DetectorControlPanel.xaml.cs 14 KB

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  1. namespace OINA.Extender.WPF.Testharness
  2. {
  3. using System;
  4. using System.ComponentModel;
  5. using System.Globalization;
  6. using System.Windows;
  7. using OINA.Extender.DetectorControl;
  8. /// <summary>
  9. /// Interaction logic for DetectorControlPanel.xaml
  10. /// </summary>
  11. public partial class DetectorControlPanel : Window
  12. {
  13. /// <summary>
  14. /// IEdDetectorControl object
  15. /// </summary>
  16. private IEdDetectorControl currentDetector = null;
  17. /// <summary>
  18. /// Detector Control Panel constructor
  19. /// </summary>
  20. /// <param name="currentDetector">current detector</param>
  21. public DetectorControlPanel(IEdDetectorControl currentDetector)
  22. {
  23. this.InitializeComponent();
  24. if (currentDetector != null)
  25. {
  26. this.currentDetector = currentDetector;
  27. this.currentDetector.ThermalControl.StatusChanged += this.ThermalControl_StatusChanged;
  28. this.currentDetector.OverloadControl.StatusChanged += this.OverloadControl_StatusChanged;
  29. this.currentDetector.ShutterControl.StatusChanged += this.ShutterControl_StatusChanged;
  30. this.currentDetector.SlideControl.StatusChanged += this.SlideControl_StatusChanged;
  31. this.UpdateDetectorStatusText();
  32. this.UpdateOverloadStatusText();
  33. this.UpdateShutterStatusText();
  34. this.UpdateSlideStatusText();
  35. this.UpdateThermalStatusText();
  36. this.tbDelayValue.Text = this.currentDetector.OverloadControl.Status.OverloadDelay.ToString(@"F2", CultureInfo.CurrentCulture);
  37. this.tbThresholdValue.Text = this.currentDetector.OverloadControl.Status.OverloadThreshold.ToString(@"F2", CultureInfo.CurrentCulture);
  38. }
  39. }
  40. #region Event Handlers
  41. /// <summary>
  42. /// OnThermalControlStatusChanged
  43. /// </summary>
  44. /// <param name="sender">sender object</param>
  45. /// <param name="e">EventArgs</param>
  46. private void ThermalControl_StatusChanged(object sender, EventArgs e)
  47. {
  48. this.Dispatcher.BeginInvoke((Action)this.UpdateThermalStatusText);
  49. }
  50. /// <summary>
  51. /// OnOverloadControlStatusChanged
  52. /// </summary>
  53. /// <param name="sender">sender object</param>
  54. /// <param name="e">EventArgs</param>
  55. private void OverloadControl_StatusChanged(object sender, EventArgs e)
  56. {
  57. this.Dispatcher.BeginInvoke((Action)this.UpdateOverloadStatusText);
  58. }
  59. /// <summary>
  60. /// OnShutterControlStatusChanged
  61. /// </summary>
  62. /// <param name="sender">sender object</param>
  63. /// <param name="e">EventArgs</param>
  64. private void ShutterControl_StatusChanged(object sender, EventArgs e)
  65. {
  66. this.Dispatcher.BeginInvoke((Action)this.UpdateShutterStatusText);
  67. }
  68. /// <summary>
  69. /// OnSlideControlStatusChanged
  70. /// </summary>
  71. /// <param name="sender">sender object</param>
  72. /// <param name="e">EventArgs</param>
  73. private void SlideControl_StatusChanged(object sender, EventArgs e)
  74. {
  75. this.Dispatcher.BeginInvoke((Action)this.UpdateSlideStatusText);
  76. }
  77. #endregion
  78. #region Update UI content
  79. /// <summary>
  80. /// UpdateDetectorStatusText Method
  81. /// Gets and updates the UI with the detector status information
  82. /// </summary>
  83. private void UpdateDetectorStatusText()
  84. {
  85. this.lbDetectorStatus.Content = this.currentDetector.DetectorStatus.IsDetectorReady.ToString(CultureInfo.CurrentCulture);
  86. this.tbDetectorDescription.Text = this.currentDetector.DetectorStatus.StatusDescription;
  87. }
  88. /// <summary>
  89. /// UpdatePositionText Method
  90. /// Gets and updates the UI with the detectors slide status.
