>
  892. /// <param name="mouseshow_left"></param>
  893. /// <param name="mouseshow_rightb"></param>
  894. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  895. {
  896. mouseshow_left = m_str_mouseshow_left;
  897. mouseshow_rightb = m_str_mouseshow_right;
  898. }
  899. /// <summary>
  900. /// 鼠标抬起事件
  901. /// </summary>
  902. /// <param name="e"></param>
  903. protected override void OnMouseUp(MouseEventArgs e)
  904. {
  905. if (e.Button == MouseButtons.Left)
  906. {
  907. this.Cursor = Cursors.Default;
  908. if (m_SelectTool.IsSelecting)
  909. {
  910. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  911. {
  912. GraphicsPath ls_gpath = new GraphicsPath();
  913. switch (m_SelectTool.Shape)
  914. {
  915. case SelectedShape.Rectangle:
  916. ls_gpath.AddRectangle(m_SelectTool.Rect);
  917. break;
  918. case SelectedShape.Ellipse:
  919. ls_gpath.AddEllipse(m_SelectTool.Rect);
  920. break;
  921. default:
  922. break;
  923. }
  924. foreach (DisplayParticle dp in m_list_allDPart)
  925. {
  926. if (dp.GetPaintState() != PaintState.NOPAINT )
  927. {
  928. PointF[] lspointf = ls_gpath.PathPoints;
  929. if (true == ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  930. {
  931. dp.IsSelect =!dp.IsSelect ;// set the particle to the opsite selected state
  932. }
  933. }
  934. }
  935. }
  936. m_SelectTool.IsSelecting = false;
  937. }
  938. else if(m_ParticleSegmentation.IsParticleSegmentation)
  939. {
  940. m_ParticleSegmentation.EndPoint = e.Location;
  941. GraphicsPath ls_gpath = new GraphicsPath();
  942. //ls_gpath.AddLine(m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  943. //m_ParticleSegmentation.IsParticleSegmentation = false;
  944. DialogResult res = MessageBox.Show("Is the division complete?");
  945. if (res == DialogResult.OK)
  946. {
  947. Particle particle1 = new Particle();
  948. Particle particle2 = new Particle();
  949. GetTheSegmentsOfTheDividedParticle(m_ParticleSegmentation.StartPoint, m_ParticleSegmentation.EndPoint, m_mouseOver_dparticle.objParticleData,ref particle1,ref particle2);
  950. m_ParticleSegmentation.IsParticleSegmentation = false;
  951. m_ParticleSegmentation.IsParticleSegmentationFinish = true;
  952. }
  953. }
  954. else
  955. {
  956. if (m_isDrag)
  957. {
  958. foreach (BaseObject item in m_list_allDPart)
  959. {
  960. DisplayParticle dp = (DisplayParticle)item;
  961. foreach (DisplaySegment ds in dp.DSegments)
  962. {
  963. var rec = ds.Rect;
  964. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  965. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  966. ds.Rect = rec;
  967. ds.DraggingPoint = Point.Empty;
  968. ds.IsDragging = false;
  969. }
  970. item.DraggingPoint = Point.Empty;
  971. item.IsDragging = false;
  972. //获取矩形的rectangle
  973. dp.Rect = dp.GetRectFromDSegment();
  974. //重新计算小矩形边框
  975. dp.SmallRect = dp.GetSmallRectangleFromRect();
  976. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  977. {
  978. dp.SetPaintState(PaintState.NORMALPAINT);
  979. }
  980. else
  981. {
  982. dp.SetPaintState(PaintState.CONCISEPAINT);
  983. }
  984. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  985. {
  986. dp.SetPaintState(PaintState.NOPAINT);
  987. }
  988. }
  989. m_isDrag = false;
  990. }
  991. }
  992. }
  993. if (e.Button == MouseButtons.Right)
  994. {
  995. bool ifClickOnParticle=false;
  996. bool ifThereIsSelectedParticle = false;
  997. foreach (BaseObject item in m_list_allDPart)
  998. {
  999. if (true == ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  1000. {
  1001. ifClickOnParticle = true;
  1002. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1003. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = false;
  1004. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = false;
  1005. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = true;
  1006. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = true;
  1007. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = true;
  1008. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Tag = item;
  1009. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = true;
