Control_DrawDistrbutionImageAndBSE.cs 77 KB

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  1. using OTSIncAReportApp.DataOperation.Model;
  2. using OTSIncAReportApp.SysMgrTools;
  3. using OTSIncAReportGraph.Class;
  4. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  5. using OTSIncAReportMailInterface;
  6. using OTSPeriodicTable;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Drawing;
  10. using System.Drawing.Drawing2D;
  11. using System.Linq;
  12. using System.Threading;
  13. using System.Windows.Forms;
  14. namespace OTSIncAReportGraph.Controls
  15. {
  16. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  17. {
  18. #region 变量定义
  19. //国际化
  20. Language lan;
  21. //国际化存储信息
  22. System.Collections.Hashtable table;
  23. //包含particle的field的列表对象
  24. public List<DField> m_list_dfield = null;
  25. //记录field列表的原值
  26. public List<DField> m_old_list_dfield = null;
  27. //这里要做成控件,不要是窗体
  28. public List<BaseObject> m_list_baseobject = null;
  29. //这里要做成控件,不要是窗体
  30. public List<BaseObject> m_list_usebject = new List<BaseObject>();
  31. //记录原值,颗粒和线段
  32. public List<BaseObject> m_old_list_baseobject = null;
  33. //记录国标区域列表对象
  34. public List<DField> m_list_GBobject = null;
  35. //record the GBField
  36. public List<DField> m_list_GBfield = null;
  37. //记录操作记录类
  38. public List<HistoryApolygon> m_list_historyapolygon = null;
  39. //操作历史类,当前操作到的id
  40. private int m_operator_currentid = 0;
  41. //总背景矩形
  42. public RectangleF m_backrectf = new RectangleF();
  43. //记录原值,总背景矩形
  44. public RectangleF m_old_backrectf = new RectangleF();
  45. //单一Field视域,屏幕像素的宽高
  46. public RectangleF m_OneField_Screen_BackRectf = new RectangleF();
  47. //单一Field视域,OTS物理像素的宽高
  48. public RectangleF m_OneField_OTS_Rectf = new RectangleF();
  49. //记录总物理矩形总大小
  50. public RectangleF m_back_wl_rectf = new RectangleF();
  51. //是否显示网格线
  52. private bool m_is_showgrid = false;
  53. //绘制的网格中,需要几条线,宽
  54. public double m_i_grid_showlinesnumber_width = 0;
  55. //绘制的网格中,需要几条线,高
  56. public double m_i_grid_showlinesnumber_height = 0;
  57. //是否使用矩形进行多选操作
  58. private bool m_is_multiselect_rectangle = false;
  59. //是否使用圆形进行多选操作
  60. private bool m_is_multiselect_ellipse = false;
  61. //是否可以进行绘制,提供给矩形多选与圆形多选使用的临时变量
  62. private bool m_is_multiselect_onpaint = false;
  63. //进行选择的矩形范围
  64. private RectangleF m_multiselect_rect = new RectangleF();
  65. //在进行拖选前鼠标记录的点
  66. private PointF m_beforemultiselect_point = new PointF();
  67. //是否拖动
  68. private bool m_isDrag = false;
  69. //拖动前的坐标记录
  70. private PointF m_beforedrag_pointf = new PointF();
  71. //记录鼠标拖选完成后形成的路径
  72. private GraphicsPath m_selectmulti_gpath = new GraphicsPath();
  73. //缩放的增大缩小的增量
  74. private float m_f_zoom_increment = 0.05f;
  75. //缩放的基数,临时变量
  76. private float m_f_widthandheight_js = 0;
  77. //与原先缩放的记录数
  78. private float m_f_zoom_record = 1;
  79. //最大缩放倍数
  80. private float m_f_zoom_max = 4f;
  81. //最小缩放倍数
  82. private float m_f_zoom_mix = 0.05f;
  83. //标尺的大小记录
  84. public float m_f_ruler_size = 100;
  85. //标尺原先大小的记录,参与计算
  86. private float m_f_old_ruler_size = 100;
  87. //每像素代表的尺寸大小,还不知道在哪里进行计算
  88. public float m_f_onepixel_size = 4.5f;
  89. //提供鼠标在右下角显示的文本,左侧
  90. private string m_str_mouseshow_left = "";
  91. //提供鼠标在右下角显示的文本,右侧
  92. private string m_str_mouseshow_right = "";
  93. //整个背景矩形的背景色
  94. private Color m_backrangecolor = Color.White;
  95. //日志文件名
  96. const String m_csFileName = "OTSReportAppLog";
  97. //底层封装类
  98. OTSIncAReportFun m_OTSIncAReportFun = null;
  99. //当前鼠标的位置
  100. Point m_mouse_now_point = new Point();
  101. //记录当前鼠标位置对应SEM电镜的位置
  102. Point m_sem_mouse_now_point = new Point();
  103. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  104. DParticle m_move_dparticle = null;
  105. //保存数据源名称
  106. private string m_showsourcename = "";
  107. //保存当前数据源的ID
  108. private int m_datasourceid = 0;
  109. //移动SEM到指定位置发生线程
  110. private Thread m_mythread;
  111. //记录线程是否已经运行完成的状态
  112. private bool m_mythread_state = false;
  113. private Color m_ColorNotContent = Color.SkyBlue;
  114. /// <summary>
  115. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  116. /// </summary>
  117. public string ShowSourceName
  118. {
  119. set { m_showsourcename = value; }
  120. get { return m_showsourcename; }
  121. }
  122. /// <summary>
  123. /// 当前正在显示的数据源的ID
  124. /// </summary>
  125. public int DataSourceID
  126. {
  127. set { m_datasourceid = value; }
  128. get { return m_datasourceid; }
  129. }
  130. /// <summary>
  131. /// 背景矩形属性
  132. /// </summary>
  133. public RectangleF BackRectF
  134. {
  135. set { m_backrectf = value; }
  136. get { return m_backrectf; }
  137. }
  138. //测试用隐藏颗粒的id号,回头去掉
  139. public int test_hide_particle_tagid = 1000;
  140. //进度条窗体
  141. public Frm_UserProgress m_frm_userprogress;
  142. /// <summary>
  143. /// 是否显示过小颗粒
  144. /// </summary>
  145. public bool bShowSmallParticle = false;
  146. /// <summary>
  147. /// 接收外部传进来的查询条件
  148. /// </summary>
  149. //List<CGridDataClr> m_list_cgriddataclr = null;
  150. public List<Particle> SelectedParticles { set; get; }
  151. OTSIncAReportApp.frmReportApp m_ReportApp;
  152. ResultFile resultFile = null;
  153. #endregion
  154. #region 构造函数及窗体加载
  155. /// <summary>
  156. /// 分布图构造函数
  157. /// </summary>
  158. /// <param name="in_sec">传入,委托类对象</param>
  159. /// <param name="in_Cotsreportprojfilemgrclr">传入,项目管理类对象</param>
  160. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  161. {
  162. m_list_dfield = new List<DField>();
  163. m_old_list_dfield = new List<DField>();
  164. m_list_baseobject = new List<BaseObject>();
  165. m_old_list_baseobject = new List<BaseObject>();
  166. m_list_historyapolygon = new List<HistoryApolygon>();
  167. m_frm_userprogress = new Frm_UserProgress();
  168. m_mythread_state = false;
  169. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  170. m_ReportApp = ReportApp;
  171. resultFile = m_ReportApp.resultFilesList[m_ReportApp.WorkingResult];
  172. //初始化底层操作类
  173. m_OTSIncAReportFun = new OTSIncAReportFun(this, resultFile);
  174. InitializeComponent();
  175. #region 国际化语言
  176. Language lan = new Language(this);
  177. table = lan.GetNameTable(this.Name);
  178. #endregion
  179. }
  180. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  181. {
  182. //显示进度条,计算进度条应该显示的位置和宽度
  183. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  184. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  185. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  186. m_frm_userprogress.Show();
  187. m_frm_userprogress.SetProgressValueAndText(0, table["str1"].ToString());
  188. //执行获取颗粒分布图数据,总过程函数
  189. m_OTSIncAReportFun.GetDistrbutionImageAndBSE_Total();
  190. //设置双缓冲
  191. SetDoubleBufferByIsDraw();
  192. //设置标尺
  193. //根据f_onepixel_size计算出要显示出100um的实际宽度
  194. double d_onefixel_width = 100 / m_f_onepixel_size;
