Control_DrawDistrbutionImageAndBSE.cs 81 KB

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  1. using OTSIncAReportApp.DataOperation.Model;
  2. using OTSIncAReportApp.SysMgrTools;
  3. using OTSIncAReportGraph.Class;
  4. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  5. using OTSIncAReportMailInterface;
  6. using OTSPeriodicTable;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Data;
  10. using System.Drawing;
  11. using System.Drawing.Drawing2D;
  12. using System.IO;
  13. using System.Linq;
  14. using System.Threading;
  15. using System.Windows.Forms;
  16. using System.Xml;
  17. namespace OTSIncAReportGraph.Controls
  18. {
  19. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  20. {
  21. #region 变量定义
  22. //国际化
  23. Language lan;
  24. //国际化存储信息
  25. System.Collections.Hashtable table;
  26. //包含particle的field的列表对象
  27. public List<DField> m_list_dfield = null;
  28. //记录field列表的原值
  29. public List<DField> m_old_list_dfield = null;
  30. //这里要做成控件,不要是窗体
  31. public List<BaseObject> m_list_baseobject = null;
  32. //这里要做成控件,不要是窗体
  33. public List<BaseObject> m_list_usebject = new List<BaseObject>();
  34. //记录原值,颗粒和线段
  35. public List<BaseObject> m_old_list_baseobject = null;
  36. //记录国标区域列表对象
  37. public List<DField> m_list_GBobject = null;
  38. //record the GBField
  39. public List<DField> m_list_GBfield = null;
  40. //记录操作记录类
  41. public List<HistoryApolygon> m_list_historyapolygon = null;
  42. //操作历史类,当前操作到的id
  43. private int m_operator_currentid = 0;
  44. //总背景矩形
  45. public RectangleF m_backrectf = new RectangleF();
  46. //记录原值,总背景矩形
  47. public RectangleF m_old_backrectf = new RectangleF();
  48. //单一Field视域,屏幕像素的宽高
  49. public RectangleF m_OneField_Screen_BackRectf = new RectangleF();
  50. //单一Field视域,OTS物理像素的宽高
  51. public RectangleF m_OneField_OTS_Rectf = new RectangleF();
  52. //记录总物理矩形总大小
  53. public RectangleF m_back_wl_rectf = new RectangleF();
  54. //是否显示网格线
  55. private bool m_is_showgrid = false;
  56. //绘制的网格中,需要几条线,宽
  57. public double m_i_grid_showlinesnumber_width = 0;
  58. //绘制的网格中,需要几条线,高
  59. public double m_i_grid_showlinesnumber_height = 0;
  60. //是否使用矩形进行多选操作
  61. private bool m_is_multiselect_rectangle = false;
  62. //是否使用圆形进行多选操作
  63. private bool m_is_multiselect_ellipse = false;
  64. //是否可以进行绘制,提供给矩形多选与圆形多选使用的临时变量
  65. private bool m_is_multiselect_onpaint = false;
  66. //进行选择的矩形范围
  67. private RectangleF m_multiselect_rect = new RectangleF();
  68. //在进行拖选前鼠标记录的点
  69. private PointF m_beforemultiselect_point = new PointF();
  70. //是否拖动
  71. private bool m_isDrag = false;
  72. //拖动前的坐标记录
  73. private PointF m_beforedrag_pointf = new PointF();
  74. //记录鼠标拖选完成后形成的路径
  75. private GraphicsPath m_selectmulti_gpath = new GraphicsPath();
  76. //缩放的增大缩小的增量
  77. private float m_f_zoom_increment = 0.05f;
  78. //缩放的基数,临时变量
  79. private float m_f_widthandheight_js = 0;
  80. //与原先缩放的记录数
  81. private float m_f_zoom_record = 1;
  82. //最大缩放倍数
  83. private float m_f_zoom_max = 4f;
  84. //最小缩放倍数
  85. private float m_f_zoom_mix = 0.05f;
  86. //标尺的大小记录
  87. public float m_f_ruler_size = 100;
  88. //标尺原先大小的记录,参与计算
  89. private float m_f_old_ruler_size = 100;
  90. //每像素代表的尺寸大小,还不知道在哪里进行计算
  91. public float m_f_onepixel_size = 4.5f;
  92. //提供鼠标在右下角显示的文本,左侧
  93. private string m_str_mouseshow_left = "";
  94. //提供鼠标在右下角显示的文本,右侧
  95. private string m_str_mouseshow_right = "";
  96. //整个背景矩形的背景色
  97. private Color m_backrangecolor = Color.White;
  98. //日志文件名
  99. const String m_csFileName = "OTSReportAppLog";
  100. //底层封装类
  101. OTSIncAReportFun m_OTSIncAReportFun = null;
  102. //当前鼠标的位置
  103. Point m_mouse_now_point = new Point();
  104. //记录当前鼠标位置对应SEM电镜的位置
  105. Point m_sem_mouse_now_point = new Point();
  106. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  107. DParticle m_move_dparticle = null;
  108. //保存数据源名称
  109. private string m_showsourcename = "";
  110. //保存当前数据源的ID
  111. private int m_datasourceid = 0;
  112. //移动SEM到指定位置发生线程
  113. private Thread m_mythread;
  114. //记录线程是否已经运行完成的状态
  115. private bool m_mythread_state = false;
  116. private Color m_ColorNotContent = Color.SkyBlue;
  117. //读取背景原图的名称和图片
  118. private List<Image> originalImages = new List<Image>();
  119. private List<string> originalImageNames = new List<string>();
  120. //背景使用原图
  121. private bool OriginalBackground = false;
  122. /// <summary>
  123. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  124. /// </summary>
  125. public string ShowSourceName
  126. {
  127. set { m_showsourcename = value; }
  128. get { return m_showsourcename; }
  129. }
  130. /// <summary>
  131. /// 当前正在显示的数据源的ID
  132. /// </summary>
  133. public int DataSourceID
  134. {
  135. set { m_datasourceid = value; }
  136. get { return m_datasourceid; }
  137. }
  138. /// <summary>
  139. /// 背景矩形属性
  140. /// </summary>
  141. public RectangleF BackRectF
  142. {
  143. set { m_backrectf = value; }
  144. get { return m_backrectf; }
  145. }
  146. //测试用隐藏颗粒的id号,回头去掉
  147. public int test_hide_particle_tagid = 1000;
  148. //进度条窗体
  149. public Frm_UserProgress m_frm_userprogress;
  150. /// <summary>
  151. /// 是否显示过小颗粒
  152. /// </summary>
  153. public bool bShowSmallParticle = false;
  154. /// <summary>
  155. /// 接收外部传进来的查询条件
  156. /// </summary>
  157. //List<CGridDataClr> m_list_cgriddataclr = null;
  158. public List<Particle> SelectedParticles { set; get; }
  159. OTSIncAReportApp.frmReportApp m_ReportApp;
  160. ResultFile resultFile = null;
  161. #endregion
  162. #region 构造函数及窗体加载
  163. /// <summary>
  164. /// 分布图构造函数
  165. /// </summary>
  166. /// <param name="in_sec">传入,委托类对象</param>
  167. /// <param name="in_Cotsreportprojfilemgrclr">传入,项目管理类对象</param>
  168. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  169. {
  170. m_list_dfield = new List<DField>();
  171. m_old_list_dfield = new List<DField>();
  172. m_list_baseobject = new List<BaseObject>();
  173. m_old_list_baseobject = new List<BaseObject>();
  174. m_list_historyapolygon = new List<HistoryApolygon>();
  175. m_frm_userprogress = new Frm_UserProgress();
  176. m_mythread_state = false;
  177. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  178. m_ReportApp = ReportApp;
  179. resultFile = m_ReportApp.resultFilesList[m_ReportApp.WorkingResult];
  180. //初始化底层操作类
  181. m_OTSIncAReportFun = new OTSIncAReportFun(this, resultFile, ReportApp);
  182. InitializeComponent();
  183. #region 国际化语言
  184. Language lan = new Language(this);
  185. table = lan.GetNameTable(this.Name);
  186. #endregion
  187. }
  188. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  189. {
  190. //显示进度条,计算进度条应该显示的位置和宽度
  191. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  192. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  193. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  194. m_frm_userprogress.Show();
  195. m_frm_userprogress.SetProgressValueAndText(0, table["str1"].ToString());
  196. //执行获取颗粒分布图数据,总过程函数
  197. m_OTSIncAReportFun.GetDistrbutionImageAndBSE_Total();
  198. //设置双缓冲
  199. SetDoubleBufferByIsDraw();
  200. //设置标尺
  201. //根据f_onepixel_size计算出要显示出100um的实际宽度
  202. double d_onefixel_width = 100 / m_f_onepixel_size;
  203. if (d_onefixel_width == 0)
  204. {
  205. this.control_Ruler1.Visible = false;
  206. }
