Resources.Designer.cs 77 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302
  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // 此代码由工具生成。
  4. // 运行时版本:4.0.30319.42000
  5. //
  6. // 对此文件的更改可能会导致不正确的行为,并且如果
  7. // 重新生成代码,这些更改将会丢失。
  8. // </auto-generated>
  9. //------------------------------------------------------------------------------
  10. namespace OTSMeasureApp.Properties {
  11. using System;
  12. /// <summary>
  13. /// 一个强类型的资源类,用于查找本地化的字符串等。
  14. /// </summary>
  15. // 此类是由 StronglyTypedResourceBuilder
  16. // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
  17. // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
  18. // (以 /str 作为命令选项),或重新生成 VS 项目。
  19. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
  20. [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
  21. [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
  22. public class Resources {
  23. private static global::System.Resources.ResourceManager resourceMan;
  24. private static global::System.Globalization.CultureInfo resourceCulture;
  25. [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
  26. internal Resources() {
  27. }
  28. /// <summary>
  29. /// 返回此类使用的缓存的 ResourceManager 实例。
  30. /// </summary>
  31. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  32. public static global::System.Resources.ResourceManager ResourceManager {
  33. get {
  34. if (object.ReferenceEquals(resourceMan, null)) {
  35. global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("OTSMeasureApp.Properties.Resources", typeof(Resources).Assembly);
  36. resourceMan = temp;
  37. }
  38. return resourceMan;
  39. }
  40. }
  41. /// <summary>
  42. /// 重写当前线程的 CurrentUICulture 属性,对
  43. /// 使用此强类型资源类的所有资源查找执行重写。
  44. /// </summary>
  45. [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
  46. public static global::System.Globalization.CultureInfo Culture {
  47. get {
  48. return resourceCulture;
  49. }
  50. set {
  51. resourceCulture = value;
  52. }
  53. }
  54. /// <summary>
  55. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  56. /// </summary>
  57. public static System.Drawing.Bitmap Add_Sample16 {
  58. get {
  59. object obj = ResourceManager.GetObject("Add Sample16", resourceCulture);
  60. return ((System.Drawing.Bitmap)(obj));
  61. }
  62. }
  63. /// <summary>
  64. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  65. /// </summary>
  66. public static System.Drawing.Bitmap Add_Sample161 {
  67. get {
  68. object obj = ResourceManager.GetObject("Add Sample161", resourceCulture);
  69. return ((System.Drawing.Bitmap)(obj));
  70. }
  71. }
  72. /// <summary>
  73. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  74. /// </summary>
  75. public static System.Drawing.Bitmap Add_Sample32 {
  76. get {
  77. object obj = ResourceManager.GetObject("Add Sample32", resourceCulture);
  78. return ((System.Drawing.Bitmap)(obj));
  79. }
  80. }
  81. /// <summary>
  82. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  83. /// </summary>
  84. public static System.Drawing.Bitmap Add_Sample321 {
  85. get {
  86. object obj = ResourceManager.GetObject("Add Sample321", resourceCulture);
  87. return ((System.Drawing.Bitmap)(obj));
  88. }
  89. }
  90. /// <summary>
  91. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  92. /// </summary>
  93. public static System.Drawing.Bitmap addons32 {
  94. get {
  95. object obj = ResourceManager.GetObject("addons32", resourceCulture);
  96. return ((System.Drawing.Bitmap)(obj));
  97. }
  98. }
  99. /// <summary>
  100. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  101. /// </summary>
  102. public static System.Drawing.Bitmap borderbottom16 {
  103. get {
  104. object obj = ResourceManager.GetObject("borderbottom16", resourceCulture);
  105. return ((System.Drawing.Bitmap)(obj));
  106. }
  107. }
  108. /// <summary>
  109. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  110. /// </summary>
  111. public static System.Drawing.Bitmap Circle16 {
  112. get {
  113. object obj = ResourceManager.GetObject("Circle16", resourceCulture);
  114. return ((System.Drawing.Bitmap)(obj));
  115. }
  116. }
  117. /// <summary>
  118. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  119. /// </summary>
  120. public static System.Drawing.Bitmap Circle161 {
  121. get {
  122. object obj = ResourceManager.GetObject("Circle161", resourceCulture);
  123. return ((System.Drawing.Bitmap)(obj));
  124. }
  125. }
  126. /// <summary>
  127. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  128. /// </summary>
  129. public static System.Drawing.Bitmap Circle32 {
  130. get {
  131. object obj = ResourceManager.GetObject("Circle32", resourceCulture);
  132. return ((System.Drawing.Bitmap)(obj));
  133. }
  134. }
  135. /// <summary>
  136. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  137. /// </summary>
  138. public static System.Drawing.Bitmap Circle321 {
  139. get {
  140. object obj = ResourceManager.GetObject("Circle321", resourceCulture);
  141. return ((System.Drawing.Bitmap)(obj));
  142. }
  143. }
  144. /// <summary>
  145. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  146. /// </summary>
  147. public static System.Drawing.Bitmap close32 {
  148. get {
  149. object obj = ResourceManager.GetObject("close32", resourceCulture);
  150. return ((System.Drawing.Bitmap)(obj));
  151. }
  152. }
  153. /// <summary>
  154. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  155. /// </summary>
  156. public static System.Drawing.Bitmap close321 {
  157. get {
  158. object obj = ResourceManager.GetObject("close321", resourceCulture);
  159. return ((System.Drawing.Bitmap)(obj));
  160. }
  161. }
  162. /// <summary>
  163. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  164. /// </summary>
  165. public static System.Drawing.Bitmap close322 {
  166. get {
  167. object obj = ResourceManager.GetObject("close322", resourceCulture);
  168. return ((System.Drawing.Bitmap)(obj));
  169. }
  170. }
  171. /// <summary>
  172. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  173. /// </summary>
  174. public static System.Drawing.Bitmap ConnnectHardware {
  175. get {
  176. object obj = ResourceManager.GetObject("ConnnectHardware", resourceCulture);
  177. return ((System.Drawing.Bitmap)(obj));
  178. }
  179. }
  180. /// <summary>
  181. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  182. /// </summary>
  183. public static System.Drawing.Bitmap delete16 {
  184. get {
  185. object obj = ResourceManager.GetObject("delete16", resourceCulture);
  186. return ((System.Drawing.Bitmap)(obj));
  187. }
  188. }
  189. /// <summary>
  190. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  191. /// </summary>
  192. public static System.Drawing.Bitmap delete161 {
  193. get {
  194. object obj = ResourceManager.GetObject("delete161", resourceCulture);
  195. return ((System.Drawing.Bitmap)(obj));
  196. }
  197. }
  198. /// <summary>
  199. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  200. /// </summary>
  201. public static System.Drawing.Bitmap delete32 {
  202. get {
  203. object obj = ResourceManager.GetObject("delete32", resourceCulture);
  204. return ((System.Drawing.Bitmap)(obj));
  205. }
  206. }
  207. /// <summary>
  208. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  209. /// </summary>
  210. public static System.Drawing.Bitmap delete321 {
  211. get {
  212. object obj = ResourceManager.GetObject("delete321", resourceCulture);
  213. return ((System.Drawing.Bitmap)(obj));
  214. }
  215. }
  216. /// <summary>
  217. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  218. /// </summary>
  219. public static System.Drawing.Bitmap deletefile16 {
  220. get {
  221. object obj = ResourceManager.GetObject("deletefile16", resourceCulture);
  222. return ((System.Drawing.Bitmap)(obj));
  223. }
  224. }
  225. /// <summary>
  226. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  227. /// </summary>
  228. public static System.Drawing.Bitmap deletefile161 {
  229. get {
  230. object obj = ResourceManager.GetObject("deletefile161", resourceCulture);
  231. return ((System.Drawing.Bitmap)(obj));
