Control_DrawDistrbutionImageAndBSE.cs 81 KB

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  1. using OTSIncAReportApp.DataOperation.Model;
  2. using OTSIncAReportApp.SysMgrTools;
  3. using OTSIncAReportGraph.Class;
  4. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  5. using OTSIncAReportMailInterface;
  6. using OTSPeriodicTable;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Data;
  10. using System.Drawing;
  11. using System.Drawing.Drawing2D;
  12. using System.Linq;
  13. using System.Threading;
  14. using System.Windows.Forms;
  15. namespace OTSIncAReportGraph.Controls
  16. {
  17. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  18. {
  19. #region 变量定义
  20. //国际化
  21. Language lan;
  22. //国际化存储信息
  23. System.Collections.Hashtable table;
  24. //包含particle的field的列表对象
  25. public List<DField> m_list_dfield = null;
  26. //记录field列表的原值
  27. public List<DField> m_old_list_dfield = null;
  28. //这里要做成控件,不要是窗体
  29. public List<BaseObject> m_list_baseobject = null;
  30. //这里要做成控件,不要是窗体
  31. public List<BaseObject> m_list_usebject = new List<BaseObject>();
  32. //记录原值,颗粒和线段
  33. public List<BaseObject> m_old_list_baseobject = null;
  34. //记录国标区域列表对象
  35. public List<DField> m_list_GBobject = null;
  36. //record the GBField
  37. public List<DField> m_list_GBfield = null;
  38. //记录操作记录类
  39. public List<HistoryApolygon> m_list_historyapolygon = null;
  40. //操作历史类,当前操作到的id
  41. private int m_operator_currentid = 0;
  42. //总背景矩形
  43. public RectangleF m_backrectf = new RectangleF();
  44. //记录原值,总背景矩形
  45. public RectangleF m_old_backrectf = new RectangleF();
  46. //单一Field视域,屏幕像素的宽高
  47. public RectangleF m_OneField_Screen_BackRectf = new RectangleF();
  48. //单一Field视域,OTS物理像素的宽高
  49. public RectangleF m_OneField_OTS_Rectf = new RectangleF();
  50. //记录总物理矩形总大小
  51. public RectangleF m_back_wl_rectf = new RectangleF();
  52. //是否显示网格线
  53. private bool m_is_showgrid = false;
  54. //绘制的网格中,需要几条线,宽
  55. public double m_i_grid_showlinesnumber_width = 0;
  56. //绘制的网格中,需要几条线,高
  57. public double m_i_grid_showlinesnumber_height = 0;
  58. //是否使用矩形进行多选操作
  59. private bool m_is_multiselect_rectangle = false;
  60. //是否使用圆形进行多选操作
  61. private bool m_is_multiselect_ellipse = false;
  62. //是否可以进行绘制,提供给矩形多选与圆形多选使用的临时变量
  63. private bool m_is_multiselect_onpaint = false;
  64. //进行选择的矩形范围
  65. private RectangleF m_multiselect_rect = new RectangleF();
  66. //在进行拖选前鼠标记录的点
  67. private PointF m_beforemultiselect_point = new PointF();
  68. //是否拖动
  69. private bool m_isDrag = false;
  70. //拖动前的坐标记录
  71. private PointF m_beforedrag_pointf = new PointF();
  72. //记录鼠标拖选完成后形成的路径
  73. private GraphicsPath m_selectmulti_gpath = new GraphicsPath();
  74. //缩放的增大缩小的增量
  75. private float m_f_zoom_increment = 0.05f;
  76. //缩放的基数,临时变量
  77. private float m_f_widthandheight_js = 0;
  78. //与原先缩放的记录数
  79. private float m_f_zoom_record = 1;
  80. //最大缩放倍数
  81. private float m_f_zoom_max = 4f;
  82. //最小缩放倍数
  83. private float m_f_zoom_mix = 0.05f;
  84. //标尺的大小记录
  85. public float m_f_ruler_size = 100;
  86. //标尺原先大小的记录,参与计算
  87. private float m_f_old_ruler_size = 100;
  88. //每像素代表的尺寸大小,还不知道在哪里进行计算
  89. public float m_f_onepixel_size = 4.5f;
  90. //提供鼠标在右下角显示的文本,左侧
  91. private string m_str_mouseshow_left = "";
  92. //提供鼠标在右下角显示的文本,右侧
  93. private string m_str_mouseshow_right = "";
  94. //整个背景矩形的背景色
  95. private Color m_backrangecolor = Color.White;
  96. //日志文件名
  97. const String m_csFileName = "OTSReportAppLog";
  98. //底层封装类
  99. OTSIncAReportFun m_OTSIncAReportFun = null;
  100. //当前鼠标的位置
  101. Point m_mouse_now_point = new Point();
  102. //记录当前鼠标位置对应SEM电镜的位置
  103. Point m_sem_mouse_now_point = new Point();
  104. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  105. DParticle m_move_dparticle = null;
  106. //保存数据源名称
  107. private string m_showsourcename = "";
  108. //保存当前数据源的ID
  109. private int m_datasourceid = 0;
  110. //移动SEM到指定位置发生线程
  111. private Thread m_mythread;
  112. //记录线程是否已经运行完成的状态
  113. private bool m_mythread_state = false;
  114. private Color m_ColorNotContent = Color.SkyBlue;
  115. //读取背景原图的名称和图片
  116. private List<Image> originalImages = new List<Image>();
  117. private List<string> originalImageNames = new List<string>();
  118. //背景使用原图
  119. private bool OriginalBackground = false;
  120. /// <summary>
  121. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  122. /// </summary>
  123. public string ShowSourceName
  124. {
  125. set { m_showsourcename = value; }
  126. get { return m_showsourcename; }
  127. }
  128. /// <summary>
  129. /// 当前正在显示的数据源的ID
  130. /// </summary>
  131. public int DataSourceID
  132. {
  133. set { m_datasourceid = value; }
  134. get { return m_datasourceid; }
  135. }
  136. /// <summary>
  137. /// 背景矩形属性
  138. /// </summary>
  139. public RectangleF BackRectF
  140. {
  141. set { m_backrectf = value; }
  142. get { return m_backrectf; }
  143. }
  144. //测试用隐藏颗粒的id号,回头去掉
  145. public int test_hide_particle_tagid = 1000;
  146. //进度条窗体
  147. public Frm_UserProgress m_frm_userprogress;
  148. /// <summary>
  149. /// 是否显示过小颗粒
  150. /// </summary>
  151. public bool bShowSmallParticle = false;
  152. /// <summary>
  153. /// 接收外部传进来的查询条件
  154. /// </summary>
  155. //List<CGridDataClr> m_list_cgriddataclr = null;
  156. public List<Particle> SelectedParticles { set; get; }
  157. OTSIncAReportApp.frmReportApp m_ReportApp;
  158. ResultFile resultFile = null;
  159. #endregion
  160. #region 构造函数及窗体加载
  161. /// <summary>
  162. /// 分布图构造函数
  163. /// </summary>
  164. /// <param name="in_sec">传入,委托类对象</param>
  165. /// <param name="in_Cotsreportprojfilemgrclr">传入,项目管理类对象</param>
  166. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  167. {
  168. m_list_dfield = new List<DField>();
  169. m_old_list_dfield = new List<DField>();
  170. m_list_baseobject = new List<BaseObject>();
  171. m_old_list_baseobject = new List<BaseObject>();
  172. m_list_historyapolygon = new List<HistoryApolygon>();
  173. m_frm_userprogress = new Frm_UserProgress();
  174. m_mythread_state = false;
  175. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  176. m_ReportApp = ReportApp;
  177. resultFile = m_ReportApp.resultFilesList[m_ReportApp.WorkingResult];
  178. //初始化底层操作类
  179. m_OTSIncAReportFun = new OTSIncAReportFun(this, resultFile);
  180. InitializeComponent();
  181. #region 国际化语言
  182. Language lan = new Language(this);
  183. table = lan.GetNameTable(this.Name);
  184. #endregion
  185. }
  186. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  187. {
  188. //显示进度条,计算进度条应该显示的位置和宽度
  189. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  190. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  191. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  192. m_frm_userprogress.Show();
  193. m_frm_userprogress.SetProgressValueAndText(0, table["str1"].ToString());
  194. //执行获取颗粒分布图数据,总过程函数
  195. m_OTSIncAReportFun.GetDistrbutionImageAndBSE_Total();
  196. //设置双缓冲
  197. SetDoubleBufferByIsDraw();
  198. //设置标尺
  199. //根据f_onepixel_size计算出要显示出100um的实际宽度
  200. double d_onefixel_width = 100 / m_f_onepixel_size;
  201. if (d_onefixel_width == 0)
  202. {
  203. this.control_Ruler1.Visible = false;
  204. }
  205. else
  206. {
  207. //将标尺定位到合理的位置上
  208. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  209. this.control_Ruler1.Visible = true;