  195. if (d_onefixel_width == 0)
  196. {
  197. this.control_Ruler1.Visible = false;
  198. }
  199. else
  200. {
  201. //将标尺定位到合理的位置上
  202. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  203. this.control_Ruler1.Visible = true;
  204. this.control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  205. }
  206. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  207. foreach (DParticle ls_dp in m_list_baseobject)
  208. {
  209. DParticle old_dp = ls_dp.Clone() as DParticle;
  210. m_old_list_baseobject.Add(old_dp);
  211. }
  212. //加载时将背景rect设置与整个窗体一边大小
  213. m_old_backrectf = m_backrectf;
  214. //赋值给old保存原值
  215. for (int i = 0; i < m_list_dfield.Count; i++)
  216. {
  217. DField df = new DField();
  218. df.Show_Rect = new RectangleF(m_list_dfield[i].Show_Rect.X,
  219. m_list_dfield[i].Show_Rect.Y,
  220. m_list_dfield[i].Show_Rect.Width,
  221. m_list_dfield[i].Show_Rect.Height);
  222. m_old_list_dfield.Add(df);
  223. }
  224. //进入时首先对XRayTable进行隐藏
  225. control_XRayTable1.Visible = false;
  226. m_frm_userprogress.SetProgressValueAndText(100, table["str2"].ToString());
  227. //加载完成,关闭进度条
  228. m_frm_userprogress.Close();
  229. }
  230. #endregion
  231. #region 设置双缓冲
  232. /// <summary>
  233. /// 设置双缓冲
  234. /// </summary>
  235. public void SetDoubleBufferByIsDraw()
  236. {
  237. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  238. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  239. this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  240. //上面是必须有的
  241. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  242. //双缓冲其它选项说明
  243. //SetStyle(ControlStyles.Selectable, true); //可以接收焦点,未知效果
  244. //SetStyle(ControlStyles.StandardClick,true); //控件标准行为,未知效果
  245. //SetStyle(ControlStyles.EnableNotifyMessage, true);//派发所有的消息,未知效果
  246. //SetStyle(ControlStyles.ContainerControl, true); //设置自身为容器,未知效果
  247. }
  248. #endregion
  249. #region 绘制函数
  250. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  251. {
  252. #region //填充个背景色矩形-----------------------------------------------
  253. SolidBrush b = new SolidBrush(m_backrangecolor);
  254. e.Graphics.FillRectangle(b, m_backrectf);
  255. #endregion
  256. #region //计算并进行绘制部份------------------------------------
  257. //绘制完缩放的图形后,将基数变回,否则会一直刷新无限变大变小
  258. if (m_f_widthandheight_js != 0)
  259. {
  260. //缩放完成,重新计算颗粒的矩形,和边缘路径,这里应该写成,判断 如果有进行了缩放的操作后,再进行重新的计算
  261. foreach (BaseObject item in m_list_baseobject)
  262. {
  263. DParticle dp = (DParticle)item;
  264. //获取矩形的rectangle
  265. dp.Rect = dp.GetRectFromDSegment();
  266. //通过line获取路径边缘
  267. dp.GPath = dp.GetRegionFromDSegments();
  268. //重新计算小矩形边框
  269. dp.SmallRect = dp.GetSmallRectangleFromRect();
  270. }
  271. m_f_widthandheight_js = 0;
  272. }
  273. //开始向下传递并进行绘制
  274. foreach (BaseObject item in m_list_baseobject)
  275. {
  276. DParticle dp = (DParticle)item;
  277. if (dp.Operator != ParticleOperator.DELETED)
  278. item.OnPaint(e);
  279. }
  280. #endregion
  281. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  282. if (true == m_is_multiselect_onpaint)
  283. {
  284. if (true == m_is_multiselect_rectangle && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  285. {
  286. Graphics g = e.Graphics;
  287. //绘制矩形
  288. g.DrawRectangle(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  289. //半透明画刷
  290. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  291. //填充选择矩形
  292. g.FillRectangle(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  293. }
  294. if (true == m_is_multiselect_ellipse && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  295. {
  296. Graphics g = e.Graphics;
  297. //绘制圆形
  298. g.DrawEllipse(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  299. //半透明画刷
  300. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  301. //填充选择圆形
  302. g.FillEllipse(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  303. }
  304. }
  305. #endregion
  306. #region 绘制网格线,帧图边框部份
  307. if (true == m_is_showgrid)
  308. {
  309. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backrectf.X,
  310. m_backrectf.Y,
  311. m_backrectf.Width,
  312. m_backrectf.Height));
  313. //共绘制外边框,和里面横竖,各4个线
  314. ControlPaint.DrawBorder(e.Graphics,
  315. Rectangle.Ceiling(ls_rect_gridline),
  316. Color.BurlyWood,
  317. 1,
  318. ButtonBorderStyle.Solid,
  319. Color.BurlyWood,
  320. 1,
  321. ButtonBorderStyle.Solid,
  322. Color.BurlyWood,
  323. 1,
  324. ButtonBorderStyle.Solid,
  325. Color.BurlyWood,
  326. 1,
  327. ButtonBorderStyle.Solid);
  328. //然后再把rectangle,横竖分成4块,画上4条横竖线
  329. //画横线
  330. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  331. {
  332. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  333. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  334. ls_rect_gridline.X,
  335. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  336. ls_rect_gridline.X + ls_rect_gridline.Width,
  337. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  338. }
  339. //画竖线
  340. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  341. {
  342. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  343. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  344. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  345. ls_rect_gridline.Y,
  346. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  347. ls_rect_gridline.Y + ls_rect_gridline.Height);
  348. }
  349. }
  350. #endregion
  351. #region 绘制鼠标跟踪线部份
  352. //XX虚线-----------------------------------------------
  353. Pen xxpen = new Pen(Color.GreenYellow, 1);
  354. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  355. xxpen.DashPattern = new float[] { 5, 5 };
  356. //竖线
  357. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  358. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  359. //横线
  360. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  361. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  362. ////--------------------------------------------------------------------------------
  363. #endregion
  364. }
  365. #endregion
  366. #region 鼠标操作事件
  367. /// <summary>
  368. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  369. /// </summary>
  370. /// <param name="in_f_zoom_increment"></param>
  371. private void ImageZoomByIncrement(float in_f_zoom_increment, float in_mouse_x, float in_mouse_y)
  372. {
  373. //先计算鼠标的位置与背景rect的位置的差值
  374. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  375. float ls_oldwidth = m_backrectf.Width;
  376. float ls_oldheight = m_backrectf.Height;
  377. //看来只有带有浮点数,损失造成的误差才会最小
  378. m_backrectf.Width = (float)(m_backrectf.Width + Convert.ToDouble(m_old_backrectf.Width * in_f_zoom_increment));
  379. m_backrectf.Height = (float)(m_backrectf.Height + Convert.ToDouble(m_old_backrectf.Height * in_f_zoom_increment));
  380. //锚点缩放补差值计算,得出差值
  381. float f_czx = (in_mouse_x - m_backrectf.X) * ((ls_oldwidth - m_backrectf.Width) / ls_oldwidth);
