Resources.Designer.cs 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273
  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. // Runtime Version:4.0.30319.42000
  5. //
  6. // Changes to this file may cause incorrect behavior and will be lost if
  7. // the code is regenerated.
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace OTSPartA_STDEditor.Properties {
  11. using System;
  12. /// <summary>
  13. /// A strongly-typed resource class, for looking up localized strings, etc.
  14. /// </summary>
  15. // This class was auto-generated by the StronglyTypedResourceBuilder
  16. // class via a tool like ResGen or Visual Studio.
  17. // To add or remove a member, edit your .ResX file then rerun ResGen
  18. // with the /str option, or rebuild your VS project.
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. internal class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// Returns the cached ResourceManager instance used by this class.
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. internal static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OTSPartA_STDEditor.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// Overrides the current thread's CurrentUICulture property for all
  43. /// resource lookups using this strongly typed resource class.
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. internal static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// Looks up a localized resource of type System.Drawing.Bitmap.
  56. /// </summary>
  57. internal static System.Drawing.Bitmap back32 {
  58. get {
  59. object obj = ResourceManager.GetObject("back32", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// Looks up a localized resource of type System.Drawing.Bitmap.
  65. /// </summary>
  66. internal static System.Drawing.Bitmap open32 {
  67. get {
  68. object obj = ResourceManager.GetObject("open32", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// Looks up a localized resource of type System.Drawing.Bitmap.
  74. /// </summary>
  75. internal static System.Drawing.Bitmap open321 {
  76. get {
  77. object obj = ResourceManager.GetObject("open321", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// Looks up a localized resource of type System.Drawing.Bitmap.
  83. /// </summary>
  84. internal static System.Drawing.Bitmap PeriodicTable_EN {
  85. get {
  86. object obj = ResourceManager.GetObject("PeriodicTable_EN", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// Looks up a localized resource of type System.Drawing.Bitmap.
  92. /// </summary>
  93. internal static System.Drawing.Bitmap PeriodicTable_EN1 {
  94. get {
  95. object obj = ResourceManager.GetObject("PeriodicTable_EN1", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// Looks up a localized resource of type System.Drawing.Bitmap.
  101. /// </summary>
  102. internal static System.Drawing.Bitmap PeriodicTable_ZH {
  103. get {
  104. object obj = ResourceManager.GetObject("PeriodicTable_ZH", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// Looks up a localized resource of type System.Drawing.Bitmap.
  110. /// </summary>
  111. internal static System.Drawing.Bitmap PeriodicTable_ZH1 {
  112. get {
  113. object obj = ResourceManager.GetObject("PeriodicTable_ZH1", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// Looks up a localized resource of type System.Drawing.Bitmap.
  119. /// </summary>
  120. internal static System.Drawing.Bitmap Recover161 {
  121. get {
  122. object obj = ResourceManager.GetObject("Recover161", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// Looks up a localized resource of type System.Drawing.Bitmap.
  128. /// </summary>
  129. internal static System.Drawing.Bitmap Recover321 {
  130. get {
  131. object obj = ResourceManager.GetObject("Recover321", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// Looks up a localized resource of type System.Drawing.Bitmap.
  137. /// </summary>
  138. internal static System.Drawing.Bitmap Ruler161 {
  139. get {
  140. object obj = ResourceManager.GetObject("Ruler161", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// Looks up a localized resource of type System.Drawing.Bitmap.
  146. /// </summary>
  147. internal static System.Drawing.Bitmap saveas32 {
  148. get {
  149. object obj = ResourceManager.GetObject("saveas32", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// Looks up a localized resource of type System.Drawing.Bitmap.
  155. /// </summary>
  156. internal static System.Drawing.Bitmap saveas321 {
  157. get {
  158. object obj = ResourceManager.GetObject("saveas321", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// Looks up a localized resource of type System.Drawing.Bitmap.
  164. /// </summary>
  165. internal static System.Drawing.Bitmap STDEditoName {
  166. get {
  167. object obj = ResourceManager.GetObject("STDEditoName", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// Looks up a localized resource of type System.Drawing.Bitmap.
  173. /// </summary>
  174. internal static System.Drawing.Bitmap STDEditoName1 {
  175. get {
  176. object obj = ResourceManager.GetObject("STDEditoName1", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// Looks up a localized resource of type System.Drawing.Bitmap.
  182. /// </summary>
  183. internal static System.Drawing.Bitmap worddocument32 {
  184. get {
  185. object obj = ResourceManager.GetObject("worddocument32", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// Looks up a localized resource of type System.Drawing.Bitmap.
  191. /// </summary>
  192. internal static System.Drawing.Bitmap 公司图标 {
  193. get {
  194. object obj = ResourceManager.GetObject("公司图标", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// Looks up a localized resource of type System.Drawing.Bitmap.
  200. /// </summary>
  201. internal static System.Drawing.Bitmap 关机 {
  202. get {
  203. object obj = ResourceManager.GetObject("关机", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// Looks up a localized resource of type System.Drawing.Bitmap.
  209. /// </summary>
  210. internal static System.Drawing.Bitmap 另存为 {
  211. get {
  212. object obj = ResourceManager.GetObject("另存为", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// Looks up a localized resource of type System.Drawing.Bitmap.
  218. /// </summary>
  219. internal static System.Drawing.Bitmap 另存为1 {
  220. get {
  221. object obj = ResourceManager.GetObject("另存为1", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// Looks up a localized resource of type System.Drawing.Bitmap.
  227. /// </summary>
  228. internal static System.Drawing.Bitmap 电镜 {
  229. get {
  230. object obj = ResourceManager.GetObject("电镜", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// Looks up a localized resource of type System.Drawing.Bitmap.
  236. /// </summary>
  237. internal static System.Drawing.Bitmap 编辑 {
  238. get {
  239. object obj = ResourceManager.GetObject("编辑", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. }
  244. }