  210. this.control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  211. }
  212. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  213. foreach (DParticle ls_dp in m_list_baseobject)
  214. {
  215. DParticle old_dp = ls_dp.Clone() as DParticle;
  216. m_old_list_baseobject.Add(old_dp);
  217. }
  218. //加载时将背景rect设置与整个窗体一边大小
  219. m_old_backrectf = m_backrectf;
  220. //赋值给old保存原值
  221. for (int i = 0; i < m_list_dfield.Count; i++)
  222. {
  223. DField df = new DField();
  224. df.Show_Rect = new RectangleF(m_list_dfield[i].Show_Rect.X,
  225. m_list_dfield[i].Show_Rect.Y,
  226. m_list_dfield[i].Show_Rect.Width,
  227. m_list_dfield[i].Show_Rect.Height);
  228. m_old_list_dfield.Add(df);
  229. }
  230. //进入时首先对XRayTable进行隐藏
  231. control_XRayTable1.Visible = false;
  232. m_frm_userprogress.SetProgressValueAndText(100, table["str2"].ToString());
  233. //加载完成,关闭进度条
  234. m_frm_userprogress.Close();
  235. }
  236. #endregion
  237. #region 设置双缓冲
  238. /// <summary>
  239. /// 设置双缓冲
  240. /// </summary>
  241. public void SetDoubleBufferByIsDraw()
  242. {
  243. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  244. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  245. this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  246. //上面是必须有的
  247. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  248. //双缓冲其它选项说明
  249. //SetStyle(ControlStyles.Selectable, true); //可以接收焦点,未知效果
  250. //SetStyle(ControlStyles.StandardClick,true); //控件标准行为,未知效果
  251. //SetStyle(ControlStyles.EnableNotifyMessage, true);//派发所有的消息,未知效果
  252. //SetStyle(ControlStyles.ContainerControl, true); //设置自身为容器,未知效果
  253. }
  254. #endregion
  255. #region 绘制函数
  256. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  257. {
  258. if (OriginalBackground)
  259. {
  260. GetPic(e);
  261. }
  262. else
  263. {
  264. #region //填充个背景色矩形-----------------------------------------------
  265. SolidBrush b = new SolidBrush(m_backrangecolor);
  266. e.Graphics.FillRectangle(b, m_backrectf);
  267. #endregion
  268. }
  269. #region //计算并进行绘制部份------------------------------------
  270. //绘制完缩放的图形后,将基数变回,否则会一直刷新无限变大变小
  271. if (m_f_widthandheight_js != 0)
  272. {
  273. //缩放完成,重新计算颗粒的矩形,和边缘路径,这里应该写成,判断 如果有进行了缩放的操作后,再进行重新的计算
  274. foreach (BaseObject item in m_list_baseobject)
  275. {
  276. DParticle dp = (DParticle)item;
  277. //获取矩形的rectangle
  278. dp.Rect = dp.GetRectFromDSegment();
  279. //通过line获取路径边缘
  280. dp.GPath = dp.GetRegionFromDSegments();
  281. //重新计算小矩形边框
  282. dp.SmallRect = dp.GetSmallRectangleFromRect();
  283. }
  284. m_f_widthandheight_js = 0;
  285. }
  286. //开始向下传递并进行绘制
  287. foreach (BaseObject item in m_list_baseobject)
  288. {
  289. DParticle dp = (DParticle)item;
  290. if (dp.Operator != ParticleOperator.DELETED)
  291. item.OnPaint(e);
  292. }
  293. #endregion
  294. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  295. if (true == m_is_multiselect_onpaint)
  296. {
  297. if (true == m_is_multiselect_rectangle && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  298. {
  299. Graphics g = e.Graphics;
  300. //绘制矩形
  301. g.DrawRectangle(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  302. //半透明画刷
  303. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  304. //填充选择矩形
  305. g.FillRectangle(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  306. }
  307. if (true == m_is_multiselect_ellipse && m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  308. {
  309. Graphics g = e.Graphics;
  310. //绘制圆形
  311. g.DrawEllipse(new Pen(Color.Blue), m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  312. //半透明画刷
  313. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  314. //填充选择圆形
  315. g.FillEllipse(brush, m_multiselect_rect.X, m_multiselect_rect.Y, m_multiselect_rect.Width, m_multiselect_rect.Height);
  316. }
  317. }
  318. #endregion
  319. #region 绘制网格线,帧图边框部份
  320. if (true == m_is_showgrid)
  321. {
  322. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backrectf.X,
  323. m_backrectf.Y,
  324. m_backrectf.Width,
  325. m_backrectf.Height));
  326. //共绘制外边框,和里面横竖,各4个线
  327. ControlPaint.DrawBorder(e.Graphics,
  328. Rectangle.Ceiling(ls_rect_gridline),
  329. Color.BurlyWood,
  330. 1,
  331. ButtonBorderStyle.Solid,
  332. Color.BurlyWood,
  333. 1,
  334. ButtonBorderStyle.Solid,
  335. Color.BurlyWood,
  336. 1,
  337. ButtonBorderStyle.Solid,
  338. Color.BurlyWood,
  339. 1,
  340. ButtonBorderStyle.Solid);
  341. //然后再把rectangle,横竖分成4块,画上4条横竖线
  342. //画横线
  343. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  344. {
  345. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  346. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  347. ls_rect_gridline.X,
  348. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  349. ls_rect_gridline.X + ls_rect_gridline.Width,
  350. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  351. }
  352. //画竖线
  353. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  354. {
  355. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  356. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  357. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  358. ls_rect_gridline.Y,
  359. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  360. ls_rect_gridline.Y + ls_rect_gridline.Height);
  361. }
  362. }
  363. #endregion
  364. #region 绘制鼠标跟踪线部份
  365. //XX虚线-----------------------------------------------
  366. Pen xxpen = new Pen(Color.GreenYellow, 1);
  367. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  368. xxpen.DashPattern = new float[] { 5, 5 };
  369. //竖线
  370. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  371. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  372. //横线
  373. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  374. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  375. ////--------------------------------------------------------------------------------
  376. #endregion
  377. }
  378. #endregion
  379. #region 鼠标操作事件
  380. /// <summary>
  381. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  382. /// </summary>
  383. /// <param name="in_f_zoom_increment"></param>
  384. private void ImageZoomByIncrement(float in_f_zoom_increment, float in_mouse_x, float in_mouse_y)
  385. {
  386. //先计算鼠标的位置与背景rect的位置的差值
  387. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  388. float ls_oldwidth = m_backrectf.Width;
  389. float ls_oldheight = m_backrectf.Height;
  390. //看来只有带有浮点数,损失造成的误差才会最小
  391. m_backrectf.Width = (float)(m_backrectf.Width + Convert.ToDouble(m_old_backrectf.Width * in_f_zoom_increment));
  392. m_backrectf.Height = (float)(m_backrectf.Height + Convert.ToDouble(m_old_backrectf.Height * in_f_zoom_increment));
  393. //锚点缩放补差值计算,得出差值
  394. float f_czx = (in_mouse_x - m_backrectf.X) * ((ls_oldwidth - m_backrectf.Width) / ls_oldwidth);
  395. float f_czy = (in_mouse_y - m_backrectf.Y) * ((ls_oldheight - m_backrectf.Height) / ls_oldheight);
  396. //对背景矩形与所有的segment进行修补差值
  397. m_backrectf.X = m_backrectf.X + f_czx;
  398. m_backrectf.Y = m_backrectf.Y + f_czy;
  399. for (int i = 0; i < m_list_baseobject.Count(); i++)
  400. {
  401. DParticle ls_dp = (DParticle)m_list_baseobject[i];
  402. for (int y = 0; y < ls_dp.DSegments.Count(); y++)
  403. {
  404. //这里重新设置每条线的高度,和x,y坐标