  382. float f_czy = (in_mouse_y - m_backrectf.Y) * ((ls_oldheight - m_backrectf.Height) / ls_oldheight);
  383. //对背景矩形与所有的segment进行修补差值
  384. m_backrectf.X = m_backrectf.X + f_czx;
  385. m_backrectf.Y = m_backrectf.Y + f_czy;
  386. for (int i = 0; i < m_list_baseobject.Count(); i++)
  387. {
  388. DParticle ls_dp = (DParticle)m_list_baseobject[i];
  389. for (int y = 0; y < ls_dp.DSegments.Count(); y++)
  390. {
  391. //这里重新设置每条线的高度,和x,y坐标
  392. DSegment ds = ls_dp.DSegments[y];
  393. DSegment old_ds = ((DParticle)m_old_list_baseobject[i]).DSegments[y];
  394. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  395. * in_f_zoom_increment;
  396. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * in_f_zoom_increment + f_czx, ds.Rect.Y + old_ds.Rect.Y * in_f_zoom_increment + f_czy,
  397. ds.Rect.Width + old_ds.Rect.Width * in_f_zoom_increment, ds.Rect.Height + old_ds.Rect.Height * in_f_zoom_increment);
  398. }
  399. //设置缩放到多少倍时进行显示
  400. if (ls_dp.Zoom_DisPlayMultiplier <= m_f_zoom_record)
  401. {
  402. ls_dp.Zoom_DisPlay = true;
  403. }
  404. else
  405. {
  406. ls_dp.Zoom_DisPlay = false;
  407. }
  408. }
  409. if (m_list_dfield != null)
  410. {
  411. if (m_list_dfield.Count > 0)
  412. {
  413. for (int i = 0; i < m_list_dfield.Count; i++)
  414. {
  415. DField gbField = m_list_dfield[i];
  416. gbField.Current_Rect = new RectangleF(gbField.Current_Rect.X + gbField.Show_Rect.X * in_f_zoom_increment + f_czx,
  417. gbField.Current_Rect.Y + gbField.Show_Rect.Y * in_f_zoom_increment + f_czy,
  418. gbField.Current_Rect.Width + gbField.Show_Rect.Width * in_f_zoom_increment,
  419. gbField.Current_Rect.Height + gbField.Show_Rect.Height * in_f_zoom_increment);
  420. }
  421. }
  422. }
  423. if (m_list_GBobject != null)
  424. {
  425. if (m_list_GBobject.Count > 0)
  426. {
  427. foreach (var gbItem in m_list_GBobject)
  428. {
  429. PointF gbRectPoint = new PointF(gbItem.Current_Rect.X + gbItem.Show_Rect.X * in_f_zoom_increment + f_czx, gbItem.Current_Rect.Y + gbItem.Show_Rect.Y * in_f_zoom_increment + f_czy);
  430. SizeF gbSizeF = new SizeF(gbItem.Current_Rect.Width + gbItem.Show_Rect.Width * in_f_zoom_increment, gbItem.Current_Rect.Height + gbItem.Show_Rect.Height * in_f_zoom_increment);
  431. RectangleF gbRectF = new RectangleF(gbRectPoint, gbSizeF);
  432. gbItem.Current_Rect = gbRectF;
  433. }
  434. }
  435. }
  436. #region 计算标尺尺寸部份-----放大------
  437. //计算标尺实际占用像素的宽度
  438. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * in_f_zoom_increment);
  439. control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  440. #endregion
  441. }
  442. protected override void OnMouseWheel(MouseEventArgs e)
  443. {
  444. if (e.Delta > 0)
  445. {
  446. if (m_f_zoom_record < m_f_zoom_max)
  447. {
  448. //图形缩放计算部份-------放大------------//是放大 一个刻度
  449. m_f_widthandheight_js = m_f_zoom_increment;
  450. }
  451. else return;
  452. }
  453. else
  454. {
  455. if (m_f_zoom_record > m_f_zoom_mix)
  456. {
  457. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  458. m_f_widthandheight_js = -m_f_zoom_increment;
  459. }
  460. else return;
  461. }
  462. //这里对缩放的总记录进行校验
  463. if (m_f_zoom_record > m_f_zoom_max)
  464. {
  465. m_f_zoom_record = m_f_zoom_max;
  466. }
  467. if (m_f_zoom_record < m_f_zoom_mix)
  468. {
  469. m_f_zoom_record = m_f_zoom_mix;
  470. }
  471. //如果在最小最大范围内,要对小位进行校验,如果小数位数大于2了,说明有可能是因为进行了全图匹配等操作出现的,
  472. //缩放时这里再重新校正为小数2位,并且与缩放刻度成完整的倍数无小数
  473. if (GetDecimalDigits(m_f_zoom_record) > 2)
  474. {
  475. //进入到这里,就应该已经说明是刚刚做了全图或宽度匹配的操作,
  476. //应该找出与下一个发生的刻度增长工作,找到与下一个刻度的差值
  477. //1,截取小数,后6位
  478. int i_length_f_zoom_record = GetDecimalDigits(m_f_zoom_record);
  479. float ls_cz_f = float.Parse("0.0" + m_f_zoom_record.ToString().Substring(m_f_zoom_record.ToString().IndexOf('.') + 2, i_length_f_zoom_record - 1));
  480. //2,判断是缩还是放
  481. if (m_f_widthandheight_js > 0)
  482. {
  483. //增长,这里还有问题
  484. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;//补充一个刻度,先不补,看看上面的算法是否不需要这个
  485. }
  486. else
  487. {
  488. //减小
  489. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;
  490. }
  491. //防止操作值过大,超过一刻度,容易出错---------将差值的刻度控制在0.05内--------------------------------------
  492. if (m_f_widthandheight_js > 0)
  493. {
  494. if (m_f_widthandheight_js > m_f_zoom_increment)
  495. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  496. if (m_f_widthandheight_js > m_f_zoom_increment)
  497. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  498. }
  499. else
  500. {
  501. if (m_f_widthandheight_js < -m_f_zoom_increment)
  502. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  503. if (m_f_widthandheight_js < -m_f_zoom_increment)
  504. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  505. }
  506. //补差的目的就是为了后面取0.00取整时,将小数损失降低到最低----------------------------
  507. }
  508. m_f_zoom_record = m_f_zoom_record + m_f_widthandheight_js;
  509. m_f_zoom_record = float.Parse(m_f_zoom_record.ToString("#0.00")); //四舍五入,保留2位小数,如果不这样,float会不附合规则
  510. //传入增减缩放的刻度,进行缩放
  511. ImageZoomByIncrement(m_f_widthandheight_js, e.X, e.Y);
  512. Invalidate();
  513. }
  514. protected override void OnMouseDown(MouseEventArgs e)
  515. {
  516. if (e.Button == MouseButtons.Left)
  517. {
  518. this.Cursor = Cursors.Hand;
  519. //是否可以按矩形进行选取,如果选择了矩形或圆形多选后
  520. if (true == m_is_multiselect_rectangle || true == m_is_multiselect_ellipse)
  521. {
  522. m_multiselect_rect.Width = 0;
  523. m_multiselect_rect.Height = 0;
  524. m_is_multiselect_onpaint = true;
  525. m_beforemultiselect_point = e.Location;
  526. }
  527. //在进行多选时,不让其拖动
  528. if (false == m_is_multiselect_onpaint)
  529. {
  530. //Drag_MouseDownFucntion(list_baseobject, e);
  531. foreach (BaseObject item in m_list_baseobject)
  532. {
  533. item.IsDragging = true;
  534. item.DraggingPoint = e.Location;
  535. m_isDrag = true;
  536. m_beforedrag_pointf = e.Location;
  537. }
  538. foreach (DField item in m_list_dfield)
  539. {
  540. item.IsDragging = true;
  541. item.DraggingPoint = e.Location;
  542. }
  543. if (m_list_GBobject != null)
  544. {
  545. if (m_list_GBobject.Count > 0)
  546. {
  547. foreach (BaseObject item in m_list_GBobject)
  548. {
  549. item.IsDragging = true;
  550. item.DraggingPoint = e.Location;
  551. }
  552. }
  553. }
  554. }
  555. }
  556. Invalidate();
  557. }
  558. protected override void OnMouseMove(MouseEventArgs e)
  559. {
  560. //当前鼠标的位置,用来绘制鼠标线用
  561. m_mouse_now_point = e.Location;
  562. //如果是进行多选的话
  563. if (true == m_is_multiselect_onpaint)
  564. {
  565. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  566. {
  567. //右下拖动
  568. m_multiselect_rect = new RectangleF(m_beforemultiselect_point, new SizeF(e.Location.X - m_beforemultiselect_point.X, e.Location.Y - m_beforemultiselect_point.Y));
  569. }
  570. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  571. {
  572. //左上拖动