  232. }
  233. }
  234. /// <summary>
  235. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  236. /// </summary>
  237. public static System.Drawing.Bitmap deletefile32 {
  238. get {
  239. object obj = ResourceManager.GetObject("deletefile32", resourceCulture);
  240. return ((System.Drawing.Bitmap)(obj));
  241. }
  242. }
  243. /// <summary>
  244. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  245. /// </summary>
  246. public static System.Drawing.Bitmap deletefile321 {
  247. get {
  248. object obj = ResourceManager.GetObject("deletefile321", resourceCulture);
  249. return ((System.Drawing.Bitmap)(obj));
  250. }
  251. }
  252. /// <summary>
  253. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  254. /// </summary>
  255. public static System.Drawing.Bitmap DeleteSampleImage {
  256. get {
  257. object obj = ResourceManager.GetObject("DeleteSampleImage", resourceCulture);
  258. return ((System.Drawing.Bitmap)(obj));
  259. }
  260. }
  261. /// <summary>
  262. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  263. /// </summary>
  264. public static System.Drawing.Bitmap DelSemData_16 {
  265. get {
  266. object obj = ResourceManager.GetObject("DelSemData_16", resourceCulture);
  267. return ((System.Drawing.Bitmap)(obj));
  268. }
  269. }
  270. /// <summary>
  271. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  272. /// </summary>
  273. public static System.Drawing.Bitmap DelSemData_32 {
  274. get {
  275. object obj = ResourceManager.GetObject("DelSemData_32", resourceCulture);
  276. return ((System.Drawing.Bitmap)(obj));
  277. }
  278. }
  279. /// <summary>
  280. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  281. /// </summary>
  282. public static System.Drawing.Bitmap DisconnnectHardware {
  283. get {
  284. object obj = ResourceManager.GetObject("DisconnnectHardware", resourceCulture);
  285. return ((System.Drawing.Bitmap)(obj));
  286. }
  287. }
  288. /// <summary>
  289. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  290. /// </summary>
  291. public static System.Drawing.Bitmap exit16 {
  292. get {
  293. object obj = ResourceManager.GetObject("exit16", resourceCulture);
  294. return ((System.Drawing.Bitmap)(obj));
  295. }
  296. }
  297. /// <summary>
  298. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  299. /// </summary>
  300. public static System.Drawing.Bitmap GetSampleImage {
  301. get {
  302. object obj = ResourceManager.GetObject("GetSampleImage", resourceCulture);
  303. return ((System.Drawing.Bitmap)(obj));
  304. }
  305. }
  306. /// <summary>
  307. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  308. /// </summary>
  309. public static System.Drawing.Bitmap GetSemData_16 {
  310. get {
  311. object obj = ResourceManager.GetObject("GetSemData_16", resourceCulture);
  312. return ((System.Drawing.Bitmap)(obj));
  313. }
  314. }
  315. /// <summary>
  316. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  317. /// </summary>
  318. public static System.Drawing.Bitmap GetSemData_32 {
  319. get {
  320. object obj = ResourceManager.GetObject("GetSemData_32", resourceCulture);
  321. return ((System.Drawing.Bitmap)(obj));
  322. }
  323. }
  324. /// <summary>
  325. /// 查找类似 通用参数组 的本地化字符串。
  326. /// </summary>
  327. public static string ID1000 {
  328. get {
  329. return ResourceManager.GetString("ID1000", resourceCulture);
  330. }
  331. }
  332. /// <summary>
  333. /// 查找类似 样品名 的本地化字符串。
  334. /// </summary>
  335. public static string ID1001 {
  336. get {
  337. return ResourceManager.GetString("ID1001", resourceCulture);
  338. }
  339. }
  340. /// <summary>
  341. /// 查找类似 执行开关 的本地化字符串。
  342. /// </summary>
  343. public static string ID1002 {
  344. get {
  345. return ResourceManager.GetString("ID1002", resourceCulture);
  346. }
  347. }
  348. /// <summary>
  349. /// 查找类似 样品测量参数文件名 的本地化字符串。
  350. /// </summary>
  351. public static string ID1003 {
  352. get {
  353. return ResourceManager.GetString("ID1003", resourceCulture);
  354. }
  355. }
  356. /// <summary>
  357. /// 查找类似 颗粒分析标准库名 的本地化字符串。
  358. /// </summary>
  359. public static string ID1004 {
  360. get {
  361. return ResourceManager.GetString("ID1004", resourceCulture);
  362. }
  363. }
  364. /// <summary>
  365. /// 查找类似 颗粒分析标准库名 的本地化字符串。
  366. /// </summary>
  367. public static string ID1005 {
  368. get {
  369. return ResourceManager.GetString("ID1005", resourceCulture);
  370. }
  371. }
  372. /// <summary>
  373. /// 查找类似 的本地化字符串。
  374. /// </summary>
  375. public static string ID1006 {
  376. get {
  377. return ResourceManager.GetString("ID1006", resourceCulture);
  378. }
  379. }
  380. /// <summary>
  381. /// 查找类似 的本地化字符串。
  382. /// </summary>
  383. public static string ID1007 {
  384. get {
  385. return ResourceManager.GetString("ID1007", resourceCulture);
  386. }
  387. }
  388. /// <summary>
  389. /// 查找类似 的本地化字符串。
  390. /// </summary>
  391. public static string ID1008 {
  392. get {
  393. return ResourceManager.GetString("ID1008", resourceCulture);
  394. }
  395. }
  396. /// <summary>
  397. /// 查找类似 的本地化字符串。
  398. /// </summary>
  399. public static string ID1009 {
  400. get {
  401. return ResourceManager.GetString("ID1009", resourceCulture);
  402. }
  403. }
  404. /// <summary>
  405. /// 查找类似 图像扫描参数组 的本地化字符串。
  406. /// </summary>
  407. public static string ID1010 {
  408. get {
  409. return ResourceManager.GetString("ID1010", resourceCulture);
  410. }
  411. }
  412. /// <summary>
  413. /// 查找类似 开始模式 的本地化字符串。
  414. /// </summary>
  415. public static string ID1011 {
  416. get {
  417. return ResourceManager.GetString("ID1011", resourceCulture);
  418. }
  419. }
  420. /// <summary>
  421. /// 查找类似 停止模式 的本地化字符串。
  422. /// </summary>
  423. public static string ID1012 {
  424. get {
  425. return ResourceManager.GetString("ID1012", resourceCulture);
  426. }
  427. }
  428. /// <summary>
  429. /// 查找类似 颗粒度 的本地化字符串。
  430. /// </summary>
  431. public static string ID1013 {
  432. get {
  433. return ResourceManager.GetString("ID1013", resourceCulture);
  434. }
  435. }
  436. /// <summary>
  437. /// 查找类似 填充域 的本地化字符串。
  438. /// </summary>
  439. public static string ID1014 {
  440. get {
  441. return ResourceManager.GetString("ID1014", resourceCulture);
  442. }
  443. }
  444. /// <summary>
  445. /// 查找类似 时间 的本地化字符串。
  446. /// </summary>
  447. public static string ID1015 {
  448. get {
  449. return ResourceManager.GetString("ID1015", resourceCulture);
  450. }
  451. }
  452. /// <summary>
  453. /// 查找类似 扫描精度(速度) 的本地化字符串。
  454. /// </summary>
  455. public static string ID1016 {
  456. get {
  457. return ResourceManager.GetString("ID1016", resourceCulture);
  458. }
  459. }
  460. /// <summary>
  461. /// 查找类似 扫描图尺寸 的本地化字符串。
  462. /// </summary>
  463. public static string ID1017 {
  464. get {
  465. return ResourceManager.GetString("ID1017", resourceCulture);
  466. }
  467. }
  468. /// <summary>
  469. /// 查找类似 的本地化字符串。
  470. /// </summary>
  471. public static string ID1018 {
  472. get {
  473. return ResourceManager.GetString("ID1018", resourceCulture);
  474. }
  475. }
  476. /// <summary>
  477. /// 查找类似 的本地化字符串。
  478. /// </summary>
  479. public static string ID1019 {
  480. get {
  481. return ResourceManager.GetString("ID1019", resourceCulture);
  482. }
  483. }
  484. /// <summary>
  485. /// 查找类似 的本地化字符串。
  486. /// </summary>
  487. public static string ID1020 {
  488. get {
  489. return ResourceManager.GetString("ID1020", resourceCulture);
  490. }
  491. }
  492. /// <summary>
  493. /// 查找类似 的本地化字符串。
  494. /// </summary>
  495. public static string ID1021 {
  496. get {
  497. return ResourceManager.GetString("ID1021", resourceCulture);
  498. }
  499. }
  500. /// <summary>
  501. /// 查找类似 的本地化字符串。
  502. /// </summary>
  503. public static string ID1022 {
  504. get {
  505. return ResourceManager.GetString("ID1022", resourceCulture);
  506. }
  507. }
  508. /// <summary>
  509. /// 查找类似 的本地化字符串。
  510. /// </summary>
  511. public static string ID1023 {
  512. get {
  513. return ResourceManager.GetString("ID1023", resourceCulture);