  1010. DisplayParticle dp = (DisplayParticle)item;
  1011. m_ParticleSegmentation.ParticleData = dp.objParticleData;
  1012. }
  1013. if (((DisplayParticle)item).IsSelect)
  1014. {
  1015. ifThereIsSelectedParticle = true;
  1016. }
  1017. }
  1018. if (ifClickOnParticle == false)
  1019. {
  1020. if (ifThereIsSelectedParticle)
  1021. {
  1022. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = true;
  1023. }
  1024. else
  1025. {
  1026. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1027. }
  1028. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = false;
  1029. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = false;
  1030. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = true;
  1031. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = true;
  1032. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = false;
  1033. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = false;
  1034. }
  1035. }
  1036. Invalidate();
  1037. }
  1038. #endregion
  1039. #region 鼠标右键菜单
  1040. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  1041. {
  1042. //ID
  1043. //DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1044. //MessageBox.Show(dp.guid.ToString());
  1045. }
  1046. //是否显示过小颗菜单
  1047. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  1048. {
  1049. }
  1050. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  1051. {
  1052. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1053. List<Particle> Particles = new List<Particle>();
  1054. foreach (var dp in m_list_allDPart)
  1055. {
  1056. if (dp.IsSelect)
  1057. {
  1058. selectedParts.Add((DisplayParticle)dp);
  1059. Particle particle = new Particle();
  1060. particle.FieldId = ((OTSIncAReportGraph.DisplayParticle)dp).FieldId;
  1061. particle.ParticleId = ((OTSIncAReportGraph.DisplayParticle)dp).ParticleId;
  1062. Particles.Add(particle);
  1063. }
  1064. }
  1065. frmReportApp.selectedRegion = m_SelectTool.Rect;
  1066. SendSelectParticleListToReportFrame(selectedParts);
  1067. }
  1068. /// <summary>
  1069. /// 显示x-ray能谱图
  1070. /// </summary>
  1071. /// <param name="in_dparticle"></param>
  1072. private void ShowXRay(DisplayParticle in_dparticle)
  1073. {
  1074. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  1075. if (delaytimer.Enabled == false)
  1076. {
  1077. delaytimer.Tick += Delaytimer_Tick;
  1078. delaytimer.Interval = 500;
  1079. delaytimer.Start();
  1080. }
  1081. }
  1082. private void Delaytimer_Tick(object sender, EventArgs e)
  1083. {
  1084. delaytimer.Enabled = false;
  1085. //显示xray相关信息
  1086. uint[] Search_xray = new uint[2000];
  1087. uint[] Analysis_xray = new uint[2000];
  1088. //
  1089. int i_xray_id = 0;
  1090. List<Element> list_celementchemistryclr = new List<Element>();
  1091. //获取Xray数据
  1092. ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1093. //get CElementChemistryClr list
  1094. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1095. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1096. {
  1097. ShowElementInfo ls_sei = new ShowElementInfo();
  1098. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1099. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1100. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1101. double de_sx2 = 0;
  1102. if (CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "" || CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "-")
  1103. {
  1104. de_sx2 = 0;
  1105. }
  1106. else
  1107. {
  1108. de_sx2 = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2);
  1109. }
  1110. ls_sei.dLF = de_sx2;
  1111. list_showelementinfo.Add(ls_sei);
  1112. }
  1113. //获取使用标准库的名称
  1114. string str_IncAName = "";
  1115. str_IncAName = m_mouseOver_dparticle.TypeName;
  1116. //获取数据后,需要对xraytable设置
  1117. control_XRayTable1.Visible = false;
  1118. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1119. //颗粒国标信息
  1120. control_XRayTable1.GBInfoStr = "";
  1121. control_XRayTable1.MaterialName = str_IncAName;//杂夹物
  1122. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1123. control_XRayTable1.Visible = true;
  1124. this.Refresh();