  573. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  574. m_multiselect_rect = new RectangleF(lspointf, new SizeF(m_beforemultiselect_point.X - e.Location.X, m_beforemultiselect_point.Y - e.Location.Y));
  575. }
  576. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  577. {
  578. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  579. PointF left_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  580. PointF right_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  581. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  582. }
  583. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  584. {
  585. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  586. PointF left_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  587. PointF right_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  588. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  589. }
  590. }
  591. //在进行多选时,不让其拖动
  592. if (false == m_is_multiselect_onpaint)
  593. {
  594. foreach (BaseObject item in m_list_baseobject)
  595. {
  596. DParticle dp = (DParticle)item;
  597. //明白了,选择第一个时,被第二个刷掉了
  598. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  599. {
  600. dp.IsMouseMove = true;
  601. //获取颗粒ID
  602. int FieldID = dp.CLRFieldID;
  603. int TagID = dp.CLRTagID;
  604. //显示x-ray能谱图
  605. if (control_XRayTable1.Visible == false)
  606. ShowXRay(dp);
  607. }
  608. else
  609. {
  610. dp.IsMouseMove = false;
  611. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  612. if (dp.Operator_ShowXRay != ParticleOperatorShowXray.SELECTANDDISPLAYXRAY)
  613. {
  614. //隐藏x-ray能谱图
  615. HideXRay(dp);
  616. }
  617. }
  618. if (true == item.IsDragging)
  619. {
  620. //再将里面的线也进行计算坐标
  621. foreach (DSegment ds in dp.DSegments)
  622. {
  623. ds.Rect = new RectangleF(
  624. ds.Rect.X + e.X - item.DraggingPoint.X, //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  625. ds.Rect.Y + e.Y - item.DraggingPoint.Y,
  626. ds.Rect.Width,
  627. ds.Rect.Height);
  628. ds.DraggingPoint = e.Location;
  629. }
  630. item.DraggingPoint = e.Location;
  631. //获取矩形的rectangle
  632. dp.Rect = dp.GetRectFromDSegment();
  633. //通过line获取路径边缘
  634. dp.GPath = dp.GetRegionFromDSegments();
  635. //重新计算小矩形边框
  636. dp.SmallRect = dp.GetSmallRectangleFromRect();
  637. }
  638. }
  639. foreach (var item in m_list_dfield)
  640. {
  641. if (true == item.IsDragging)
  642. {
  643. item.Current_Rect = new RectangleF(
  644. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  645. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  646. item.Current_Rect.Width,
  647. item.Current_Rect.Height);
  648. item.DraggingPoint = e.Location;
  649. }
  650. }
  651. //如果在拖动中
  652. if (true == m_isDrag)
  653. {
  654. //同样重新计算backrectf的坐标
  655. m_backrectf = new RectangleF(m_backrectf.Location.X + e.X - m_beforedrag_pointf.X,
  656. m_backrectf.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backrectf.Width, m_backrectf.Height);
  657. m_beforedrag_pointf = e.Location;
  658. }
  659. }
  660. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  661. m_str_mouseshow_left = "无";
  662. foreach (BaseObject item in m_list_baseobject)
  663. {
  664. DParticle dp = (DParticle)item;
  665. if (dp.Operator != ParticleOperator.NODISPLAY)
  666. {
  667. if (true == WhetherInRange(dp.GPath.PathPoints, e.Location))
  668. {
  669. ////并保存到变量中,供移动电镜使用
  670. //Point ls_fieldotspoint =m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield,dp.CLRFieldID);
  671. ////从OTS坐标系转成SEM坐标系
  672. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  673. //m_str_mouseshow_left = "视域位置:" + m_sem_mouse_now_point.X.ToString() + ":" + m_sem_mouse_now_point.Y.ToString();
  674. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  675. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  676. }
  677. }
  678. }
  679. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  680. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  681. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  682. #region ////获取颜色方法2,获取的速度很快,但是却影响程序的运行速度----------------------------------------------------
  683. //Bitmap ls_bp = new Bitmap(this.Width, this.Height);
  684. //this.DrawToBitmap(ls_bp, new Rectangle(0, 0, this.Width, this.Height));
  685. //Color ls_c = ls_bp.GetPixel(e.X, e.Y);
  686. //str_mouseshow_right = "颜色值#" + ls_c.R.ToString() + "," + ls_c.G.ToString() + "," + ls_c.B.ToString();
  687. //str_mouseshow_right = "未指向颗粒";
  688. //foreach (BaseObject item in list_baseobject)
  689. //{
  690. // if (((DParticle)item).Operator != "不显示")
  691. // {
  692. // //明白了,选择第一个时,被第二个刷掉了
  693. // if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  694. // {
  695. // DParticle ap = (DParticle)item;
  696. // str_mouseshow_right = "颗粒:" + item.ID.ToString();
  697. // }
  698. // }
  699. //}
  700. //int hWnd = FindWindow(null, @"报告程序");
  701. //if (hWnd == 0)
  702. //{
  703. // MessageBox.Show("未找到消息接受者!");
  704. //}
  705. //else
  706. //{
  707. // string sendString = str_mouseshow_left + "|"+ str_mouseshow_right ;
  708. // byte[] sarr = System.Text.Encoding.Default.GetBytes(sendString);
  709. // int len = sarr.Length;
  710. // COPYDATASTRUCT cds;
  711. // cds.dwData = (IntPtr)0;
  712. // cds.cbData = len + 1;
  713. // cds.lpData = sendString;
  714. // SendMessage(hWnd, WM_COPYDATA, ref cds, ref cds);
  715. //}
  716. #endregion
  717. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  718. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  719. #endregion
  720. Invalidate();
  721. }
  722. /// <summary>
  723. /// 获取鼠标所在位置的信息,显示在框架的右下角
  724. /// </summary>
  725. /// <param name="mouseshow_left"></param>
  726. /// <param name="mouseshow_rightb"></param>
  727. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  728. {
  729. mouseshow_left = m_str_mouseshow_left;
  730. mouseshow_rightb = m_str_mouseshow_right;
  731. }
  732. /// <summary>
  733. /// 鼠标抬起事件
  734. /// </summary>
  735. /// <param name="e"></param>
  736. protected override void OnMouseUp(MouseEventArgs e)
  737. {
  738. if (e.Button == MouseButtons.Left)
  739. {
  740. this.Cursor = Cursors.Default;
  741. //还原多选变量
  742. if (true == m_is_multiselect_onpaint)
  743. {
  744. //首先清除掉所有已经选择的项
  745. foreach (DParticle dp in m_list_baseobject)
  746. {
  747. if (dp.Operator == ParticleOperator.SELECTED)
  748. {
  749. dp.Operator = ParticleOperator.DISPLAY;
  750. }
  751. }
  752. //然后在这里判断都有哪些颗粒所有的point点,是否在选取的图形graphicsPath闭合路径中
  753. //首先先将选取的图形填充成graphicsPath
  754. if (m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  755. {
  756. GraphicsPath ls_gpath = new GraphicsPath();
  757. ls_gpath.AddRectangle(m_multiselect_rect);
  758. foreach (DParticle dp in m_list_baseobject)
  759. {
  760. if (dp.Operator != ParticleOperator.NODISPLAY && dp.Operator != ParticleOperator.DELETED)//不显示的和删除状态的不让进行选择
  761. {