  514. }
  515. }
  516. /// <summary>
  517. /// 查找类似 的本地化字符串。
  518. /// </summary>
  519. public static string ID1024 {
  520. get {
  521. return ResourceManager.GetString("ID1024", resourceCulture);
  522. }
  523. }
  524. /// <summary>
  525. /// 查找类似 图像处理参数组 的本地化字符串。
  526. /// </summary>
  527. public static string ID1025 {
  528. get {
  529. return ResourceManager.GetString("ID1025", resourceCulture);
  530. }
  531. }
  532. /// <summary>
  533. /// 查找类似 颗粒面积最大范围 的本地化字符串。
  534. /// </summary>
  535. public static string ID1026 {
  536. get {
  537. return ResourceManager.GetString("ID1026", resourceCulture);
  538. }
  539. }
  540. /// <summary>
  541. /// 查找类似 颗粒面积最小范围 的本地化字符串。
  542. /// </summary>
  543. public static string ID1027 {
  544. get {
  545. return ResourceManager.GetString("ID1027", resourceCulture);
  546. }
  547. }
  548. /// <summary>
  549. /// 查找类似 背景灰度最大范围 的本地化字符串。
  550. /// </summary>
  551. public static string ID1028 {
  552. get {
  553. return ResourceManager.GetString("ID1028", resourceCulture);
  554. }
  555. }
  556. /// <summary>
  557. /// 查找类似 背景灰度最小范围 的本地化字符串。
  558. /// </summary>
  559. public static string ID1029 {
  560. get {
  561. return ResourceManager.GetString("ID1029", resourceCulture);
  562. }
  563. }
  564. /// <summary>
  565. /// 查找类似 颗粒灰度最大范围 的本地化字符串。
  566. /// </summary>
  567. public static string ID1030 {
  568. get {
  569. return ResourceManager.GetString("ID1030", resourceCulture);
  570. }
  571. }
  572. /// <summary>
  573. /// 查找类似 颗粒灰度最小范围 的本地化字符串。
  574. /// </summary>
  575. public static string ID1031 {
  576. get {
  577. return ResourceManager.GetString("ID1031", resourceCulture);
  578. }
  579. }
  580. /// <summary>
  581. /// 查找类似 的本地化字符串。
  582. /// </summary>
  583. public static string ID1032 {
  584. get {
  585. return ResourceManager.GetString("ID1032", resourceCulture);
  586. }
  587. }
  588. /// <summary>
  589. /// 查找类似 的本地化字符串。
  590. /// </summary>
  591. public static string ID1033 {
  592. get {
  593. return ResourceManager.GetString("ID1033", resourceCulture);
  594. }
  595. }
  596. /// <summary>
  597. /// 查找类似 的本地化字符串。
  598. /// </summary>
  599. public static string ID1034 {
  600. get {
  601. return ResourceManager.GetString("ID1034", resourceCulture);
  602. }
  603. }
  604. /// <summary>
  605. /// 查找类似 的本地化字符串。
  606. /// </summary>
  607. public static string ID1035 {
  608. get {
  609. return ResourceManager.GetString("ID1035", resourceCulture);
  610. }
  611. }
  612. /// <summary>
  613. /// 查找类似 的本地化字符串。
  614. /// </summary>
  615. public static string ID1036 {
  616. get {
  617. return ResourceManager.GetString("ID1036", resourceCulture);
  618. }
  619. }
  620. /// <summary>
  621. /// 查找类似 的本地化字符串。
  622. /// </summary>
  623. public static string ID1037 {
  624. get {
  625. return ResourceManager.GetString("ID1037", resourceCulture);
  626. }
  627. }
  628. /// <summary>
  629. /// 查找类似 的本地化字符串。
  630. /// </summary>
  631. public static string ID1038 {
  632. get {
  633. return ResourceManager.GetString("ID1038", resourceCulture);
  634. }
  635. }
  636. /// <summary>
  637. /// 查找类似 的本地化字符串。
  638. /// </summary>
  639. public static string ID1039 {
  640. get {
  641. return ResourceManager.GetString("ID1039", resourceCulture);
  642. }
  643. }
  644. /// <summary>
  645. /// 查找类似 XRay参数组 的本地化字符串。
  646. /// </summary>
  647. public static string ID1040 {
  648. get {
  649. return ResourceManager.GetString("ID1040", resourceCulture);
  650. }
  651. }
  652. /// <summary>
  653. /// 查找类似 搜索XRay精度 的本地化字符串。
  654. /// </summary>
  655. public static string ID1041 {
  656. get {
  657. return ResourceManager.GetString("ID1041", resourceCulture);
  658. }
  659. }
  660. /// <summary>
  661. /// 查找类似 搜索XRay最低计数 的本地化字符串。
  662. /// </summary>
  663. public static string ID1042 {
  664. get {
  665. return ResourceManager.GetString("ID1042", resourceCulture);
  666. }
  667. }
  668. /// <summary>
  669. /// 查找类似 XRay精度 的本地化字符串。
  670. /// </summary>
  671. public static string ID1043 {
  672. get {
  673. return ResourceManager.GetString("ID1043", resourceCulture);
  674. }
  675. }
  676. /// <summary>
  677. /// 查找类似 XRay扫描方式 的本地化字符串。
  678. /// </summary>
  679. public static string ID1044 {
  680. get {
  681. return ResourceManager.GetString("ID1044", resourceCulture);
  682. }
  683. }
  684. /// <summary>
  685. /// 查找类似 XRay计数期望值 的本地化字符串。
  686. /// </summary>
  687. public static string ID1045 {
  688. get {
  689. return ResourceManager.GetString("ID1045", resourceCulture);
  690. }
  691. }
  692. /// <summary>
  693. /// 查找类似 的本地化字符串。
  694. /// </summary>
  695. public static string ID1046 {
  696. get {
  697. return ResourceManager.GetString("ID1046", resourceCulture);
  698. }
  699. }
  700. /// <summary>
  701. /// 查找类似 的本地化字符串。
  702. /// </summary>
  703. public static string ID1047 {
  704. get {
  705. return ResourceManager.GetString("ID1047", resourceCulture);
  706. }
  707. }
  708. /// <summary>
  709. /// 查找类似 的本地化字符串。
  710. /// </summary>
  711. public static string ID1048 {
  712. get {
  713. return ResourceManager.GetString("ID1048", resourceCulture);
  714. }
  715. }
  716. /// <summary>
  717. /// 查找类似 的本地化字符串。
  718. /// </summary>
  719. public static string ID1049 {
  720. get {
  721. return ResourceManager.GetString("ID1049", resourceCulture);
  722. }
  723. }
  724. /// <summary>
  725. /// 查找类似 SEM工作参数组 的本地化字符串。
  726. /// </summary>
  727. public static string ID1050 {
  728. get {
  729. return ResourceManager.GetString("ID1050", resourceCulture);
  730. }
  731. }
  732. /// <summary>
  733. /// 查找类似 放大倍数 的本地化字符串。
  734. /// </summary>
  735. public static string ID1051 {
  736. get {
  737. return ResourceManager.GetString("ID1051", resourceCulture);
  738. }
  739. }
  740. /// <summary>
  741. /// 查找类似 测量精度 的本地化字符串。
  742. /// </summary>
  743. public static string ID1052 {
  744. get {
  745. return ResourceManager.GetString("ID1052", resourceCulture);
  746. }
  747. }
  748. /// <summary>
  749. /// 查找类似 工作距离 的本地化字符串。
  750. /// </summary>
  751. public static string ID1053 {
  752. get {
  753. return ResourceManager.GetString("ID1053", resourceCulture);
  754. }
  755. }
  756. /// <summary>
  757. /// 查找类似 覆盖测量区域帧图数 的本地化字符串。
  758. /// </summary>
  759. public static string ID1054 {
  760. get {
  761. return ResourceManager.GetString("ID1054", resourceCulture);
  762. }
  763. }
  764. /// <summary>
  765. /// 查找类似 的本地化字符串。
  766. /// </summary>
  767. public static string ID1055 {
  768. get {
  769. return ResourceManager.GetString("ID1055", resourceCulture);
  770. }
  771. }
  772. /// <summary>
  773. /// 查找类似 的本地化字符串。
  774. /// </summary>
  775. public static string ID1056 {
  776. get {
  777. return ResourceManager.GetString("ID1056", resourceCulture);
  778. }
  779. }
  780. /// <summary>
  781. /// 查找类似 的本地化字符串。
  782. /// </summary>
  783. public static string ID1057 {
  784. get {
  785. return ResourceManager.GetString("ID1057", resourceCulture);
  786. }
  787. }
  788. /// <summary>
  789. /// 查找类似 的本地化字符串。
  790. /// </summary>
  791. public static string ID1058 {
  792. get {
  793. return ResourceManager.GetString("ID1058", resourceCulture);
  794. }
  795. }
  796. /// <summary>
  797. /// 查找类似 的本地化字符串。
  798. /// </summary>
  799. public static string ID1059 {
  800. get {
  801. return ResourceManager.GetString("ID1059", resourceCulture);
  802. }
  803. }
  804. /// <summary>
  805. /// 查找类似 测量状态组 的本地化字符串。
  806. /// </summary>
  807. public static string ID1060 {
  808. get {
  809. return ResourceManager.GetString("ID1060", resourceCulture);
  810. }
  811. }
  812. /// <summary>
  813. /// 查找类似 测量状态 的本地化字符串。
  814. /// </summary>
  815. public static string ID1061 {
  816. get {
  817. return ResourceManager.GetString("ID1061", resourceCulture);
  818. }
  819. }
  820. /// <summary>
  821. /// 查找类似 开始时间 的本地化字符串。
  822. /// </summary>
  823. public static string ID1062 {
  824. get {
  825. return ResourceManager.GetString("ID1062", resourceCulture);
  826. }
  827. }
  828. /// <summary>
  829. /// 查找类似 已测量时间 的本地化字符串。