  207. else
  208. {
  209. //将标尺定位到合理的位置上
  210. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  211. this.control_Ruler1.Visible = true;
  212. this.control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  213. }
  214. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  215. foreach (DParticle ls_dp in m_list_baseobject)
  216. {
  217. DParticle old_dp = ls_dp.Clone() as DParticle;
  218. m_old_list_baseobject.Add(old_dp);
  219. }
  220. //加载时将背景rect设置与整个窗体一边大小
  221. m_old_backrectf = m_backrectf;
  222. //赋值给old保存原值
  223. for (int i = 0; i < m_list_dfield.Count; i++)
  224. {
  225. DField df = new DField();
  226. df.Show_Rect = new RectangleF(m_list_dfield[i].Show_Rect.X,
  227. m_list_dfield[i].Show_Rect.Y,
  228. m_list_dfield[i].Show_Rect.Width,
  229. m_list_dfield[i].Show_Rect.Height);
  230. m_old_list_dfield.Add(df);
  231. }
  232. ResetPicturePosition();
  233. //进入时首先对XRayTable进行隐藏
  234. control_XRayTable1.Visible = false;
  235. m_frm_userprogress.SetProgressValueAndText(100, table["str2"].ToString());
  236. //加载完成,关闭进度条
  237. m_frm_userprogress.Close();
  238. }
  239. #endregion
  240. #region 设置双缓冲
  241. /// <summary>
  242. /// 设置双缓冲
  243. /// </summary>
  244. public void SetDoubleBufferByIsDraw()
  245. {
  246. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  247. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  248. this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  249. //上面是必须有的
  250. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  251. //双缓冲其它选项说明
  252. //SetStyle(ControlStyles.Selectable, true); //可以接收焦点,未知效果
  253. //SetStyle(ControlStyles.StandardClick,true); //控件标准行为,未知效果
  254. //SetStyle(ControlStyles.EnableNotifyMessage, true);//派发所有的消息,未知效果
  255. //SetStyle(ControlStyles.ContainerControl, true); //设置自身为容器,未知效果
  256. }
  257. #endregion
  258. #region 绘制函数
  259. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  260. {
  261. if (OriginalBackground)
  262. {
  263. GetPic(e);
  264. }
  265. else
  266. {
  267. #region //填充个背景色矩形-----------------------------------------------
  268. SolidBrush b = new SolidBrush(m_backrangecolor);
  269. e.Graphics.FillRectangle(b, m_backrectf);
  270. #endregion
  271. }
  272. #region //计算并进行绘制部份------------------------------------
  273. //绘制完缩放的图形后,将基数变回,否则会一直刷新无限变大变小
  274. if (m_f_widthandheight_js != 0)
  275. {
  276. //缩放完成,重新计算颗粒的矩形,和边缘路径,这里应该写成,判断 如果有进行了缩放的操作后,再进行重新的计算
  277. foreach (BaseObject item in m_list_baseobject)
  278. {
  279. DParticle dp = (DParticle)item;
  280. //获取矩形的rectangle
  281. dp.Rect = dp.GetRectFromDSegment();
  282. //通过line获取路径边缘
  283. dp.GPath = dp.GetRegionFromDSegments();
  284. //重新计算小矩形边框
  285. dp.SmallRect = dp.GetSmallRectangleFromRect();
  286. }
  287. m_f_widthandheight_js = 0;
  288. }
  289. //开始向下传递并进行绘制
  290. foreach (BaseObject item in m_list_baseobject)
  291. {
  292. DParticle dp = (DParticle)item;
  293. if (dp.Operator != ParticleOperator.DELETED)
  294. item.OnPaint(e);
  295. }
  296. #endregion
  297. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  298. if (true == m_is_multiselect_onpaint)
  299. {
  300. if (true == m_is_multiselect_rectangle && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  301. {
  302. Graphics g = e.Graphics;
  303. //绘制矩形
  304. g.DrawRectangle(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  305. //半透明画刷
  306. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  307. //填充选择矩形
  308. g.FillRectangle(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  309. }
  310. if (true == m_is_multiselect_ellipse && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  311. {
  312. Graphics g = e.Graphics;
  313. //绘制圆形
  314. g.DrawEllipse(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  315. //半透明画刷
  316. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  317. //填充选择圆形
  318. g.FillEllipse(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  319. }
  320. }
  321. #endregion
  322. #region 绘制网格线,帧图边框部份
  323. if (true == m_is_showgrid)
  324. {
  325. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backrectf.X,
  326. m_backrectf.Y,
  327. m_backrectf.Width,
  328. m_backrectf.Height));
  329. //共绘制外边框,和里面横竖,各4个线
  330. ControlPaint.DrawBorder(e.Graphics,
  331. Rectangle.Ceiling(ls_rect_gridline),
  332. Color.BurlyWood,
  333. 1,
  334. ButtonBorderStyle.Solid,
  335. Color.BurlyWood,
  336. 1,
  337. ButtonBorderStyle.Solid,
  338. Color.BurlyWood,
  339. 1,
  340. ButtonBorderStyle.Solid,
  341. Color.BurlyWood,
  342. 1,
  343. ButtonBorderStyle.Solid);
  344. //然后再把rectangle,横竖分成4块,画上4条横竖线
  345. //画横线
  346. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  347. {
  348. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  349. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  350. ls_rect_gridline.X,
  351. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  352. ls_rect_gridline.X + ls_rect_gridline.Width,
  353. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  354. }
  355. //画竖线
  356. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  357. {
  358. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  359. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  360. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  361. ls_rect_gridline.Y,
  362. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  363. ls_rect_gridline.Y + ls_rect_gridline.Height);
  364. }
  365. }
  366. #endregion
  367. #region 绘制鼠标跟踪线部份
  368. //XX虚线-----------------------------------------------
  369. Pen xxpen = new Pen(Color.GreenYellow, 1);
  370. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  371. xxpen.DashPattern = new float[] { 5, 5 };
  372. //竖线
  373. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  374. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  375. //横线
  376. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  377. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  378. ////--------------------------------------------------------------------------------
  379. #endregion
  380. }
  381. #endregion
  382. #region 鼠标操作事件
  383. /// <summary>
  384. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  385. /// </summary>
  386. /// <param name="in_f_zoom_increment"></param>
  387. private void ImageZoomByIncrement(float in_f_zoom_increment, float in_mouse_x, float in_mouse_y)
  388. {
  389. //先计算鼠标的位置与背景rect的位置的差值
  390. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  391. float ls_oldwidth = m_backrectf.Width;
  392. float ls_oldheight = m_backrectf.Height;
  393. //看来只有带有浮点数,损失造成的误差才会最小
  394. m_backrectf.Width = (float)(m_backrectf.Width + Convert.ToDouble(m_old_backrectf.Width * in_f_zoom_increment));
  395. m_backrectf.Height = (float)(m_backrectf.Height + Convert.ToDouble(m_old_backrectf.Height * in_f_zoom_increment));
  396. //锚点缩放补差值计算,得出差值
  397. float f_czx = (in_mouse_x - m_backrectf.X) * ((ls_oldwidth - m_backrectf.Width) / ls_oldwidth);
  398. float f_czy = (in_mouse_y - m_backrectf.Y) * ((ls_oldheight - m_backrectf.Height) / ls_oldheight);
  399. //对背景矩形与所有的segment进行修补差值
  400. m_backrectf.X = m_backrectf.X + f_czx;
  401. m_backrectf.Y = m_backrectf.Y + f_czy;
  402. for (int i = 0; i < m_list_baseobject.Count(); i++)
  403. {
  404. DParticle ls_dp = (DParticle)m_list_baseobject[i];
