Control_DrawDistrbutionImageAndBSE.cs 88 KB

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  1. using NLog;
  2. using OTSCommon.Model;
  3. using OTSIncAReportApp;
  4. using OTSIncAReportApp._3_ServiceCenter;
  5. using OTSIncAReportApp.DataOperation.DataAccess;
  6. using OTSIncAReportApp.OTSSampleReportInfo;
  7. using OTSIncAReportApp.SysMgrTools;
  8. using OTSIncAReportGraph.Class;
  9. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  10. using OTSIncAReportMailInterface;
  11. using OTSRptPeriodicTable;
  12. using System;
  13. using System.Collections.Generic;
  14. using System.Data;
  15. using System.Diagnostics;
  16. using System.Drawing;
  17. using System.Drawing.Drawing2D;
  18. using System.IO;
  19. using System.Linq;
  20. using System.Threading;
  21. using System.Windows.Forms;
  22. using System.Windows.Media.Imaging;
  23. using System.Xml;
  24. namespace OTSIncAReportGraph.Controls
  25. {
  26. public enum SelectedShape
  27. {
  28. Rectangle=0,
  29. Ellipse = 1
  30. }
  31. public struct SelectTool
  32. {
  33. public SelectedShape Shape;
  34. public Point StartPoint;
  35. public bool IsSelecting;
  36. //进行选择的矩形范围
  37. public RectangleF Rect ;
  38. }
  39. public struct ParticleSegmentation
  40. {
  41. public Point StartPoint;
  42. public bool IsParticleSegmentation;
  43. public Point EndPoint;
  44. public Particle ParticleData;
  45. public RectangleF Rectangle;
  46. }
  47. public enum RightButtonMenu
  48. {
  49. Include=0,
  50. MoveSEMToParticle=1,
  51. CopyImage=2,
  52. OriginalSplicing= 3,
  53. DeleteParticle=4,
  54. ParticleSegmentation=5
  55. }
  56. /// <summary>
  57. /// 选择导出的图片是原图还是颗粒渲染后的图片
  58. /// </summary>
  59. public enum Outpic_enum
  60. {
  61. pic=0,
  62. Render_pic=1
  63. }
  64. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  65. {
  66. //缩放的增大缩小的增量
  67. private const float const_zoom_increment = 0.05f;
  68. //最大缩放倍数
  69. private const float m_f_zoom_max = 4f;
  70. //最小缩放倍数
  71. private float m_f_zoom_mix = 0.05f;
  72. //标尺原先大小的记录,参与计算
  73. private const float m_f_old_ruler_size = 100;
  74. //int m_operator_currentid;
  75. double ls_d_cz_width;
  76. double ls_d_cz_height;
  77. #region 变量定义
  78. private SelectTool m_SelectTool;
  79. private ParticleSegmentation m_ParticleSegmentation;
  80. public bool isReView = false;
  81. public int reViewFieldId = 0;
  82. public int reViewParticleId = 0;
  83. //缩放的基数,临时变量
  84. private float m_Zoom_Base = 0;
  85. //与原先缩放的记录数
  86. private float m_zoom_record = 1;
  87. //标尺的大小记录
  88. public float m_f_ruler_size = 100;
  89. //每像素代表的尺寸大小,还不知道在哪里进行计算
  90. public float m_pixelSize = 4.5f;
  91. //国际化存储信息
  92. System.Collections.Hashtable table;
  93. //包含particle的field的列表对象
  94. public List<DisplayField> m_list_allDfield = null;
  95. //这里要做成控件,不要是窗体
  96. public List<BaseObject> m_list_allDPart = null;
  97. //总背景矩形
  98. public RectangleF m_backRect = new RectangleF();
  99. //记录原值,总背景矩形
  100. public RectangleF m_old_backRect = new RectangleF();
  101. //记录总物理矩形总大小
  102. public RectangleF m_back_wl_rectf = new RectangleF();
  103. //是否显示网格线
  104. private bool m_is_showgrid = false;
  105. //绘制的网格中,需要几条线,宽
  106. public double m_i_grid_showlinesnumber_width = 0;
  107. //绘制的网格中,需要几条线,高
  108. public double m_i_grid_showlinesnumber_height = 0;
  109. //是否拖动
  110. private bool m_isDrag = false;
  111. //拖动前的坐标记录
  112. private PointF m_beforedrag_pointf = new PointF();
  113. //提供鼠标在右下角显示的文本,左侧
  114. private string m_str_mouseshow_left = "";
  115. //提供鼠标在右下角显示的文本,右侧
  116. private string m_str_mouseshow_right = "";
  117. //整个背景矩形的背景色
  118. private Color m_backrangecolor = Color.White;
  119. OTSImageDisHelp m_ReportFun = null;
  120. //当前鼠标的位置
  121. Point m_mouse_now_point = new Point();
  122. //记录当前鼠标位置对应SEM电镜的位置
  123. Point m_sem_mouse_now_point = new Point();
  124. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  125. DisplayParticle m_mouseOver_dparticle = null;
  126. //保存数据源名称
  127. private string m_showsourcename = "";
  128. //保存当前数据源的ID
  129. private int m_datasourceid = 0;
  130. //移动SEM到指定位置发生线程
  131. private Thread m_mythread;
  132. //记录线程是否已经运行完成的状态
  133. //private bool m_mythread_state = false;
  134. private Color m_ColorNotContent = Color.SkyBlue;
  135. //读取背景原图的名称和图片
  136. private Dictionary<string, Image> originalImages = new Dictionary<string, Image>();
  137. //private List<string> originalImageNames = new List<string>();
  138. //背景使用原图
  139. private bool OriginalBackground = false;
  140. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  141. Logger log;
  142. /// <summary>
  143. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  144. /// </summary>
  145. public string ShowSourceName
  146. {
  147. set { m_showsourcename = value; }
  148. get { return m_showsourcename; }
  149. }
  150. /// <summary>
  151. /// 当前正在显示的数据源的ID
  152. /// </summary>
  153. public int DataSourceID
  154. {
  155. set { m_datasourceid = value; }
  156. get { return m_datasourceid; }
  157. }
  158. /// <summary>
  159. /// 背景矩形属性
  160. /// </summary>
  161. public RectangleF BackRectF
  162. {
  163. set { m_backRect = value; }
  164. get { return m_backRect; }
  165. }
  166. public OTSImageDisHelp ReportFun { get => m_ReportFun; set => m_ReportFun = value; }
  167. //测试用隐藏颗粒的id号,回头去掉
  168. public int test_hide_particle_tagid = 1000;
  169. //进度条窗体
  170. public Frm_UserProgress m_frm_userprogress;
  171. /// <summary>
  172. /// 是否显示过小颗粒
  173. /// </summary>
  174. public bool bShowSmallParticle = false;
  175. OTSIncAReportApp.frmReportApp m_ReportApp;
  176. ResultFile resultFile = null;
  177. #endregion
  178. #region 构造函数及窗体加载
  179. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  180. {
  181. log = NLog.LogManager.GetCurrentClassLogger();
  182. m_list_allDfield = new List<DisplayField>();
  183. m_list_allDPart = new List<BaseObject>();
  184. m_frm_userprogress = new Frm_UserProgress();
  185. //m_mythread_state = false;
  186. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  187. m_ReportApp = ReportApp;
  188. resultFile = m_ReportApp.m_rstDataMgr.CurResultFile;
  189. //初始化底层操作类
  190. ReportFun = new OTSImageDisHelp(resultFile);
  191. InitializeComponent();
  192. #region 国际化语言
  193. Language lan = new Language(this);
  194. table = lan.GetNameTable(this.Name);
  195. #endregion
  196. //load the userdefine control dynamically
  197. System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Control_DrawDistrbutionImageAndBSE));
  198. this.control_XRayTable1 = new Control_XRayTable();
  199. this.control_XRayTable1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  200. this.control_XRayTable1.Dock = System.Windows.Forms.DockStyle.Bottom;