  405. DSegment ds = ls_dp.DSegments[y];
  406. DSegment old_ds = ((DParticle)m_old_list_baseobject[i]).DSegments[y];
  407. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  408. * in_f_zoom_increment;
  409. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * in_f_zoom_increment + f_czx, ds.Rect.Y + old_ds.Rect.Y * in_f_zoom_increment + f_czy,
  410. ds.Rect.Width + old_ds.Rect.Width * in_f_zoom_increment, ds.Rect.Height + old_ds.Rect.Height * in_f_zoom_increment);
  411. }
  412. //设置缩放到多少倍时进行显示
  413. if (ls_dp.Zoom_DisPlayMultiplier <= m_f_zoom_record)
  414. {
  415. ls_dp.Zoom_DisPlay = true;
  416. }
  417. else
  418. {
  419. ls_dp.Zoom_DisPlay = false;
  420. }
  421. }
  422. if (m_list_dfield != null)
  423. {
  424. if (m_list_dfield.Count > 0)
  425. {
  426. for (int i = 0; i < m_list_dfield.Count; i++)
  427. {
  428. DField gbField = m_list_dfield[i];
  429. gbField.Current_Rect = new RectangleF(gbField.Current_Rect.X + gbField.Show_Rect.X * in_f_zoom_increment + f_czx,
  430. gbField.Current_Rect.Y + gbField.Show_Rect.Y * in_f_zoom_increment + f_czy,
  431. gbField.Current_Rect.Width + gbField.Show_Rect.Width * in_f_zoom_increment,
  432. gbField.Current_Rect.Height + gbField.Show_Rect.Height * in_f_zoom_increment);
  433. }
  434. }
  435. }
  436. if (m_list_GBobject != null)
  437. {
  438. if (m_list_GBobject.Count > 0)
  439. {
  440. foreach (var gbItem in m_list_GBobject)
  441. {
  442. PointF gbRectPoint = new PointF(gbItem.Current_Rect.X + gbItem.Show_Rect.X * in_f_zoom_increment + f_czx, gbItem.Current_Rect.Y + gbItem.Show_Rect.Y * in_f_zoom_increment + f_czy);
  443. SizeF gbSizeF = new SizeF(gbItem.Current_Rect.Width + gbItem.Show_Rect.Width * in_f_zoom_increment, gbItem.Current_Rect.Height + gbItem.Show_Rect.Height * in_f_zoom_increment);
  444. RectangleF gbRectF = new RectangleF(gbRectPoint, gbSizeF);
  445. gbItem.Current_Rect = gbRectF;
  446. }
  447. }
  448. }
  449. #region 计算标尺尺寸部份-----放大------
  450. //计算标尺实际占用像素的宽度
  451. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * in_f_zoom_increment);
  452. control_Ruler1.SetValue(m_f_ruler_size, m_f_onepixel_size);
  453. #endregion
  454. }
  455. protected override void OnMouseWheel(MouseEventArgs e)
  456. {
  457. if (e.Delta > 0)
  458. {
  459. if (m_f_zoom_record < m_f_zoom_max)
  460. {
  461. //图形缩放计算部份-------放大------------//是放大 一个刻度
  462. m_f_widthandheight_js = m_f_zoom_increment;
  463. }
  464. else return;
  465. }
  466. else
  467. {
  468. if (m_f_zoom_record > m_f_zoom_mix)
  469. {
  470. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  471. m_f_widthandheight_js = -m_f_zoom_increment;
  472. }
  473. else return;
  474. }
  475. //这里对缩放的总记录进行校验
  476. if (m_f_zoom_record > m_f_zoom_max)
  477. {
  478. m_f_zoom_record = m_f_zoom_max;
  479. }
  480. if (m_f_zoom_record < m_f_zoom_mix)
  481. {
  482. m_f_zoom_record = m_f_zoom_mix;
  483. }
  484. //如果在最小最大范围内,要对小位进行校验,如果小数位数大于2了,说明有可能是因为进行了全图匹配等操作出现的,
  485. //缩放时这里再重新校正为小数2位,并且与缩放刻度成完整的倍数无小数
  486. if (GetDecimalDigits(m_f_zoom_record) > 2)
  487. {
  488. //进入到这里,就应该已经说明是刚刚做了全图或宽度匹配的操作,
  489. //应该找出与下一个发生的刻度增长工作,找到与下一个刻度的差值
  490. //1,截取小数,后6位
  491. int i_length_f_zoom_record = GetDecimalDigits(m_f_zoom_record);
  492. float ls_cz_f = float.Parse("0.0" + m_f_zoom_record.ToString().Substring(m_f_zoom_record.ToString().IndexOf('.') + 2, i_length_f_zoom_record - 1));
  493. //2,判断是缩还是放
  494. if (m_f_widthandheight_js > 0)
  495. {
  496. //增长,这里还有问题
  497. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;//补充一个刻度,先不补,看看上面的算法是否不需要这个
  498. }
  499. else
  500. {
  501. //减小
  502. m_f_widthandheight_js = m_f_widthandheight_js - ls_cz_f;
  503. }
  504. //防止操作值过大,超过一刻度,容易出错---------将差值的刻度控制在0.05内--------------------------------------
  505. if (m_f_widthandheight_js > 0)
  506. {
  507. if (m_f_widthandheight_js > m_f_zoom_increment)
  508. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  509. if (m_f_widthandheight_js > m_f_zoom_increment)
  510. m_f_widthandheight_js = m_f_widthandheight_js - m_f_zoom_increment;
  511. }
  512. else
  513. {
  514. if (m_f_widthandheight_js < -m_f_zoom_increment)
  515. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  516. if (m_f_widthandheight_js < -m_f_zoom_increment)
  517. m_f_widthandheight_js = m_f_widthandheight_js + m_f_zoom_increment;
  518. }
  519. //补差的目的就是为了后面取0.00取整时,将小数损失降低到最低----------------------------
  520. }
  521. m_f_zoom_record = m_f_zoom_record + m_f_widthandheight_js;
  522. m_f_zoom_record = float.Parse(m_f_zoom_record.ToString("#0.00")); //四舍五入,保留2位小数,如果不这样,float会不附合规则
  523. //传入增减缩放的刻度,进行缩放
  524. ImageZoomByIncrement(m_f_widthandheight_js, e.X, e.Y);
  525. Invalidate();
  526. }
  527. protected override void OnMouseDown(MouseEventArgs e)
  528. {
  529. if (e.Button == MouseButtons.Left)
  530. {
  531. this.Cursor = Cursors.Hand;
  532. //是否可以按矩形进行选取,如果选择了矩形或圆形多选后
  533. if (true == m_is_multiselect_rectangle || true == m_is_multiselect_ellipse)
  534. {
  535. m_multiselect_rect.Width = 0;
  536. m_multiselect_rect.Height = 0;
  537. m_is_multiselect_onpaint = true;
  538. m_beforemultiselect_point = e.Location;
  539. }
  540. //在进行多选时,不让其拖动
  541. if (false == m_is_multiselect_onpaint)
  542. {
  543. //Drag_MouseDownFucntion(list_baseobject, e);
  544. foreach (BaseObject item in m_list_baseobject)
  545. {
  546. item.IsDragging = true;
  547. item.DraggingPoint = e.Location;
  548. m_isDrag = true;
  549. m_beforedrag_pointf = e.Location;
  550. }
  551. foreach (DField item in m_list_dfield)
  552. {
  553. item.IsDragging = true;
  554. item.DraggingPoint = e.Location;
  555. }
  556. if (m_list_GBobject != null)
  557. {
  558. if (m_list_GBobject.Count > 0)
  559. {
  560. foreach (BaseObject item in m_list_GBobject)
  561. {
  562. item.IsDragging = true;
  563. item.DraggingPoint = e.Location;
  564. }
  565. }
  566. }
  567. }
  568. }
  569. Invalidate();
  570. }
  571. protected override void OnMouseMove(MouseEventArgs e)
  572. {
  573. //当前鼠标的位置,用来绘制鼠标线用
  574. m_mouse_now_point = e.Location;
  575. //如果是进行多选的话
  576. if (true == m_is_multiselect_onpaint)
  577. {
  578. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  579. {
  580. //右下拖动
  581. m_multiselect_rect = new RectangleF(m_beforemultiselect_point, new SizeF(e.Location.X - m_beforemultiselect_point.X, e.Location.Y - m_beforemultiselect_point.Y));
  582. }
  583. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  584. {
  585. //左上拖动
  586. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  587. m_multiselect_rect = new RectangleF(lspointf, new SizeF(m_beforemultiselect_point.X - e.Location.X, m_beforemultiselect_point.Y - e.Location.Y));
  588. }
  589. if (e.Location.X > m_beforemultiselect_point.X && e.Location.Y < m_beforemultiselect_point.Y)
  590. {
  591. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  592. PointF left_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  593. PointF right_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  594. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  595. }
  596. if (e.Location.X < m_beforemultiselect_point.X && e.Location.Y > m_beforemultiselect_point.Y)
  597. {
  598. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  599. PointF left_pointf = new PointF(e.Location.X, m_beforemultiselect_point.Y);
  600. PointF right_pointf = new PointF(m_beforemultiselect_point.X, e.Location.Y);