  405. for (int y = 0; y < ls_dp.DSegments.Count(); y++)
  406. {
  407. //这里重新设置每条线的高度,和x,y坐标
  408. DSegment ds = ls_dp.DSegments[y];
  409. DSegment old_ds = ((DParticle)m_old_list_baseobject[i]).DSegments[y];
  410. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  411. * in_f_zoom_increment;
  412. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * in_f_zoom_increment + f_czx, ds.Rect.Y + old_ds.Rect.Y * in_f_zoom_increment + f_czy,
  413. ds.Rect.Width + old_ds.Rect.Width * in_f_zoom_increment, ds.Rect.Height + old_ds.Rect.Height * in_f_zoom_increment);
  414. }
  415. //设置缩放到多少倍时进行显示
  416. if (ls_dp.Zoom_DisPlayMultiplier <= m_f_zoom_record)
  417. {
  418. ls_dp.Zoom_DisPlay = true;
  419. }
  420. else
  421. {
  422. ls_dp.Zoom_DisPlay = false;
  423. }
  424. }
  425. if (m_list_dfield != null)
  426. {
  427. if (m_list_dfield.Count > 0)
  428. {
  429. for (int i = 0; i < m_list_dfield.Count; i++)
  430. {
  431. DField gbField = m_list_dfield[i];
  432. gbField.Current_Rect = new RectangleF(gbField.Current_Rect.X + gbField.Show_Rect.X * in_f_zoom_increment + f_czx,
  433. gbField.Current_Rect.Y + gbField.Show_Rect.Y * in_f_zoom_increment + f_czy,
  434. gbField.Current_Rect.Width + gbField.Show_Rect.Width * in_f_zoom_increment,
  435. gbField.Current_Rect.Height + gbField.Show_Rect.Height * in_f_zoom_increment);
  436. }
  437. }
  438. }
  439. if (m_list_GBobject != null)
  440. {
  441. if (m_list_GBobject.Count > 0)
  442. {
  443. foreach (var gbItem in m_list_GBobject)
  444. {
  445. PointF gbRectPoint = new PointF(gbItem.Current_Rect.X + gbItem.Show_Rect.X * in_f_zoom_increment + f_czx, gbItem.Current_Rect.Y + gbItem.Show_Rect.Y * in_f_zoom_increment + f_czy);
  446. SizeF gbSizeF = new SizeF(gbItem.Current_Rect.Width + gbItem.Show_Rect.Width * in_f_zoom_increment, gbItem.Current_Rect.Height + gbItem.Show_Rect.Height * in_f_zoom_increment);
  447. RectangleF gbRectF = new RectangleF(gbRectPoint, gbSizeF);
  448. gbItem.Current_Rect = gbRectF;
  449. }
  450. }
  451. }
  452. #region 计算标尺尺寸部份-----放大------
  453. //计算标尺实际占用像素的宽度
  454. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * in_f_zoom_increment);
  455. control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  456. #endregion
  457. }
  458. protected override void OnMouseWheel(MouseEventArgs e)
  459. {
  460. if (e.Delta > 0)
  461. {
  462. if (m_f_zoom_record < m_f_zoom_max)
  463. {
  464. //图形缩放计算部份-------放大------------//是放大 一个刻度
  465. m_f_widthandheight_js = m_f_zoom_increment;
  466. }
  467. else return;
  468. }
  469. else
  470. {
  471. if (m_f_zoom_record > m_f_zoom_mix)
  472. {
  473. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  474. m_f_widthandheight_js = -m_f_zoom_increment;
  475. }
  476. else return;
  477. }
  478. //这里对缩放的总记录进行校验
  479. if (m_f_zoom_record > m_f_zoom_max)
  480. {
  481. m_f_zoom_record = m_f_zoom_max;
  482. }
  483. if (m_f_zoom_record < m_f_zoom_mix)
  484. {
  485. m_f_zoom_record = m_f_zoom_mix;
  486. }
  487. //如果在最小最大范围内,要对小位进行校验,如果小数位数大于2了,说明有可能是因为进行了全图匹配等操作出现的,
  488. //缩放时这里再重新校正为小数2位,并且与缩放刻度成完整的倍数无小数
  489. if (GetDecimalDigits(m_f_zoom_record) > 2)
  490. {
  491. //进入到这里,就应该已经说明是刚刚做了全图或宽度匹配的操作,
  492. //应该找出与下一个发生的刻度增长工作,找到与下一个刻度的差值
  493. //1,截取小数,后6位
  494. int i_length_f_zoom_record = GetDecimalDigits(m_f_zoom_record);
  495. float ls_cz_f = float.Parse("0.0" + m_f_zoom_record.ToString().Substring(m_f_zoom_record.ToString().IndexOf('.') + 2, i_length_f_zoom_record - 1));
  496. //2,判断是缩还是放
  497. if (m_f_widthandheight_js > 0)
  498. {
  499. //增长,这里还有问题
  500. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;//补充一个刻度,先不补,看看上面的算法是否不需要这个
  501. }
  502. else
  503. {
  504. //减小
  505. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;
  506. }
  507. //防止操作值过大,超过一刻度,容易出错---------将差值的刻度控制在0.05内--------------------------------------
  508. if (m_f_widthandheight_js > 0)
  509. {
  510. if (m_f_widthandheight_js > m_f_zoom_increment)
  511. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  512. if (m_f_widthandheight_js > m_f_zoom_increment)
  513. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  514. }
  515. else
  516. {
  517. if (m_f_widthandheight_js < -m_f_zoom_increment)
  518. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  519. if (m_f_widthandheight_js < -m_f_zoom_increment)
  520. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  521. }
  522. //补差的目的就是为了后面取0.00取整时,将小数损失降低到最低----------------------------
  523. }
  524. m_f_zoom_record = m_f_zoom_record + m_f_widthandheight_js;
  525. m_f_zoom_record = float.Parse(m_f_zoom_record.ToString("#0.00")); //四舍五入,保留2位小数,如果不这样,float会不附合规则
  526. //传入增减缩放的刻度,进行缩放
  527. ImageZoomByIncrement(m_f_widthandheight_js, e.X, e.Y);
  528. Invalidate();
  529. }
  530. protected override void OnMouseDown(MouseEventArgs e)
  531. {
  532. if (e.Button == MouseButtons.Left)
  533. {
  534. this.Cursor = Cursors.Hand;
  535. //是否可以按矩形进行选取,如果选择了矩形或圆形多选后
  536. if (true == m_is_multiselect_rectangle || true == m_is_multiselect_ellipse)
  537. {
  538. m_multiselect_rect.Width = 0;
  539. m_multiselect_rect.Height = 0;
  540. m_is_multiselect_onpaint = true;
  541. m_beforemultiselect_point = e.Location;
  542. }
  543. //在进行多选时,不让其拖动
  544. if (false == m_is_multiselect_onpaint)
  545. {
  546. //Drag_MouseDownFucntion(list_baseobject, e);
  547. foreach (BaseObject item in m_list_baseobject)
  548. {
  549. item.IsDragging = true;
  550. item.DraggingPoint = e.Location;
  551. m_isDrag = true;
  552. m_beforedrag_pointf = e.Location;
  553. }
  554. foreach (DField item in m_list_dfield)
  555. {
  556. item.IsDragging = true;
  557. item.DraggingPoint = e.Location;
  558. }
  559. if (m_list_GBobject != null)
  560. {
  561. if (m_list_GBobject.Count > 0)
  562. {
  563. foreach (BaseObject item in m_list_GBobject)
  564. {
  565. item.IsDragging = true;
  566. item.DraggingPoint = e.Location;
  567. }
  568. }
  569. }
  570. }
  571. }
  572. Invalidate();
  573. }
  574. protected override void OnMouseMove(MouseEventArgs e)
  575. {
  576. //当前鼠标的位置,用来绘制鼠标线用
  577. m_mouse_now_point = e.Location;
  578. //如果是进行多选的话
  579. if (true == m_is_multiselect_onpaint)
  580. {
  581. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  582. {
  583. //右下拖动
  584. m_multiselect_rect = new RectangleF(m_beforemultiselect_point, new SizeF(e.Location.X - m_beforemultiselect_point.X, e.Location.Y - m_beforemultiselect_point.Y));
  585. }
  586. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  587. {
  588. //左上拖动
  589. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  590. m_multiselect_rect = new RectangleF(lspointf, new SizeF(m_beforemultiselect_point.X - e.Location.X, m_beforemultiselect_point.Y - e.Location.Y));
  591. }
  592. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  593. {
  594. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  595. PointF left_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  596. PointF right_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  597. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  598. }
  599. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  600. {
  601. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  602. PointF left_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  603. PointF right_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  604. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  605. }