  91. /// </summary>
  92. private void UpdateSlideStatusText()
  93. {
  94. switch (this.currentDetector.SlideControl.Status.PositionState)
  95. {
  96. case DetectorSlidePositionState.In:
  97. this.lbSlidePosition.Content = @"Fully Inserted";
  98. break;
  99. case DetectorSlidePositionState.Out:
  100. this.lbSlidePosition.Content = @"Fully Retracted";
  101. break;
  102. case DetectorSlidePositionState.Indeterminate:
  103. this.lbSlidePosition.Content = @"Indeterminate Position";
  104. break;
  105. default:
  106. this.lbSlidePosition.Content = @"Unknown";
  107. break;
  108. }
  109. switch (this.currentDetector.SlideControl.Status.Activity)
  110. {
  111. case DetectorSlideActivity.NotMoving:
  112. this.lbSlideActivity.Content = @"Not Moving";
  113. break;
  114. case DetectorSlideActivity.MovingIn:
  115. this.lbSlideActivity.Content = @"Moving In";
  116. break;
  117. case DetectorSlideActivity.MovingOut:
  118. this.lbSlideActivity.Content = @"Moving Out";
  119. break;
  120. case DetectorSlideActivity.AutoRetracting:
  121. this.lbSlideActivity.Content = @"Auto Retracting";
  122. break;
  123. default:
  124. this.lbSlideActivity.Content = @"Unknown";
  125. break;
  126. }
  127. this.UpdateDetectorStatusText();
  128. }
  129. /// <summary>
  130. /// UpdateShutterStatusText Method
  131. /// Gets and updates the UI with the detectors shutter status.
  132. /// </summary>
  133. private void UpdateShutterStatusText()
  134. {
  135. if (this.currentDetector.ShutterControl.Status.Enabled)
  136. {
  137. switch (this.currentDetector.ShutterControl.Status.State)
  138. {
  139. case DetectorShutterState.Closed:
  140. this.lbShutterStatus.Content = @"Closed";
  141. break;
  142. case DetectorShutterState.Open:
  143. this.lbShutterStatus.Content = @"Open";
  144. break;
  145. case DetectorShutterState.Fault:
  146. this.lbShutterStatus.Content = @"Fault";
  147. break;
  148. case DetectorShutterState.ClosedDueToOverload:
  149. this.lbShutterStatus.Content = @"Closed due to overload";
  150. break;
  151. default:
  152. this.lbShutterStatus.Content = @"Unknown";
  153. break;
  154. }
  155. }
  156. this.UpdateDetectorStatusText();
  157. }
  158. /// <summary>
  159. /// UpdateOverloadStatusText Method
  160. /// Gets and updates the UI with the detectors overload status.
  161. /// </summary>
  162. private void UpdateOverloadStatusText()
  163. {
  164. if (this.currentDetector.OverloadControl.Status.OverloadDetectionEnabled)
  165. {
  166. this.lbOverloadProtection.Content = @"Enabled";
  167. }
  168. else
  169. {
  170. this.lbOverloadProtection.Content = @"Disabled";
  171. }
  172. this.lbOverloadDelay.Content = this.currentDetector.OverloadControl.Status.OverloadDelay.ToString(@"F2", CultureInfo.CurrentCulture);
  173. this.lbOverloadThreshold.Content = this.currentDetector.OverloadControl.Status.OverloadThreshold.ToString(@"F2", CultureInfo.CurrentCulture);
  174. switch (this.currentDetector.OverloadControl.Status.LowMagInterlock)
  175. {
  176. case LowMagInterlock.Enabled:
  177. this.lbInterlockStatus.Content = @"Enabled";
  178. break;
  179. case LowMagInterlock.Disabled:
  180. this.lbInterlockStatus.Content = @"Disabled";
  181. break;
  182. case LowMagInterlock.Unknown:
  183. default:
  184. this.lbInterlockStatus.Content = @"Unknown";
  185. break;
  186. }
  187. this.UpdateDetectorStatusText();
  188. }
  189. /// <summary>
  190. /// UpdateOperatingStatusText Method
  191. /// Gets and updates the UI with the detectors Thermal status.
