| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144 | //// detail/reactive_socket_recvfrom_op.hpp// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP#define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/config.hpp>#include <boost/asio/detail/bind_handler.hpp>#include <boost/asio/detail/buffer_sequence_adapter.hpp>#include <boost/asio/detail/fenced_block.hpp>#include <boost/asio/detail/memory.hpp>#include <boost/asio/detail/reactor_op.hpp>#include <boost/asio/detail/socket_ops.hpp>#include <boost/asio/detail/push_options.hpp>namespace boost {namespace asio {namespace detail {template <typename MutableBufferSequence, typename Endpoint>class reactive_socket_recvfrom_op_base : public reactor_op{public:  reactive_socket_recvfrom_op_base(socket_type socket, int protocol_type,      const MutableBufferSequence& buffers, Endpoint& endpoint,      socket_base::message_flags flags, func_type complete_func)    : reactor_op(&reactive_socket_recvfrom_op_base::do_perform, complete_func),      socket_(socket),      protocol_type_(protocol_type),      buffers_(buffers),      sender_endpoint_(endpoint),      flags_(flags)  {  }  static status do_perform(reactor_op* base)  {    reactive_socket_recvfrom_op_base* o(        static_cast<reactive_socket_recvfrom_op_base*>(base));    buffer_sequence_adapter<boost::asio::mutable_buffer,        MutableBufferSequence> bufs(o->buffers_);    std::size_t addr_len = o->sender_endpoint_.capacity();    status result = socket_ops::non_blocking_recvfrom(o->socket_,        bufs.buffers(), bufs.count(), o->flags_,        o->sender_endpoint_.data(), &addr_len,        o->ec_, o->bytes_transferred_) ? done : not_done;    if (result && !o->ec_)      o->sender_endpoint_.resize(addr_len);    BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recvfrom",          o->ec_, o->bytes_transferred_));    return result;  }private:  socket_type socket_;  int protocol_type_;  MutableBufferSequence buffers_;  Endpoint& sender_endpoint_;  socket_base::message_flags flags_;};template <typename MutableBufferSequence, typename Endpoint,    typename Handler, typename IoExecutor>class reactive_socket_recvfrom_op :  public reactive_socket_recvfrom_op_base<MutableBufferSequence, Endpoint>{public:  BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_recvfrom_op);  reactive_socket_recvfrom_op(socket_type socket, int protocol_type,      const MutableBufferSequence& buffers, Endpoint& endpoint,      socket_base::message_flags flags, Handler& handler,      const IoExecutor& io_ex)    : reactive_socket_recvfrom_op_base<MutableBufferSequence, Endpoint>(        socket, protocol_type, buffers, endpoint, flags,        &reactive_socket_recvfrom_op::do_complete),      handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),      io_executor_(io_ex)  {    handler_work<Handler, IoExecutor>::start(handler_, io_executor_);  }  static void do_complete(void* owner, operation* base,      const boost::system::error_code& /*ec*/,      std::size_t /*bytes_transferred*/)  {    // Take ownership of the handler object.    reactive_socket_recvfrom_op* o(        static_cast<reactive_socket_recvfrom_op*>(base));    ptr p = { boost::asio::detail::addressof(o->handler_), o, o };    handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);    BOOST_ASIO_HANDLER_COMPLETION((*o));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder2<Handler, boost::system::error_code, std::size_t>      handler(o->handler_, o->ec_, o->bytes_transferred_);    p.h = boost::asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));      w.complete(handler, handler.handler_);      BOOST_ASIO_HANDLER_INVOCATION_END;    }  }private:  Handler handler_;  IoExecutor io_executor_;};} // namespace detail} // namespace asio} // namespace boost#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP
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