  606. }
  607. //在进行多选时,不让其拖动
  608. if (false == m_is_multiselect_onpaint)
  609. {
  610. foreach (BaseObject item in m_list_baseobject)
  611. {
  612. DParticle dp = (DParticle)item;
  613. //明白了,选择第一个时,被第二个刷掉了
  614. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  615. {
  616. dp.IsMouseMove = true;
  617. //获取颗粒ID
  618. int FieldID = dp.CLRFieldID;
  619. int TagID = dp.CLRTagID;
  620. //显示x-ray能谱图
  621. if (control_XRayTable1.Visible == false)
  622. ShowXRay(dp);
  623. }
  624. else
  625. {
  626. dp.IsMouseMove = false;
  627. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  628. if (dp.Operator_ShowXRay != ParticleOperatorShowXray.SELECTANDDISPLAYXRAY)
  629. {
  630. //隐藏x-ray能谱图
  631. HideXRay(dp);
  632. }
  633. }
  634. if (true == item.IsDragging)
  635. {
  636. //再将里面的线也进行计算坐标
  637. foreach (DSegment ds in dp.DSegments)
  638. {
  639. ds.Rect = new RectangleF(
  640. ds.Rect.X + e.X - item.DraggingPoint.X, //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  641. ds.Rect.Y + e.Y - item.DraggingPoint.Y,
  642. ds.Rect.Width,
  643. ds.Rect.Height);
  644. ds.DraggingPoint = e.Location;
  645. }
  646. item.DraggingPoint = e.Location;
  647. //获取矩形的rectangle
  648. dp.Rect = dp.GetRectFromDSegment();
  649. //通过line获取路径边缘
  650. dp.GPath = dp.GetRegionFromDSegments();
  651. //重新计算小矩形边框
  652. dp.SmallRect = dp.GetSmallRectangleFromRect();
  653. }
  654. }
  655. foreach (var item in m_list_dfield)
  656. {
  657. if (true == item.IsDragging)
  658. {
  659. item.Current_Rect = new RectangleF(
  660. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  661. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  662. item.Current_Rect.Width,
  663. item.Current_Rect.Height);
  664. item.DraggingPoint = e.Location;
  665. }
  666. }
  667. //如果在拖动中
  668. if (true == m_isDrag)
  669. {
  670. //同样重新计算backrectf的坐标
  671. m_backrectf = new RectangleF(m_backrectf.Location.X + e.X - m_beforedrag_pointf.X,
  672. m_backrectf.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backrectf.Width, m_backrectf.Height);
  673. m_beforedrag_pointf = e.Location;
  674. }
  675. }
  676. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  677. m_str_mouseshow_left = "无";
  678. foreach (BaseObject item in m_list_baseobject)
  679. {
  680. DParticle dp = (DParticle)item;
  681. if (dp.Operator != ParticleOperator.NODISPLAY)
  682. {
  683. if (true == WhetherInRange(dp.GPath.PathPoints, e.Location))
  684. {
  685. ////并保存到变量中,供移动电镜使用
  686. //Point ls_fieldotspoint =m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield,dp.CLRFieldID);
  687. ////从OTS坐标系转成SEM坐标系
  688. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  689. //m_str_mouseshow_left = "视域位置:" + m_sem_mouse_now_point.X.ToString() + ":" + m_sem_mouse_now_point.Y.ToString();
  690. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  691. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  692. }
  693. }
  694. }
  695. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  696. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  697. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  698. #region ////获取颜色方法2,获取的速度很快,但是却影响程序的运行速度----------------------------------------------------
  699. //Bitmap ls_bp = new Bitmap(this.Width, this.Height);
  700. //this.DrawToBitmap(ls_bp, new Rectangle(0, 0, this.Width, this.Height));
  701. //Color ls_c = ls_bp.GetPixel(e.X, e.Y);
  702. //str_mouseshow_right = "颜色值#" + ls_c.R.ToString() + "," + ls_c.G.ToString() + "," + ls_c.B.ToString();
  703. //str_mouseshow_right = "未指向颗粒";
  704. //foreach (BaseObject item in list_baseobject)
  705. //{
  706. // if (((DParticle)item).Operator != "不显示")
  707. // {
  708. // //明白了,选择第一个时,被第二个刷掉了
  709. // if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  710. // {
  711. // DParticle ap = (DParticle)item;
  712. // str_mouseshow_right = "颗粒:" + item.ID.ToString();
  713. // }
  714. // }
  715. //}
  716. //int hWnd = FindWindow(null, @"报告程序");
  717. //if (hWnd == 0)
  718. //{
  719. // MessageBox.Show("未找到消息接受者!");
  720. //}
  721. //else
  722. //{
  723. // string sendString = str_mouseshow_left + "|"+ str_mouseshow_right ;
  724. // byte[] sarr = System.Text.Encoding.Default.GetBytes(sendString);
  725. // int len = sarr.Length;
  726. // COPYDATASTRUCT cds;
  727. // cds.dwData = (IntPtr)0;
  728. // cds.cbData = len + 1;
  729. // cds.lpData = sendString;
  730. // SendMessage(hWnd, WM_COPYDATA, ref cds, ref cds);
  731. //}
  732. #endregion
  733. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  734. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  735. #endregion
  736. Invalidate();
  737. }
  738. /// <summary>
  739. /// 获取鼠标所在位置的信息,显示在框架的右下角
  740. /// </summary>
  741. /// <param name="mouseshow_left"></param>
  742. /// <param name="mouseshow_rightb"></param>
  743. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  744. {
  745. mouseshow_left = m_str_mouseshow_left;
  746. mouseshow_rightb = m_str_mouseshow_right;
  747. }
  748. /// <summary>
  749. /// 鼠标抬起事件
  750. /// </summary>
  751. /// <param name="e"></param>
  752. protected override void OnMouseUp(MouseEventArgs e)
  753. {
  754. if (e.Button == MouseButtons.Left)
  755. {
  756. this.Cursor = Cursors.Default;
  757. //还原多选变量
  758. if (true == m_is_multiselect_onpaint)
  759. {
  760. //首先清除掉所有已经选择的项
  761. foreach (DParticle dp in m_list_baseobject)
  762. {
  763. if (dp.Operator == ParticleOperator.SELECTED)
  764. {
  765. dp.Operator = ParticleOperator.DISPLAY;
  766. }
  767. }
  768. //然后在这里判断都有哪些颗粒所有的point点,是否在选取的图形graphicsPath闭合路径中
  769. //首先先将选取的图形填充成graphicsPath
  770. if (m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  771. {
  772. GraphicsPath ls_gpath = new GraphicsPath();
  773. ls_gpath.AddRectangle(m_multiselect_rect);
  774. foreach (DParticle dp in m_list_baseobject)
  775. {
  776. if (dp.Operator != ParticleOperator.NODISPLAY && dp.Operator != ParticleOperator.DELETED)//不显示的和删除状态的不让进行选择
  777. {
  778. PointF[] lspointf = dp.GPath.PathPoints;
  779. for (int i = 0; i < lspointf.Count(); i++)
  780. {
  781. if (true == WhetherInRange(ls_gpath.PathPoints, lspointf[i]))
  782. {
  783. //选择到了该路径,那么就选取该图像
  784. dp.Operator = ParticleOperator.SELECTED;
  785. }
  786. }
  787. }
  788. }
  789. }
  790. //这里恢复默认值
  791. m_multiselect_rect.Width = 0;
  792. m_multiselect_rect.Height = 0;
  793. m_is_multiselect_onpaint = false;
  794. m_is_multiselect_ellipse = false;
  795. m_is_multiselect_rectangle = false;
  796. //将多选选择上的颗粒发送给报告框架
  797. SelectParticleListSendToReportFrame();
  798. }
  799. //不在多选的状态时,可以进行拖动操作
  800. if (false == m_is_multiselect_onpaint)
  801. {
  802. // Drag_MouseUpFucntion(list_baseobject, e);
  803. foreach (BaseObject item in m_list_baseobject)
  804. {
  805. if (true == item.IsDragging)
  806. {
  807. item.IsSelect = false;
  808. item.IsDragging = false;
  809. item.DraggingPoint = Point.Empty;
  810. m_isDrag = false;
  811. }
  812. }
  813. if (m_list_GBobject != null)
  814. {
  815. if (m_list_GBobject.Count > 0)
  816. {
  817. foreach (DField item in m_list_GBobject)
  818. {
  819. if (true == item.IsDragging)
  820. {
  821. item.IsSelect = false;
  822. item.IsDragging = false;