  762. PointF[] lspointf = dp.GPath.PathPoints;
  763. for (int i = 0; i < lspointf.Count(); i++)
  764. {
  765. if (true == WhetherInRange(ls_gpath.PathPoints, lspointf[i]))
  766. {
  767. //选择到了该路径,那么就选取该图像
  768. dp.Operator = ParticleOperator.SELECTED;
  769. }
  770. }
  771. }
  772. }
  773. }
  774. //这里恢复默认值
  775. m_multiselect_rect.Width = 0;
  776. m_multiselect_rect.Height = 0;
  777. m_is_multiselect_onpaint = false;
  778. m_is_multiselect_ellipse = false;
  779. m_is_multiselect_rectangle = false;
  780. //将多选选择上的颗粒发送给报告框架
  781. SelectParticleListSendToReportFrame();
  782. }
  783. //不在多选的状态时,可以进行拖动操作
  784. if (false == m_is_multiselect_onpaint)
  785. {
  786. // Drag_MouseUpFucntion(list_baseobject, e);
  787. foreach (BaseObject item in m_list_baseobject)
  788. {
  789. if (true == item.IsDragging)
  790. {
  791. item.IsSelect = false;
  792. item.IsDragging = false;
  793. item.DraggingPoint = Point.Empty;
  794. m_isDrag = false;
  795. }
  796. }
  797. if (m_list_GBobject != null)
  798. {
  799. if (m_list_GBobject.Count > 0)
  800. {
  801. foreach (DField item in m_list_GBobject)
  802. {
  803. if (true == item.IsDragging)
  804. {
  805. item.IsSelect = false;
  806. item.IsDragging = false;
  807. item.DraggingPoint = Point.Empty;
  808. m_isDrag = false;
  809. }
  810. }
  811. }
  812. }
  813. foreach (DField item in m_list_dfield)
  814. {
  815. if (true == item.IsDragging)
  816. {
  817. item.IsDragging = false;
  818. item.DraggingPoint = Point.Empty;
  819. m_isDrag = false;
  820. }
  821. }
  822. //在颗粒上点击,则对该颗粒附加显示x-ray的状态,同时将其它颗粒上显示x-ray的状态全部去掉。
  823. if (false == m_isDrag)
  824. {
  825. foreach (DParticle dp in m_list_baseobject)
  826. {
  827. PointF[] lspointf = dp.GPath.PathPoints;
  828. if (true == WhetherInRange(lspointf, new Point(e.X, e.Y)))
  829. {
  830. //选择到了该路径,那么就选取该图像b
  831. dp.Operator_ShowXRay = ParticleOperatorShowXray.SELECTANDDISPLAYXRAY;
  832. }
  833. else
  834. {
  835. dp.Operator_ShowXRay = ParticleOperatorShowXray.NODISPLAY;
  836. }
  837. }
  838. }
  839. }
  840. }
  841. //右键菜单控件
  842. CMenuStrip.Items[0].Tag = "";
  843. CMenuStrip.Items[0].Enabled = false;
  844. CMenuStrip.Items[1].Tag = "";
  845. CMenuStrip.Items[1].Enabled = false;
  846. CMenuStrip.Items[2].Tag = "";
  847. CMenuStrip.Items[2].Enabled = false;
  848. CMenuStrip.Items[3].Tag = "";
  849. CMenuStrip.Items[3].Enabled = false;
  850. CMenuStrip.Items[4].Tag = "";
  851. CMenuStrip.Items[4].Enabled = false;
  852. if (e.Button == MouseButtons.Right)
  853. {
  854. //线程未执行完成,则不让再进行选择,右键移动到SEM位置的菜单选项
  855. if (m_mythread_state == false)
  856. CMenuStrip.Items[4].Enabled = true;
  857. else
  858. CMenuStrip.Items[4].Enabled = false;
  859. //这个判断右键菜单加在这里,也不知道对不对
  860. foreach (BaseObject item in m_list_baseobject)
  861. {
  862. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  863. {
  864. DParticle dp = (DParticle)item;
  865. CMenuStrip.Items[0].Enabled = true;
  866. CMenuStrip.Items[0].Tag = dp;
  867. CMenuStrip.Items[1].Enabled = true;
  868. if (dp.Operator == ParticleOperator.SELECTED)
  869. {
  870. CMenuStrip.Items[1].Text = table["str5"].ToString();
  871. }
  872. else
  873. {
  874. CMenuStrip.Items[1].Text = table["str6"].ToString();
  875. }
  876. CMenuStrip.Items[2].Enabled = true;
  877. CMenuStrip.Items[3].Enabled = true;
  878. ////并保存到变量中,供移动电镜使用
  879. //Point ls_fieldotspoint = m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield, dp.CLRFieldID);
  880. ////从OTS坐标系转成SEM坐标系
  881. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  882. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  883. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  884. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  885. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  886. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  887. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right;
  888. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  889. }
  890. }
  891. //判断菜单的状态,来判断当前鼠标是否在颗粒中,对菜单选项进行设置
  892. if (CMenuStrip.Items[1].Enabled == false)
  893. {
  894. CMenuStrip.Items[4].Visible = false;//暂时隐藏
  895. CMenuStrip.Items[4].Text = table["str8"].ToString();
  896. }
  897. else
  898. {
  899. CMenuStrip.Items[4].Visible = true;//去除隐藏
  900. CMenuStrip.Items[4].Text = table["str8"].ToString();
  901. }
  902. }
  903. Invalidate();
  904. }
  905. #endregion
  906. #region 鼠标右键菜单
  907. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  908. {
  909. //ID
  910. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  911. MessageBox.Show(dp.ID.ToString());
  912. }
  913. //是否显示过小颗菜单
  914. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  915. {
  916. if (bShowSmallParticle == false)
  917. {
  918. bShowSmallParticle = true;
  919. CMenuStrip.Items[7].Text = table["str8"].ToString();
  920. }
  921. else
  922. {
  923. bShowSmallParticle = false;
  924. CMenuStrip.Items[7].Text = table["str9"].ToString();
  925. }
  926. //缩放的增大缩小的增量
  927. m_f_zoom_increment = 0.05f;
  928. //缩放的基数,临时变量
  929. m_f_widthandheight_js = 0;
  930. //与原先缩放的记录数
  931. m_f_zoom_record = 1;
  932. //最大缩放倍数
  933. m_f_zoom_max = 4f;
  934. //最小缩放倍数
  935. m_f_zoom_mix = 0.05f;
  936. //标尺的大小记录
  937. m_f_ruler_size = 100;
  938. //标尺原先大小的记录,参与计算
  939. m_f_old_ruler_size = 100;
  940. //每像素代表的尺寸大小,还不知道在哪里进行计算
  941. m_f_onepixel_size = 4.5f;
  942. //提供鼠标在右下角显示的文本,左侧
  943. m_str_mouseshow_left = "";
  944. //提供鼠标在右下角显示的文本,右侧
  945. m_str_mouseshow_right = "";
  946. //整个背景矩形的背景色
  947. m_backrangecolor = Color.White;
  948. m_list_dfield = new List<DField>();
  949. m_old_list_dfield = new List<DField>();
  950. m_list_baseobject = new List<BaseObject>();
  951. m_old_list_baseobject = new List<BaseObject>();
  952. m_list_historyapolygon = new List<HistoryApolygon>();
  953. m_frm_userprogress = new Frm_UserProgress();
  954. m_mythread_state = false;
  955. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  956. Control_DrawDistrbutionImageAndBSE_Load(null, null);
  957. }
  958. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  959. {
  960. //选择
  961. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  962. if (ParticleOperator.SELECTED == dp.Operator)
  963. {
  964. dp.Operator = ParticleOperator.DISPLAY;
  965. CMenuStrip.Items[1].Text = table["str6"].ToString();
  966. control_XRayTable1.Visible = false;
  967. }
  968. else
  969. {
  970. dp.Operator = ParticleOperator.SELECTED;
  971. CMenuStrip.Items[1].Text = table["str5"].ToString();
  972. }
  973. //发送选择的颗粒到报告框架中
  974. SelectParticleListSendToReportFrame();
  975. }
  976. /// <summary>
  977. /// 显示x-ray能谱图
  978. /// </summary>
  979. /// <param name="in_dparticle"></param>
  980. private void ShowXRay(DParticle in_dparticle)
  981. {
  982. //显示xray相关信息
  983. uint[] Search_xray = new uint[2000];
  984. uint[] Analysis_xray = new uint[2000];
  985. //