  830. /// </summary>
  831. public static string ID1063 {
  832. get {
  833. return ResourceManager.GetString("ID1063", resourceCulture);
  834. }
  835. }
  836. /// <summary>
  837. /// 查找类似 完成时间 的本地化字符串。
  838. /// </summary>
  839. public static string ID1064 {
  840. get {
  841. return ResourceManager.GetString("ID1064", resourceCulture);
  842. }
  843. }
  844. /// <summary>
  845. /// 查找类似 完成幁图数 的本地化字符串。
  846. /// </summary>
  847. public static string ID1065 {
  848. get {
  849. return ResourceManager.GetString("ID1065", resourceCulture);
  850. }
  851. }
  852. /// <summary>
  853. /// 查找类似 的本地化字符串。
  854. /// </summary>
  855. public static string ID1066 {
  856. get {
  857. return ResourceManager.GetString("ID1066", resourceCulture);
  858. }
  859. }
  860. /// <summary>
  861. /// 查找类似 的本地化字符串。
  862. /// </summary>
  863. public static string ID1067 {
  864. get {
  865. return ResourceManager.GetString("ID1067", resourceCulture);
  866. }
  867. }
  868. /// <summary>
  869. /// 查找类似 的本地化字符串。
  870. /// </summary>
  871. public static string ID1068 {
  872. get {
  873. return ResourceManager.GetString("ID1068", resourceCulture);
  874. }
  875. }
  876. /// <summary>
  877. /// 查找类似 的本地化字符串。
  878. /// </summary>
  879. public static string ID1069 {
  880. get {
  881. return ResourceManager.GetString("ID1069", resourceCulture);
  882. }
  883. }
  884. /// <summary>
  885. /// 查找类似 测量结果组 的本地化字符串。
  886. /// </summary>
  887. public static string ID1070 {
  888. get {
  889. return ResourceManager.GetString("ID1070", resourceCulture);
  890. }
  891. }
  892. /// <summary>
  893. /// 查找类似 比率 的本地化字符串。
  894. /// </summary>
  895. public static string ID1071 {
  896. get {
  897. return ResourceManager.GetString("ID1071", resourceCulture);
  898. }
  899. }
  900. /// <summary>
  901. /// 查找类似 测量面积 的本地化字符串。
  902. /// </summary>
  903. public static string ID1072 {
  904. get {
  905. return ResourceManager.GetString("ID1072", resourceCulture);
  906. }
  907. }
  908. /// <summary>
  909. /// 查找类似 测量的颗粒数 的本地化字符串。
  910. /// </summary>
  911. public static string ID1073 {
  912. get {
  913. return ResourceManager.GetString("ID1073", resourceCulture);
  914. }
  915. }
  916. /// <summary>
  917. /// 查找类似 测量面积 的本地化字符串。
  918. /// </summary>
  919. public static string ID1074 {
  920. get {
  921. return ResourceManager.GetString("ID1074", resourceCulture);
  922. }
  923. }
  924. /// <summary>
  925. /// 查找类似 的本地化字符串。
  926. /// </summary>
  927. public static string ID1075 {
  928. get {
  929. return ResourceManager.GetString("ID1075", resourceCulture);
  930. }
  931. }
  932. /// <summary>
  933. /// 查找类似 的本地化字符串。
  934. /// </summary>
  935. public static string ID1076 {
  936. get {
  937. return ResourceManager.GetString("ID1076", resourceCulture);
  938. }
  939. }
  940. /// <summary>
  941. /// 查找类似 的本地化字符串。
  942. /// </summary>
  943. public static string ID1077 {
  944. get {
  945. return ResourceManager.GetString("ID1077", resourceCulture);
  946. }
  947. }
  948. /// <summary>
  949. /// 查找类似 的本地化字符串。
  950. /// </summary>
  951. public static string ID1078 {
  952. get {
  953. return ResourceManager.GetString("ID1078", resourceCulture);
  954. }
  955. }
  956. /// <summary>
  957. /// 查找类似 的本地化字符串。
  958. /// </summary>
  959. public static string ID1079 {
  960. get {
  961. return ResourceManager.GetString("ID1079", resourceCulture);
  962. }
  963. }
  964. /// <summary>
  965. /// 查找类似 的本地化字符串。
  966. /// </summary>
  967. public static string ID1080 {
  968. get {
  969. return ResourceManager.GetString("ID1080", resourceCulture);
  970. }
  971. }
  972. /// <summary>
  973. /// 查找类似 的本地化字符串。
  974. /// </summary>
  975. public static string ID1081 {
  976. get {
  977. return ResourceManager.GetString("ID1081", resourceCulture);
  978. }
  979. }
  980. /// <summary>
  981. /// 查找类似 的本地化字符串。
  982. /// </summary>
  983. public static string ID1082 {
  984. get {
  985. return ResourceManager.GetString("ID1082", resourceCulture);
  986. }
  987. }
  988. /// <summary>
  989. /// 查找类似 的本地化字符串。
  990. /// </summary>
  991. public static string ID1083 {
  992. get {
  993. return ResourceManager.GetString("ID1083", resourceCulture);
  994. }
  995. }
  996. /// <summary>
  997. /// 查找类似 的本地化字符串。
  998. /// </summary>
  999. public static string ID1084 {
  1000. get {
  1001. return ResourceManager.GetString("ID1084", resourceCulture);
  1002. }
  1003. }
  1004. /// <summary>
  1005. /// 查找类似 的本地化字符串。
  1006. /// </summary>
  1007. public static string ID1085 {
  1008. get {
  1009. return ResourceManager.GetString("ID1085", resourceCulture);
  1010. }
  1011. }
  1012. /// <summary>
  1013. /// 查找类似 的本地化字符串。
  1014. /// </summary>
  1015. public static string ID1086 {
  1016. get {
  1017. return ResourceManager.GetString("ID1086", resourceCulture);
  1018. }
  1019. }
  1020. /// <summary>
  1021. /// 查找类似 的本地化字符串。
  1022. /// </summary>
  1023. public static string ID1087 {
  1024. get {
  1025. return ResourceManager.GetString("ID1087", resourceCulture);
  1026. }
  1027. }
  1028. /// <summary>
  1029. /// 查找类似 的本地化字符串。
  1030. /// </summary>
  1031. public static string ID1088 {
  1032. get {
  1033. return ResourceManager.GetString("ID1088", resourceCulture);
  1034. }
  1035. }
  1036. /// <summary>
  1037. /// 查找类似 的本地化字符串。
  1038. /// </summary>
  1039. public static string ID1089 {
  1040. get {
  1041. return ResourceManager.GetString("ID1089", resourceCulture);
  1042. }
  1043. }
  1044. /// <summary>
  1045. /// 查找类似 的本地化字符串。
  1046. /// </summary>
  1047. public static string ID1090 {
  1048. get {
  1049. return ResourceManager.GetString("ID1090", resourceCulture);
  1050. }
  1051. }
  1052. /// <summary>
  1053. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1054. /// </summary>
  1055. public static System.Drawing.Bitmap interrupt {
  1056. get {
  1057. object obj = ResourceManager.GetObject("interrupt", resourceCulture);
  1058. return ((System.Drawing.Bitmap)(obj));
  1059. }
  1060. }
  1061. /// <summary>
  1062. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1063. /// </summary>
  1064. public static System.Drawing.Bitmap logo_32 {
  1065. get {
  1066. object obj = ResourceManager.GetObject("logo_32", resourceCulture);
  1067. return ((System.Drawing.Bitmap)(obj));
  1068. }
  1069. }
  1070. /// <summary>
  1071. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1072. /// </summary>
  1073. public static System.Drawing.Bitmap logo_40 {
  1074. get {
  1075. object obj = ResourceManager.GetObject("logo_40", resourceCulture);
  1076. return ((System.Drawing.Bitmap)(obj));
  1077. }
  1078. }
  1079. /// <summary>
  1080. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1081. /// </summary>
  1082. public static System.Drawing.Bitmap MoveToCenter_32 {
  1083. get {
  1084. object obj = ResourceManager.GetObject("MoveToCenter_32", resourceCulture);
  1085. return ((System.Drawing.Bitmap)(obj));
  1086. }
  1087. }
  1088. /// <summary>
  1089. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1090. /// </summary>
  1091. public static System.Drawing.Bitmap NewDocment {
  1092. get {
  1093. object obj = ResourceManager.GetObject("NewDocment", resourceCulture);
  1094. return ((System.Drawing.Bitmap)(obj));
  1095. }
  1096. }
  1097. /// <summary>
  1098. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1099. /// </summary>
  1100. public static System.Drawing.Bitmap newdocument32 {
  1101. get {
  1102. object obj = ResourceManager.GetObject("newdocument32", resourceCulture);
  1103. return ((System.Drawing.Bitmap)(obj));
  1104. }
  1105. }
  1106. /// <summary>
  1107. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1108. /// </summary>
  1109. public static System.Drawing.Bitmap Open16 {
  1110. get {
  1111. object obj = ResourceManager.GetObject("Open16", resourceCulture);
  1112. return ((System.Drawing.Bitmap)(obj));
  1113. }
  1114. }
  1115. /// <summary>
  1116. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1117. /// </summary>
  1118. public static System.Drawing.Bitmap open32 {
  1119. get {
  1120. object obj = ResourceManager.GetObject("open32", resourceCulture);