  823. item.DraggingPoint = Point.Empty;
  824. m_isDrag = false;
  825. }
  826. }
  827. }
  828. }
  829. foreach (DField item in m_list_dfield)
  830. {
  831. if (true == item.IsDragging)
  832. {
  833. item.IsDragging = false;
  834. item.DraggingPoint = Point.Empty;
  835. m_isDrag = false;
  836. }
  837. }
  838. //在颗粒上点击,则对该颗粒附加显示x-ray的状态,同时将其它颗粒上显示x-ray的状态全部去掉。
  839. if (false == m_isDrag)
  840. {
  841. foreach (DParticle dp in m_list_baseobject)
  842. {
  843. PointF[] lspointf = dp.GPath.PathPoints;
  844. if (true == WhetherInRange(lspointf, new Point(e.X, e.Y)))
  845. {
  846. //选择到了该路径,那么就选取该图像b
  847. dp.Operator_ShowXRay = ParticleOperatorShowXray.SELECTANDDISPLAYXRAY;
  848. }
  849. else
  850. {
  851. dp.Operator_ShowXRay = ParticleOperatorShowXray.NODISPLAY;
  852. }
  853. }
  854. }
  855. }
  856. }
  857. //右键菜单控件
  858. CMenuStrip.Items[0].Tag = "";
  859. CMenuStrip.Items[0].Enabled = false;
  860. CMenuStrip.Items[1].Tag = "";
  861. CMenuStrip.Items[1].Enabled = false;
  862. CMenuStrip.Items[2].Tag = "";
  863. CMenuStrip.Items[2].Enabled = false;
  864. CMenuStrip.Items[3].Tag = "";
  865. CMenuStrip.Items[3].Enabled = false;
  866. CMenuStrip.Items[4].Tag = "";
  867. CMenuStrip.Items[4].Enabled = false;
  868. if (e.Button == MouseButtons.Right)
  869. {
  870. //线程未执行完成,则不让再进行选择,右键移动到SEM位置的菜单选项
  871. if (m_mythread_state == false)
  872. CMenuStrip.Items[4].Enabled = true;
  873. else
  874. CMenuStrip.Items[4].Enabled = false;
  875. //这个判断右键菜单加在这里,也不知道对不对
  876. foreach (BaseObject item in m_list_baseobject)
  877. {
  878. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  879. {
  880. DParticle dp = (DParticle)item;
  881. CMenuStrip.Items[0].Enabled = true;
  882. CMenuStrip.Items[0].Tag = dp;
  883. CMenuStrip.Items[1].Enabled = true;
  884. if (dp.Operator == ParticleOperator.SELECTED)
  885. {
  886. CMenuStrip.Items[1].Text = table["str5"].ToString();
  887. }
  888. else
  889. {
  890. CMenuStrip.Items[1].Text = table["str6"].ToString();
  891. }
  892. CMenuStrip.Items[2].Enabled = true;
  893. CMenuStrip.Items[3].Enabled = true;
  894. ////并保存到变量中,供移动电镜使用
  895. //Point ls_fieldotspoint = m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield, dp.CLRFieldID);
  896. ////从OTS坐标系转成SEM坐标系
  897. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  898. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  899. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  900. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  901. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  902. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  903. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right;
  904. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  905. }
  906. }
  907. //判断菜单的状态,来判断当前鼠标是否在颗粒中,对菜单选项进行设置
  908. if (CMenuStrip.Items[1].Enabled == true)
  909. {
  910. CMenuStrip.Items[4].Visible = false;//暂时隐藏
  911. CMenuStrip.Items[4].Text = table["str8"].ToString();
  912. }
  913. else
  914. {
  915. CMenuStrip.Items[4].Visible = true;//去除隐藏
  916. CMenuStrip.Items[4].Text = table["str8"].ToString();
  917. }
  918. }
  919. Invalidate();
  920. }
  921. #endregion
  922. #region 鼠标右键菜单
  923. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  924. {
  925. //ID
  926. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  927. MessageBox.Show(dp.ID.ToString());
  928. }
  929. //是否显示过小颗菜单
  930. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  931. {
  932. if (bShowSmallParticle == false)
  933. {
  934. bShowSmallParticle = true;
  935. CMenuStrip.Items[7].Text = table["str8"].ToString();
  936. }
  937. else
  938. {
  939. bShowSmallParticle = false;
  940. CMenuStrip.Items[7].Text = table["str9"].ToString();
  941. }
  942. //缩放的增大缩小的增量
  943. m_f_zoom_increment = 0.05f;
  944. //缩放的基数,临时变量
  945. m_f_widthandheight_js = 0;
  946. //与原先缩放的记录数
  947. m_f_zoom_record = 1;
  948. //最大缩放倍数
  949. m_f_zoom_max = 4f;
  950. //最小缩放倍数
  951. m_f_zoom_mix = 0.05f;
  952. //标尺的大小记录
  953. m_f_ruler_size = 100;
  954. //标尺原先大小的记录,参与计算
  955. m_f_old_ruler_size = 100;
  956. //每像素代表的尺寸大小,还不知道在哪里进行计算
  957. m_f_onepixel_size = 4.5f;
  958. //提供鼠标在右下角显示的文本,左侧
  959. m_str_mouseshow_left = "";
  960. //提供鼠标在右下角显示的文本,右侧
  961. m_str_mouseshow_right = "";
  962. //整个背景矩形的背景色
  963. m_backrangecolor = Color.White;
  964. m_list_dfield = new List<DField>();
  965. m_old_list_dfield = new List<DField>();
  966. m_list_baseobject = new List<BaseObject>();
  967. m_old_list_baseobject = new List<BaseObject>();
  968. m_list_historyapolygon = new List<HistoryApolygon>();
  969. m_frm_userprogress = new Frm_UserProgress();
  970. m_mythread_state = false;
  971. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  972. Control_DrawDistrbutionImageAndBSE_Load(null, null);
  973. }
  974. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  975. {
  976. //选择
  977. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  978. if (ParticleOperator.SELECTED == dp.Operator)
  979. {
  980. dp.Operator = ParticleOperator.DISPLAY;
  981. CMenuStrip.Items[1].Text = table["str6"].ToString();
  982. control_XRayTable1.Visible = false;
  983. }
  984. else
  985. {
  986. dp.Operator = ParticleOperator.SELECTED;
  987. CMenuStrip.Items[1].Text = table["str5"].ToString();
  988. }
  989. //发送选择的颗粒到报告框架中
  990. SelectParticleListSendToReportFrame();
  991. }
  992. /// <summary>
  993. /// 显示x-ray能谱图
  994. /// </summary>
  995. /// <param name="in_dparticle"></param>
  996. private void ShowXRay(DParticle in_dparticle)
  997. {
  998. //显示xray相关信息
  999. uint[] Search_xray = new uint[2000];
  1000. uint[] Analysis_xray = new uint[2000];
  1001. //
  1002. int i_xray_id = 0;
  1003. List<Element> list_celementchemistryclr = new List<Element>();
  1004. //获取Xray数据
  1005. m_OTSIncAReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(in_dparticle.CLRTagID, in_dparticle.CLRFieldID, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1006. //get CElementChemistryClr list
  1007. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1008. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1009. {
  1010. ShowElementInfo ls_sei = new ShowElementInfo();
  1011. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1012. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1013. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1014. list_showelementinfo.Add(ls_sei);
  1015. }
  1016. //获取使用标准库的名称
  1017. string str_stdname = "";
  1018. string str_IncALibName = "";
  1019. List<int> FLID = new List<int>() { 0, 1, 2, 4, 6, 9 };
  1020. //List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "非夹杂物颗粒SiC", "非夹杂物颗粒FeO", "未识别颗粒" };
  1021. List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "未识别颗粒" };
  1022. if (in_dparticle.TypeId < 1000)
  1023. {
  1024. int index = FLID.IndexOf(in_dparticle.TypeId);
  1025. if (index == -1)
  1026. {
  1027. index = 5;
  1028. }
  1029. //小于1000,使用系统默认分类
  1030. str_IncALibName = NameList[index];
  1031. str_stdname = "默认标准库";
  1032. }
  1033. else if (in_dparticle.TypeId >= 1000 && in_dparticle.TypeId < 10000)
  1034. {
  1035. //大于等于1000,并且小于10000时,使用系统数据库中夹杂物来分析
  1036. str_IncALibName = in_dparticle.TypeName;
  1037. str_stdname = "用户定义标准库";
  1038. }
  1039. else if (in_dparticle.TypeId > 10000)
  1040. {
  1041. //大于10000时,使用用户标准库来分析夹杂物名称