  601. m_multiselect_rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  602. }
  603. }
  604. //在进行多选时,不让其拖动
  605. if (false == m_is_multiselect_onpaint)
  606. {
  607. foreach (BaseObject item in m_list_baseobject)
  608. {
  609. DParticle dp = (DParticle)item;
  610. //明白了,选择第一个时,被第二个刷掉了
  611. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  612. {
  613. dp.IsMouseMove = true;
  614. //获取颗粒ID
  615. int FieldID = dp.CLRFieldID;
  616. int TagID = dp.CLRTagID;
  617. //显示x-ray能谱图
  618. if (control_XRayTable1.Visible == false)
  619. ShowXRay(dp);
  620. }
  621. else
  622. {
  623. dp.IsMouseMove = false;
  624. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  625. if (dp.Operator_ShowXRay != ParticleOperatorShowXray.SELECTANDDISPLAYXRAY)
  626. {
  627. //隐藏x-ray能谱图
  628. HideXRay(dp);
  629. }
  630. }
  631. if (true == item.IsDragging)
  632. {
  633. //再将里面的线也进行计算坐标
  634. foreach (DSegment ds in dp.DSegments)
  635. {
  636. ds.Rect = new RectangleF(
  637. ds.Rect.X + e.X - item.DraggingPoint.X, //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  638. ds.Rect.Y + e.Y - item.DraggingPoint.Y,
  639. ds.Rect.Width,
  640. ds.Rect.Height);
  641. ds.DraggingPoint = e.Location;
  642. }
  643. item.DraggingPoint = e.Location;
  644. //获取矩形的rectangle
  645. dp.Rect = dp.GetRectFromDSegment();
  646. //通过line获取路径边缘
  647. dp.GPath = dp.GetRegionFromDSegments();
  648. //重新计算小矩形边框
  649. dp.SmallRect = dp.GetSmallRectangleFromRect();
  650. }
  651. }
  652. foreach (var item in m_list_dfield)
  653. {
  654. if (true == item.IsDragging)
  655. {
  656. item.Current_Rect = new RectangleF(
  657. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  658. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  659. item.Current_Rect.Width,
  660. item.Current_Rect.Height);
  661. item.DraggingPoint = e.Location;
  662. }
  663. }
  664. //如果在拖动中
  665. if (true == m_isDrag)
  666. {
  667. //同样重新计算backrectf的坐标
  668. m_backrectf = new RectangleF(m_backrectf.Location.X + e.X - m_beforedrag_pointf.X,
  669. m_backrectf.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backrectf.Width, m_backrectf.Height);
  670. m_beforedrag_pointf = e.Location;
  671. }
  672. }
  673. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  674. m_str_mouseshow_left = "无";
  675. foreach (BaseObject item in m_list_baseobject)
  676. {
  677. DParticle dp = (DParticle)item;
  678. if (dp.Operator != ParticleOperator.NODISPLAY)
  679. {
  680. if (true == WhetherInRange(dp.GPath.PathPoints, e.Location))
  681. {
  682. ////并保存到变量中,供移动电镜使用
  683. //Point ls_fieldotspoint =m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield,dp.CLRFieldID);
  684. ////从OTS坐标系转成SEM坐标系
  685. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  686. //m_str_mouseshow_left = "视域位置:" + m_sem_mouse_now_point.X.ToString() + ":" + m_sem_mouse_now_point.Y.ToString();
  687. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  688. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  689. }
  690. }
  691. }
  692. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  693. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  694. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  695. #region ////获取颜色方法2,获取的速度很快,但是却影响程序的运行速度----------------------------------------------------
  696. //Bitmap ls_bp = new Bitmap(this.Width, this.Height);
  697. //this.DrawToBitmap(ls_bp, new Rectangle(0, 0, this.Width, this.Height));
  698. //Color ls_c = ls_bp.GetPixel(e.X, e.Y);
  699. //str_mouseshow_right = "颜色值#" + ls_c.R.ToString() + "," + ls_c.G.ToString() + "," + ls_c.B.ToString();
  700. //str_mouseshow_right = "未指向颗粒";
  701. //foreach (BaseObject item in list_baseobject)
  702. //{
  703. // if (((DParticle)item).Operator != "不显示")
  704. // {
  705. // //明白了,选择第一个时,被第二个刷掉了
  706. // if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  707. // {
  708. // DParticle ap = (DParticle)item;
  709. // str_mouseshow_right = "颗粒:" + item.ID.ToString();
  710. // }
  711. // }
  712. //}
  713. //int hWnd = FindWindow(null, @"报告程序");
  714. //if (hWnd == 0)
  715. //{
  716. // MessageBox.Show("未找到消息接受者!");
  717. //}
  718. //else
  719. //{
  720. // string sendString = str_mouseshow_left + "|"+ str_mouseshow_right ;
  721. // byte[] sarr = System.Text.Encoding.Default.GetBytes(sendString);
  722. // int len = sarr.Length;
  723. // COPYDATASTRUCT cds;
  724. // cds.dwData = (IntPtr)0;
  725. // cds.cbData = len + 1;
  726. // cds.lpData = sendString;
  727. // SendMessage(hWnd, WM_COPYDATA, ref cds, ref cds);
  728. //}
  729. #endregion
  730. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  731. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  732. #endregion
  733. Invalidate();
  734. }
  735. /// <summary>
  736. /// 获取鼠标所在位置的信息,显示在框架的右下角
  737. /// </summary>
  738. /// <param name="mouseshow_left"></param>
  739. /// <param name="mouseshow_rightb"></param>
  740. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  741. {
  742. mouseshow_left = m_str_mouseshow_left;
  743. mouseshow_rightb = m_str_mouseshow_right;
  744. }
  745. /// <summary>
  746. /// 鼠标抬起事件
  747. /// </summary>
  748. /// <param name="e"></param>
  749. protected override void OnMouseUp(MouseEventArgs e)
  750. {
  751. if (e.Button == MouseButtons.Left)
  752. {
  753. this.Cursor = Cursors.Default;
  754. //还原多选变量
  755. if (true == m_is_multiselect_onpaint)
  756. {
  757. //首先清除掉所有已经选择的项
  758. foreach (DParticle dp in m_list_baseobject)
  759. {
  760. if (dp.Operator == ParticleOperator.SELECTED)
  761. {
  762. dp.Operator = ParticleOperator.DISPLAY;
  763. }
  764. }
  765. //然后在这里判断都有哪些颗粒所有的point点,是否在选取的图形graphicsPath闭合路径中
  766. //首先先将选取的图形填充成graphicsPath
  767. if (m_multiselect_rect.Width > 0 && m_multiselect_rect.Height > 0)
  768. {
  769. GraphicsPath ls_gpath = new GraphicsPath();
  770. ls_gpath.AddRectangle(m_multiselect_rect);
  771. foreach (DParticle dp in m_list_baseobject)
  772. {
  773. if (dp.Operator != ParticleOperator.NODISPLAY && dp.Operator != ParticleOperator.DELETED)//不显示的和删除状态的不让进行选择
  774. {
  775. PointF[] lspointf = dp.GPath.PathPoints;
  776. for (int i = 0; i < lspointf.Count(); i++)
  777. {
  778. if (true == WhetherInRange(ls_gpath.PathPoints, lspointf[i]))
  779. {
  780. //选择到了该路径,那么就选取该图像
  781. dp.Operator = ParticleOperator.SELECTED;
  782. }
  783. }
  784. }
  785. }
  786. }
  787. //这里恢复默认值
  788. m_multiselect_rect.Width = 0;
  789. m_multiselect_rect.Height = 0;
  790. m_is_multiselect_onpaint = false;
  791. m_is_multiselect_ellipse = false;
  792. m_is_multiselect_rectangle = false;
  793. //将多选选择上的颗粒发送给报告框架
  794. SelectParticleListSendToReportFrame();
  795. }
  796. //不在多选的状态时,可以进行拖动操作
  797. if (false == m_is_multiselect_onpaint)
  798. {
  799. // Drag_MouseUpFucntion(list_baseobject, e);
  800. foreach (BaseObject item in m_list_baseobject)
  801. {
  802. if (true == item.IsDragging)
  803. {
  804. item.IsSelect = false;
  805. item.IsDragging = false;
  806. item.DraggingPoint = Point.Empty;
  807. m_isDrag = false;
  808. }
  809. }
  810. if (m_list_GBobject != null)
  811. {
  812. if (m_list_GBobject.Count > 0)
  813. {
  814. foreach (DField item in m_list_GBobject)
  815. {
  816. if (true == item.IsDragging)
  817. {
  818. item.IsSelect = false;
  819. item.IsDragging = false;