  1121. return ((System.Drawing.Bitmap)(obj));
  1122. }
  1123. }
  1124. /// <summary>
  1125. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1126. /// </summary>
  1127. public static System.Drawing.Bitmap open321 {
  1128. get {
  1129. object obj = ResourceManager.GetObject("open321", resourceCulture);
  1130. return ((System.Drawing.Bitmap)(obj));
  1131. }
  1132. }
  1133. /// <summary>
  1134. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1135. /// </summary>
  1136. public static System.Drawing.Bitmap option_16 {
  1137. get {
  1138. object obj = ResourceManager.GetObject("option_16", resourceCulture);
  1139. return ((System.Drawing.Bitmap)(obj));
  1140. }
  1141. }
  1142. /// <summary>
  1143. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1144. /// </summary>
  1145. public static System.Drawing.Bitmap Polygon16 {
  1146. get {
  1147. object obj = ResourceManager.GetObject("Polygon16", resourceCulture);
  1148. return ((System.Drawing.Bitmap)(obj));
  1149. }
  1150. }
  1151. /// <summary>
  1152. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1153. /// </summary>
  1154. public static System.Drawing.Bitmap Polygon161 {
  1155. get {
  1156. object obj = ResourceManager.GetObject("Polygon161", resourceCulture);
  1157. return ((System.Drawing.Bitmap)(obj));
  1158. }
  1159. }
  1160. /// <summary>
  1161. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1162. /// </summary>
  1163. public static System.Drawing.Bitmap Polygon32 {
  1164. get {
  1165. object obj = ResourceManager.GetObject("Polygon32", resourceCulture);
  1166. return ((System.Drawing.Bitmap)(obj));
  1167. }
  1168. }
  1169. /// <summary>
  1170. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1171. /// </summary>
  1172. public static System.Drawing.Bitmap Polygon321 {
  1173. get {
  1174. object obj = ResourceManager.GetObject("Polygon321", resourceCulture);
  1175. return ((System.Drawing.Bitmap)(obj));
  1176. }
  1177. }
  1178. /// <summary>
  1179. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1180. /// </summary>
  1181. public static System.Drawing.Bitmap Power {
  1182. get {
  1183. object obj = ResourceManager.GetObject("Power", resourceCulture);
  1184. return ((System.Drawing.Bitmap)(obj));
  1185. }
  1186. }
  1187. /// <summary>
  1188. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1189. /// </summary>
  1190. public static System.Drawing.Bitmap Prepare16 {
  1191. get {
  1192. object obj = ResourceManager.GetObject("Prepare16", resourceCulture);
  1193. return ((System.Drawing.Bitmap)(obj));
  1194. }
  1195. }
  1196. /// <summary>
  1197. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1198. /// </summary>
  1199. public static System.Drawing.Bitmap prepare32 {
  1200. get {
  1201. object obj = ResourceManager.GetObject("prepare32", resourceCulture);
  1202. return ((System.Drawing.Bitmap)(obj));
  1203. }
  1204. }
  1205. /// <summary>
  1206. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1207. /// </summary>
  1208. public static System.Drawing.Bitmap Recover16 {
  1209. get {
  1210. object obj = ResourceManager.GetObject("Recover16", resourceCulture);
  1211. return ((System.Drawing.Bitmap)(obj));
  1212. }
  1213. }
  1214. /// <summary>
  1215. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1216. /// </summary>
  1217. public static System.Drawing.Bitmap Recover161 {
  1218. get {
  1219. object obj = ResourceManager.GetObject("Recover161", resourceCulture);
  1220. return ((System.Drawing.Bitmap)(obj));
  1221. }
  1222. }
  1223. /// <summary>
  1224. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1225. /// </summary>
  1226. public static System.Drawing.Bitmap Recover16new {
  1227. get {
  1228. object obj = ResourceManager.GetObject("Recover16new", resourceCulture);
  1229. return ((System.Drawing.Bitmap)(obj));
  1230. }
  1231. }
  1232. /// <summary>
  1233. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1234. /// </summary>
  1235. public static System.Drawing.Bitmap Recover16new1 {
  1236. get {
  1237. object obj = ResourceManager.GetObject("Recover16new1", resourceCulture);
  1238. return ((System.Drawing.Bitmap)(obj));
  1239. }
  1240. }
  1241. /// <summary>
  1242. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1243. /// </summary>
  1244. public static System.Drawing.Bitmap Recover32 {
  1245. get {
  1246. object obj = ResourceManager.GetObject("Recover32", resourceCulture);
  1247. return ((System.Drawing.Bitmap)(obj));
  1248. }
  1249. }
  1250. /// <summary>
  1251. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1252. /// </summary>
  1253. public static System.Drawing.Bitmap Recover321 {
  1254. get {
  1255. object obj = ResourceManager.GetObject("Recover321", resourceCulture);
  1256. return ((System.Drawing.Bitmap)(obj));
  1257. }
  1258. }
  1259. /// <summary>
  1260. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1261. /// </summary>
  1262. public static System.Drawing.Bitmap Recover32New {
  1263. get {
  1264. object obj = ResourceManager.GetObject("Recover32New", resourceCulture);
  1265. return ((System.Drawing.Bitmap)(obj));
  1266. }
  1267. }
  1268. /// <summary>
  1269. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1270. /// </summary>
  1271. public static System.Drawing.Bitmap Recover32New1 {
  1272. get {
  1273. object obj = ResourceManager.GetObject("Recover32New1", resourceCulture);
  1274. return ((System.Drawing.Bitmap)(obj));
  1275. }
  1276. }
  1277. /// <summary>
  1278. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1279. /// </summary>
  1280. public static System.Drawing.Bitmap Rectangle16 {
  1281. get {
  1282. object obj = ResourceManager.GetObject("Rectangle16", resourceCulture);
  1283. return ((System.Drawing.Bitmap)(obj));
  1284. }
  1285. }
  1286. /// <summary>
  1287. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1288. /// </summary>
  1289. public static System.Drawing.Bitmap Rectangle161 {
  1290. get {
  1291. object obj = ResourceManager.GetObject("Rectangle161", resourceCulture);
  1292. return ((System.Drawing.Bitmap)(obj));
  1293. }
  1294. }
  1295. /// <summary>
  1296. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1297. /// </summary>
  1298. public static System.Drawing.Bitmap Rectangle32 {
  1299. get {
  1300. object obj = ResourceManager.GetObject("Rectangle32", resourceCulture);
  1301. return ((System.Drawing.Bitmap)(obj));
  1302. }
  1303. }
  1304. /// <summary>
  1305. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1306. /// </summary>
  1307. public static System.Drawing.Bitmap Rectangle321 {
  1308. get {
  1309. object obj = ResourceManager.GetObject("Rectangle321", resourceCulture);
  1310. return ((System.Drawing.Bitmap)(obj));
  1311. }
  1312. }
  1313. /// <summary>
  1314. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1315. /// </summary>
  1316. public static System.Drawing.Bitmap Reset16 {
  1317. get {
  1318. object obj = ResourceManager.GetObject("Reset16", resourceCulture);
  1319. return ((System.Drawing.Bitmap)(obj));
  1320. }
  1321. }
  1322. /// <summary>
  1323. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1324. /// </summary>
  1325. public static System.Drawing.Bitmap Reset161 {
  1326. get {
  1327. object obj = ResourceManager.GetObject("Reset161", resourceCulture);
  1328. return ((System.Drawing.Bitmap)(obj));
  1329. }
  1330. }
  1331. /// <summary>
  1332. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1333. /// </summary>
  1334. public static System.Drawing.Bitmap Reset32 {
  1335. get {
  1336. object obj = ResourceManager.GetObject("Reset32", resourceCulture);
  1337. return ((System.Drawing.Bitmap)(obj));
  1338. }
  1339. }
  1340. /// <summary>
  1341. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1342. /// </summary>
  1343. public static System.Drawing.Bitmap Reset321 {
  1344. get {
  1345. object obj = ResourceManager.GetObject("Reset321", resourceCulture);
  1346. return ((System.Drawing.Bitmap)(obj));
  1347. }
  1348. }
  1349. /// <summary>
  1350. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1351. /// </summary>