  1125. }
  1126. /// <summary>
  1127. /// 隐藏x-ray能谱图
  1128. /// </summary>
  1129. private void HideXRay(DisplayParticle in_dparticle)
  1130. {
  1131. if (m_mouseOver_dparticle == null)
  1132. return;
  1133. if (m_mouseOver_dparticle.guid == in_dparticle.guid)
  1134. {
  1135. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1136. control_XRayTable1.Visible = false;
  1137. delaytimer.Enabled = false;
  1138. }
  1139. }
  1140. /// <summary>
  1141. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1142. /// </summary>
  1143. /// <param name="int_x"></param>
  1144. /// <param name="int_y"></param>
  1145. /// <returns></returns>
  1146. private Color GetColorByMousePoint(int int_x, int int_y)
  1147. {
  1148. Graphics g = Graphics.FromHwnd(this.Handle);
  1149. IntPtr hdc = g.GetHdc();
  1150. uint u_color = 0;
  1151. try
  1152. {
  1153. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1154. }
  1155. catch
  1156. { }
  1157. Color ls_c = Color.FromArgb
  1158. (
  1159. (int)(u_color << 24 >> 24),
  1160. (int)(u_color << 16 >> 24),
  1161. (int)(u_color << 8 >> 24)
  1162. );
  1163. return ls_c;
  1164. }
  1165. /// <summary>
  1166. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1167. /// </summary>
  1168. private void SendSelectParticleListToReportFrame(List<DisplayParticle> selectParts)
  1169. {
  1170. //先获取分布图中,有哪些颗粒已经被选择上了
  1171. foreach (var p in selectParts)
  1172. {
  1173. if (!frmReportApp.selectedParticles.ContainsKey(p.guid))
  1174. {
  1175. frmReportApp.selectedParticles.Add(p.guid, p);
  1176. }
  1177. }
  1178. }
  1179. /// <summary>
  1180. /// 设置当前对哪些颗粒进行设置为选择状态
  1181. /// </summary>
  1182. /// <param name="in_list_cotsparticleclr"></param>
  1183. public void SetSelectParticle(List<Particle> particles)
  1184. {
  1185. if (particles == null)
  1186. {
  1187. return;
  1188. }
  1189. if (particles.Count == 0)
  1190. {
  1191. return;
  1192. }
  1193. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1194. {
  1195. if (ls_dp.GetPaintState() == PaintState.NORMALPAINT)
  1196. {
  1197. for (int i = 0; i < particles.Count; i++)
  1198. {
  1199. if (particles[i].ParticleId == ls_dp.ParticleId
  1200. && particles[i].FieldId == ls_dp.FieldId)
  1201. {
  1202. ls_dp.IsSelect=true;
  1203. }
  1204. }
  1205. }
  1206. }
  1207. }
  1208. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1209. {
  1210. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1211. foreach (var obj in m_list_allDPart)
  1212. {
  1213. var dp = (DisplayParticle)obj;
  1214. if (dp.IsSelect)
  1215. {
  1216. dp.IsDeleted = true;
  1217. }
  1218. else
  1219. {
  1220. selectedParts.Add(dp);
  1221. }
  1222. }
  1223. SendSelectParticleListToReportFrame(selectedParts);
  1224. }
  1225. //复制图像
  1226. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1227. {
  1228. SaveFileDialog sfd = new SaveFileDialog();
  1229. //|ALL Files(*.*)|*.*
  1230. //BMP Files(*.bmp)| *.bmp |
  1231. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1232. if (sfd.ShowDialog() == DialogResult.OK)
  1233. {
  1234. OutPIC outpic = new OutPIC();
  1235. outpic.m_list_allDfield = m_list_allDfield;
  1236. outpic.resultFile = resultFile;
  1237. outpic.sfd = sfd;
  1238. outpic.type = (int)Outpic_enum.pic;
  1239. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1240. bThread.IsBackground = true;
  1241. bThread.Start();
  1242. }
  1243. }
  1244. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1245. {
  1246. //移动SEM到指定位置
  1247. if (m_mythread == null)
  1248. {
  1249. return;
  1250. }
  1251. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1252. {
  1253. return;
  1254. }
  1255. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1256. {
  1257. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1258. }
  1259. //改为线程调用,先判断线程状态
  1260. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1261. }
  1262. #endregion
  1263. #region 自定义功能函数
  1264. /// <summary>
  1265. /// 复制图像
  1266. /// </summary>
  1267. private void CopyImage()
  1268. {
  1269. int height, width;
  1270. width = this.Width;
  1271. height = this.Height;