  820. item.DraggingPoint = Point.Empty;
  821. m_isDrag = false;
  822. }
  823. }
  824. }
  825. }
  826. foreach (DField item in m_list_dfield)
  827. {
  828. if (true == item.IsDragging)
  829. {
  830. item.IsDragging = false;
  831. item.DraggingPoint = Point.Empty;
  832. m_isDrag = false;
  833. }
  834. }
  835. //在颗粒上点击,则对该颗粒附加显示x-ray的状态,同时将其它颗粒上显示x-ray的状态全部去掉。
  836. if (false == m_isDrag)
  837. {
  838. foreach (DParticle dp in m_list_baseobject)
  839. {
  840. PointF[] lspointf = dp.GPath.PathPoints;
  841. if (true == WhetherInRange(lspointf, new Point(e.X, e.Y)))
  842. {
  843. //选择到了该路径,那么就选取该图像b
  844. dp.Operator_ShowXRay = ParticleOperatorShowXray.SELECTANDDISPLAYXRAY;
  845. }
  846. else
  847. {
  848. dp.Operator_ShowXRay = ParticleOperatorShowXray.NODISPLAY;
  849. }
  850. }
  851. }
  852. }
  853. }
  854. //右键菜单控件
  855. CMenuStrip.Items[0].Tag = "";
  856. CMenuStrip.Items[0].Enabled = false;
  857. CMenuStrip.Items[1].Tag = "";
  858. CMenuStrip.Items[1].Enabled = false;
  859. CMenuStrip.Items[2].Tag = "";
  860. CMenuStrip.Items[2].Enabled = false;
  861. CMenuStrip.Items[3].Tag = "";
  862. CMenuStrip.Items[3].Enabled = false;
  863. CMenuStrip.Items[4].Tag = "";
  864. CMenuStrip.Items[4].Enabled = false;
  865. if (e.Button == MouseButtons.Right)
  866. {
  867. //线程未执行完成,则不让再进行选择,右键移动到SEM位置的菜单选项
  868. if (m_mythread_state == false)
  869. CMenuStrip.Items[4].Enabled = true;
  870. else
  871. CMenuStrip.Items[4].Enabled = false;
  872. //这个判断右键菜单加在这里,也不知道对不对
  873. foreach (BaseObject item in m_list_baseobject)
  874. {
  875. if (true == WhetherInRange(item.GPath.PathPoints, e.Location))
  876. {
  877. DParticle dp = (DParticle)item;
  878. CMenuStrip.Items[0].Enabled = true;
  879. CMenuStrip.Items[0].Tag = dp;
  880. CMenuStrip.Items[1].Enabled = true;
  881. if (dp.Operator == ParticleOperator.SELECTED)
  882. {
  883. CMenuStrip.Items[1].Text = table["str5"].ToString();
  884. }
  885. else
  886. {
  887. CMenuStrip.Items[1].Text = table["str6"].ToString();
  888. }
  889. CMenuStrip.Items[2].Enabled = true;
  890. CMenuStrip.Items[3].Enabled = true;
  891. ////并保存到变量中,供移动电镜使用
  892. //Point ls_fieldotspoint = m_OTSIncAReportFun.GetOTSPointByFieldID(m_list_dfield, dp.CLRFieldID);
  893. ////从OTS坐标系转成SEM坐标系
  894. //m_sem_mouse_now_point = m_OTSIncAReportFun.ChangeOTSToSemCoord(new Point(ls_fieldotspoint.X, ls_fieldotspoint.Y));
  895. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  896. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  897. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  898. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  899. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  900. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right;
  901. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  902. }
  903. }
  904. //判断菜单的状态,来判断当前鼠标是否在颗粒中,对菜单选项进行设置
  905. if (CMenuStrip.Items[1].Enabled == false)
  906. {
  907. CMenuStrip.Items[4].Visible = false;//暂时隐藏
  908. CMenuStrip.Items[4].Text = table["str8"].ToString();
  909. }
  910. else
  911. {
  912. CMenuStrip.Items[4].Visible = true;//去除隐藏
  913. CMenuStrip.Items[4].Text = table["str8"].ToString();
  914. }
  915. }
  916. Invalidate();
  917. }
  918. #endregion
  919. #region 鼠标右键菜单
  920. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  921. {
  922. //ID
  923. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  924. MessageBox.Show(dp.ID.ToString());
  925. }
  926. //是否显示过小颗菜单
  927. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  928. {
  929. if (bShowSmallParticle == false)
  930. {
  931. bShowSmallParticle = true;
  932. CMenuStrip.Items[7].Text = table["str8"].ToString();
  933. }
  934. else
  935. {
  936. bShowSmallParticle = false;
  937. CMenuStrip.Items[7].Text = table["str9"].ToString();
  938. }
  939. //缩放的增大缩小的增量
  940. m_f_zoom_increment = 0.05f;
  941. //缩放的基数,临时变量
  942. m_f_widthandheight_js = 0;
  943. //与原先缩放的记录数
  944. m_f_zoom_record = 1;
  945. //最大缩放倍数
  946. m_f_zoom_max = 4f;
  947. //最小缩放倍数
  948. m_f_zoom_mix = 0.05f;
  949. //标尺的大小记录
  950. m_f_ruler_size = 100;
  951. //标尺原先大小的记录,参与计算
  952. m_f_old_ruler_size = 100;
  953. //每像素代表的尺寸大小,还不知道在哪里进行计算
  954. m_f_onepixel_size = 4.5f;
  955. //提供鼠标在右下角显示的文本,左侧
  956. m_str_mouseshow_left = "";
  957. //提供鼠标在右下角显示的文本,右侧
  958. m_str_mouseshow_right = "";
  959. //整个背景矩形的背景色
  960. m_backrangecolor = Color.White;
  961. m_list_dfield = new List<DField>();
  962. m_old_list_dfield = new List<DField>();
  963. m_list_baseobject = new List<BaseObject>();
  964. m_old_list_baseobject = new List<BaseObject>();
  965. m_list_historyapolygon = new List<HistoryApolygon>();
  966. m_frm_userprogress = new Frm_UserProgress();
  967. m_mythread_state = false;
  968. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  969. Control_DrawDistrbutionImageAndBSE_Load(null, null);
  970. }
  971. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  972. {
  973. //选择
  974. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  975. if (ParticleOperator.SELECTED == dp.Operator)
  976. {
  977. dp.Operator = ParticleOperator.DISPLAY;
  978. CMenuStrip.Items[1].Text = table["str6"].ToString();
  979. control_XRayTable1.Visible = false;
  980. }
  981. else
  982. {
  983. dp.Operator = ParticleOperator.SELECTED;
  984. CMenuStrip.Items[1].Text = table["str5"].ToString();
  985. }
  986. //发送选择的颗粒到报告框架中
  987. SelectParticleListSendToReportFrame();
  988. }
  989. /// <summary>
  990. /// 显示x-ray能谱图
  991. /// </summary>
  992. /// <param name="in_dparticle"></param>
  993. private void ShowXRay(DParticle in_dparticle)
  994. {
  995. //显示xray相关信息
  996. uint[] Search_xray = new uint[2000];
  997. uint[] Analysis_xray = new uint[2000];
  998. //
  999. int i_xray_id = 0;
  1000. List<Element> list_celementchemistryclr = new List<Element>();
  1001. //获取Xray数据
  1002. m_OTSIncAReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(in_dparticle.CLRTagID, in_dparticle.CLRFieldID, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1003. //get CElementChemistryClr list
  1004. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1005. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1006. {
  1007. ShowElementInfo ls_sei = new ShowElementInfo();
  1008. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1009. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1010. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1011. list_showelementinfo.Add(ls_sei);
  1012. }
  1013. //获取使用标准库的名称
  1014. string str_stdname = "";
  1015. string str_IncALibName = "";
  1016. List<int> FLID = new List<int>() { 0, 1, 2, 4, 6, 9 };
  1017. //List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "非夹杂物颗粒SiC", "非夹杂物颗粒FeO", "未识别颗粒" };
  1018. List<string> NameList = new List<string>() { "过小颗粒", "过大颗粒", "亮度不在分析范围内的颗粒", "低计数率颗粒", "不含分析元素的颗粒", "未识别颗粒" };
  1019. if (in_dparticle.TypeId < 1000)
  1020. {
  1021. int index = FLID.IndexOf(in_dparticle.TypeId);
  1022. if (index == -1)
  1023. {
  1024. index = 5;
  1025. }
  1026. //小于1000,使用系统默认分类
  1027. str_IncALibName = NameList[index];
  1028. str_stdname = "默认标准库";
  1029. }
  1030. else if (in_dparticle.TypeId >= 1000 && in_dparticle.TypeId < 10000)
  1031. {
  1032. //大于等于1000,并且小于10000时,使用系统数据库中夹杂物来分析
  1033. str_IncALibName = in_dparticle.TypeName;
  1034. str_stdname = "用户定义标准库";
  1035. }