  1042. str_IncALibName = in_dparticle.TypeName;
  1043. if (str_stdname == "")
  1044. str_stdname = "系统标准库";
  1045. }
  1046. //获取数据后,需要对xraytable设置
  1047. control_XRayTable1.Visible = false;
  1048. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1049. //颗粒国标信息
  1050. control_XRayTable1.GBInfoStr = "";
  1051. control_XRayTable1.GoodName = str_IncALibName;//杂夹物
  1052. control_XRayTable1.STDName = str_stdname;//标准库
  1053. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1054. control_XRayTable1.Visible = true;
  1055. //将显示xray的dparticle记录给全局变量
  1056. m_move_dparticle = in_dparticle;
  1057. this.Refresh();
  1058. }
  1059. /// <summary>
  1060. /// 隐藏x-ray能谱图
  1061. /// </summary>
  1062. private void HideXRay(DParticle in_dparticle)
  1063. {
  1064. if (m_move_dparticle == null)
  1065. return;
  1066. else if (m_move_dparticle.ID == in_dparticle.ID)
  1067. {
  1068. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1069. control_XRayTable1.Visible = false;
  1070. }
  1071. }
  1072. /// <summary>
  1073. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1074. /// </summary>
  1075. /// <param name="int_x"></param>
  1076. /// <param name="int_y"></param>
  1077. /// <returns></returns>
  1078. private Color GetColorByMousePoint(int int_x, int int_y)
  1079. {
  1080. Graphics g = Graphics.FromHwnd(this.Handle);
  1081. IntPtr hdc = g.GetHdc();
  1082. uint u_color = 0;
  1083. try
  1084. {
  1085. u_color = DrawFuncation.GetPixel(hdc, int_x, int_y);
  1086. }
  1087. catch
  1088. { }
  1089. Color ls_c = Color.FromArgb
  1090. (
  1091. (int)(u_color << 24 >> 24),
  1092. (int)(u_color << 16 >> 24),
  1093. (int)(u_color << 8 >> 24)
  1094. );
  1095. return ls_c;
  1096. }
  1097. /// <summary>
  1098. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1099. /// </summary>
  1100. private void SelectParticleListSendToReportFrame()
  1101. {
  1102. //先获取分布图中,有哪些颗粒已经被选择上了
  1103. m_ReportApp.SelectedParticles = m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1104. }
  1105. /// <summary>
  1106. /// 设置当前对哪些颗粒进行设置为选择状态
  1107. /// </summary>
  1108. /// <param name="in_list_cotsparticleclr"></param>
  1109. public void SetSelectParticle(List<Particle> particles)
  1110. {
  1111. if (particles == null)
  1112. {
  1113. return;
  1114. }
  1115. if (particles.Count == 0)
  1116. {
  1117. return;
  1118. }
  1119. foreach (DParticle ls_dp in m_list_baseobject)
  1120. {
  1121. //只有显示状态,才可以切换到选择状态,考虑可能会出现如果在条件选择成不显示状态下,如果被选择了,是不是就强制切换成了选择状态
  1122. if (ls_dp.Operator == ParticleOperator.DISPLAY)
  1123. {
  1124. for (int i = 0; i < particles.Count; i++)
  1125. {
  1126. if (particles[i].ParticleId == ls_dp.CLRTagID
  1127. && particles[i].FieldId == ls_dp.CLRFieldID)
  1128. {
  1129. ls_dp.Operator = ParticleOperator.SELECTED;
  1130. }
  1131. }
  1132. }
  1133. }
  1134. }
  1135. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1136. {
  1137. //删除颗粒
  1138. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  1139. //同样,要在历史操作记录类中,添加记录,好可以进行撤消操作
  1140. HistoryApolygon hApolygon = new HistoryApolygon();
  1141. hApolygon.APolygonID = dp.ID;
  1142. hApolygon.Operator = ParticleOperator.DELETED;
  1143. hApolygon.OldOperator = dp.Operator;
  1144. hApolygon.ID = m_list_historyapolygon.Count;
  1145. m_list_historyapolygon.Add(hApolygon);
  1146. m_operator_currentid = hApolygon.ID;//当前操作到的历史操作记录
  1147. //设置颗粒的状态为已经被删除
  1148. dp.Operator = ParticleOperator.DELETED;
  1149. }
  1150. //复制图像
  1151. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1152. {
  1153. CopyImage();
  1154. }
  1155. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1156. {
  1157. //移动SEM到指定位置
  1158. if (m_mythread == null)
  1159. {
  1160. return;
  1161. }
  1162. if (m_mythread.ThreadState == ThreadState.Running || m_mythread.ThreadState == ThreadState.WaitSleepJoin)
  1163. {
  1164. return;
  1165. }
  1166. if (m_mythread.ThreadState == ThreadState.Stopped)
  1167. {
  1168. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1169. }
  1170. //改为线程调用,先判断线程状态
  1171. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1172. }
  1173. #endregion
  1174. #region 自定义功能函数
  1175. /// <summary>
  1176. /// 复制图像
  1177. /// </summary>
  1178. private void CopyImage()
  1179. {
  1180. int height, width;
  1181. width = this.Width;
  1182. height = this.Height;
  1183. Bitmap image = new Bitmap(width, height);
  1184. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1185. Clipboard.SetImage(image);
  1186. }
  1187. /// <summary>
  1188. /// 移动SEM到指定位置线程函数
  1189. /// </summary>
  1190. private void Thread_GO(object in_obj)
  1191. {
  1192. if (m_mythread_state == false)
  1193. {
  1194. m_mythread_state = true;
  1195. Point sem_point = (Point)in_obj;
  1196. //第一步,连接电镜
  1197. m_OTSIncAReportFun.ConnectToSEM();
  1198. Thread.Sleep(500);
  1199. //第二步,移动到指定位置,先读取再设置
  1200. if (m_OTSIncAReportFun.m_SEMConnectionState == true)
  1201. {
  1202. m_OTSIncAReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1203. }
  1204. Thread.Sleep(500);
  1205. //第三步,断开电镜连接
  1206. m_OTSIncAReportFun.DisConnectSEM();
  1207. Thread.Sleep(1000);
  1208. m_mythread_state = false;
  1209. }
  1210. }
  1211. /// <summary>
  1212. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1213. /// </summary>
  1214. /// <param name="in_cgriddataclr"></param>
  1215. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.OTSSampleMeaInfo in_list_cgriddataclr)
  1216. {
  1217. m_OTSIncAReportFun.GetDrawDistrbutionImageAndBSE_ByQuery(in_list_cgriddataclr);
  1218. }
  1219. /// <summary>
  1220. /// 对分布图进行宽度匹配操作
  1221. /// </summary>
  1222. public void WidthMate()
  1223. {
  1224. if (this.Width != m_backrectf.Width)
  1225. {
  1226. float f_cz = 0;//进行调整的差值
  1227. f_cz = -((m_backrectf.Width - this.Width) / m_old_backrectf.Width);
  1228. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1229. ImageZoomByIncrement(f_cz, 0, 0);
  1230. }
  1231. MoveImageToPoint(new PointF(0, 0));
  1232. }
  1233. /// <summary>
  1234. /// 对分布图进行高度匹配操作
  1235. /// </summary>
  1236. public void HeightMate()
  1237. {
  1238. if (this.Height != m_backrectf.Height)
  1239. {
  1240. float f_cz = 0;//进行调整的差值
  1241. f_cz = -((m_backrectf.Height - this.Height) / m_old_backrectf.Height);
  1242. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1243. ImageZoomByIncrement(f_cz, 0, 0);
  1244. }
  1245. //移动到,this.width - backrectf.width /2
  1246. int ls_x = (int)(this.Width - m_backrectf.Width) / 2;
  1247. MoveImageToPoint(new PointF(ls_x, 0));
  1248. }
  1249. /// <summary>
  1250. /// 对分布图进行全图匹配操作
  1251. /// </summary>
  1252. public void FullGraphMate()
  1253. {
  1254. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1255. double ls_thiswidth = this.Width;
  1256. double ls_thisheight = this.Height;
  1257. double ls_imagewidth = m_backrectf.Width;
  1258. double ls_imageheight = m_backrectf.Height;
  1259. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1260. if ((ls_thiswidth == ls_imagewidth && ls_thisheight > ls_imagewidth) || (ls_thisheight == ls_imageheight && ls_thiswidth > ls_imagewidth))
  1261. {
  1262. //已经达到目的不操作,返回
  1263. return;
  1264. }
  1265. //判断当前是否宽度匹配未达到全图匹配效果
  1266. if (ls_thiswidth == ls_imagewidth && ls_thisheight < ls_imageheight)
  1267. {