  1352. public static System.Drawing.Bitmap Ruler16 {
  1353. get {
  1354. object obj = ResourceManager.GetObject("Ruler16", resourceCulture);
  1355. return ((System.Drawing.Bitmap)(obj));
  1356. }
  1357. }
  1358. /// <summary>
  1359. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1360. /// </summary>
  1361. public static System.Drawing.Bitmap Ruler161 {
  1362. get {
  1363. object obj = ResourceManager.GetObject("Ruler161", resourceCulture);
  1364. return ((System.Drawing.Bitmap)(obj));
  1365. }
  1366. }
  1367. /// <summary>
  1368. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1369. /// </summary>
  1370. public static System.Drawing.Bitmap Ruler162 {
  1371. get {
  1372. object obj = ResourceManager.GetObject("Ruler162", resourceCulture);
  1373. return ((System.Drawing.Bitmap)(obj));
  1374. }
  1375. }
  1376. /// <summary>
  1377. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1378. /// </summary>
  1379. public static System.Drawing.Bitmap Ruler32 {
  1380. get {
  1381. object obj = ResourceManager.GetObject("Ruler32", resourceCulture);
  1382. return ((System.Drawing.Bitmap)(obj));
  1383. }
  1384. }
  1385. /// <summary>
  1386. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1387. /// </summary>
  1388. public static System.Drawing.Bitmap Ruler321 {
  1389. get {
  1390. object obj = ResourceManager.GetObject("Ruler321", resourceCulture);
  1391. return ((System.Drawing.Bitmap)(obj));
  1392. }
  1393. }
  1394. /// <summary>
  1395. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1396. /// </summary>
  1397. public static System.Drawing.Bitmap Save16 {
  1398. get {
  1399. object obj = ResourceManager.GetObject("Save16", resourceCulture);
  1400. return ((System.Drawing.Bitmap)(obj));
  1401. }
  1402. }
  1403. /// <summary>
  1404. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1405. /// </summary>
  1406. public static System.Drawing.Bitmap save32 {
  1407. get {
  1408. object obj = ResourceManager.GetObject("save32", resourceCulture);
  1409. return ((System.Drawing.Bitmap)(obj));
  1410. }
  1411. }
  1412. /// <summary>
  1413. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1414. /// </summary>
  1415. public static System.Drawing.Bitmap save321 {
  1416. get {
  1417. object obj = ResourceManager.GetObject("save321", resourceCulture);
  1418. return ((System.Drawing.Bitmap)(obj));
  1419. }
  1420. }
  1421. /// <summary>
  1422. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1423. /// </summary>
  1424. public static System.Drawing.Bitmap SaveAs16 {
  1425. get {
  1426. object obj = ResourceManager.GetObject("SaveAs16", resourceCulture);
  1427. return ((System.Drawing.Bitmap)(obj));
  1428. }
  1429. }
  1430. /// <summary>
  1431. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1432. /// </summary>
  1433. public static System.Drawing.Bitmap saveas32 {
  1434. get {
  1435. object obj = ResourceManager.GetObject("saveas32", resourceCulture);
  1436. return ((System.Drawing.Bitmap)(obj));
  1437. }
  1438. }
  1439. /// <summary>
  1440. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1441. /// </summary>
  1442. public static System.Drawing.Bitmap sem16 {
  1443. get {
  1444. object obj = ResourceManager.GetObject("sem16", resourceCulture);
  1445. return ((System.Drawing.Bitmap)(obj));
  1446. }
  1447. }
  1448. /// <summary>
  1449. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1450. /// </summary>
  1451. public static System.Drawing.Bitmap sem161 {
  1452. get {
  1453. object obj = ResourceManager.GetObject("sem161", resourceCulture);
  1454. return ((System.Drawing.Bitmap)(obj));
  1455. }
  1456. }
  1457. /// <summary>
  1458. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1459. /// </summary>
  1460. public static System.Drawing.Bitmap sem162 {
  1461. get {
  1462. object obj = ResourceManager.GetObject("sem162", resourceCulture);
  1463. return ((System.Drawing.Bitmap)(obj));
  1464. }
  1465. }
  1466. /// <summary>
  1467. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1468. /// </summary>
  1469. public static System.Drawing.Bitmap sem32 {
  1470. get {
  1471. object obj = ResourceManager.GetObject("sem32", resourceCulture);
  1472. return ((System.Drawing.Bitmap)(obj));
  1473. }
  1474. }
  1475. /// <summary>
  1476. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1477. /// </summary>
  1478. public static System.Drawing.Bitmap sem321 {
  1479. get {
  1480. object obj = ResourceManager.GetObject("sem321", resourceCulture);
  1481. return ((System.Drawing.Bitmap)(obj));
  1482. }
  1483. }
  1484. /// <summary>
  1485. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1486. /// </summary>
  1487. public static System.Drawing.Bitmap SEMMoveToCenter_32 {
  1488. get {
  1489. object obj = ResourceManager.GetObject("SEMMoveToCenter_32", resourceCulture);
  1490. return ((System.Drawing.Bitmap)(obj));
  1491. }
  1492. }
  1493. /// <summary>
  1494. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1495. /// </summary>
  1496. public static System.Drawing.Bitmap SEMMoveToCurrent_32 {
  1497. get {
  1498. object obj = ResourceManager.GetObject("SEMMoveToCurrent_32", resourceCulture);
  1499. return ((System.Drawing.Bitmap)(obj));
  1500. }
  1501. }
  1502. /// <summary>
  1503. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1504. /// </summary>
  1505. public static System.Drawing.Bitmap send32 {
  1506. get {
  1507. object obj = ResourceManager.GetObject("send32", resourceCulture);
  1508. return ((System.Drawing.Bitmap)(obj));
  1509. }
  1510. }
  1511. /// <summary>
  1512. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1513. /// </summary>
  1514. public static System.Drawing.Bitmap set16 {
  1515. get {
  1516. object obj = ResourceManager.GetObject("set16", resourceCulture);
  1517. return ((System.Drawing.Bitmap)(obj));
  1518. }
  1519. }
  1520. /// <summary>
  1521. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1522. /// </summary>
  1523. public static System.Drawing.Bitmap set161 {
  1524. get {
  1525. object obj = ResourceManager.GetObject("set161", resourceCulture);
  1526. return ((System.Drawing.Bitmap)(obj));
  1527. }
  1528. }
  1529. /// <summary>
  1530. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1531. /// </summary>
  1532. public static System.Drawing.Bitmap set32 {
  1533. get {
  1534. object obj = ResourceManager.GetObject("set32", resourceCulture);
  1535. return ((System.Drawing.Bitmap)(obj));
  1536. }
  1537. }
  1538. /// <summary>
  1539. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1540. /// </summary>
  1541. public static System.Drawing.Bitmap set321 {
  1542. get {
  1543. object obj = ResourceManager.GetObject("set321", resourceCulture);
  1544. return ((System.Drawing.Bitmap)(obj));
  1545. }
  1546. }
  1547. /// <summary>
  1548. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1549. /// </summary>
  1550. public static System.Drawing.Bitmap SetSemData {
  1551. get {
  1552. object obj = ResourceManager.GetObject("SetSemData", resourceCulture);
  1553. return ((System.Drawing.Bitmap)(obj));
  1554. }
  1555. }
  1556. /// <summary>
  1557. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1558. /// </summary>
  1559. public static System.Drawing.Bitmap SmapleName16 {
  1560. get {
  1561. object obj = ResourceManager.GetObject("SmapleName16", resourceCulture);
  1562. return ((System.Drawing.Bitmap)(obj));
  1563. }
  1564. }
  1565. /// <summary>
  1566. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1567. /// </summary>
  1568. public static System.Drawing.Bitmap SmapleName161 {
  1569. get {
  1570. object obj = ResourceManager.GetObject("SmapleName161", resourceCulture);
  1571. return ((System.Drawing.Bitmap)(obj));
  1572. }
  1573. }
  1574. /// <summary>
  1575. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1576. /// </summary>
  1577. public static System.Drawing.Bitmap SmapleName32 {
  1578. get {
  1579. object obj = ResourceManager.GetObject("SmapleName32", resourceCulture);
  1580. return ((System.Drawing.Bitmap)(obj));
  1581. }
  1582. }
  1583. /// <summary>
  1584. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1585. /// </summary>