  201. this.control_XRayTable1.GBInfoStr = "";
  202. this.control_XRayTable1.GoodChineseName = "";
  203. this.control_XRayTable1.MaterialName = "";
  204. this.control_XRayTable1.List_ShowElementInfo = ((System.Collections.Generic.List<OTSIncAReportGraph.Controls.ShowElementInfo>)(resources.GetObject("control_XRayTable1.List_ShowElementInfo")));
  205. this.control_XRayTable1.Location = new System.Drawing.Point(0, 400);
  206. this.control_XRayTable1.Name = "control_XRayTable1";
  207. this.control_XRayTable1.ShowAnalysisXray = true;
  208. this.control_XRayTable1.ShowSearchXray = false;
  209. this.control_XRayTable1.Size = new System.Drawing.Size(1004, 200);
  210. this.control_XRayTable1.STDName = "";
  211. this.control_XRayTable1.TabIndex = 6;
  212. this.control_XRayTable1.Visible = false;
  213. //
  214. // control_Ruler1
  215. //
  216. this.control_Ruler1 = new Control_Ruler();
  217. this.control_Ruler1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  218. this.control_Ruler1.Location = new System.Drawing.Point(3, 400);
  219. this.control_Ruler1.Name = "control_Ruler1";
  220. this.control_Ruler1.RulerWidth = 100;
  221. this.control_Ruler1.ShowString = "100um";
  222. this.control_Ruler1.Size = new System.Drawing.Size(120, 40);
  223. this.control_Ruler1.TabIndex = 8;
  224. this.control_Ruler1.Value = 0D;
  225. this.control_Ruler1.Visible = false;
  226. this.Controls.Add(this.control_XRayTable1);
  227. this.Controls.Add(this.control_Ruler1);
  228. }
  229. private void ProgressBarUpdate(int progress, string message)
  230. {
  231. //显示进度条,计算进度条应该显示的位置和宽度
  232. if (m_frm_userprogress.Visible == false)
  233. {
  234. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  235. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  236. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  237. m_frm_userprogress.Show();
  238. }
  239. m_frm_userprogress.SetProgressValueAndText(progress, message);
  240. }
  241. private void LoadUpdateDisplay()
  242. {
  243. ProgressBarUpdate(0, table["str1"].ToString());
  244. //执行获取颗粒分布图数据,总过程函数
  245. GetDistrbutionImageAndBSE_Total();
  246. //设置双缓冲
  247. SetDoubleBufferByIsDraw();
  248. //设置标尺
  249. //根据f_onepixel_size计算出要显示出100um的实际宽度
  250. double d_onefixel_width = 100 / m_pixelSize;
  251. if (d_onefixel_width == 0)
  252. {
  253. this.control_Ruler1.Visible = false;
  254. }
  255. else
  256. {
  257. //将标尺定位到合理的位置上
  258. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  259. this.control_Ruler1.Visible = true;
  260. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  261. }
  262. ReportFun.m_original_list_baseobject.Clear();
  263. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  264. foreach (DisplayParticle ls_dp in m_list_allDPart)
  265. {
  266. ls_dp.SetPaintState(PaintState.NORMALPAINT);
  267. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  268. ReportFun. m_original_list_baseobject.Add(old_dp);
  269. }
  270. //加载时将背景rect设置与整个窗体一边大小
  271. m_old_backRect = m_backRect;
  272. ReportFun.m_original_list_dfield.Clear();
  273. ////赋值给old保存原值
  274. for (int i = 0; i < m_list_allDfield.Count; i++)
  275. {
  276. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  277. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  278. m_list_allDfield[i].Show_Rect.Y,
  279. m_list_allDfield[i].Show_Rect.Width,
  280. m_list_allDfield[i].Show_Rect.Height);
  281. ReportFun. m_original_list_dfield.Add(df);
  282. }
  283. ProgressBarUpdate(100, table["str2"].ToString());
  284. //加载完成,关闭进度条
  285. m_frm_userprogress.Visible = false;
  286. //m_frm_userprogress.Close();
  287. }
  288. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  289. {
  290. LoadUpdateDisplay();
  291. }
  292. /// <summary>
  293. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  294. /// </summary>
  295. public void GetDistrbutionImageAndBSE_Total()
  296. {
  297. string str27 = "begin to loading data....";
  298. log.Info(str27);
  299. Application.DoEvents();
  300. ProgressBarUpdate(1, str27);
  301. List<Field> fieldlist = resultFile.List_OTSField;
  302. //防止有时底层返回的Field的List是0,直接返回
  303. if (fieldlist.Count == 0)
  304. {
  305. ProgressBarUpdate(100, "field number =0 !....");
  306. return;
  307. }
  308. string str29 = "begin to composit field picture....";
  309. log.Info(str29);
  310. Application.DoEvents();
  311. ProgressBarUpdate(15, str29);
  312. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  313. List<Point> list_point = new List<Point>();
  314. int fieldwidth = 0, fieldheight = 0;
  315. //获取到该field的分辨率大小,循环中都是一样的
  316. if (fieldlist.Count > 0)
  317. {
  318. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  319. fieldwidth = bitmp.Width;
  320. fieldheight = bitmp.Height;
  321. }
  322. for (int i = 0; i < fieldlist.Count(); i++)
  323. {
  324. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  325. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  326. list_point.Add(ls_point);
  327. }
  328. //计算出整个绘制图像总Rectagnle的大小
  329. m_backRect = ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  330. ProgressBarUpdate(18, "calculate ruler....");
  331. #region //标尺相关------------------------------------------------------------------------------
  332. RectangleF ls_jsblrect = ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  333. //然后用宽度来除以i_field_width 获取单个的像素比例
  334. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  335. //再用该比例对标尺进行相应的赋值
  336. m_pixelSize = (float)d_onepixel_scale;
  337. #endregion //---------------------------------------------------------------------------------------
  338. ProgressBarUpdate(20, "composit whole picture....");
  339. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  340. float ls_int_progresscalc = 0;
  341. if (fieldlist.Count > 0)
  342. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  343. string str32 = "finished ";
  344. string str33 = "total ";
  345. string str34 = "field...";
  346. var otsLeftBottomPoint = ReportFun.GetOTSCoordLeftBottomPoint(list_point);
  347. m_list_allDfield.Clear();
  348. m_list_allDPart.Clear();
  349. for (int i = 0; i < fieldlist.Count(); i++)
  350. {
  351. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + resultFile.List_OTSField.Count.ToString() + str34);
  352. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  353. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  354. Point offset_point = ReportFun.ConvertOTSCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point, m_backRect, new RectangleF(0,0,fieldwidth,fieldheight));//the ots coordinate is always the up right positive.