  986. int i_xray_id = 0;
  987. List<Element> list_celementchemistryclr = new List<Element>();
  988. //获取Xray数据
  989. m_OTSIncAReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(in_dparticle.CLRTagID, in_dparticle.CLRFieldID, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  990. //get CElementChemistryClr list
  991. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  992. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  993. {
  994. ShowElementInfo ls_sei = new ShowElementInfo();
  995. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  996. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  997. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  998. list_showelementinfo.Add(ls_sei);
  999. }
  1000. //获取使用标准库的名称
  1001. string str_stdname = "";
  1002. string str_IncALibName = "";
  1003. List<int> FLID = new List<int>() { 0, 1, 2, 4, 6, 9 };
  1004. //List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "非夹杂物颗粒SiC", "非夹杂物颗粒FeO", "未识别颗粒" };
  1005. List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "未识别颗粒" };
  1006. if (in_dparticle.TypeId < 1000)
  1007. {
  1008. int index = FLID.IndexOf(in_dparticle.TypeId);
  1009. if (index == -1)
  1010. {
  1011. index = 5;
  1012. }
  1013. //小于1000,使用系统默认分类
  1014. str_IncALibName = NameList[index];
  1015. str_stdname = "默认标准库";
  1016. }
  1017. else if (in_dparticle.TypeId >= 1000 && in_dparticle.TypeId < 10000)
  1018. {
  1019. //大于等于1000,并且小于10000时,使用系统数据库中夹杂物来分析
  1020. str_IncALibName = in_dparticle.TypeName;
  1021. str_stdname = "用户定义标准库";
  1022. }
  1023. else if (in_dparticle.TypeId > 10000)
  1024. {
  1025. //大于10000时,使用用户标准库来分析夹杂物名称
  1026. str_IncALibName = in_dparticle.TypeName;
  1027. if (str_stdname == "")
  1028. str_stdname = "系统标准库";
  1029. }
  1030. //获取数据后,需要对xraytable设置
  1031. control_XRayTable1.Visible = false;
  1032. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1033. //颗粒国标信息
  1034. control_XRayTable1.GBInfoStr = "";
  1035. control_XRayTable1.GoodName = str_IncALibName;//杂夹物
  1036. control_XRayTable1.STDName = str_stdname;//标准库
  1037. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1038. control_XRayTable1.Visible = true;
  1039. //将显示xray的dparticle记录给全局变量
  1040. m_move_dparticle = in_dparticle;
  1041. this.Refresh();
  1042. }
  1043. /// <summary>
  1044. /// 隐藏x-ray能谱图
  1045. /// </summary>
  1046. private void HideXRay(DParticle in_dparticle)
  1047. {
  1048. if (m_move_dparticle == null)
  1049. return;
  1050. else if (m_move_dparticle.ID == in_dparticle.ID)
  1051. {
  1052. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1053. control_XRayTable1.Visible = false;
  1054. }
  1055. }
  1056. /// <summary>
  1057. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1058. /// </summary>
  1059. /// <param name="int_x"></param>
  1060. /// <param name="int_y"></param>
  1061. /// <returns></returns>
  1062. private Color GetColorByMousePoint(int int_x, int int_y)
  1063. {
  1064. Graphics g = Graphics.FromHwnd(this.Handle);
  1065. IntPtr hdc = g.GetHdc();
  1066. uint u_color = 0;
  1067. try
  1068. {
  1069. u_color = DrawFuncation.GetPixel(hdc, int_x, int_y);
  1070. }
  1071. catch
  1072. { }
  1073. Color ls_c = Color.FromArgb
  1074. (
  1075. (int)(u_color << 24 >> 24),
  1076. (int)(u_color << 16 >> 24),
  1077. (int)(u_color << 8 >> 24)
  1078. );
  1079. return ls_c;
  1080. }
  1081. /// <summary>
  1082. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1083. /// </summary>
  1084. private void SelectParticleListSendToReportFrame()
  1085. {
  1086. //先获取分布图中,有哪些颗粒已经被选择上了
  1087. m_ReportApp.SelectedParticles = m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1088. }
  1089. /// <summary>
  1090. /// 设置当前对哪些颗粒进行设置为选择状态
  1091. /// </summary>
  1092. /// <param name="in_list_cotsparticleclr"></param>
  1093. public void SetSelectParticle(List<Particle> particles)
  1094. {
  1095. if (particles == null)
  1096. {
  1097. return;
  1098. }
  1099. if (particles.Count == 0)
  1100. {
  1101. return;
  1102. }
  1103. foreach (DParticle ls_dp in m_list_baseobject)
  1104. {
  1105. //只有显示状态,才可以切换到选择状态,考虑可能会出现如果在条件选择成不显示状态下,如果被选择了,是不是就强制切换成了选择状态
  1106. if (ls_dp.Operator == ParticleOperator.DISPLAY)
  1107. {
  1108. for (int i = 0; i < particles.Count; i++)
  1109. {
  1110. if (particles[i].ParticleId == ls_dp.CLRTagID
  1111. && particles[i].FieldId == ls_dp.CLRFieldID)
  1112. {
  1113. ls_dp.Operator = ParticleOperator.SELECTED;
  1114. }
  1115. }
  1116. }
  1117. }
  1118. }
  1119. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1120. {
  1121. //删除颗粒
  1122. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  1123. //同样,要在历史操作记录类中,添加记录,好可以进行撤消操作
  1124. HistoryApolygon hApolygon = new HistoryApolygon();
  1125. hApolygon.APolygonID = dp.ID;
  1126. hApolygon.Operator = ParticleOperator.DELETED;
  1127. hApolygon.OldOperator = dp.Operator;
  1128. hApolygon.ID = m_list_historyapolygon.Count;
  1129. m_list_historyapolygon.Add(hApolygon);
  1130. m_operator_currentid = hApolygon.ID;//当前操作到的历史操作记录
  1131. //设置颗粒的状态为已经被删除
  1132. dp.Operator = ParticleOperator.DELETED;
  1133. }
  1134. //复制图像
  1135. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1136. {
  1137. CopyImage();
  1138. }
  1139. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1140. {
  1141. //移动SEM到指定位置
  1142. if (m_mythread == null)
  1143. {
  1144. return;
  1145. }
  1146. if (m_mythread.ThreadState == ThreadState.Running || m_mythread.ThreadState == ThreadState.WaitSleepJoin)
  1147. {
  1148. return;
  1149. }
  1150. if (m_mythread.ThreadState == ThreadState.Stopped)
  1151. {
  1152. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1153. }
  1154. //改为线程调用,先判断线程状态
  1155. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1156. }
  1157. #endregion
  1158. #region 自定义功能函数
  1159. /// <summary>
  1160. /// 复制图像
  1161. /// </summary>
  1162. private void CopyImage()
  1163. {
  1164. int height, width;
  1165. width = this.Width;
  1166. height = this.Height;
  1167. Bitmap image = new Bitmap(width, height);
  1168. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1169. Clipboard.SetImage(image);
  1170. }
  1171. /// <summary>
  1172. /// 移动SEM到指定位置线程函数
  1173. /// </summary>
  1174. private void Thread_GO(object in_obj)
  1175. {
  1176. if (m_mythread_state == false)
  1177. {
  1178. m_mythread_state = true;
  1179. Point sem_point = (Point)in_obj;
  1180. //第一步,连接电镜
  1181. m_OTSIncAReportFun.Connection_ForDrawDistrbutionImageAndBSE();
  1182. Thread.Sleep(500);
  1183. //第二步,移动到指定位置,先读取再设置
  1184. if (m_OTSIncAReportFun.m_SEMConnectionState == true)
  1185. {
  1186. m_OTSIncAReportFun.MoveSemToPointXY_ForDrawDistrbutionImageAndBSE(sem_point.X, sem_point.Y);
  1187. }
  1188. Thread.Sleep(500);
  1189. //第三步,断开电镜连接
  1190. m_OTSIncAReportFun.DisConnectSEM_ForDrawDistrbutionImageAndBSE();
  1191. Thread.Sleep(1000);
  1192. m_mythread_state = false;