  1586. public static System.Drawing.Bitmap SmapleName321 {
  1587. get {
  1588. object obj = ResourceManager.GetObject("SmapleName321", resourceCulture);
  1589. return ((System.Drawing.Bitmap)(obj));
  1590. }
  1591. }
  1592. /// <summary>
  1593. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1594. /// </summary>
  1595. public static System.Drawing.Bitmap SmaplePhoto16 {
  1596. get {
  1597. object obj = ResourceManager.GetObject("SmaplePhoto16", resourceCulture);
  1598. return ((System.Drawing.Bitmap)(obj));
  1599. }
  1600. }
  1601. /// <summary>
  1602. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1603. /// </summary>
  1604. public static System.Drawing.Bitmap SmaplePhoto161 {
  1605. get {
  1606. object obj = ResourceManager.GetObject("SmaplePhoto161", resourceCulture);
  1607. return ((System.Drawing.Bitmap)(obj));
  1608. }
  1609. }
  1610. /// <summary>
  1611. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1612. /// </summary>
  1613. public static System.Drawing.Bitmap SmaplePhoto32 {
  1614. get {
  1615. object obj = ResourceManager.GetObject("SmaplePhoto32", resourceCulture);
  1616. return ((System.Drawing.Bitmap)(obj));
  1617. }
  1618. }
  1619. /// <summary>
  1620. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1621. /// </summary>
  1622. public static System.Drawing.Bitmap SmaplePhoto321 {
  1623. get {
  1624. object obj = ResourceManager.GetObject("SmaplePhoto321", resourceCulture);
  1625. return ((System.Drawing.Bitmap)(obj));
  1626. }
  1627. }
  1628. /// <summary>
  1629. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1630. /// </summary>
  1631. public static System.Drawing.Bitmap start16 {
  1632. get {
  1633. object obj = ResourceManager.GetObject("start16", resourceCulture);
  1634. return ((System.Drawing.Bitmap)(obj));
  1635. }
  1636. }
  1637. /// <summary>
  1638. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1639. /// </summary>
  1640. public static System.Drawing.Bitmap start161 {
  1641. get {
  1642. object obj = ResourceManager.GetObject("start161", resourceCulture);
  1643. return ((System.Drawing.Bitmap)(obj));
  1644. }
  1645. }
  1646. /// <summary>
  1647. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1648. /// </summary>
  1649. public static System.Drawing.Bitmap start32 {
  1650. get {
  1651. object obj = ResourceManager.GetObject("start32", resourceCulture);
  1652. return ((System.Drawing.Bitmap)(obj));
  1653. }
  1654. }
  1655. /// <summary>
  1656. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1657. /// </summary>
  1658. public static System.Drawing.Bitmap start321 {
  1659. get {
  1660. object obj = ResourceManager.GetObject("start321", resourceCulture);
  1661. return ((System.Drawing.Bitmap)(obj));
  1662. }
  1663. }
  1664. /// <summary>
  1665. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1666. /// </summary>
  1667. public static System.Drawing.Bitmap stop16 {
  1668. get {
  1669. object obj = ResourceManager.GetObject("stop16", resourceCulture);
  1670. return ((System.Drawing.Bitmap)(obj));
  1671. }
  1672. }
  1673. /// <summary>
  1674. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1675. /// </summary>
  1676. public static System.Drawing.Bitmap stop161 {
  1677. get {
  1678. object obj = ResourceManager.GetObject("stop161", resourceCulture);
  1679. return ((System.Drawing.Bitmap)(obj));
  1680. }
  1681. }
  1682. /// <summary>
  1683. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1684. /// </summary>
  1685. public static System.Drawing.Bitmap stop32 {
  1686. get {
  1687. object obj = ResourceManager.GetObject("stop32", resourceCulture);
  1688. return ((System.Drawing.Bitmap)(obj));
  1689. }
  1690. }
  1691. /// <summary>
  1692. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1693. /// </summary>
  1694. public static System.Drawing.Bitmap stop321 {
  1695. get {
  1696. object obj = ResourceManager.GetObject("stop321", resourceCulture);
  1697. return ((System.Drawing.Bitmap)(obj));
  1698. }
  1699. }
  1700. /// <summary>
  1701. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1702. /// </summary>
  1703. public static System.Drawing.Bitmap test16 {
  1704. get {
  1705. object obj = ResourceManager.GetObject("test16", resourceCulture);
  1706. return ((System.Drawing.Bitmap)(obj));
  1707. }
  1708. }
  1709. /// <summary>
  1710. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1711. /// </summary>
  1712. public static System.Drawing.Bitmap test161 {
  1713. get {
  1714. object obj = ResourceManager.GetObject("test161", resourceCulture);
  1715. return ((System.Drawing.Bitmap)(obj));
  1716. }
  1717. }
  1718. /// <summary>
  1719. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1720. /// </summary>
  1721. public static System.Drawing.Bitmap test32 {
  1722. get {
  1723. object obj = ResourceManager.GetObject("test32", resourceCulture);
  1724. return ((System.Drawing.Bitmap)(obj));
  1725. }
  1726. }
  1727. /// <summary>
  1728. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1729. /// </summary>
  1730. public static System.Drawing.Bitmap test321 {
  1731. get {
  1732. object obj = ResourceManager.GetObject("test321", resourceCulture);
  1733. return ((System.Drawing.Bitmap)(obj));
  1734. }
  1735. }
  1736. /// <summary>
  1737. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1738. /// </summary>
  1739. public static System.Drawing.Bitmap textalignjustify16 {
  1740. get {
  1741. object obj = ResourceManager.GetObject("textalignjustify16", resourceCulture);
  1742. return ((System.Drawing.Bitmap)(obj));
  1743. }
  1744. }
  1745. /// <summary>
  1746. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1747. /// </summary>
  1748. public static System.Drawing.Bitmap 保存 {
  1749. get {
  1750. object obj = ResourceManager.GetObject("保存", resourceCulture);
  1751. return ((System.Drawing.Bitmap)(obj));
  1752. }
  1753. }
  1754. /// <summary>
  1755. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1756. /// </summary>
  1757. public static System.Drawing.Bitmap 停止 {
  1758. get {
  1759. object obj = ResourceManager.GetObject("停止", resourceCulture);
  1760. return ((System.Drawing.Bitmap)(obj));
  1761. }
  1762. }
  1763. /// <summary>
  1764. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1765. /// </summary>
  1766. public static System.Drawing.Bitmap 停止32 {
  1767. get {
  1768. object obj = ResourceManager.GetObject("停止32", resourceCulture);
  1769. return ((System.Drawing.Bitmap)(obj));
  1770. }
  1771. }
  1772. /// <summary>
  1773. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1774. /// </summary>
  1775. public static System.Drawing.Bitmap 关机 {
  1776. get {
  1777. object obj = ResourceManager.GetObject("关机", resourceCulture);
  1778. return ((System.Drawing.Bitmap)(obj));
  1779. }
  1780. }
  1781. /// <summary>
  1782. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1783. /// </summary>
  1784. public static System.Drawing.Bitmap 关闭32 {
  1785. get {
  1786. object obj = ResourceManager.GetObject("关闭32", resourceCulture);
  1787. return ((System.Drawing.Bitmap)(obj));
  1788. }
  1789. }
  1790. /// <summary>
  1791. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1792. /// </summary>
  1793. public static System.Drawing.Bitmap 关闭二16 {
  1794. get {
  1795. object obj = ResourceManager.GetObject("关闭二16", resourceCulture);
  1796. return ((System.Drawing.Bitmap)(obj));
  1797. }
  1798. }
  1799. /// <summary>
  1800. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1801. /// </summary>
  1802. public static System.Drawing.Bitmap 关闭二32 {
  1803. get {
  1804. object obj = ResourceManager.GetObject("关闭二32", resourceCulture);
  1805. return ((System.Drawing.Bitmap)(obj));
  1806. }
  1807. }
  1808. /// <summary>
  1809. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1810. /// </summary>
  1811. public static System.Drawing.Bitmap 关闭电镜 {
  1812. get {
  1813. object obj = ResourceManager.GetObject("关闭电镜", resourceCulture);
  1814. return ((System.Drawing.Bitmap)(obj));
  1815. }
  1816. }
  1817. /// <summary>
  1818. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1819. /// </summary>