  355. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  356. m_list_allDfield.Add(df);
  357. m_list_allDPart.AddRange(df.List_DParticle);
  358. }
  359. ProgressBarUpdate(90, "convert solution...");
  360. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  361. if (fieldwidth != 0 && fieldheight != 0)
  362. {
  363. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  364. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  365. }
  366. ProgressBarUpdate(95, "other work...");
  367. //相关计数
  368. ReportFun.m_field_count = fieldlist.Count;
  369. ReportFun.m_particle_count = m_list_allDPart.Count;
  370. }
  371. /// <summary>
  372. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  373. /// </summary>
  374. /// <param name="sourceGridData"></param>
  375. public void FilterParticleByOtherCondition(ReportCondition sourceGridData)
  376. {
  377. bool sizeconditionResult;
  378. bool stdIdconditionResult;
  379. string stdId = "";
  380. int stdIdIndex = 0;
  381. //find the stdId condition
  382. var STDIdItm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.STD_ID);
  383. if (STDIdItm != null)
  384. {
  385. stdId = STDIdItm.itemDisplayVal.ToString();
  386. stdIdIndex = STDIdItm.comboDownList.IndexOf(stdId);
  387. }
  388. //find the size condition
  389. var size_cal_method_type = (SIZE_CAL_METHOD_TYPE)sourceGridData.GetComboDownListIndexByItemName(OTS_REPORT_PROP_GRID_ITEMS.SIZE_CAL_METHOD_TYPE);
  390. var itm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  391. string size = itm.itemDisplayVal.ToString();
  392. int index = itm.comboDownList.IndexOf(size);
  393. string min = "0";
  394. string max = "999";
  395. if (index > 0)
  396. {
  397. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemDisplayVal.ToString();
  398. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemDisplayVal.ToString();
  399. if (max.ToLower() == "max")
  400. {
  401. max = "999";
  402. }
  403. }
  404. double dia_min = Convert.ToDouble(min);
  405. double dia_max = Convert.ToDouble(max);
  406. foreach (DisplayParticle ls_dp in m_list_allDPart)
  407. {
  408. if (index > 0)
  409. {
  410. double diameter = 0;
  411. switch (size_cal_method_type)
  412. {
  413. case SIZE_CAL_METHOD_TYPE.DMAX:
  414. diameter = ls_dp.objParticleData.DMAX;
  415. break;
  416. case SIZE_CAL_METHOD_TYPE.DMIN:
  417. diameter = ls_dp.objParticleData.DMIN;
  418. break;
  419. case SIZE_CAL_METHOD_TYPE.CIRCLE:
  420. diameter = Math.Sqrt(ls_dp.objParticleData.Area / 3.14159f) * 2f;
  421. break;
  422. case SIZE_CAL_METHOD_TYPE.DFERET:
  423. diameter = ls_dp.objParticleData.DFERET;
  424. break;
  425. default:
  426. diameter = 0;
  427. break;
  428. }
  429. if (diameter >= dia_min && diameter <= dia_max)
  430. {
  431. sizeconditionResult = true;
  432. }
  433. else
  434. {
  435. sizeconditionResult = false;
  436. }
  437. }
  438. else
  439. {
  440. sizeconditionResult = true;
  441. }
  442. if (stdIdIndex > 0)// it's not "All"
  443. {
  444. if (ls_dp.objParticleData.TypeName != stdId)
  445. {
  446. stdIdconditionResult = false;
  447. }
  448. else
  449. {
  450. stdIdconditionResult = true;
  451. }
  452. }
  453. else
  454. {
  455. stdIdconditionResult = true;
  456. }
  457. if (stdIdconditionResult && sizeconditionResult)
  458. {
  459. ls_dp.SetDisplayState(DisplayState.DISPLAY);
  460. }
  461. else
  462. {
  463. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  464. }
  465. }
  466. }
  467. #endregion
  468. #region 设置双缓冲
  469. /// <summary>
  470. /// 设置双缓冲
  471. /// </summary>
  472. public void SetDoubleBufferByIsDraw()
  473. {
  474. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  475. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  476. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  477. //上面是必须有的
  478. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  479. }
  480. #endregion
  481. #region 绘制函数
  482. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  483. {
  484. if (OriginalBackground)
  485. {
  486. GetPic(e);
  487. }
  488. else
  489. {
  490. #region //填充个背景色矩形-----------------------------------------------
  491. SolidBrush b = new SolidBrush(m_backrangecolor);
  492. e.Graphics.FillRectangle(b, m_backRect);
  493. #endregion
  494. }
  495. #region //计算并进行绘制部份------------------------------------
  496. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  497. foreach (BaseObject item in m_list_allDPart)
  498. {
  499. DisplayParticle dp = (DisplayParticle)item;
  500. if (isReView)
  501. {
  502. if (dp.objParticleData.FieldId == reViewFieldId && dp.objParticleData.ParticleId == reViewParticleId)
  503. {
  504. dp.IsSelect = true;
  505. }
  506. }
  507. if (dp.GetPaintState() != PaintState.NOPAINT)
  508. {
  509. dp.OnPaint(e);
  510. }
  511. }
  512. #endregion
  513. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  514. if (m_SelectTool.IsSelecting)
  515. {
  516. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  517. {
  518. Graphics g = e.Graphics;
  519. //绘制矩形
  520. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  521. //半透明画刷
  522. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  523. //填充选择矩形
  524. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  525. }
  526. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  527. {
  528. Graphics g = e.Graphics;
  529. //绘制圆形
  530. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  531. //半透明画刷
  532. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  533. //填充选择圆形
  534. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  535. }
  536. }
  537. #endregion
  538. #region //判断是否使用颗粒分割,是的话,那么这里就开始绘制------------------------
  539. if (m_ParticleSegmentation.IsParticleSegmentation)
  540. {
  541. e.Graphics.DrawLine(new Pen(Color.Red), m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  542. }
  543. #endregion
  544. #region 绘制网格线,帧图边框部份
  545. if (true == m_is_showgrid)
  546. {
  547. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  548. m_backRect.Y,
  549. m_backRect.Width,
  550. m_backRect.Height));
  551. //共绘制外边框,和里面横竖,各4个线
  552. ControlPaint.DrawBorder(e.Graphics,
  553. Rectangle.Ceiling(ls_rect_gridline),
  554. Color.BurlyWood,
  555. 1,
  556. ButtonBorderStyle.Solid,
  557. Color.BurlyWood,
  558. 1,
  559. ButtonBorderStyle.Solid,
  560. Color.BurlyWood,
  561. 1,
  562. ButtonBorderStyle.Solid,
  563. Color.BurlyWood,
  564. 1,
  565. ButtonBorderStyle.Solid);
  566. //然后再把rectangle,横竖分成4块,画上4条横竖线
  567. //画横线
  568. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  569. {
  570. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  571. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  572. ls_rect_gridline.X,
  573. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  574. ls_rect_gridline.X + ls_rect_gridline.Width,
  575. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  576. }
  577. //画竖线
  578. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  579. {
  580. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  581. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  582. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  583. ls_rect_gridline.Y,
  584. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  585. ls_rect_gridline.Y + ls_rect_gridline.Height);
  586. }
  587. }
  588. #endregion
  589. #region 绘制鼠标跟踪线部份
  590. //XX虚线-----------------------------------------------
  591. Pen xxpen = new Pen(Color.GreenYellow, 1);
  592. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  593. xxpen.DashPattern = new float[] { 5, 5 };
  594. //竖线
  595. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  596. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  597. //横线
  598. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  599. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  600. ////--------------------------------------------------------------------------------
  601. #endregion
  602. }
  603. #endregion
  604. #region 鼠标操作事件
  605. /// <summary>
  606. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  607. /// </summary>
  608. /// <param name="zoom"></param>
  609. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  610. {
  611. //先计算鼠标的位置与背景rect的位置的差值
  612. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  613. float oldwidth = m_backRect.Width;
  614. float oldheight = m_backRect.Height;
  615. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  616. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  617. //锚点缩放补差值计算,得出差值
  618. float f_czx = (in_mouse_x - m_backRect.X) * ((oldwidth - m_backRect.Width) / oldwidth);
  619. float f_czy = (in_mouse_y - m_backRect.Y) * ((oldheight - m_backRect.Height) / oldheight);
  620. //对背景矩形与所有的segment进行修补差值
  621. m_backRect.X = m_backRect.X + f_czx;
  622. m_backRect.Y = m_backRect.Y + f_czy;
  623. for (int i = 0; i < m_list_allDPart.Count(); i++)
  624. {
  625. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  626. //dp.displayState = DisplayState.NORMALDISPLAY;
  627. for (int y = 0; y < dp.DSegments.Count(); y++)
  628. {
  629. //这里重新设置每条线的高度,和x,y坐标
  630. DisplaySegment ds = dp.DSegments[y];
  631. DisplaySegment old_ds = ((DisplayParticle)ReportFun.m_original_list_baseobject[i]).DSegments[y];
  632. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  633. * zoom;
  634. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  635. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  636. }
  637. //获取矩形的rectangle
  638. dp.Rect = dp.GetRectFromDSegment();
  639. //重新计算小矩形边框
  640. dp.SmallRect = dp.GetSmallRectangleFromRect();
  641. //设置缩放到多少倍时进行显示
  642. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  643. {
  644. dp.SetPaintState(PaintState.NORMALPAINT);
  645. }
  646. else
  647. {
  648. dp.SetPaintState(PaintState.CONCISEPAINT);
  649. }
  650. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  651. {
  652. dp.SetPaintState(PaintState.NOPAINT);//the particles which are out of screen don't display.to speed up the display efficient.