  1193. }
  1194. }
  1195. /// <summary>
  1196. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1197. /// </summary>
  1198. /// <param name="in_cgriddataclr"></param>
  1199. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.OTSSampleMeaInfo in_list_cgriddataclr)
  1200. {
  1201. m_OTSIncAReportFun.GetDrawDistrbutionImageAndBSE_ByQuery(in_list_cgriddataclr);
  1202. }
  1203. /// <summary>
  1204. /// 对分布图进行宽度匹配操作
  1205. /// </summary>
  1206. public void WidthMate()
  1207. {
  1208. if (this.Width != m_backrectf.Width)
  1209. {
  1210. float f_cz = 0;//进行调整的差值
  1211. f_cz = -((m_backrectf.Width - this.Width) / m_old_backrectf.Width);
  1212. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1213. ImageZoomByIncrement(f_cz, 0, 0);
  1214. }
  1215. MoveImageToPoint(new PointF(0, 0));
  1216. }
  1217. /// <summary>
  1218. /// 对分布图进行高度匹配操作
  1219. /// </summary>
  1220. public void HeightMate()
  1221. {
  1222. if (this.Height != m_backrectf.Height)
  1223. {
  1224. float f_cz = 0;//进行调整的差值
  1225. f_cz = -((m_backrectf.Height - this.Height) / m_old_backrectf.Height);
  1226. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1227. ImageZoomByIncrement(f_cz, 0, 0);
  1228. }
  1229. //移动到,this.width - backrectf.width /2
  1230. int ls_x = (int)(this.Width - m_backrectf.Width) / 2;
  1231. MoveImageToPoint(new PointF(ls_x, 0));
  1232. }
  1233. /// <summary>
  1234. /// 对分布图进行全图匹配操作
  1235. /// </summary>
  1236. public void FullGraphMate()
  1237. {
  1238. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1239. double ls_thiswidth = this.Width;
  1240. double ls_thisheight = this.Height;
  1241. double ls_imagewidth = m_backrectf.Width;
  1242. double ls_imageheight = m_backrectf.Height;
  1243. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1244. if ((ls_thiswidth == ls_imagewidth && ls_thisheight > ls_imagewidth) || (ls_thisheight == ls_imageheight && ls_thiswidth > ls_imagewidth))
  1245. {
  1246. //已经达到目的不操作,返回
  1247. return;
  1248. }
  1249. //判断当前是否宽度匹配未达到全图匹配效果
  1250. if (ls_thiswidth == ls_imagewidth && ls_thisheight < ls_imageheight)
  1251. {
  1252. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1253. HeightMate();
  1254. return;
  1255. }
  1256. //判断当前是否高度匹配未达到全图匹配效果
  1257. if (ls_thisheight == ls_imageheight && ls_thiswidth < ls_imagewidth)
  1258. {
  1259. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1260. WidthMate();
  1261. return;
  1262. }
  1263. //然后还剩的匹配情况有,宽高都小于this,宽度都大于this,宽大于this高小于this,宽小于this高大于this
  1264. //计算差值
  1265. double ls_d_cz_width = 0;
  1266. double ls_d_cz_height = 0;
  1267. ls_d_cz_width = Math.Abs(ls_thiswidth / ls_imagewidth);
  1268. ls_d_cz_height = Math.Abs(ls_thisheight / ls_imageheight);
  1269. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1270. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1271. {
  1272. //宽差大,就调用WidthMate
  1273. WidthMate();
  1274. }
  1275. else
  1276. {
  1277. //高差大,则调用HightMate
  1278. HeightMate();
  1279. }
  1280. }
  1281. /// <summary>
  1282. /// 将整个图像的位置移动到指定的位置上
  1283. /// </summary>
  1284. private void MoveImageToPoint(PointF in_pointf)
  1285. {
  1286. //先计算,当前所在的位置,和需要移动的位置之间的差
  1287. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1288. PointF offex_p = new PointF(m_backrectf.X - in_pointf.X, m_backrectf.Y - in_pointf.Y);
  1289. for (int i = 0; i < m_list_baseobject.Count; i++)
  1290. {
  1291. DParticle dp = (DParticle)m_list_baseobject[i];
  1292. for (int k = 0; k < dp.DSegments.Count; k++)
  1293. {
  1294. dp.DSegments[k].Rect = new RectangleF(
  1295. dp.DSegments[k].Rect.X - offex_p.X,
  1296. dp.DSegments[k].Rect.Y - offex_p.Y,
  1297. dp.DSegments[k].Rect.Width,
  1298. dp.DSegments[k].Rect.Height);
  1299. }
  1300. //获取矩形的rectangle
  1301. dp.Rect = dp.GetRectFromDSegment();
  1302. //通过line获取路径边缘
  1303. dp.GPath = dp.GetRegionFromDSegments();
  1304. //重新计算小矩形边框
  1305. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1306. }
  1307. //同样重新计算backrectf的坐标
  1308. m_backrectf = new RectangleF(m_backrectf.X - offex_p.X, m_backrectf.Y - offex_p.Y,
  1309. m_backrectf.Width, m_backrectf.Height);
  1310. Invalidate();
  1311. }
  1312. /// <summary>
  1313. /// 判断该点是否在多边形的范围内
  1314. /// </summary>
  1315. /// <param name="inPoints"></param>
  1316. /// <param name="WhetherPoint"></param>
  1317. /// <returns></returns>
  1318. private bool WhetherInRange(PointF[] inPoints, Point WhetherPoint)
  1319. {
  1320. bool b_inrange = false;
  1321. GraphicsPath myGraphicsPath = new GraphicsPath();
  1322. Region myRegion = new Region();
  1323. myGraphicsPath.Reset();
  1324. myGraphicsPath.AddPolygon(inPoints);
  1325. myRegion.MakeEmpty();
  1326. myRegion.Union(myGraphicsPath);
  1327. //返回判断点是否在多边形里
  1328. b_inrange = myRegion.IsVisible(WhetherPoint);
  1329. return b_inrange;
  1330. }
  1331. /// <summary>
  1332. /// 判断该点是否在多边形的范围内的float版本重载
  1333. /// </summary>
  1334. /// <param name="inPoints"></param>
  1335. /// <param name="WhetherPoint"></param>
  1336. /// <returns></returns>
  1337. private bool WhetherInRange(PointF[] inPoints, PointF WhetherPoint)
  1338. {
  1339. bool b_inrange = false;
  1340. GraphicsPath myGraphicsPath = new GraphicsPath();
  1341. Region myRegion = new Region();
  1342. myGraphicsPath.Reset();
  1343. myGraphicsPath.AddPolygon(inPoints);
  1344. myRegion.MakeEmpty();
  1345. myRegion.Union(myGraphicsPath);
  1346. //返回判断点是否在多边形里
  1347. b_inrange = myRegion.IsVisible(WhetherPoint);
  1348. return b_inrange;
  1349. }
  1350. /// <summary>
  1351. /// 重做删除
  1352. /// </summary>
  1353. public void ReDo()
  1354. {
  1355. //如果已经是最后一条了,那么不可以再进行重做操作
  1356. if (m_list_historyapolygon.Count() < 1)
  1357. return;
  1358. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1359. foreach (DParticle dp in m_list_baseobject)
  1360. {
  1361. if (hap.APolygonID == dp.ID)
  1362. {
  1363. dp.Operator = hap.Operator;
  1364. }
  1365. }
  1366. if (m_operator_currentid < m_list_historyapolygon.Count - 1)
  1367. m_operator_currentid = m_operator_currentid + 1;
  1368. }
  1369. /// <summary>
  1370. /// 撤消删除
  1371. /// </summary>
  1372. public void UnDo()
  1373. {
  1374. //首先找到历史操作记录类最后一项,然后取出颗粒操作的id,及颗粒最后的操作类型,还原成oldoperator状态
  1375. if (m_list_historyapolygon.Count() < 1)
  1376. return;
  1377. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1378. foreach (DParticle dp in m_list_baseobject)
  1379. {
  1380. if (hap.APolygonID == dp.ID)
  1381. {
  1382. dp.Operator = hap.OldOperator;
  1383. }
  1384. }
  1385. if (m_operator_currentid != 0)
  1386. {
  1387. m_operator_currentid = m_operator_currentid - 1;
  1388. }
  1389. }
  1390. /// <summary>
  1391. /// 是否显示边框格线,自动切换显示与不显示
  1392. /// </summary>
  1393. /// <param name="b_show"></param>
  1394. public void ShowGridLine()
  1395. {
  1396. m_is_showgrid = !m_is_showgrid;
  1397. }
  1398. /// <summary>
  1399. /// 是否显示标尺控件
  1400. /// </summary>