  1272. Bitmap image = new Bitmap(width, height);
  1273. //this.BackgroundImage
  1274. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1275. Clipboard.SetImage(image);
  1276. }
  1277. /// <summary>
  1278. /// 移动SEM到指定位置线程函数
  1279. /// </summary>
  1280. private void Thread_GO(object in_obj)
  1281. {
  1282. Point sem_point = (Point)in_obj;
  1283. //第一步,连接电镜
  1284. ReportFun.ConnectToSEM();
  1285. Thread.Sleep(500);
  1286. //第二步,移动到指定位置,先读取再设置
  1287. if (ReportFun.m_SEMConnectionState == true)
  1288. {
  1289. ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1290. }
  1291. Thread.Sleep(1500);
  1292. //第三步,断开电镜连接
  1293. ReportFun.DisConnectSEM();
  1294. }
  1295. /// <summary>
  1296. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1297. /// </summary>
  1298. /// <param name="in_cgriddataclr"></param>
  1299. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.ReportCondition in_griddata)
  1300. {
  1301. FilterParticleByOtherCondition(in_griddata);
  1302. Invalidate();
  1303. this.Refresh();
  1304. }
  1305. /// <summary>
  1306. /// 对分布图进行宽度匹配操作
  1307. /// </summary>
  1308. public void WidthMatch()
  1309. {
  1310. if (this.Width != m_backRect.Width)
  1311. {
  1312. float f_cz = 0;//进行调整的差值
  1313. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1314. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1315. ImageZoomByIncrement(f_cz, 0, 0);
  1316. }
  1317. MoveImageToPoint(new PointF(0, 0));
  1318. }
  1319. /// <summary>
  1320. /// 对分布图进行高度匹配操作
  1321. /// </summary>
  1322. public void HeightMatch()
  1323. {
  1324. if (this.Height != m_backRect.Height)
  1325. {
  1326. float f_cz = 0;//进行调整的差值
  1327. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1328. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1329. ImageZoomByIncrement(f_cz, 0, 0);
  1330. }
  1331. //移动到,this.width - backrectf.width /2
  1332. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1333. MoveImageToPoint(new PointF(ls_x, 0));
  1334. }
  1335. /// <summary>
  1336. /// 对分布图进行全图匹配操作
  1337. /// </summary>
  1338. public void FullGraphMatch()
  1339. {
  1340. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1341. double thiswidth = this.Width;
  1342. double thisheight = this.Height;
  1343. double imagewidth = m_backRect.Width;
  1344. double imageheight = m_backRect.Height;
  1345. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1346. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1347. {
  1348. //已经达到目的不操作,返回
  1349. return;
  1350. }
  1351. //判断当前是否宽度匹配未达到全图匹配效果
  1352. if (thiswidth == imagewidth && thisheight < imageheight)
  1353. {
  1354. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1355. HeightMatch();
  1356. return;
  1357. }
  1358. //判断当前是否高度匹配未达到全图匹配效果
  1359. if (thisheight == imageheight && thiswidth < imagewidth)
  1360. {
  1361. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1362. WidthMatch();
  1363. return;
  1364. }
  1365. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1366. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1367. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1368. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1369. {
  1370. //宽差大,就调用WidthMate
  1371. WidthMatch();
  1372. }
  1373. else
  1374. {
  1375. //高差大,则调用HightMate
  1376. HeightMatch();
  1377. }
  1378. m_f_zoom_mix = m_zoom_record;
  1379. }
  1380. /// <summary>
  1381. /// 将整个图像的位置移动到指定的位置上
  1382. /// </summary>
  1383. private void MoveImageToPoint(PointF in_pointf)
  1384. {
  1385. //先计算,当前所在的位置,和需要移动的位置之间的差
  1386. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1387. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1388. for (int i = 0; i < m_list_allDPart.Count; i++)
  1389. {
  1390. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1391. for (int k = 0; k < dp.DSegments.Count; k++)
  1392. {
  1393. dp.DSegments[k].Rect = new RectangleF(
  1394. dp.DSegments[k].Rect.X - offex_p.X,
  1395. dp.DSegments[k].Rect.Y - offex_p.Y,
  1396. dp.DSegments[k].Rect.Width,
  1397. dp.DSegments[k].Rect.Height);
  1398. }
  1399. //获取矩形的rectangle
  1400. dp.Rect = dp.GetRectFromDSegment();
  1401. //通过line获取路径边缘