  653. }
  654. }
  655. if (m_list_allDfield != null)
  656. {
  657. if (m_list_allDfield.Count > 0)
  658. {
  659. for (int i = 0; i < m_list_allDfield.Count; i++)
  660. {
  661. DisplayField theField = m_list_allDfield[i];
  662. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  663. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  664. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  665. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  666. }
  667. }
  668. }
  669. #region 计算标尺尺寸部份-----放大------
  670. //计算标尺实际占用像素的宽度
  671. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  672. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  673. #endregion
  674. }
  675. protected override void OnMouseWheel(MouseEventArgs e)
  676. {
  677. if (e.Delta > 0)
  678. {
  679. if (m_zoom_record < m_f_zoom_max)
  680. {
  681. //图形缩放计算部份-------放大------------//是放大 一个刻度
  682. m_Zoom_Base = const_zoom_increment;
  683. }
  684. else return;
  685. }
  686. else
  687. {
  688. if (m_zoom_record > m_f_zoom_mix)
  689. {
  690. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  691. m_Zoom_Base = -const_zoom_increment;
  692. }
  693. else return;
  694. }
  695. m_zoom_record = m_zoom_record + m_Zoom_Base;
  696. //这里对缩放的总记录进行校验
  697. if (m_zoom_record < m_f_zoom_mix)
  698. {
  699. m_zoom_record = m_f_zoom_mix;
  700. return;
  701. }
  702. //传入增减缩放的刻度,进行缩放
  703. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  704. Invalidate();
  705. }
  706. protected override void OnMouseDown(MouseEventArgs e)
  707. {
  708. if (e.Button == MouseButtons.Left)
  709. {
  710. this.Cursor = Cursors.Hand;
  711. isReView = false;
  712. if (m_SelectTool.IsSelecting)
  713. {
  714. m_SelectTool.StartPoint = e.Location;
  715. }
  716. else if (m_ParticleSegmentation.IsParticleSegmentation)
  717. {
  718. m_ParticleSegmentation.StartPoint= e.Location;
  719. }
  720. else
  721. {
  722. bool ifClickOnParticle=false;
  723. foreach (BaseObject item in m_list_allDPart)
  724. {
  725. var dp = (DisplayParticle)item;
  726. if (ReportFun.WhetherInRange(dp, e.Location))
  727. {
  728. dp.IsSelect = !dp.IsSelect;
  729. ifClickOnParticle = true;
  730. break;
  731. }
  732. }
  733. if (ifClickOnParticle == false)
  734. {
  735. foreach (BaseObject item in m_list_allDPart)
  736. {
  737. var dp = (DisplayParticle)item;
  738. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  739. {
  740. item.IsDragging = true;
  741. }
  742. item.DraggingPoint = e.Location;
  743. if (OriginalBackground)
  744. {
  745. dp.SetPaintState(PaintState.NOPAINT);
  746. }
  747. }
  748. foreach (DisplayField item in m_list_allDfield)
  749. {
  750. item.IsDragging = true;
  751. item.DraggingPoint = e.Location;
  752. }
  753. m_isDrag = true;
  754. m_beforedrag_pointf = e.Location;
  755. }
  756. }
  757. }
  758. Invalidate();
  759. }
  760. protected override void OnMouseMove(MouseEventArgs e)
  761. {
  762. //当前鼠标的位置,用来绘制鼠标线用
  763. m_mouse_now_point = e.Location;
  764. if (m_SelectTool.IsSelecting)
  765. {
  766. if (e.Button == MouseButtons.Left)
  767. {
  768. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  769. {
  770. //右下拖动
  771. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  772. }
  773. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  774. {
  775. //左上拖动
  776. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  777. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  778. }
  779. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  780. {
  781. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  782. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  783. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  784. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  785. }
  786. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  787. {
  788. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  789. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  790. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  791. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  792. }
  793. }
  794. }
  795. else if(m_ParticleSegmentation.IsParticleSegmentation)
  796. {
  797. if (e.Button == MouseButtons.Left)
  798. {
  799. m_ParticleSegmentation.EndPoint = e.Location;
  800. }
  801. }
  802. else
  803. {
  804. if (m_isDrag)
  805. {
  806. foreach (BaseObject item in m_list_allDPart)
  807. {
  808. DisplayParticle dp = (DisplayParticle)item;
  809. if (true == item.IsDragging)
  810. {
  811. foreach (DisplaySegment ds in dp.DSegments)
  812. {
  813. var rec = ds.Rect;
  814. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  815. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  816. ds.Rect = rec;
  817. ds.DraggingPoint = e.Location;
  818. }
  819. item.DraggingPoint = e.Location;
  820. //获取矩形的rectangle
  821. dp.Rect = dp.GetRectFromDSegment();
  822. //重新计算小矩形边框
  823. dp.SmallRect = dp.GetSmallRectangleFromRect();
  824. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  825. {
  826. dp.SetPaintState(PaintState.NORMALPAINT);
  827. }
  828. else
  829. {
  830. dp.SetPaintState(PaintState.CONCISEPAINT);
  831. }
  832. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  833. {
  834. dp.SetPaintState(PaintState.NOPAINT);
  835. }
  836. }
  837. }
  838. foreach (var item in m_list_allDfield)
  839. {
  840. if (true == item.IsDragging)
  841. {
  842. item.Current_Rect = new RectangleF(
  843. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  844. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  845. item.Current_Rect.Width,
  846. item.Current_Rect.Height);
  847. item.DraggingPoint = e.Location;
  848. }
  849. }
  850. //同样重新计算backrectf的坐标
  851. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  852. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  853. m_beforedrag_pointf = e.Location;
  854. }
  855. else
  856. {
  857. foreach (BaseObject item in m_list_allDPart)
  858. {
  859. DisplayParticle dp = (DisplayParticle)item;
  860. if (dp.GetPaintState() == PaintState.NORMALPAINT)
  861. {
  862. if (ReportFun.WhetherInRange(dp, e.Location))
  863. {
  864. dp.IsMouseOver = true;
  865. //显示x-ray能谱图
  866. if (control_XRayTable1.Visible == false)
  867. ShowXRay(dp);
  868. Dictionary<string, object> SEMStageData = (Dictionary<string, object>)resultFile.ResultInfo["SEMStageData"];
  869. string ScanFieldSize = SEMStageData["scanFieldSize"].ToString();
  870. string leftOrRight = SEMStageData["xAxisDir"].ToString().Split('_')[0];
  871. string downOrUp = SEMStageData["yAxisDir"].ToString().Split('_')[0];
  872. Point point = new Point();
  873. if (leftOrRight == "RIGHT")
  874. {
  875. point.X = dp.SEMPosX - int.Parse(ScanFieldSize) / 2 + dp.objParticleData.PosX;
  876. }
  877. else
  878. {
  879. point.X = dp.SEMPosX + int.Parse(ScanFieldSize) / 2 + dp.objParticleData.PosX;
  880. }
  881. if (downOrUp == "UP")
  882. {
  883. point.Y = dp.SEMPosY + int.Parse(ScanFieldSize) / 2 + dp.objParticleData.PosY;
  884. }
  885. else
  886. {
  887. point.Y = dp.SEMPosY - int.Parse(ScanFieldSize) / 2 + dp.objParticleData.PosY;
  888. }
  889. m_str_mouseshow_left = "颗粒SEM位置:" + point.X.ToString() + ":" + point.Y.ToString();
  890. m_sem_mouse_now_point = point;
  891. m_ParticleSegmentation.Rectangle = dp.Rect;
  892. }
  893. else
  894. {
  895. dp.IsMouseOver = false;
  896. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  897. if (dp.Operator_ShowXRay != ParticleShowXray.SELECTANDDISPLAYXRAY)
  898. {
  899. //隐藏x-ray能谱图
  900. HideXRay(dp);
  901. }
  902. }
  903. }
  904. }
  905. }
  906. }