  1036. else if (in_dparticle.TypeId > 10000)
  1037. {
  1038. //大于10000时,使用用户标准库来分析夹杂物名称
  1039. str_IncALibName = in_dparticle.TypeName;
  1040. if (str_stdname == "")
  1041. str_stdname = "系统标准库";
  1042. }
  1043. //获取数据后,需要对xraytable设置
  1044. control_XRayTable1.Visible = false;
  1045. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1046. //颗粒国标信息
  1047. control_XRayTable1.GBInfoStr = "";
  1048. control_XRayTable1.GoodName = str_IncALibName;//杂夹物
  1049. control_XRayTable1.STDName = str_stdname;//标准库
  1050. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1051. control_XRayTable1.Visible = true;
  1052. //将显示xray的dparticle记录给全局变量
  1053. m_move_dparticle = in_dparticle;
  1054. this.Refresh();
  1055. }
  1056. /// <summary>
  1057. /// 隐藏x-ray能谱图
  1058. /// </summary>
  1059. private void HideXRay(DParticle in_dparticle)
  1060. {
  1061. if (m_move_dparticle == null)
  1062. return;
  1063. else if (m_move_dparticle.ID == in_dparticle.ID)
  1064. {
  1065. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1066. control_XRayTable1.Visible = false;
  1067. }
  1068. }
  1069. /// <summary>
  1070. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1071. /// </summary>
  1072. /// <param name="int_x"></param>
  1073. /// <param name="int_y"></param>
  1074. /// <returns></returns>
  1075. private Color GetColorByMousePoint(int int_x, int int_y)
  1076. {
  1077. Graphics g = Graphics.FromHwnd(this.Handle);
  1078. IntPtr hdc = g.GetHdc();
  1079. uint u_color = 0;
  1080. try
  1081. {
  1082. u_color = DrawFuncation.GetPixel(hdc, int_x, int_y);
  1083. }
  1084. catch
  1085. { }
  1086. Color ls_c = Color.FromArgb
  1087. (
  1088. (int)(u_color << 24 >> 24),
  1089. (int)(u_color << 16 >> 24),
  1090. (int)(u_color << 8 >> 24)
  1091. );
  1092. return ls_c;
  1093. }
  1094. /// <summary>
  1095. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1096. /// </summary>
  1097. private void SelectParticleListSendToReportFrame()
  1098. {
  1099. //先获取分布图中,有哪些颗粒已经被选择上了
  1100. m_ReportApp.SelectedParticles = m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1101. }
  1102. /// <summary>
  1103. /// 设置当前对哪些颗粒进行设置为选择状态
  1104. /// </summary>
  1105. /// <param name="in_list_cotsparticleclr"></param>
  1106. public void SetSelectParticle(List<Particle> particles)
  1107. {
  1108. if (particles == null)
  1109. {
  1110. return;
  1111. }
  1112. if (particles.Count == 0)
  1113. {
  1114. return;
  1115. }
  1116. foreach (DParticle ls_dp in m_list_baseobject)
  1117. {
  1118. //只有显示状态,才可以切换到选择状态,考虑可能会出现如果在条件选择成不显示状态下,如果被选择了,是不是就强制切换成了选择状态
  1119. if (ls_dp.Operator == ParticleOperator.DISPLAY)
  1120. {
  1121. for (int i = 0; i < particles.Count; i++)
  1122. {
  1123. if (particles[i].ParticleId == ls_dp.CLRTagID
  1124. && particles[i].FieldId == ls_dp.CLRFieldID)
  1125. {
  1126. ls_dp.Operator = ParticleOperator.SELECTED;
  1127. }
  1128. }
  1129. }
  1130. }
  1131. }
  1132. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1133. {
  1134. //删除颗粒
  1135. DParticle dp = (DParticle)CMenuStrip.Items[0].Tag;
  1136. //同样,要在历史操作记录类中,添加记录,好可以进行撤消操作
  1137. HistoryApolygon hApolygon = new HistoryApolygon();
  1138. hApolygon.APolygonID = dp.ID;
  1139. hApolygon.Operator = ParticleOperator.DELETED;
  1140. hApolygon.OldOperator = dp.Operator;
  1141. hApolygon.ID = m_list_historyapolygon.Count;
  1142. m_list_historyapolygon.Add(hApolygon);
  1143. m_operator_currentid = hApolygon.ID;//当前操作到的历史操作记录
  1144. //设置颗粒的状态为已经被删除
  1145. dp.Operator = ParticleOperator.DELETED;
  1146. }
  1147. //复制图像
  1148. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1149. {
  1150. CopyImage();
  1151. }
  1152. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1153. {
  1154. //移动SEM到指定位置
  1155. if (m_mythread == null)
  1156. {
  1157. return;
  1158. }
  1159. if (m_mythread.ThreadState == ThreadState.Running || m_mythread.ThreadState == ThreadState.WaitSleepJoin)
  1160. {
  1161. return;
  1162. }
  1163. if (m_mythread.ThreadState == ThreadState.Stopped)
  1164. {
  1165. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1166. }
  1167. //改为线程调用,先判断线程状态
  1168. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1169. }
  1170. #endregion
  1171. #region 自定义功能函数
  1172. /// <summary>
  1173. /// 复制图像
  1174. /// </summary>
  1175. private void CopyImage()
  1176. {
  1177. int height, width;
  1178. width = this.Width;
  1179. height = this.Height;
  1180. Bitmap image = new Bitmap(width, height);
  1181. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1182. Clipboard.SetImage(image);
  1183. }
  1184. /// <summary>
  1185. /// 移动SEM到指定位置线程函数
  1186. /// </summary>
  1187. private void Thread_GO(object in_obj)
  1188. {
  1189. if (m_mythread_state == false)
  1190. {
  1191. m_mythread_state = true;
  1192. Point sem_point = (Point)in_obj;
  1193. //第一步,连接电镜
  1194. m_OTSIncAReportFun.Connection_ForDrawDistrbutionImageAndBSE();
  1195. Thread.Sleep(500);
  1196. //第二步,移动到指定位置,先读取再设置
  1197. if (m_OTSIncAReportFun.m_SEMConnectionState == true)
  1198. {
  1199. m_OTSIncAReportFun.MoveSemToPointXY_ForDrawDistrbutionImageAndBSE(sem_point.X, sem_point.Y);
  1200. // bool MoveFlag= m_OTSIncAReportGridsFun.m_cfun.SetSemPositionXY(sem_point.X, sem_point.Y, 0);
  1201. }
  1202. Thread.Sleep(500);
  1203. //第三步,断开电镜连接
  1204. m_OTSIncAReportFun.DisConnectSEM_ForDrawDistrbutionImageAndBSE();
  1205. Thread.Sleep(1000);
  1206. m_mythread_state = false;
  1207. }
  1208. }
  1209. /// <summary>
  1210. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1211. /// </summary>
  1212. /// <param name="in_cgriddataclr"></param>
  1213. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.OTSSampleMeaInfo in_list_cgriddataclr)
  1214. {
  1215. m_OTSIncAReportFun.GetDrawDistrbutionImageAndBSE_ByQuery(in_list_cgriddataclr);
  1216. }
  1217. /// <summary>
  1218. /// 对分布图进行宽度匹配操作
  1219. /// </summary>
  1220. public void WidthMate()
  1221. {
  1222. if (this.Width != m_backrectf.Width)
  1223. {
  1224. float f_cz = 0;//进行调整的差值
  1225. f_cz = -((m_backrectf.Width - this.Width) / m_old_backrectf.Width);
  1226. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1227. ImageZoomByIncrement(f_cz, 0, 0);
  1228. }
  1229. MoveImageToPoint(new PointF(0, 0));
  1230. }
  1231. /// <summary>
  1232. /// 对分布图进行高度匹配操作
  1233. /// </summary>
  1234. public void HeightMate()
  1235. {
  1236. if (this.Height != m_backrectf.Height)
  1237. {
  1238. float f_cz = 0;//进行调整的差值
  1239. f_cz = -((m_backrectf.Height - this.Height) / m_old_backrectf.Height);
  1240. m_f_zoom_record = m_f_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1241. ImageZoomByIncrement(f_cz, 0, 0);
  1242. }
  1243. //移动到,this.width - backrectf.width /2
  1244. int ls_x = (int)(this.Width - m_backrectf.Width) / 2;
  1245. MoveImageToPoint(new PointF(ls_x, 0));
  1246. }
  1247. /// <summary>
  1248. /// 对分布图进行全图匹配操作
  1249. /// </summary>
  1250. public void FullGraphMate()
  1251. {
  1252. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1253. double ls_thiswidth = this.Width;
  1254. double ls_thisheight = this.Height;
  1255. double ls_imagewidth = m_backrectf.Width;
  1256. double ls_imageheight = m_backrectf.Height;
  1257. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1258. if ((ls_thiswidth == ls_imagewidth && ls_thisheight > ls_imagewidth) || (ls_thisheight == ls_imageheight && ls_thiswidth > ls_imagewidth))