  1402. dp.GPath = dp.GetRegionFromDSegments();
  1403. //重新计算小矩形边框
  1404. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1405. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1406. {
  1407. dp.SetPaintState(PaintState.NOPAINT);
  1408. }
  1409. }
  1410. //同样重新计算backrectf的坐标
  1411. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1412. m_backRect.Width, m_backRect.Height);
  1413. for (int i =0;i< m_list_allDfield.Count;i++)
  1414. {
  1415. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1416. dField.X = dField.X-offex_p.X;
  1417. dField.Y = dField.Y - offex_p.Y;
  1418. m_list_allDfield[i].Current_Rect = dField;
  1419. }
  1420. Invalidate();
  1421. }
  1422. /// <summary>
  1423. /// 是否显示边框格线,自动切换显示与不显示
  1424. /// </summary>
  1425. /// <param name="b_show"></param>
  1426. public void ShowGridLine()
  1427. {
  1428. m_is_showgrid = !m_is_showgrid;
  1429. }
  1430. /// <summary>
  1431. /// 是否显示标尺控件
  1432. /// </summary>
  1433. /// <param name="b_show"></param>
  1434. public void ShowRulerControl()
  1435. {
  1436. control_Ruler1.Visible = !control_Ruler1.Visible;
  1437. }
  1438. /// <summary>
  1439. /// 是否显示边框格线,带参重载
  1440. /// </summary>
  1441. /// <param name="b_show"></param>
  1442. public void ShowGridLine(bool b_show)
  1443. {
  1444. m_is_showgrid = b_show;
  1445. }
  1446. /// <summary>
  1447. /// 是否显示标尺控件,带参重载
  1448. /// </summary>
  1449. /// <param name="b_show"></param>
  1450. public void ShowRulerControl(bool b_show)
  1451. {
  1452. control_Ruler1.Visible = b_show;
  1453. }
  1454. /// <summary>
  1455. /// 颗粒分割
  1456. /// </summary>
  1457. public void Particle_Segmentation()
  1458. {
  1459. m_ParticleSegmentation.IsParticleSegmentation = true;
  1460. m_ParticleSegmentation.StartPoint = new Point();
  1461. m_ParticleSegmentation.EndPoint = new Point();
  1462. }
  1463. /// <summary>
  1464. /// 是否进行矩形多选操作
  1465. /// </summary>
  1466. public void MultiSelect_Rectangle()
  1467. {
  1468. m_SelectTool.IsSelecting = true;
  1469. m_SelectTool.Shape = SelectedShape.Rectangle;
  1470. m_SelectTool.Rect = new RectangleF();
  1471. m_SelectTool.Rect.Width = 0;
  1472. m_SelectTool.Rect.Height = 0;
  1473. }
  1474. /// <summary>
  1475. /// 是否进行圆形多选操作
  1476. /// </summary>
  1477. public void MultiSelect_Ellipse()
  1478. {
  1479. m_SelectTool.IsSelecting = true;
  1480. m_SelectTool.Shape = SelectedShape.Ellipse;
  1481. m_SelectTool.Rect = new RectangleF();
  1482. m_SelectTool.Rect.Width = 0;
  1483. m_SelectTool.Rect.Height = 0;
  1484. }
  1485. /// <summary>
  1486. /// 对选择的多边形进行反选操作
  1487. /// </summary>
  1488. public void ReverseSelection()
  1489. {
  1490. foreach (DisplayParticle dp in m_list_allDPart)
  1491. {
  1492. if (dp.IsSelect)
  1493. {
  1494. dp.IsSelect = false;
  1495. }
  1496. else
  1497. {
  1498. dp.IsSelect = true;
  1499. }
  1500. }
  1501. //将排列图选择的颗粒传送给报告框架中
  1502. //SendSelectParticleListToReportFrame();
  1503. this.Invalidate();
  1504. }
  1505. /// <summary>
  1506. /// 取消所有的颗粒的选择状态
  1507. /// </summary>
  1508. public void DeselectAllParticle()
  1509. {
  1510. foreach (DisplayParticle dp in m_list_allDPart)
  1511. {
  1512. dp.IsSelect=false;
  1513. }
  1514. this.Invalidate();
  1515. }
  1516. /// <summary>
  1517. /// 将整个图像拷贝到内存中
  1518. /// </summary>
  1519. public void CopyToBitmap()
  1520. {
  1521. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1522. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1523. Clipboard.SetImage(bp);
  1524. }
  1525. /// <summary>
  1526. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1527. /// </summary>
  1528. public void ShowMode(IMAGE_TYPE a_type)
  1529. {
  1530. if (a_type == IMAGE_TYPE.BSE)
  1531. {
  1532. OriginalBackground = false;
  1533. //bse图时,显示背景图为白色
  1534. m_backrangecolor = Color.White;
  1535. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1536. {
  1537. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1538. {
  1539. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1540. }
  1541. }
  1542. FullGraphMatch();
  1543. }
  1544. else if (a_type == IMAGE_TYPE.CLASSIFIED)