  907. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  908. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  909. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  910. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  911. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  912. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  913. #endregion
  914. Invalidate();
  915. }
  916. /// <summary>
  917. /// 获取鼠标所在位置的信息,显示在框架的右下角
  918. /// </summary>
  919. /// <param name="mouseshow_left"></param>
  920. /// <param name="mouseshow_rightb"></param>
  921. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  922. {
  923. mouseshow_left = m_str_mouseshow_left;
  924. mouseshow_rightb = m_str_mouseshow_right;
  925. }
  926. /// <summary>
  927. /// 鼠标抬起事件
  928. /// </summary>
  929. /// <param name="e"></param>
  930. protected override void OnMouseUp(MouseEventArgs e)
  931. {
  932. if (e.Button == MouseButtons.Left)
  933. {
  934. this.Cursor = Cursors.Default;
  935. if (m_SelectTool.IsSelecting)
  936. {
  937. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  938. {
  939. GraphicsPath ls_gpath = new GraphicsPath();
  940. switch (m_SelectTool.Shape)
  941. {
  942. case SelectedShape.Rectangle:
  943. ls_gpath.AddRectangle(m_SelectTool.Rect);
  944. break;
  945. case SelectedShape.Ellipse:
  946. ls_gpath.AddEllipse(m_SelectTool.Rect);
  947. break;
  948. default:
  949. break;
  950. }
  951. foreach (DisplayParticle dp in m_list_allDPart)
  952. {
  953. if (dp.GetPaintState() != PaintState.NOPAINT )
  954. {
  955. PointF[] lspointf = ls_gpath.PathPoints;
  956. if (true == ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  957. {
  958. dp.IsSelect =!dp.IsSelect ;// set the particle to the opsite selected state
  959. }
  960. }
  961. }
  962. }
  963. m_SelectTool.IsSelecting = false;
  964. }
  965. else if(m_ParticleSegmentation.IsParticleSegmentation)
  966. {
  967. m_ParticleSegmentation.EndPoint = e.Location;
  968. DialogResult res = MessageBox.Show(table["str11"].ToString(), "", MessageBoxButtons.OKCancel);
  969. if (res == DialogResult.OK)
  970. {
  971. m_ReportFun.m_ParticleSegmentation = m_ParticleSegmentation;
  972. bool isTrue = m_ReportFun.isLineIntersectRectangle(m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y,
  973. m_ParticleSegmentation.Rectangle.Left, m_ParticleSegmentation.Rectangle.Top, m_ParticleSegmentation.Rectangle.Right, m_ParticleSegmentation.Rectangle.Bottom);
  974. if (isTrue)//判断绘制线段是否与颗粒外接矩形相交
  975. {
  976. List<Point> pointList = new List<Point>();
  977. if (m_ReportFun.GetInterBetweenLinesAndRect(m_ParticleSegmentation.StartPoint, m_ParticleSegmentation.EndPoint, m_ParticleSegmentation.Rectangle, ref pointList))
  978. {
  979. if (pointList.Count != 2)
  980. {
  981. MessageBox.Show(table["str12"].ToString());
  982. }
  983. else
  984. {
  985. if (!m_ReportFun.GetSplitPartFun(pointList[0], pointList[1]))
  986. {
  987. MessageBox.Show(table["str13"].ToString());
  988. }
  989. else
  990. {
  991. FieldData fieldData = new FieldData(resultFile.FilePath);
  992. List<Field> fieldlist = fieldData.GetFieldList();
  993. m_ReportApp.m_rstDataMgr.CurResultFile.List_OTSField = fieldlist;
  994. m_ReportApp.rbRenewFun(true, m_ParticleSegmentation.ParticleData.FieldId, m_ParticleSegmentation.ParticleData.ParticleId);
  995. }
  996. }
  997. }
  998. }
  999. else
  1000. {
  1001. MessageBox.Show(table["str14"].ToString());
  1002. }
  1003. }
  1004. m_ParticleSegmentation.IsParticleSegmentation = false;
  1005. }
  1006. else
  1007. {
  1008. if (m_isDrag)
  1009. {
  1010. foreach (BaseObject item in m_list_allDPart)
  1011. {
  1012. DisplayParticle dp = (DisplayParticle)item;
  1013. foreach (DisplaySegment ds in dp.DSegments)
  1014. {
  1015. var rec = ds.Rect;
  1016. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  1017. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  1018. ds.Rect = rec;
  1019. ds.DraggingPoint = Point.Empty;
  1020. ds.IsDragging = false;
  1021. }
  1022. item.DraggingPoint = Point.Empty;
  1023. item.IsDragging = false;
  1024. //获取矩形的rectangle
  1025. dp.Rect = dp.GetRectFromDSegment();
  1026. //重新计算小矩形边框
  1027. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1028. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  1029. {
  1030. dp.SetPaintState(PaintState.NORMALPAINT);
  1031. }
  1032. else
  1033. {
  1034. dp.SetPaintState(PaintState.CONCISEPAINT);
  1035. }
  1036. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1037. {
  1038. dp.SetPaintState(PaintState.NOPAINT);
  1039. }
  1040. }
  1041. m_isDrag = false;
  1042. }
  1043. }
  1044. }
  1045. if (e.Button == MouseButtons.Right)
  1046. {
  1047. bool ifClickOnParticle=false;
  1048. bool ifThereIsSelectedParticle = false;
  1049. foreach (BaseObject item in m_list_allDPart)
  1050. {
  1051. if (true == ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  1052. {
  1053. ifClickOnParticle = true;
  1054. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1055. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = false;
  1056. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = false;
  1057. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = true;
  1058. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = true;
  1059. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = true;
  1060. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Tag = item;
  1061. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = true;
  1062. DisplayParticle dp = (DisplayParticle)item;
  1063. m_ParticleSegmentation.ParticleData = dp.objParticleData;
  1064. }
  1065. if (((DisplayParticle)item).IsSelect)
  1066. {
  1067. ifThereIsSelectedParticle = true;
  1068. }
  1069. }
  1070. if (ifClickOnParticle == false)
  1071. {
  1072. if (ifThereIsSelectedParticle)
  1073. {
  1074. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = true;
  1075. }
  1076. else
  1077. {
  1078. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1079. }
  1080. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = false;
  1081. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = false;
  1082. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = true;
  1083. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = true;
  1084. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = false;
  1085. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = false;
  1086. }
  1087. }
  1088. Invalidate();
  1089. }
  1090. #endregion
  1091. #region 鼠标右键菜单
  1092. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  1093. {
  1094. //ID
  1095. //DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1096. //MessageBox.Show(dp.guid.ToString());
  1097. }
  1098. //是否显示过小颗菜单
  1099. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  1100. {
  1101. }
  1102. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  1103. {
  1104. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1105. List<Particle> Particles = new List<Particle>();
  1106. foreach (var dp in m_list_allDPart)
  1107. {
  1108. if (dp.IsSelect)
  1109. {
  1110. selectedParts.Add((DisplayParticle)dp);
  1111. Particle particle = new Particle();
  1112. particle.FieldId = ((OTSIncAReportGraph.DisplayParticle)dp).FieldId;
  1113. particle.ParticleId = ((OTSIncAReportGraph.DisplayParticle)dp).ParticleId;
  1114. Particles.Add(particle);
  1115. }
  1116. }
  1117. frmReportApp.selectedRegion = m_SelectTool.Rect;
  1118. SendSelectParticleListToReportFrame(selectedParts);
  1119. }
  1120. /// <summary>
  1121. /// 显示x-ray能谱图
  1122. /// </summary>
  1123. /// <param name="in_dparticle"></param>
  1124. private void ShowXRay(DisplayParticle in_dparticle)
  1125. {
  1126. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  1127. if (delaytimer.Enabled == false)
  1128. {
  1129. delaytimer.Tick += Delaytimer_Tick;
  1130. delaytimer.Interval = 500;
  1131. delaytimer.Start();
  1132. }
  1133. }