  1259. {
  1260. //已经达到目的不操作,返回
  1261. return;
  1262. }
  1263. //判断当前是否宽度匹配未达到全图匹配效果
  1264. if (ls_thiswidth == ls_imagewidth && ls_thisheight < ls_imageheight)
  1265. {
  1266. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1267. HeightMate();
  1268. return;
  1269. }
  1270. //判断当前是否高度匹配未达到全图匹配效果
  1271. if (ls_thisheight == ls_imageheight && ls_thiswidth < ls_imagewidth)
  1272. {
  1273. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1274. WidthMate();
  1275. return;
  1276. }
  1277. //然后还剩的匹配情况有,宽高都小于this,宽度都大于this,宽大于this高小于this,宽小于this高大于this
  1278. //计算差值
  1279. double ls_d_cz_width = 0;
  1280. double ls_d_cz_height = 0;
  1281. ls_d_cz_width = Math.Abs(ls_thiswidth / ls_imagewidth);
  1282. ls_d_cz_height = Math.Abs(ls_thisheight / ls_imageheight);
  1283. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1284. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1285. {
  1286. //宽差大,就调用WidthMate
  1287. WidthMate();
  1288. }
  1289. else
  1290. {
  1291. //高差大,则调用HightMate
  1292. HeightMate();
  1293. }
  1294. }
  1295. /// <summary>
  1296. /// 将整个图像的位置移动到指定的位置上
  1297. /// </summary>
  1298. private void MoveImageToPoint(PointF in_pointf)
  1299. {
  1300. //先计算,当前所在的位置,和需要移动的位置之间的差
  1301. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1302. PointF offex_p = new PointF(m_backrectf.X - in_pointf.X, m_backrectf.Y - in_pointf.Y);
  1303. for (int i = 0; i < m_list_baseobject.Count; i++)
  1304. {
  1305. DParticle dp = (DParticle)m_list_baseobject[i];
  1306. for (int k = 0; k < dp.DSegments.Count; k++)
  1307. {
  1308. dp.DSegments[k].Rect = new RectangleF(
  1309. dp.DSegments[k].Rect.X - offex_p.X,
  1310. dp.DSegments[k].Rect.Y - offex_p.Y,
  1311. dp.DSegments[k].Rect.Width,
  1312. dp.DSegments[k].Rect.Height);
  1313. }
  1314. //获取矩形的rectangle
  1315. dp.Rect = dp.GetRectFromDSegment();
  1316. //通过line获取路径边缘
  1317. dp.GPath = dp.GetRegionFromDSegments();
  1318. //重新计算小矩形边框
  1319. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1320. }
  1321. //同样重新计算backrectf的坐标
  1322. m_backrectf = new RectangleF(m_backrectf.X - offex_p.X, m_backrectf.Y - offex_p.Y,
  1323. m_backrectf.Width, m_backrectf.Height);
  1324. for (int i =0;i< m_list_dfield.Count;i++)
  1325. {
  1326. RectangleF dField = m_list_dfield[i].Current_Rect;
  1327. dField.X = dField.X-offex_p.X;
  1328. dField.Y = dField.Y - offex_p.Y;
  1329. m_list_dfield[i].Current_Rect = dField;
  1330. }
  1331. Invalidate();
  1332. }
  1333. /// <summary>
  1334. /// 判断该点是否在多边形的范围内
  1335. /// </summary>
  1336. /// <param name="inPoints"></param>
  1337. /// <param name="WhetherPoint"></param>
  1338. /// <returns></returns>
  1339. private bool WhetherInRange(PointF[] inPoints, Point WhetherPoint)
  1340. {
  1341. bool b_inrange = false;
  1342. GraphicsPath myGraphicsPath = new GraphicsPath();
  1343. Region myRegion = new Region();
  1344. myGraphicsPath.Reset();
  1345. myGraphicsPath.AddPolygon(inPoints);
  1346. myRegion.MakeEmpty();
  1347. myRegion.Union(myGraphicsPath);
  1348. //返回判断点是否在多边形里
  1349. b_inrange = myRegion.IsVisible(WhetherPoint);
  1350. return b_inrange;
  1351. }
  1352. /// <summary>
  1353. /// 判断该点是否在多边形的范围内的float版本重载
  1354. /// </summary>
  1355. /// <param name="inPoints"></param>
  1356. /// <param name="WhetherPoint"></param>
  1357. /// <returns></returns>
  1358. private bool WhetherInRange(PointF[] inPoints, PointF WhetherPoint)
  1359. {
  1360. bool b_inrange = false;
  1361. GraphicsPath myGraphicsPath = new GraphicsPath();
  1362. Region myRegion = new Region();
  1363. myGraphicsPath.Reset();
  1364. myGraphicsPath.AddPolygon(inPoints);
  1365. myRegion.MakeEmpty();
  1366. myRegion.Union(myGraphicsPath);
  1367. //返回判断点是否在多边形里
  1368. b_inrange = myRegion.IsVisible(WhetherPoint);
  1369. return b_inrange;
  1370. }
  1371. /// <summary>
  1372. /// 重做删除
  1373. /// </summary>
  1374. public void ReDo()
  1375. {
  1376. //如果已经是最后一条了,那么不可以再进行重做操作
  1377. if (m_list_historyapolygon.Count() < 1)
  1378. return;
  1379. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1380. foreach (DParticle dp in m_list_baseobject)
  1381. {
  1382. if (hap.APolygonID == dp.ID)
  1383. {
  1384. dp.Operator = hap.Operator;
  1385. }
  1386. }
  1387. if (m_operator_currentid < m_list_historyapolygon.Count - 1)
  1388. m_operator_currentid = m_operator_currentid + 1;
  1389. }
  1390. /// <summary>
  1391. /// 撤消删除
  1392. /// </summary>
  1393. public void UnDo()
  1394. {
  1395. //首先找到历史操作记录类最后一项,然后取出颗粒操作的id,及颗粒最后的操作类型,还原成oldoperator状态
  1396. if (m_list_historyapolygon.Count() < 1)
  1397. return;
  1398. HistoryApolygon hap = m_list_historyapolygon[m_operator_currentid];
  1399. foreach (DParticle dp in m_list_baseobject)
  1400. {
  1401. if (hap.APolygonID == dp.ID)
  1402. {
  1403. dp.Operator = hap.OldOperator;
  1404. }
  1405. }
  1406. if (m_operator_currentid != 0)
  1407. {
  1408. m_operator_currentid = m_operator_currentid - 1;
  1409. }
  1410. }
  1411. /// <summary>
  1412. /// 是否显示边框格线,自动切换显示与不显示
  1413. /// </summary>
  1414. /// <param name="b_show"></param>
  1415. public void ShowGridLine()
  1416. {
  1417. m_is_showgrid = !m_is_showgrid;
  1418. }
  1419. /// <summary>
  1420. /// 是否显示标尺控件
  1421. /// </summary>
  1422. /// <param name="b_show"></param>
  1423. public void ShowRulerControl()
  1424. {
  1425. control_Ruler1.Visible = !control_Ruler1.Visible;
  1426. }
  1427. /// <summary>
  1428. /// 是否显示边框格线,带参重载
  1429. /// </summary>
  1430. /// <param name="b_show"></param>
  1431. public void ShowGridLine(bool b_show)
  1432. {
  1433. m_is_showgrid = b_show;
  1434. }
  1435. /// <summary>
  1436. /// 是否显示标尺控件,带参重载
  1437. /// </summary>
  1438. /// <param name="b_show"></param>
  1439. public void ShowRulerControl(bool b_show)
  1440. {
  1441. control_Ruler1.Visible = b_show;
  1442. }
  1443. //测试回头去掉
  1444. public void test_selected()
  1445. {
  1446. m_OTSIncAReportFun.GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1447. }
  1448. /// <summary>
  1449. /// 是否进行矩形多选操作
  1450. /// </summary>
  1451. public void MultiSelect_Rectangle()
  1452. {
  1453. if (m_is_multiselect_ellipse == true)
  1454. {
  1455. m_is_multiselect_ellipse = false;
  1456. }
  1457. m_is_multiselect_rectangle = true;
  1458. }
  1459. /// <summary>
  1460. /// 是否进行圆形多选操作
  1461. /// </summary>
  1462. public void MultiSelect_Ellipse()
  1463. {
  1464. if (m_is_multiselect_rectangle == true)
  1465. {
  1466. m_is_multiselect_rectangle = false;
  1467. }
  1468. m_is_multiselect_ellipse = true;
  1469. }
  1470. /// <summary>
  1471. /// 对选择的多边形进行反选操作
  1472. /// </summary>
  1473. public void ReverSeSelection()
  1474. {
  1475. foreach (DParticle dp in m_list_baseobject)
  1476. {
  1477. if (ParticleOperator.DISPLAY == dp.Operator)
  1478. {
  1479. dp.Operator = ParticleOperator.SELECTED;
  1480. }
  1481. else if (ParticleOperator.SELECTED == dp.Operator)
  1482. {
  1483. dp.Operator = ParticleOperator.DISPLAY;
  1484. }
  1485. }
  1486. //将排列图选择的颗粒传送给报告框架中
  1487. SelectParticleListSendToReportFrame();
  1488. this.Invalidate();
  1489. }
  1490. /// <summary>
  1491. /// 取消所有的颗粒的选择状态
  1492. /// </summary>
  1493. public void DeselectAllParticle()
  1494. {
  1495. foreach (DParticle dp in m_list_baseobject)
  1496. {