  1268. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1269. HeightMate();
  1270. return;
  1271. }
  1272. //判断当前是否高度匹配未达到全图匹配效果
  1273. if (ls_thisheight == ls_imageheight && ls_thiswidth < ls_imagewidth)
  1274. {
  1275. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1276. WidthMate();
  1277. return;
  1278. }
  1279. //然后还剩的匹配情况有,宽高都小于this,宽度都大于this,宽大于this高小于this,宽小于this高大于this
  1280. //计算差值
  1281. double ls_d_cz_width = 0;
  1282. double ls_d_cz_height = 0;
  1283. ls_d_cz_width = Math.Abs(ls_thiswidth / ls_imagewidth);
  1284. ls_d_cz_height = Math.Abs(ls_thisheight / ls_imageheight);
  1285. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1286. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1287. {
  1288. //宽差大,就调用WidthMate
  1289. WidthMate();
  1290. }
  1291. else
  1292. {
  1293. //高差大,则调用HightMate
  1294. HeightMate();
  1295. }
  1296. }
  1297. /// <summary>
  1298. /// 将整个图像的位置移动到指定的位置上
  1299. /// </summary>
  1300. private void MoveImageToPoint(PointF in_pointf)
  1301. {
  1302. //先计算,当前所在的位置,和需要移动的位置之间的差
  1303. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1304. PointF offex_p = new PointF(m_backrectf.X - in_pointf.X, m_backrectf.Y - in_pointf.Y);
  1305. for (int i = 0; i < m_list_baseobject.Count; i++)
  1306. {
  1307. DParticle dp = (DParticle)m_list_baseobject[i];
  1308. for (int k = 0; k < dp.DSegments.Count; k++)
  1309. {
  1310. dp.DSegments[k].Rect = new RectangleF(
  1311. dp.DSegments[k].Rect.X - offex_p.X,
  1312. dp.DSegments[k].Rect.Y - offex_p.Y,
  1313. dp.DSegments[k].Rect.Width,
  1314. dp.DSegments[k].Rect.Height);
  1315. }
  1316. //获取矩形的rectangle
  1317. dp.Rect = dp.GetRectFromDSegment();
  1318. //通过line获取路径边缘
  1319. dp.GPath = dp.GetRegionFromDSegments();
  1320. //重新计算小矩形边框
  1321. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1322. }
  1323. //同样重新计算backrectf的坐标
  1324. m_backrectf = new RectangleF(m_backrectf.X - offex_p.X, m_backrectf.Y - offex_p.Y,
  1325. m_backrectf.Width, m_backrectf.Height);
  1326. for (int i =0;i< m_list_dfield.Count;i++)
  1327. {
  1328. RectangleF dField = m_list_dfield[i].Current_Rect;
  1329. dField.X = dField.X-offex_p.X;
  1330. dField.Y = dField.Y - offex_p.Y;
  1331. m_list_dfield[i].Current_Rect = dField;
  1332. }
  1333. Invalidate();
  1334. }
  1335. /// <summary>
  1336. /// 判断该点是否在多边形的范围内
  1337. /// </summary>
  1338. /// <param name="inPoints"></param>
  1339. /// <param name="WhetherPoint"></param>
  1340. /// <returns></returns>
  1341. private bool WhetherInRange(PointF[] inPoints, Point WhetherPoint)
  1342. {
  1343. bool b_inrange = false;
  1344. GraphicsPath myGraphicsPath = new GraphicsPath();
  1345. Region myRegion = new Region();
  1346. myGraphicsPath.Reset();
  1347. myGraphicsPath.AddPolygon(inPoints);
  1348. myRegion.MakeEmpty();
  1349. myRegion.Union(myGraphicsPath);
  1350. //返回判断点是否在多边形里
  1351. b_inrange = myRegion.IsVisible(WhetherPoint);
  1352. return b_inrange;
  1353. }
  1354. /// <summary>
  1355. /// 判断该点是否在多边形的范围内的float版本重载
  1356. /// </summary>
  1357. /// <param name="inPoints"></param>
  1358. /// <param name="WhetherPoint"></param>
  1359. /// <returns></returns>
  1360. private bool WhetherInRange(PointF[] inPoints, PointF WhetherPoint)
  1361. {
  1362. bool b_inrange = false;
  1363. GraphicsPath myGraphicsPath = new GraphicsPath();
  1364. Region myRegion = new Region();
  1365. myGraphicsPath.Reset();
  1366. myGraphicsPath.AddPolygon(inPoints);
  1367. myRegion.MakeEmpty();
  1368. myRegion.Union(myGraphicsPath);
  1369. //返回判断点是否在多边形里
  1370. b_inrange = myRegion.IsVisible(WhetherPoint);
  1371. return b_inrange;
  1372. }
  1373. /// <summary>
  1374. /// 重做删除
  1375. /// </summary>
  1376. public void ReDo()
  1377. {
  1378. //如果已经是最后一条了,那么不可以再进行重做操作
  1379. if (m_list_historyapolygon.Count() < 1)
  1380. return;
  1381. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1382. foreach (DParticle dp in m_list_baseobject)
  1383. {
  1384. if (hap.APolygonID == dp.ID)
  1385. {
  1386. dp.Operator = hap.Operator;
  1387. }
  1388. }
  1389. if (m_operator_currentid < m_list_historyapolygon.Count - 1)
  1390. m_operator_currentid = m_operator_currentid + 1;
  1391. }
  1392. /// <summary>
  1393. /// 撤消删除
  1394. /// </summary>
  1395. public void UnDo()
  1396. {
  1397. //首先找到历史操作记录类最后一项,然后取出颗粒操作的id,及颗粒最后的操作类型,还原成oldoperator状态
  1398. if (m_list_historyapolygon.Count() < 1)
  1399. return;
  1400. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1401. foreach (DParticle dp in m_list_baseobject)
  1402. {
  1403. if (hap.APolygonID == dp.ID)
  1404. {
  1405. dp.Operator = hap.OldOperator;
  1406. }
  1407. }
  1408. if (m_operator_currentid != 0)
  1409. {
  1410. m_operator_currentid = m_operator_currentid - 1;
  1411. }
  1412. }
  1413. /// <summary>
  1414. /// 是否显示边框格线,自动切换显示与不显示
  1415. /// </summary>
  1416. /// <param name="b_show"></param>
  1417. public void ShowGridLine()
  1418. {
  1419. m_is_showgrid = !m_is_showgrid;
  1420. }
  1421. /// <summary>
  1422. /// 是否显示标尺控件
  1423. /// </summary>
  1424. /// <param name="b_show"></param>
  1425. public void ShowRulerControl()
  1426. {
  1427. control_Ruler1.Visible = !control_Ruler1.Visible;
  1428. }
  1429. /// <summary>
  1430. /// 是否显示边框格线,带参重载
  1431. /// </summary>
  1432. /// <param name="b_show"></param>
  1433. public void ShowGridLine(bool b_show)
  1434. {
  1435. m_is_showgrid = b_show;
  1436. }
  1437. /// <summary>
  1438. /// 是否显示标尺控件,带参重载
  1439. /// </summary>
  1440. /// <param name="b_show"></param>
  1441. public void ShowRulerControl(bool b_show)
  1442. {
  1443. control_Ruler1.Visible = b_show;
  1444. }
  1445. //测试回头去掉
  1446. public void test_selected()
  1447. {
  1448. m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1449. }
  1450. /// <summary>
  1451. /// 是否进行矩形多选操作
  1452. /// </summary>
  1453. public void MultiSelect_Rectangle()
  1454. {
  1455. if (m_is_multiselect_ellipse == true)
  1456. {
  1457. m_is_multiselect_ellipse = false;
  1458. }
  1459. m_is_multiselect_rectangle = true;
  1460. }
  1461. /// <summary>
  1462. /// 是否进行圆形多选操作
  1463. /// </summary>
  1464. public void MultiSelect_Ellipse()
  1465. {
  1466. if (m_is_multiselect_rectangle == true)
  1467. {
  1468. m_is_multiselect_rectangle = false;
  1469. }
  1470. m_is_multiselect_ellipse = true;
  1471. }
  1472. /// <summary>
  1473. /// 对选择的多边形进行反选操作
  1474. /// </summary>
  1475. public void ReverSeSelection()
  1476. {
  1477. foreach (DParticle dp in m_list_baseobject)
  1478. {
  1479. if (ParticleOperator.DISPLAY == dp.Operator)
  1480. {
  1481. dp.Operator = ParticleOperator.SELECTED;
  1482. }
  1483. else if (ParticleOperator.SELECTED == dp.Operator)
  1484. {
  1485. dp.Operator = ParticleOperator.DISPLAY;
  1486. }
  1487. }
  1488. //将排列图选择的颗粒传送给报告框架中
  1489. SelectParticleListSendToReportFrame();
  1490. this.Invalidate();
  1491. }
  1492. /// <summary>
  1493. /// 取消所有的颗粒的选择状态
  1494. /// </summary>
  1495. public void DeselectAllParticle()
  1496. {
  1497. foreach (DParticle dp in m_list_baseobject)
  1498. {
  1499. if (ParticleOperator.SELECTED == dp.Operator)
  1500. {
  1501. dp.Operator = ParticleOperator.DISPLAY;
  1502. }
  1503. }
  1504. //将排列图选择的颗粒传送给报告框架中
  1505. SelectParticleListSendToReportFrame();
  1506. this.Invalidate();
  1507. }
  1508. /// <summary>