  1134. private void Delaytimer_Tick(object sender, EventArgs e)
  1135. {
  1136. delaytimer.Enabled = false;
  1137. //显示xray相关信息
  1138. uint[] Search_xray = new uint[2000];
  1139. uint[] Analysis_xray = new uint[2000];
  1140. //
  1141. int i_xray_id = 0;
  1142. List<Element> list_celementchemistryclr = new List<Element>();
  1143. //获取Xray数据
  1144. ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1145. //get CElementChemistryClr list
  1146. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1147. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1148. {
  1149. ShowElementInfo ls_sei = new ShowElementInfo();
  1150. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1151. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1152. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1153. double de_sx2 = 0;
  1154. if (CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "" || CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "-")
  1155. {
  1156. de_sx2 = 0;
  1157. }
  1158. else
  1159. {
  1160. de_sx2 = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2);
  1161. }
  1162. ls_sei.dLF = de_sx2;
  1163. list_showelementinfo.Add(ls_sei);
  1164. }
  1165. //获取使用标准库的名称
  1166. string str_IncAName = "";
  1167. str_IncAName = m_mouseOver_dparticle.TypeName;
  1168. //获取数据后,需要对xraytable设置
  1169. control_XRayTable1.Visible = false;
  1170. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1171. //颗粒国标信息
  1172. control_XRayTable1.GBInfoStr = "";
  1173. control_XRayTable1.MaterialName = str_IncAName;//杂夹物
  1174. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1175. control_XRayTable1.Visible = true;
  1176. this.Refresh();
  1177. }
  1178. /// <summary>
  1179. /// 隐藏x-ray能谱图
  1180. /// </summary>
  1181. private void HideXRay(DisplayParticle in_dparticle)
  1182. {
  1183. if (m_mouseOver_dparticle == null)
  1184. return;
  1185. if (m_mouseOver_dparticle.guid == in_dparticle.guid || m_mouseOver_dparticle.IsDeleted==true)
  1186. {
  1187. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1188. control_XRayTable1.Visible = false;
  1189. delaytimer.Enabled = false;
  1190. }
  1191. }
  1192. /// <summary>
  1193. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1194. /// </summary>
  1195. /// <param name="int_x"></param>
  1196. /// <param name="int_y"></param>
  1197. /// <returns></returns>
  1198. private Color GetColorByMousePoint(int int_x, int int_y)
  1199. {
  1200. Graphics g = Graphics.FromHwnd(this.Handle);
  1201. IntPtr hdc = g.GetHdc();
  1202. uint u_color = 0;
  1203. try
  1204. {
  1205. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1206. }
  1207. catch
  1208. { }
  1209. Color ls_c = Color.FromArgb
  1210. (
  1211. (int)(u_color << 24 >> 24),
  1212. (int)(u_color << 16 >> 24),
  1213. (int)(u_color << 8 >> 24)
  1214. );
  1215. return ls_c;
  1216. }
  1217. /// <summary>
  1218. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1219. /// </summary>
  1220. private void SendSelectParticleListToReportFrame(List<DisplayParticle> selectParts)
  1221. {
  1222. //先获取分布图中,有哪些颗粒已经被选择上了
  1223. foreach (var p in selectParts)
  1224. {
  1225. if (!frmReportApp.selectedParticles.ContainsKey(p.guid))
  1226. {
  1227. frmReportApp.selectedParticles.Add(p.guid, p);
  1228. }
  1229. }
  1230. }
  1231. /// <summary>
  1232. /// 设置当前对哪些颗粒进行设置为选择状态
  1233. /// </summary>
  1234. /// <param name="in_list_cotsparticleclr"></param>
  1235. public void SetSelectParticle(List<Particle> particles)
  1236. {
  1237. if (particles == null)
  1238. {
  1239. return;
  1240. }
  1241. if (particles.Count == 0)
  1242. {
  1243. return;
  1244. }
  1245. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1246. {
  1247. if (ls_dp.GetPaintState() == PaintState.NORMALPAINT)
  1248. {
  1249. for (int i = 0; i < particles.Count; i++)
  1250. {
  1251. if (particles[i].ParticleId == ls_dp.ParticleId
  1252. && particles[i].FieldId == ls_dp.FieldId)
  1253. {
  1254. ls_dp.IsSelect=true;
  1255. }
  1256. }
  1257. }
  1258. }
  1259. }
  1260. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1261. {
  1262. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1263. foreach (var obj in m_list_allDPart)
  1264. {
  1265. var dp = (DisplayParticle)obj;
  1266. if (dp.IsSelect)
  1267. {
  1268. dp.IsDeleted = true;
  1269. }
  1270. else
  1271. {
  1272. selectedParts.Add(dp);
  1273. }
  1274. }
  1275. SendSelectParticleListToReportFrame(selectedParts);
  1276. }
  1277. //复制图像
  1278. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1279. {
  1280. SaveFileDialog sfd = new SaveFileDialog();
  1281. //|ALL Files(*.*)|*.*
  1282. //BMP Files(*.bmp)| *.bmp |
  1283. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1284. if (sfd.ShowDialog() == DialogResult.OK)
  1285. {
  1286. OutPIC outpic = new OutPIC();
  1287. outpic.m_list_allDfield = m_list_allDfield;
  1288. outpic.resultFile = resultFile;
  1289. outpic.sfd = sfd;
  1290. outpic.type = (int)Outpic_enum.pic;
  1291. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1292. bThread.IsBackground = true;
  1293. bThread.Start();
  1294. }
  1295. }
  1296. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1297. {
  1298. //移动SEM到指定位置
  1299. if (m_mythread == null)
  1300. {
  1301. return;
  1302. }
  1303. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1304. {
  1305. return;
  1306. }
  1307. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1308. {
  1309. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1310. }
  1311. //改为线程调用,先判断线程状态
  1312. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1313. }
  1314. #endregion
  1315. #region 自定义功能函数
  1316. /// <summary>
  1317. /// 复制图像
  1318. /// </summary>
  1319. private void CopyImage()
  1320. {
  1321. int height, width;
  1322. width = this.Width;
  1323. height = this.Height;
  1324. Bitmap image = new Bitmap(width, height);
  1325. //this.BackgroundImage
  1326. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1327. Clipboard.SetImage(image);
  1328. }
  1329. /// <summary>
  1330. /// 移动SEM到指定位置线程函数
  1331. /// </summary>
  1332. private void Thread_GO(object in_obj)
  1333. {
  1334. Point sem_point = (Point)in_obj;
  1335. //Thread.Sleep(500);
  1336. //第二步,移动到指定位置,先读取再设置
  1337. if (ReportFun.ConnectToIpcSvr())
  1338. {
  1339. ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1340. }
  1341. //Thread.Sleep(1500);
  1342. //第三步,断开电镜连接
  1343. //ReportFun.DisConnectSEM();
  1344. }
  1345. /// <summary>
  1346. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1347. /// </summary>
  1348. /// <param name="in_cgriddataclr"></param>
  1349. public void DrawDistrbutionImageAndBSE_ByQuery(ReportCondition in_griddata)
  1350. {
  1351. FilterParticleByOtherCondition(in_griddata);
  1352. Invalidate();
  1353. this.Refresh();
  1354. }
  1355. /// <summary>
  1356. /// 对分布图进行宽度匹配操作
  1357. /// </summary>
  1358. public void WidthMatch()
  1359. {
  1360. if (this.Width != m_backRect.Width)
  1361. {
  1362. float f_cz = 0;//进行调整的差值
  1363. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1364. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1365. ImageZoomByIncrement(f_cz, 0, 0);
  1366. }
  1367. MoveImageToPoint(new PointF(0, 0));
  1368. }
  1369. /// <summary>
  1370. /// 对分布图进行高度匹配操作
  1371. /// </summary>
  1372. public void HeightMatch()
  1373. {
  1374. if (this.Height != m_backRect.Height)
  1375. {
  1376. float f_cz = 0;//进行调整的差值
  1377. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1378. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1379. ImageZoomByIncrement(f_cz, 0, 0);
  1380. }
  1381. //移动到,this.width - backrectf.width /2
  1382. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1383. MoveImageToPoint(new PointF(ls_x, 0));
  1384. }
  1385. /// <summary>
  1386. /// 对分布图进行全图匹配操作