  1820. public static System.Drawing.Bitmap 删除32 {
  1821. get {
  1822. object obj = ResourceManager.GetObject("删除32", resourceCulture);
  1823. return ((System.Drawing.Bitmap)(obj));
  1824. }
  1825. }
  1826. /// <summary>
  1827. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1828. /// </summary>
  1829. public static System.Drawing.Bitmap 删除样品 {
  1830. get {
  1831. object obj = ResourceManager.GetObject("删除样品", resourceCulture);
  1832. return ((System.Drawing.Bitmap)(obj));
  1833. }
  1834. }
  1835. /// <summary>
  1836. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1837. /// </summary>
  1838. public static System.Drawing.Bitmap 前进 {
  1839. get {
  1840. object obj = ResourceManager.GetObject("前进", resourceCulture);
  1841. return ((System.Drawing.Bitmap)(obj));
  1842. }
  1843. }
  1844. /// <summary>
  1845. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1846. /// </summary>
  1847. public static System.Drawing.Bitmap 另存为 {
  1848. get {
  1849. object obj = ResourceManager.GetObject("另存为", resourceCulture);
  1850. return ((System.Drawing.Bitmap)(obj));
  1851. }
  1852. }
  1853. /// <summary>
  1854. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1855. /// </summary>
  1856. public static System.Drawing.Bitmap 圆形32 {
  1857. get {
  1858. object obj = ResourceManager.GetObject("圆形32", resourceCulture);
  1859. return ((System.Drawing.Bitmap)(obj));
  1860. }
  1861. }
  1862. /// <summary>
  1863. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1864. /// </summary>
  1865. public static System.Drawing.Bitmap 复位 {
  1866. get {
  1867. object obj = ResourceManager.GetObject("复位", resourceCulture);
  1868. return ((System.Drawing.Bitmap)(obj));
  1869. }
  1870. }
  1871. /// <summary>
  1872. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1873. /// </summary>
  1874. public static System.Drawing.Bitmap 复位32 {
  1875. get {
  1876. object obj = ResourceManager.GetObject("复位32", resourceCulture);
  1877. return ((System.Drawing.Bitmap)(obj));
  1878. }
  1879. }
  1880. /// <summary>
  1881. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1882. /// </summary>
  1883. public static System.Drawing.Bitmap 开始 {
  1884. get {
  1885. object obj = ResourceManager.GetObject("开始", resourceCulture);
  1886. return ((System.Drawing.Bitmap)(obj));
  1887. }
  1888. }
  1889. /// <summary>
  1890. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1891. /// </summary>
  1892. public static System.Drawing.Bitmap 开始32 {
  1893. get {
  1894. object obj = ResourceManager.GetObject("开始32", resourceCulture);
  1895. return ((System.Drawing.Bitmap)(obj));
  1896. }
  1897. }
  1898. /// <summary>
  1899. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1900. /// </summary>
  1901. public static System.Drawing.Bitmap 恢复32 {
  1902. get {
  1903. object obj = ResourceManager.GetObject("恢复32", resourceCulture);
  1904. return ((System.Drawing.Bitmap)(obj));
  1905. }
  1906. }
  1907. /// <summary>
  1908. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1909. /// </summary>
  1910. public static System.Drawing.Bitmap 新建 {
  1911. get {
  1912. object obj = ResourceManager.GetObject("新建", resourceCulture);
  1913. return ((System.Drawing.Bitmap)(obj));
  1914. }
  1915. }
  1916. /// <summary>
  1917. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1918. /// </summary>
  1919. public static System.Drawing.Bitmap 标尺 {
  1920. get {
  1921. object obj = ResourceManager.GetObject("标尺", resourceCulture);
  1922. return ((System.Drawing.Bitmap)(obj));
  1923. }
  1924. }
  1925. /// <summary>
  1926. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1927. /// </summary>
  1928. public static System.Drawing.Bitmap 标尺32 {
  1929. get {
  1930. object obj = ResourceManager.GetObject("标尺32", resourceCulture);
  1931. return ((System.Drawing.Bitmap)(obj));
  1932. }
  1933. }
  1934. /// <summary>
  1935. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1936. /// </summary>
  1937. public static System.Drawing.Bitmap 样品孔名称32 {
  1938. get {
  1939. object obj = ResourceManager.GetObject("样品孔名称32", resourceCulture);
  1940. return ((System.Drawing.Bitmap)(obj));
  1941. }
  1942. }
  1943. /// <summary>
  1944. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1945. /// </summary>
  1946. public static System.Drawing.Bitmap 样品孔照片32 {
  1947. get {
  1948. object obj = ResourceManager.GetObject("样品孔照片32", resourceCulture);
  1949. return ((System.Drawing.Bitmap)(obj));
  1950. }
  1951. }
  1952. /// <summary>
  1953. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1954. /// </summary>
  1955. public static System.Drawing.Bitmap 检测32 {
  1956. get {
  1957. object obj = ResourceManager.GetObject("检测32", resourceCulture);
  1958. return ((System.Drawing.Bitmap)(obj));
  1959. }
  1960. }
  1961. /// <summary>
  1962. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1963. /// </summary>
  1964. public static System.Drawing.Bitmap 检测321 {
  1965. get {
  1966. object obj = ResourceManager.GetObject("检测321", resourceCulture);
  1967. return ((System.Drawing.Bitmap)(obj));
  1968. }
  1969. }
  1970. /// <summary>
  1971. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1972. /// </summary>
  1973. public static System.Drawing.Bitmap 检测参数 {
  1974. get {
  1975. object obj = ResourceManager.GetObject("检测参数", resourceCulture);
  1976. return ((System.Drawing.Bitmap)(obj));
  1977. }
  1978. }
  1979. /// <summary>
  1980. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1981. /// </summary>
  1982. public static System.Drawing.Bitmap 添加32 {
  1983. get {
  1984. object obj = ResourceManager.GetObject("添加32", resourceCulture);
  1985. return ((System.Drawing.Bitmap)(obj));
  1986. }
  1987. }
  1988. /// <summary>
  1989. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1990. /// </summary>
  1991. public static System.Drawing.Bitmap 添加样品 {
  1992. get {
  1993. object obj = ResourceManager.GetObject("添加样品", resourceCulture);
  1994. return ((System.Drawing.Bitmap)(obj));
  1995. }
  1996. }
  1997. /// <summary>
  1998. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  1999. /// </summary>
  2000. public static System.Drawing.Bitmap 画圆 {
  2001. get {
  2002. object obj = ResourceManager.GetObject("画圆", resourceCulture);
  2003. return ((System.Drawing.Bitmap)(obj));
  2004. }
  2005. }
  2006. /// <summary>
  2007. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2008. /// </summary>
  2009. public static System.Drawing.Bitmap 画方 {
  2010. get {
  2011. object obj = ResourceManager.GetObject("画方", resourceCulture);
  2012. return ((System.Drawing.Bitmap)(obj));
  2013. }
  2014. }
  2015. /// <summary>
  2016. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2017. /// </summary>
  2018. public static System.Drawing.Bitmap 矩形32 {
  2019. get {
  2020. object obj = ResourceManager.GetObject("矩形32", resourceCulture);
  2021. return ((System.Drawing.Bitmap)(obj));
  2022. }
  2023. }
  2024. /// <summary>
  2025. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2026. /// </summary>
  2027. public static System.Drawing.Bitmap 编辑 {
  2028. get {
  2029. object obj = ResourceManager.GetObject("编辑", resourceCulture);
  2030. return ((System.Drawing.Bitmap)(obj));
  2031. }
  2032. }
  2033. /// <summary>
  2034. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2035. /// </summary>
  2036. public static System.Drawing.Bitmap 返回 {
  2037. get {
  2038. object obj = ResourceManager.GetObject("返回", resourceCulture);
  2039. return ((System.Drawing.Bitmap)(obj));
  2040. }
  2041. }
  2042. /// <summary>
  2043. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2044. /// </summary>
  2045. public static System.Drawing.Bitmap 透明 {
  2046. get {
  2047. object obj = ResourceManager.GetObject("透明", resourceCulture);
  2048. return ((System.Drawing.Bitmap)(obj));
  2049. }
  2050. }
  2051. /// <summary>
  2052. /// 查找 System.Drawing.Bitmap 类型的本地化资源。
  2053. /// </summary>
  2054. public static System.Drawing.Bitmap 透明选中 {
  2055. get {
  2056. object obj = ResourceManager.GetObject("透明选中", resourceCulture);
  2057. return ((System.Drawing.Bitmap)(obj));
  2058. }
  2059. }
  2060. }
  2061. }