  192. /// </summary>
  193. private void UpdateThermalStatusText()
  194. {
  195. this.lbOperatingStatus.Content = this.currentDetector.ThermalControl.Status.OperatingState.ToString();
  196. this.UpdateDetectorStatusText();
  197. }
  198. #endregion
  199. #region Control Detector from UI
  200. /// <summary>
  201. /// In button click handler
  202. /// </summary>
  203. /// <param name="sender">sender object</param>
  204. /// <param name="e">RoutedEventArgs</param>
  205. private void MoveIn(object sender, RoutedEventArgs e)
  206. {
  207. if (this.currentDetector.SlideControl.CanDriveIn())
  208. {
  209. this.currentDetector.SlideControl.DriveIn();
  210. }
  211. }
  212. /// <summary>
  213. /// Out button click handler
  214. /// </summary>
  215. /// <param name="sender">sender object</param>
  216. /// <param name="e">RoutedEventArgs</param>
  217. private void MoveOut(object sender, RoutedEventArgs e)
  218. {
  219. if (this.currentDetector.SlideControl.CanDriveOut())
  220. {
  221. this.currentDetector.SlideControl.DriveOut();
  222. }
  223. }
  224. /// <summary>
  225. /// Stop button click handler
  226. /// </summary>
  227. /// <param name="sender">sender object</param>
  228. /// <param name="e">RoutedEventArgs</param>
  229. private void MoveStop(object sender, RoutedEventArgs e)
  230. {
  231. if (this.currentDetector.SlideControl.CanStop())
  232. {
  233. this.currentDetector.SlideControl.Stop();
  234. }
  235. }
  236. /// <summary>
  237. /// Operate button click handler
  238. /// </summary>
  239. /// <param name="sender">sender object</param>
  240. /// <param name="e">RoutedEventArgs</param>
  241. private void Operate_Click(object sender, RoutedEventArgs e)
  242. {
  243. if (this.currentDetector.ThermalControl.CanEnterAutomaticMode())
  244. {
  245. this.currentDetector.ThermalControl.EnterAutomaticMode();
  246. }
  247. }
  248. /// <summary>
  249. /// Standby button click handler
  250. /// </summary>
  251. /// <param name="sender">sender object</param>
  252. /// <param name="e">RoutedEventArgs</param>
  253. private void Standby_Click(object sender, RoutedEventArgs e)
  254. {
  255. if (this.currentDetector.ThermalControl.CanEnterStandbyMode())
  256. {
  257. this.currentDetector.ThermalControl.EnterStandbyMode();
  258. }
  259. }
  260. /// <summary>
  261. /// Open button click handler
  262. /// </summary>
  263. /// <param name="sender">sender object</param>
  264. /// <param name="e">RoutedEventArgs</param>
  265. private void Open_Click(object sender, RoutedEventArgs e)
  266. {
  267. if (this.currentDetector.ShutterControl.CanOpenShutter())
  268. {
  269. this.currentDetector.ShutterControl.OpenShutter();
  270. }
  271. }
  272. /// <summary>
  273. /// Close button click handler
  274. /// </summary>
  275. /// <param name="sender">sender object</param>
  276. /// <param name="e">RoutedEventArgs</param>
  277. private void Close_Click(object sender, RoutedEventArgs e)
  278. {
  279. if (this.currentDetector.ShutterControl.CanCloseShutter())
  280. {
  281. this.currentDetector.ShutterControl.CloseShutter();
  282. }
  283. }
  284. /// <summary>
  285. /// Toggle Overload Protection button click handler
  286. /// </summary>
  287. /// <param name="sender">sender object</param>
  288. /// <param name="e">RoutedEventArgs</param>
  289. private void ToggleOverloadProtection_Click(object sender, RoutedEventArgs e)
  290. {
  291. if (this.currentDetector.OverloadControl.CanToggleOverloadDetection())
  292. {
  293. if (!this.currentDetector.OverloadControl.Status.OverloadDetectionEnabled)
  294. {
  295. this.currentDetector.OverloadControl.ToggleOverloadDetection(true);
  296. }
  297. else
  298. {
  299. this.currentDetector.OverloadControl.ToggleOverloadDetection(false);
  300. }
  301. }
  302. this.UpdateOverloadStatusText();
  303. }
  304. /// <summary>
  305. /// Set Overload Value button click handler
  306. /// </summary>
  307. /// <param name="sender">sender object</param>
  308. /// <param name="e">RoutedEventArgs</param>
  309. private void SetOverloadValue_Click(object sender, RoutedEventArgs e)
  310. {
  311. float delay = float.Parse(this.tbDelayValue.Text, CultureInfo.CurrentCulture);
  312. float threshold = float.Parse(this.tbThresholdValue.Text, CultureInfo.CurrentCulture);
  313. if (this.currentDetector.OverloadControl.CanSetOverloadDelay(delay))
  314. {
  315. this.currentDetector.OverloadControl.SetOverloadDelay(delay);
  316. }
  317. if (this.currentDetector.OverloadControl.CanSetOverloadThreshold(threshold))
  318. {
  319. this.currentDetector.OverloadControl.SetOverloadThreshold(threshold);
  320. }
  321. this.UpdateOverloadStatusText();
  322. }
  323. #endregion
  324. /// <summary>
  325. /// Raises the <see cref="E:System.Windows.Window.Closing" /> event.
  326. /// </summary>
  327. /// <param name="e">A <see cref="T:System.ComponentModel.CancelEventArgs" /> that contains the event data.</param>
  328. protected override void OnClosing(CancelEventArgs e)
  329. {
  330. IEdDetectorControl detector = this.currentDetector;
  331. if (detector != null)
  332. {
  333. // Un-hook events!
  334. detector.ThermalControl.StatusChanged -= this.ThermalControl_StatusChanged;
  335. detector.OverloadControl.StatusChanged -= this.OverloadControl_StatusChanged;
  336. detector.ShutterControl.StatusChanged -= this.ShutterControl_StatusChanged;
  337. detector.SlideControl.StatusChanged -= this.SlideControl_StatusChanged;
  338. }
  339. base.OnClosing(e);
  340. }
  341. }
  342. }