  1387. /// </summary>
  1388. public void FullGraphMatch()
  1389. {
  1390. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1391. double thiswidth = this.Width;
  1392. double thisheight = this.Height;
  1393. double imagewidth = m_backRect.Width;
  1394. double imageheight = m_backRect.Height;
  1395. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1396. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1397. {
  1398. //已经达到目的不操作,返回
  1399. return;
  1400. }
  1401. //判断当前是否宽度匹配未达到全图匹配效果
  1402. if (thiswidth == imagewidth && thisheight < imageheight)
  1403. {
  1404. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1405. HeightMatch();
  1406. return;
  1407. }
  1408. //判断当前是否高度匹配未达到全图匹配效果
  1409. if (thisheight == imageheight && thiswidth < imagewidth)
  1410. {
  1411. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1412. WidthMatch();
  1413. return;
  1414. }
  1415. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1416. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1417. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1418. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1419. {
  1420. //宽差大,就调用WidthMate
  1421. WidthMatch();
  1422. }
  1423. else
  1424. {
  1425. //高差大,则调用HightMate
  1426. HeightMatch();
  1427. }
  1428. m_f_zoom_mix = m_zoom_record;
  1429. }
  1430. /// <summary>
  1431. /// 将整个图像的位置移动到指定的位置上
  1432. /// </summary>
  1433. private void MoveImageToPoint(PointF in_pointf)
  1434. {
  1435. //先计算,当前所在的位置,和需要移动的位置之间的差
  1436. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1437. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1438. for (int i = 0; i < m_list_allDPart.Count; i++)
  1439. {
  1440. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1441. for (int k = 0; k < dp.DSegments.Count; k++)
  1442. {
  1443. dp.DSegments[k].Rect = new RectangleF(
  1444. dp.DSegments[k].Rect.X - offex_p.X,
  1445. dp.DSegments[k].Rect.Y - offex_p.Y,
  1446. dp.DSegments[k].Rect.Width,
  1447. dp.DSegments[k].Rect.Height);
  1448. }
  1449. //获取矩形的rectangle
  1450. dp.Rect = dp.GetRectFromDSegment();
  1451. //通过line获取路径边缘
  1452. dp.GPath = dp.GetRegionFromDSegments();
  1453. //重新计算小矩形边框
  1454. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1455. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1456. {
  1457. dp.SetPaintState(PaintState.NOPAINT);
  1458. }
  1459. }
  1460. //同样重新计算backrectf的坐标
  1461. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1462. m_backRect.Width, m_backRect.Height);
  1463. for (int i =0;i< m_list_allDfield.Count;i++)
  1464. {
  1465. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1466. dField.X = dField.X-offex_p.X;
  1467. dField.Y = dField.Y - offex_p.Y;
  1468. m_list_allDfield[i].Current_Rect = dField;
  1469. }
  1470. Invalidate();
  1471. }
  1472. /// <summary>
  1473. /// 是否显示边框格线,自动切换显示与不显示
  1474. /// </summary>
  1475. /// <param name="b_show"></param>
  1476. public void ShowGridLine()
  1477. {
  1478. m_is_showgrid = !m_is_showgrid;
  1479. }
  1480. /// <summary>
  1481. /// 是否显示标尺控件
  1482. /// </summary>
  1483. /// <param name="b_show"></param>
  1484. public void ShowRulerControl()
  1485. {
  1486. control_Ruler1.Visible = !control_Ruler1.Visible;
  1487. }
  1488. /// <summary>
  1489. /// 是否显示边框格线,带参重载
  1490. /// </summary>
  1491. /// <param name="b_show"></param>
  1492. public void ShowGridLine(bool b_show)
  1493. {
  1494. m_is_showgrid = b_show;
  1495. }
  1496. /// <summary>
  1497. /// 是否显示标尺控件,带参重载
  1498. /// </summary>
  1499. /// <param name="b_show"></param>
  1500. public void ShowRulerControl(bool b_show)
  1501. {
  1502. control_Ruler1.Visible = b_show;
  1503. }
  1504. /// <summary>
  1505. /// 颗粒分割
  1506. /// </summary>
  1507. public void Particle_Segmentation()
  1508. {
  1509. m_ParticleSegmentation.IsParticleSegmentation = true;
  1510. m_ParticleSegmentation.StartPoint = new Point();
  1511. m_ParticleSegmentation.EndPoint = new Point();
  1512. }
  1513. /// <summary>
  1514. /// 是否进行矩形多选操作
  1515. /// </summary>
  1516. public void MultiSelect_Rectangle()
  1517. {
  1518. m_SelectTool.IsSelecting = true;
  1519. m_SelectTool.Shape = SelectedShape.Rectangle;
  1520. m_SelectTool.Rect = new RectangleF();
  1521. m_SelectTool.Rect.Width = 0;
  1522. m_SelectTool.Rect.Height = 0;
  1523. }
  1524. /// <summary>
  1525. /// 是否进行圆形多选操作
  1526. /// </summary>
  1527. public void MultiSelect_Ellipse()
  1528. {
  1529. m_SelectTool.IsSelecting = true;
  1530. m_SelectTool.Shape = SelectedShape.Ellipse;
  1531. m_SelectTool.Rect = new RectangleF();
  1532. m_SelectTool.Rect.Width = 0;
  1533. m_SelectTool.Rect.Height = 0;
  1534. }
  1535. /// <summary>
  1536. /// 对选择的多边形进行反选操作
  1537. /// </summary>
  1538. public void ReverseSelection()
  1539. {
  1540. foreach (DisplayParticle dp in m_list_allDPart)
  1541. {
  1542. if (dp.IsSelect)
  1543. {
  1544. dp.IsSelect = false;
  1545. }
  1546. else
  1547. {
  1548. dp.IsSelect = true;
  1549. }
  1550. }
  1551. //将排列图选择的颗粒传送给报告框架中
  1552. //SendSelectParticleListToReportFrame();
  1553. this.Invalidate();
  1554. }
  1555. /// <summary>
  1556. /// 取消所有的颗粒的选择状态
  1557. /// </summary>
  1558. public void DeselectAllParticle()
  1559. {
  1560. foreach (DisplayParticle dp in m_list_allDPart)
  1561. {
  1562. dp.IsSelect=false;
  1563. }
  1564. this.Invalidate();
  1565. }
  1566. /// <summary>
  1567. /// 将整个图像拷贝到内存中
  1568. /// </summary>
  1569. public void CopyToBitmap()
  1570. {
  1571. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1572. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1573. Clipboard.SetImage(bp);
  1574. }
  1575. /// <summary>
  1576. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1577. /// </summary>
  1578. public void ShowMode(IMAGE_TYPE a_type)
  1579. {
  1580. if (a_type == IMAGE_TYPE.BSE)
  1581. {
  1582. OriginalBackground = false;
  1583. //bse图时,显示背景图为白色
  1584. m_backrangecolor = Color.White;
  1585. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1586. {
  1587. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1588. {
  1589. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1590. }
  1591. }
  1592. FullGraphMatch();
  1593. }
  1594. else if (a_type == IMAGE_TYPE.CLASSIFIED)
  1595. {
  1596. m_backrangecolor = Color.Gainsboro;
  1597. OriginalBackground = false;
  1598. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1599. {
  1600. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1601. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1602. {
  1603. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1604. }
  1605. }
  1606. FullGraphMatch();
  1607. }
  1608. else if (a_type== IMAGE_TYPE.ORIGINAl)
  1609. {
  1610. m_backrangecolor = Color.Gainsboro;
  1611. OriginalBackground = true;
  1612. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1613. {
  1614. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  1615. }
  1616. FullGraphMatch();
  1617. }
  1618. else if(a_type== IMAGE_TYPE.ORIGINALCLASSIFIED)
  1619. {
  1620. m_backrangecolor = Color.Gainsboro;
  1621. OriginalBackground = true;
  1622. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1623. {
  1624. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1625. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1626. {
  1627. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1628. }
  1629. }
  1630. FullGraphMatch();
  1631. }
  1632. this.Invalidate();
  1633. }
  1634. /// <summary>
  1635. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1636. /// </summary>
  1637. /// <param name="str_particlestate"></param>
  1638. /// <returns></returns>
  1639. public int GetParticleNumberByState(PaintState in_ParticleState)
  1640. {
  1641. int icount = 0;
  1642. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1643. {