  1401. /// <param name="b_show"></param>
  1402. public void ShowRulerControl()
  1403. {
  1404. control_Ruler1.Visible = !control_Ruler1.Visible;
  1405. }
  1406. /// <summary>
  1407. /// 是否显示边框格线,带参重载
  1408. /// </summary>
  1409. /// <param name="b_show"></param>
  1410. public void ShowGridLine(bool b_show)
  1411. {
  1412. m_is_showgrid = b_show;
  1413. }
  1414. /// <summary>
  1415. /// 是否显示标尺控件,带参重载
  1416. /// </summary>
  1417. /// <param name="b_show"></param>
  1418. public void ShowRulerControl(bool b_show)
  1419. {
  1420. control_Ruler1.Visible = b_show;
  1421. }
  1422. //测试回头去掉
  1423. public void test_selected()
  1424. {
  1425. m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1426. }
  1427. /// <summary>
  1428. /// 是否进行矩形多选操作
  1429. /// </summary>
  1430. public void MultiSelect_Rectangle()
  1431. {
  1432. if (m_is_multiselect_ellipse == true)
  1433. {
  1434. m_is_multiselect_ellipse = false;
  1435. }
  1436. m_is_multiselect_rectangle = true;
  1437. }
  1438. /// <summary>
  1439. /// 是否进行圆形多选操作
  1440. /// </summary>
  1441. public void MultiSelect_Ellipse()
  1442. {
  1443. if (m_is_multiselect_rectangle == true)
  1444. {
  1445. m_is_multiselect_rectangle = false;
  1446. }
  1447. m_is_multiselect_ellipse = true;
  1448. }
  1449. /// <summary>
  1450. /// 对选择的多边形进行反选操作
  1451. /// </summary>
  1452. public void ReverSeSelection()
  1453. {
  1454. foreach (DParticle dp in m_list_baseobject)
  1455. {
  1456. if (ParticleOperator.DISPLAY == dp.Operator)
  1457. {
  1458. dp.Operator = ParticleOperator.SELECTED;
  1459. }
  1460. else if (ParticleOperator.SELECTED == dp.Operator)
  1461. {
  1462. dp.Operator = ParticleOperator.DISPLAY;
  1463. }
  1464. }
  1465. //将排列图选择的颗粒传送给报告框架中
  1466. SelectParticleListSendToReportFrame();
  1467. this.Invalidate();
  1468. }
  1469. /// <summary>
  1470. /// 取消所有的颗粒的选择状态
  1471. /// </summary>
  1472. public void DeselectAllParticle()
  1473. {
  1474. foreach (DParticle dp in m_list_baseobject)
  1475. {
  1476. if (ParticleOperator.SELECTED == dp.Operator)
  1477. {
  1478. dp.Operator = ParticleOperator.DISPLAY;
  1479. }
  1480. }
  1481. //将排列图选择的颗粒传送给报告框架中
  1482. SelectParticleListSendToReportFrame();
  1483. this.Invalidate();
  1484. }
  1485. /// <summary>
  1486. /// 禁止多选工具的使用
  1487. /// </summary>
  1488. public void MultiSelect_Ban()
  1489. {
  1490. m_is_multiselect_ellipse = false;
  1491. m_is_multiselect_rectangle = false;
  1492. }
  1493. /// <summary>
  1494. /// 获取小数的位数
  1495. /// </summary>
  1496. /// <param name="in_f_value"></param>
  1497. /// <returns></returns>
  1498. public int GetDecimalDigits(float in_f_value)
  1499. {
  1500. var s = in_f_value.ToString();
  1501. return s.Length - s.IndexOf('.') - 1;
  1502. }
  1503. /// <summary>
  1504. /// 将整个图像拷贝到内存中
  1505. /// </summary>
  1506. public void CopyToBitmap()
  1507. {
  1508. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1509. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1510. Clipboard.SetImage(bp);
  1511. }
  1512. /// <summary>
  1513. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1514. /// </summary>
  1515. /// <param name="in_b">false为显示原bse图像,true为显示带有标准库代表色的图像</param>
  1516. public void ShowMode(bool in_b)
  1517. {
  1518. if (in_b == false)
  1519. {
  1520. //bse图时,显示背景图为白色
  1521. m_backrangecolor = Color.White;
  1522. foreach (DParticle ls_dp in m_list_baseobject)
  1523. {
  1524. foreach (DSegment ls_ds in ls_dp.DSegments)
  1525. {
  1526. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1527. }
  1528. }
  1529. }
  1530. else
  1531. {
  1532. m_backrangecolor = Color.Gainsboro;
  1533. foreach (DParticle ls_dp in m_list_baseobject)
  1534. {
  1535. foreach (DSegment ls_ds in ls_dp.DSegments)
  1536. {
  1537. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1538. }
  1539. }
  1540. }
  1541. this.Invalidate();
  1542. }
  1543. /// <summary>
  1544. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1545. /// </summary>
  1546. /// <param name="str_particlestate"></param>
  1547. /// <returns></returns>
  1548. public int GetParticleNumberByState(ParticleOperator in_ParticleState)
  1549. {
  1550. int icount = 0;
  1551. foreach (DParticle ls_dp in m_list_baseobject)
  1552. {
  1553. if (ls_dp.Operator == in_ParticleState)
  1554. {
  1555. icount++;
  1556. }
  1557. }
  1558. return icount;
  1559. }
  1560. #endregion
  1561. #region Debug下执行的辅助测试代码
  1562. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1563. {
  1564. #if DEBUG
  1565. Screen[] screens = Screen.AllScreens;
  1566. string ls_str = "";
  1567. for (int i = 0; i < screens.Count(); i++)
  1568. {
  1569. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1570. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1571. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1572. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1573. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1574. }
  1575. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1576. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1577. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1578. ls_str +
  1579. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1580. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1581. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1582. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1583. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1584. "单像素比:" + m_f_onepixel_size.ToString() + Environment.NewLine +
  1585. "缩放倍数:" + m_f_zoom_record.ToString() + Environment.NewLine +
  1586. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1587. "屏幕像素oldbackrectf x:" + m_old_backrectf.X.ToString() + " y:" + m_old_backrectf.Y.ToString() + " width:" + m_old_backrectf.Width.ToString() + " height:" + m_old_backrectf.Height.ToString() + Environment.NewLine +
  1588. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1589. "单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1590. "单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rectf.Width.ToString() + " 高:" + m_OneField_OTS_Rectf.Height.ToString() + Environment.NewLine +
  1591. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1592. "包含Field数量:" + m_OTSIncAReportFun.m_field_count.ToString() + " Particle数量:" + m_OTSIncAReportFun.m_particle_count.ToString() + Environment.NewLine +
  1593. "正常显示Paticle数量:" + GetParticleNumberByState(ParticleOperator.DISPLAY).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(ParticleOperator.NODISPLAY).ToString() + Environment.NewLine +
  1594. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1595. "加载底层数据用时:" + m_OTSIncAReportFun.m_time_str + Environment.NewLine +
  1596. "组建并计算图像用时:" + m_OTSIncAReportFun.m_time_str2 + Environment.NewLine +
  1597. "---------------------------END----------------------------------"
  1598. );
  1599. #endif
  1600. }
  1601. #endregion
  1602. }
  1603. }