  1545. {
  1546. m_backrangecolor = Color.Gainsboro;
  1547. OriginalBackground = false;
  1548. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1549. {
  1550. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1551. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1552. {
  1553. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1554. }
  1555. }
  1556. FullGraphMatch();
  1557. }
  1558. else if (a_type== IMAGE_TYPE.ORIGINAl)
  1559. {
  1560. m_backrangecolor = Color.Gainsboro;
  1561. OriginalBackground = true;
  1562. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1563. {
  1564. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  1565. }
  1566. FullGraphMatch();
  1567. }
  1568. else if(a_type== IMAGE_TYPE.ORIGINALCLASSIFIED)
  1569. {
  1570. m_backrangecolor = Color.Gainsboro;
  1571. OriginalBackground = true;
  1572. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1573. {
  1574. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1575. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1576. {
  1577. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1578. }
  1579. }
  1580. FullGraphMatch();
  1581. }
  1582. this.Invalidate();
  1583. }
  1584. /// <summary>
  1585. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1586. /// </summary>
  1587. /// <param name="str_particlestate"></param>
  1588. /// <returns></returns>
  1589. public int GetParticleNumberByState(PaintState in_ParticleState)
  1590. {
  1591. int icount = 0;
  1592. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1593. {
  1594. if (ls_dp.GetPaintState() == in_ParticleState)
  1595. {
  1596. icount++;
  1597. }
  1598. }
  1599. return icount;
  1600. }
  1601. /// <summary>
  1602. /// 获取所有原图
  1603. /// </summary>
  1604. /// <param name="args"></param>
  1605. /// <returns></returns>
  1606. private void GetPic(PaintEventArgs args)
  1607. {
  1608. //outpic();
  1609. foreach (var f in m_list_allDfield)
  1610. {
  1611. var curfldrec = f.Current_Rect;
  1612. if (curfldrec.Left > -1000 && curfldrec.Right < this.Width + 1000 && curfldrec.Top > -1000 && curfldrec.Bottom < this.Height + 1000)
  1613. {
  1614. args.Graphics.DrawImage(f.OriginalImage, f.Current_Rect.X, f.Current_Rect.Y, f.Current_Rect.Width, f.Current_Rect.Height);
  1615. Graphics g = args.Graphics;
  1616. for (int i = 0; i < f.List_DParticle.Count; i++)
  1617. {
  1618. PointF xrayPos = new PointF(f.List_DParticle[i].objParticleData.PosX, f.List_DParticle[i].objParticleData.PosY);
  1619. PointF p = new PointF(xrayPos.X / f.OriginalImage.Width*f.Current_Rect.Width+f.Current_Rect.X, xrayPos.Y / f.OriginalImage.Height* f.Current_Rect.Height+f.Current_Rect.Y);
  1620. g.DrawString("+", new Font("黑体", 6), new SolidBrush(Color.Red), p);
  1621. }
  1622. }
  1623. }
  1624. }
  1625. #endregion
  1626. private static byte[] ImgtoByte(Image img)
  1627. {
  1628. MemoryStream ms = new MemoryStream();
  1629. byte[] imagedata = null;
  1630. img.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
  1631. imagedata = ms.GetBuffer();
  1632. return imagedata;
  1633. }
  1634. private static Image BytesToImage(byte[] buffer)
  1635. {
  1636. MemoryStream ms = new MemoryStream(buffer);
  1637. Image image = System.Drawing.Image.FromStream(ms);
  1638. return image;
  1639. }
  1640. #region Debug下执行的辅助测试代码
  1641. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1642. {
  1643. #if DEBUG
  1644. Screen[] screens = Screen.AllScreens;
  1645. string ls_str = "";
  1646. for (int i = 0; i < screens.Count(); i++)
  1647. {
  1648. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1649. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1650. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1651. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1652. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1653. }
  1654. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1655. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1656. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1657. ls_str +