  1497. if (ParticleOperator.SELECTED == dp.Operator)
  1498. {
  1499. dp.Operator = ParticleOperator.DISPLAY;
  1500. }
  1501. }
  1502. //将排列图选择的颗粒传送给报告框架中
  1503. SelectParticleListSendToReportFrame();
  1504. this.Invalidate();
  1505. }
  1506. /// <summary>
  1507. /// 禁止多选工具的使用
  1508. /// </summary>
  1509. public void MultiSelect_Ban()
  1510. {
  1511. m_is_multiselect_ellipse = false;
  1512. m_is_multiselect_rectangle = false;
  1513. }
  1514. /// <summary>
  1515. /// 获取小数的位数
  1516. /// </summary>
  1517. /// <param name="in_f_value"></param>
  1518. /// <returns></returns>
  1519. public int GetDecimalDigits(float in_f_value)
  1520. {
  1521. var s = in_f_value.ToString();
  1522. return s.Length - s.IndexOf('.') - 1;
  1523. }
  1524. /// <summary>
  1525. /// 将整个图像拷贝到内存中
  1526. /// </summary>
  1527. public void CopyToBitmap()
  1528. {
  1529. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1530. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1531. Clipboard.SetImage(bp);
  1532. }
  1533. /// <summary>
  1534. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1535. /// </summary>
  1536. /// <param name="a_type">false为显示原bse图像,true为显示带有标准库代表色的图像</param>
  1537. public void ShowMode(string a_type)
  1538. {
  1539. if (a_type == "去背景显示")
  1540. {
  1541. OriginalBackground = false;
  1542. //bse图时,显示背景图为白色
  1543. m_backrangecolor = Color.White;
  1544. foreach (DParticle ls_dp in m_list_baseobject)
  1545. {
  1546. foreach (DSegment ls_ds in ls_dp.DSegments)
  1547. {
  1548. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1549. }
  1550. }
  1551. }
  1552. else if (a_type== "原图显示")
  1553. {
  1554. OriginalBackground = true;
  1555. foreach (DParticle ls_dp in m_list_baseobject)
  1556. {
  1557. foreach (DSegment ls_ds in ls_dp.DSegments)
  1558. {
  1559. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1560. }
  1561. }
  1562. }
  1563. else if(a_type== "原图颗粒分布")
  1564. {
  1565. OriginalBackground = true;
  1566. foreach (DParticle ls_dp in m_list_baseobject)
  1567. {
  1568. foreach (DSegment ls_ds in ls_dp.DSegments)
  1569. {
  1570. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1571. }
  1572. }
  1573. }
  1574. else
  1575. {
  1576. OriginalBackground = false;
  1577. m_backrangecolor = Color.Gainsboro;
  1578. foreach (DParticle ls_dp in m_list_baseobject)
  1579. {
  1580. foreach (DSegment ls_ds in ls_dp.DSegments)
  1581. {
  1582. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1583. }
  1584. }
  1585. }
  1586. this.Invalidate();
  1587. }
  1588. /// <summary>
  1589. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1590. /// </summary>
  1591. /// <param name="str_particlestate"></param>
  1592. /// <returns></returns>
  1593. public int GetParticleNumberByState(ParticleOperator in_ParticleState)
  1594. {
  1595. int icount = 0;
  1596. foreach (DParticle ls_dp in m_list_baseobject)
  1597. {
  1598. if (ls_dp.Operator == in_ParticleState)
  1599. {
  1600. icount++;
  1601. }
  1602. }
  1603. return icount;
  1604. }
  1605. /// <summary>
  1606. /// 获取所有原图
  1607. /// </summary>
  1608. /// <param name="args"></param>
  1609. /// <returns></returns>
  1610. private void GetPic(PaintEventArgs args)
  1611. {
  1612. //将原图读取到内存中
  1613. if (originalImages.Count == 0)
  1614. {
  1615. string path = resultFile.FilePath;
  1616. System.IO.DirectoryInfo theFolder = new System.IO.DirectoryInfo(path + "\\FIELD_FILES");
  1617. foreach (System.IO.FileInfo nextifile in theFolder.GetFiles())
  1618. {
  1619. if (nextifile.Name.Contains(".bmp") == true || nextifile.Name.Contains(".BMP") == true)
  1620. {
  1621. Image image = Image.FromFile(path + "\\FIELD_FILES\\" + nextifile.Name);
  1622. originalImageNames.Add(nextifile.Name);
  1623. originalImages.Add(image);
  1624. }
  1625. }
  1626. }
  1627. //绘制原图的大小和位置
  1628. if (m_list_dfield.Count > 0)
  1629. {
  1630. if (originalImageNames.Count > 0)
  1631. {
  1632. for (int i = 0; i < originalImageNames.Count; i++)
  1633. {
  1634. Size size = new Size();
  1635. string ImageName = originalImageNames[i].ToString();
  1636. Image Image = originalImages[i];
  1637. string result = System.Text.RegularExpressions.Regex.Replace(ImageName, @"[^0-9]+", "");
  1638. size.Height = (int)m_list_dfield[Convert.ToInt32(result)].Current_Rect.Height;
  1639. size.Width = (int)m_list_dfield[Convert.ToInt32(result)].Current_Rect.Width;
  1640. Bitmap bitmap = new Bitmap(Image, size);
  1641. PointF pointF = new PointF();
  1642. pointF.X = m_list_dfield[Convert.ToInt32(result)].Current_Rect.X;
  1643. pointF.Y = m_list_dfield[Convert.ToInt32(result)].Current_Rect.Y;
  1644. args.Graphics.DrawImage(bitmap, pointF);
  1645. }
  1646. }
  1647. }
  1648. }
  1649. #endregion
  1650. #region Debug下执行的辅助测试代码
  1651. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1652. {
  1653. #if DEBUG
  1654. Screen[] screens = Screen.AllScreens;
  1655. string ls_str = "";
  1656. for (int i = 0; i < screens.Count(); i++)
  1657. {
  1658. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1659. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1660. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1661. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1662. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1663. }
  1664. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1665. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1666. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1667. ls_str +
  1668. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1669. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1670. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1671. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1672. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1673. "单像素比:" + m_f_onepixel_size.ToString() + Environment.NewLine +
  1674. "缩放倍数:" + m_f_zoom_record.ToString() + Environment.NewLine +
  1675. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1676. "屏幕像素oldbackrectf x:" + m_old_backrectf.X.ToString() + " y:" + m_old_backrectf.Y.ToString() + " width:" + m_old_backrectf.Width.ToString() + " height:" + m_old_backrectf.Height.ToString() + Environment.NewLine +
  1677. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1678. "单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1679. "单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rectf.Width.ToString() + " 高:" + m_OneField_OTS_Rectf.Height.ToString() + Environment.NewLine +
  1680. "屏幕像素backrectf x:" + m_backrectf.X.ToString() + " y:" + m_backrectf.Y.ToString() + " width:" + m_backrectf.Width.ToString() + " height:" + m_backrectf.Height.ToString() + Environment.NewLine +
  1681. "包含Field数量:" + m_OTSIncAReportFun.m_field_count.ToString() + " Particle数量:" + m_OTSIncAReportFun.m_particle_count.ToString() + Environment.NewLine +
  1682. "正常显示Paticle数量:" + GetParticleNumberByState(ParticleOperator.DISPLAY).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(ParticleOperator.NODISPLAY).ToString() + Environment.NewLine +
  1683. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1684. "加载底层数据用时:" + m_OTSIncAReportFun.m_time_str + Environment.NewLine +
  1685. "组建并计算图像用时:" + m_OTSIncAReportFun.m_time_str2 + Environment.NewLine +
  1686. "---------------------------END----------------------------------"
  1687. );
  1688. #endif
  1689. }
  1690. #endregion
  1691. }
  1692. }