  1644. if (ls_dp.GetPaintState() == in_ParticleState)
  1645. {
  1646. icount++;
  1647. }
  1648. }
  1649. return icount;
  1650. }
  1651. /// <summary>
  1652. /// 获取所有原图
  1653. /// </summary>
  1654. /// <param name="args"></param>
  1655. /// <returns></returns>
  1656. private void GetPic(PaintEventArgs args)
  1657. {
  1658. //outpic();
  1659. foreach (var f in m_list_allDfield)
  1660. {
  1661. var curfldrec = f.Current_Rect;
  1662. if (curfldrec.Left > -1000 && curfldrec.Right < this.Width + 1000 && curfldrec.Top > -1000 && curfldrec.Bottom < this.Height + 1000)
  1663. {
  1664. args.Graphics.DrawImage(f.OriginalImage, f.Current_Rect.X, f.Current_Rect.Y, f.Current_Rect.Width, f.Current_Rect.Height);
  1665. Graphics g = args.Graphics;
  1666. for (int i = 0; i < f.List_DParticle.Count; i++)
  1667. {
  1668. PointF xrayPos = new PointF(f.List_DParticle[i].objParticleData.PosX, f.List_DParticle[i].objParticleData.PosY);
  1669. PointF p = new PointF(xrayPos.X / f.OriginalImage.Width*f.Current_Rect.Width+f.Current_Rect.X, xrayPos.Y / f.OriginalImage.Height* f.Current_Rect.Height+f.Current_Rect.Y);
  1670. g.DrawString("+", new Font("黑体", 6), new SolidBrush(Color.Red), p);
  1671. }
  1672. }
  1673. }
  1674. }
  1675. #endregion
  1676. private static byte[] ImgtoByte(Image img)
  1677. {
  1678. MemoryStream ms = new MemoryStream();
  1679. byte[] imagedata = null;
  1680. img.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
  1681. imagedata = ms.GetBuffer();
  1682. return imagedata;
  1683. }
  1684. private static Image BytesToImage(byte[] buffer)
  1685. {
  1686. MemoryStream ms = new MemoryStream(buffer);
  1687. Image image = System.Drawing.Image.FromStream(ms);
  1688. return image;
  1689. }
  1690. #region Debug下执行的辅助测试代码
  1691. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1692. {
  1693. #if DEBUG
  1694. Screen[] screens = Screen.AllScreens;
  1695. string ls_str = "";
  1696. for (int i = 0; i < screens.Count(); i++)
  1697. {
  1698. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1699. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1700. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1701. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1702. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1703. }
  1704. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1705. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1706. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1707. ls_str +
  1708. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1709. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1710. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1711. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1712. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1713. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1714. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1715. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1716. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1717. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1718. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1719. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1720. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1721. "包含Field数量:" + ReportFun.m_field_count.ToString() + " Particle数量:" + ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1722. "正常显示Paticle数量:" + GetParticleNumberByState(PaintState.NORMALPAINT).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(PaintState.NOPAINT).ToString() + Environment.NewLine +
  1723. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1724. "加载底层数据用时:" + ReportFun.m_time_str + Environment.NewLine +
  1725. "组建并计算图像用时:" + ReportFun.m_time_str2 + Environment.NewLine +
  1726. "---------------------------END----------------------------------"
  1727. );
  1728. #endif
  1729. }
  1730. #endregion
  1731. private void ExportoriginalspliceToolStripMenuItem_Click(object sender, EventArgs e)
  1732. {
  1733. SaveFileDialog sfd = new SaveFileDialog();
  1734. //|ALL Files(*.*)|*.*
  1735. //BMP Files(*.bmp)| *.bmp |
  1736. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1737. if (sfd.ShowDialog() == DialogResult.OK)
  1738. {
  1739. OutPIC outpic = new OutPIC();
  1740. outpic.m_list_allDfield = m_list_allDfield;
  1741. outpic.resultFile = resultFile;
  1742. outpic.sfd = sfd;
  1743. outpic.type = (int)Outpic_enum.Render_pic;
  1744. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1745. bThread.IsBackground = true;
  1746. bThread.Start();
  1747. }
  1748. }
  1749. private void ToolStripMenuItemDelete_Particle_Click(object sender, EventArgs e)
  1750. {
  1751. DialogResult dr = MessageBox.Show("Should I delete particles", "Tips", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
  1752. if (dr== DialogResult.OK)
  1753. {
  1754. if (DeleteParticlesFromLibrary(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId))
  1755. {
  1756. MessageBox.Show("Deleted successfully");
  1757. m_mouseOver_dparticle.IsDeleted=true;
  1758. //FieldData fieldData = new FieldData(resultFile.FilePath);
  1759. //List<Field> fieldlist = fieldData.GetFieldList();
  1760. //m_ReportApp.m_rstDataMgr.CurResultFile.List_OTSField = fieldlist;
  1761. //LoadUpdateDisplay();
  1762. }
  1763. else
  1764. {
  1765. MessageBox.Show("Delete failed");
  1766. }
  1767. }
  1768. else
  1769. {
  1770. return;
  1771. }
  1772. }
  1773. private bool DeleteParticlesFromLibrary(int in_clr_tagid, int in_clr_fieldid)
  1774. {
  1775. bool DoesItExist = false;
  1776. for (int i = 1; i < 201; i++)
  1777. {
  1778. if (System.IO.Directory.Exists(resultFile.FilePath + "\\FIELD_FILES\\Backups" + i.ToString()))
  1779. {
  1780. DoesItExist = true;
  1781. break;
  1782. }
  1783. }
  1784. if (!DoesItExist)
  1785. {
  1786. //备份数据库
  1787. BackupDatabase();
  1788. }
  1789. DoesItExist = false;
  1790. //防止为空校验判断
  1791. if (resultFile.List_OTSField == null)
  1792. return false;
  1793. Particle particle = resultFile.List_OTSField.Find(x => x.FieldID == in_clr_fieldid).ParticleList.Find(x => x.ParticleId == in_clr_tagid);
  1794. if (new ParticleData(resultFile.FilePath).DeleteFromData(Convert.ToString(particle.FieldId), Convert.ToString(particle.XrayId)))
  1795. {
  1796. return true;
  1797. }
  1798. else
  1799. {
  1800. return false;
  1801. }
  1802. }
  1803. private bool BackupDatabase()
  1804. {
  1805. //创建备份数据库文件夹
  1806. string sourcePath = resultFile.FilePath + "\\FIELD_FILES\\Inclusion.db";//源文件路径
  1807. string sourceName = "Inclusion.db";//源文件名称
  1808. string folderPath = resultFile.FilePath + "\\FIELD_FILES\\Backups";//目标文件夹
  1809. string Fields = "";
  1810. for (int i = 1; i < 201; i++)
  1811. {
  1812. if (System.IO.Directory.Exists(folderPath + i.ToString()))
  1813. {
  1814. Fields = folderPath + i.ToString();
  1815. break;
  1816. }
  1817. else
  1818. {
  1819. System.IO.Directory.CreateDirectory(folderPath + i.ToString());
  1820. Fields = folderPath + i.ToString();
  1821. break;
  1822. }
  1823. }
  1824. if (Fields == "")
  1825. {
  1826. return false;
  1827. }
  1828. //复制数据库文件
  1829. string targetPath = Path.Combine(Fields, sourceName);
  1830. FileInfo file = new FileInfo(sourcePath);
  1831. if (file.Exists)
  1832. {
  1833. file.CopyTo(targetPath, true);
  1834. }
  1835. return true;
  1836. }
  1837. int GetsIntersectionOfTheIntercepts(Point P1,Point P2,int y)
  1838. {
  1839. int x = (y - P1.Y * P2.X + P1.X * P2.Y) / (P2.Y - P1.Y);
  1840. return x;
  1841. }
  1842. //private void ParticleSegmentation_Click(object sender, EventArgs e)
  1843. //{
  1844. // Particle_Segmentation();
  1845. //}
  1846. private void 分割颗粒ToolStripMenuItem_Click(object sender, EventArgs e)
  1847. {
  1848. Particle_Segmentation();
  1849. }
  1850. }
  1851. }