  1658. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1659. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1660. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1661. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1662. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1663. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1664. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1665. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1666. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1667. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1668. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1669. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1670. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1671. "包含Field数量:" + ReportFun.m_field_count.ToString() + " Particle数量:" + ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1672. "正常显示Paticle数量:" + GetParticleNumberByState(PaintState.NORMALPAINT).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(PaintState.NOPAINT).ToString() + Environment.NewLine +
  1673. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1674. "加载底层数据用时:" + ReportFun.m_time_str + Environment.NewLine +
  1675. "组建并计算图像用时:" + ReportFun.m_time_str2 + Environment.NewLine +
  1676. "---------------------------END----------------------------------"
  1677. );
  1678. #endif
  1679. }
  1680. #endregion
  1681. private void ExportoriginalspliceToolStripMenuItem_Click(object sender, EventArgs e)
  1682. {
  1683. SaveFileDialog sfd = new SaveFileDialog();
  1684. //|ALL Files(*.*)|*.*
  1685. //BMP Files(*.bmp)| *.bmp |
  1686. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1687. if (sfd.ShowDialog() == DialogResult.OK)
  1688. {
  1689. OutPIC outpic = new OutPIC();
  1690. outpic.m_list_allDfield = m_list_allDfield;
  1691. outpic.resultFile = resultFile;
  1692. outpic.sfd = sfd;
  1693. outpic.type = (int)Outpic_enum.Render_pic;
  1694. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1695. bThread.IsBackground = true;
  1696. bThread.Start();
  1697. }
  1698. }
  1699. private void ToolStripMenuItemDelete_Particle_Click(object sender, EventArgs e)
  1700. {
  1701. DialogResult dr = MessageBox.Show("Should I delete particles", "Tips", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
  1702. if (dr== DialogResult.OK)
  1703. {
  1704. if (ReportFun.DeleteParticlesFromLibrary(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId))
  1705. {
  1706. MessageBox.Show("Deleted successfully");
  1707. FieldData fieldData = new FieldData(resultFile.FilePath);
  1708. List<Field> fieldlist = fieldData.GetFieldList();
  1709. m_ReportApp.m_rstDataMgr.CurResultFile.List_OTSField = fieldlist;
  1710. LoadUpdateDisplay();
  1711. }
  1712. else
  1713. {
  1714. MessageBox.Show("Delete failed");
  1715. }
  1716. }
  1717. else
  1718. {
  1719. return;
  1720. }
  1721. }
  1722. int GetsegmentationX(Point P1,Point P2,int y)
  1723. {
  1724. int x = (y - P1.Y * P2.X + P1.X * P2.Y) / (P2.Y - P1.Y);
  1725. return x;
  1726. }
  1727. void GetTheSegmentsOfTheDividedParticle(Point P1, Point P2,Particle DividedParticle,ref Particle Particle1, ref Particle Particle2)
  1728. {
  1729. for (int i = 0; i < DividedParticle.SegmentList.Count; i++)
  1730. {
  1731. int h = DividedParticle.SegmentList[i].Height;
  1732. Segment segment = DividedParticle.SegmentList[i];
  1733. segment.Start = DividedParticle.SegmentList[i].Start;
  1734. int end = segment.Start - GetsegmentationX(P1, P2, h);
  1735. segment.Length = Math.Abs(end);
  1736. Particle1.SegmentList.Add(segment);
  1737. Segment segment2 = new Segment();
  1738. segment.Start = end;
  1739. segment.Length = DividedParticle.SegmentList[i].Length- segment.Length;
  1740. Particle2.SegmentList.Add(segment2);
  1741. }
  1742. }
  1743. private void ParticleSegmentation_Click(object sender, EventArgs e)
  1744. {
  1745. //foreach (BaseObject item in m_list_allDPart)
  1746. //{
  1747. // DisplayParticle dp = (DisplayParticle)item;
  1748. // if (ReportFun.WhetherInRange(dp, ))
  1749. // {
  1750. // List<Segment> segments = dp.objParticleData.SegmentList;
  1751. // }
  1752. //}
  1753. Particle_Segmentation();
  1754. }
  1755. }
  1756. }