  1509. /// 禁止多选工具的使用
  1510. /// </summary>
  1511. public void MultiSelect_Ban()
  1512. {
  1513. m_is_multiselect_ellipse = false;
  1514. m_is_multiselect_rectangle = false;
  1515. }
  1516. /// <summary>
  1517. /// 获取小数的位数
  1518. /// </summary>
  1519. /// <param name="in_f_value"></param>
  1520. /// <returns></returns>
  1521. public int GetDecimalDigits(float in_f_value)
  1522. {
  1523. var s = in_f_value.ToString();
  1524. return s.Length - s.IndexOf('.') - 1;
  1525. }
  1526. /// <summary>
  1527. /// 将整个图像拷贝到内存中
  1528. /// </summary>
  1529. public void CopyToBitmap()
  1530. {
  1531. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1532. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1533. Clipboard.SetImage(bp);
  1534. }
  1535. /// <summary>
  1536. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1537. /// </summary>
  1538. /// <param name="a_type">false为显示原bse图像,true为显示带有标准库代表色的图像</param>
  1539. public void ShowMode(string a_type)
  1540. {
  1541. if (a_type == "BSE")
  1542. {
  1543. OriginalBackground = false;
  1544. //bse图时,显示背景图为白色
  1545. m_backrangecolor = Color.White;
  1546. foreach (DParticle ls_dp in m_list_baseobject)
  1547. {
  1548. foreach (DSegment ls_ds in ls_dp.DSegments)
  1549. {
  1550. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1551. }
  1552. }
  1553. }
  1554. else if (a_type== "Original")
  1555. {
  1556. OriginalBackground = true;
  1557. foreach (DParticle ls_dp in m_list_baseobject)
  1558. {
  1559. foreach (DSegment ls_ds in ls_dp.DSegments)
  1560. {
  1561. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1562. }
  1563. }
  1564. }
  1565. else if(a_type== "原图颗粒分布")
  1566. {
  1567. OriginalBackground = true;
  1568. foreach (DParticle ls_dp in m_list_baseobject)
  1569. {
  1570. foreach (DSegment ls_ds in ls_dp.DSegments)
  1571. {
  1572. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1573. }
  1574. }
  1575. }
  1576. else
  1577. {
  1578. OriginalBackground = false;
  1579. m_backrangecolor = Color.Gainsboro;
  1580. foreach (DParticle ls_dp in m_list_baseobject)
  1581. {
  1582. foreach (DSegment ls_ds in ls_dp.DSegments)
  1583. {
  1584. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1585. }
  1586. }
  1587. }
  1588. this.Invalidate();
  1589. }
  1590. /// <summary>
  1591. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1592. /// </summary>
  1593. /// <param name="str_particlestate"></param>
  1594. /// <returns></returns>
  1595. public int GetParticleNumberByState(ParticleOperator in_ParticleState)
  1596. {
  1597. int icount = 0;
  1598. foreach (DParticle ls_dp in m_list_baseobject)
  1599. {
  1600. if (ls_dp.Operator == in_ParticleState)
  1601. {
  1602. icount++;
  1603. }
  1604. }
  1605. return icount;
  1606. }
  1607. /// <summary>
  1608. /// 获取所有原图
  1609. /// </summary>
  1610. /// <param name="args"></param>
  1611. /// <returns></returns>
  1612. private void GetPic(PaintEventArgs args)
  1613. {
  1614. //将原图读取到内存中
  1615. if (originalImages.Count == 0)
  1616. {
  1617. string path = resultFile.FilePath;
  1618. System.IO.DirectoryInfo theFolder = new System.IO.DirectoryInfo(path + "\\FIELD_FILES");
  1619. foreach (System.IO.FileInfo nextifile in theFolder.GetFiles())
  1620. {
  1621. if (nextifile.Name.Contains(".bmp") == true || nextifile.Name.Contains(".BMP") == true)
  1622. {
  1623. Image image = Image.FromFile(path + "\\FIELD_FILES\\" + nextifile.Name);
  1624. originalImageNames.Add(nextifile.Name);
  1625. originalImages.Add(image);
  1626. }
  1627. }
  1628. }
  1629. //绘制原图的大小和位置
  1630. if (m_list_dfield.Count > 0)
  1631. {
  1632. if (originalImageNames.Count > 0)
  1633. {
  1634. for (int i = 0; i < originalImageNames.Count; i++)
  1635. {
  1636. Size size = new Size();
  1637. string ImageName = originalImageNames[i].ToString();
  1638. Image Image = originalImages[i];
  1639. string result = System.Text.RegularExpressions.Regex.Replace(ImageName, @"[^0-9]+", "");
  1640. size.Height = (int)m_list_dfield[Convert.ToInt32(result)].Current_Rect.Height;
  1641. size.Width = (int)m_list_dfield[Convert.ToInt32(result)].Current_Rect.Width;
  1642. Bitmap bitmap = new Bitmap(Image, size);
  1643. PointF pointF = new PointF();
  1644. pointF.X = m_list_dfield[Convert.ToInt32(result)].Current_Rect.X;
  1645. pointF.Y = m_list_dfield[Convert.ToInt32(result)].Current_Rect.Y;
  1646. args.Graphics.DrawImage(bitmap, pointF);
  1647. }
  1648. }
  1649. }
  1650. }
  1651. private void ResetPicturePosition()
  1652. {
  1653. DirectoryInfo info = new DirectoryInfo(resultFile.FilePath + "\\FIELD_FILES");
  1654. int count = info.GetFiles("*.bmp").Length;
  1655. //m_list_dfield.Clear();
  1656. //for (int i=0;i< count;i++)
  1657. //{
  1658. // m_list_dfield[i].Current_Rect.X
  1659. //}
  1660. }
  1661. #endregion
  1662. #region Debug下执行的辅助测试代码
  1663. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1664. {
  1665. #if DEBUG
  1666. Screen[] screens = Screen.AllScreens;
  1667. string ls_str = "";
  1668. for (int i = 0; i < screens.Count(); i++)
  1669. {
  1670. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1671. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1672. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1673. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1674. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1675. }
  1676. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1677. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1678. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1679. ls_str +
  1680. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1681. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1682. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1683. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1684. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1685. "单像素比:" + m_f_onepixel_size.ToString() + Environment.NewLine +
  1686. "缩放倍数:" + m_f_zoom_record.ToString() + Environment.NewLine +
  1687. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1688. "屏幕像素oldbackrectf x:" + m_old_backrectf.X.ToString() + " y:" + m_old_backrectf.Y.ToString() + " width:" + m_old_backrectf.Width.ToString() + " height:" + m_old_backrectf.Height.ToString() + Environment.NewLine +
  1689. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1690. "单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1691. "单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rectf.Width.ToString() + " 高:" + m_OneField_OTS_Rectf.Height.ToString() + Environment.NewLine +
  1692. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1693. "包含Field数量:" + m_OTSIncAReportFun.m_field_count.ToString() + " Particle数量:" + m_OTSIncAReportFun.m_particle_count.ToString() + Environment.NewLine +
  1694. "正常显示Paticle数量:" + GetParticleNumberByState(ParticleOperator.DISPLAY).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(ParticleOperator.NODISPLAY).ToString() + Environment.NewLine +
  1695. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1696. "加载底层数据用时:" + m_OTSIncAReportFun.m_time_str + Environment.NewLine +
  1697. "组建并计算图像用时:" + m_OTSIncAReportFun.m_time_str2 + Environment.NewLine +
  1698. "---------------------------END----------------------------------"
  1699. );
  1700. #endif
  1701. }
  1702. #endregion
  1703. }
  1704. }