Control_DrawDistrbutionImageAndBSE.cs 82 KB

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  1. using NLog;
  2. using OTSCommon.Model;
  3. using OTSIncAReportApp;
  4. using OTSIncAReportApp._3_ServiceCenter;
  5. using OTSIncAReportApp.DataOperation.DataAccess;
  6. using OTSIncAReportApp.OTSSampleReportInfo;
  7. using OTSIncAReportApp.SysMgrTools;
  8. using OTSIncAReportGraph.Class;
  9. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  10. using OTSIncAReportMailInterface;
  11. using OTSRptPeriodicTable;
  12. using System;
  13. using System.Collections.Generic;
  14. using System.Data;
  15. using System.Diagnostics;
  16. using System.Drawing;
  17. using System.Drawing.Drawing2D;
  18. using System.IO;
  19. using System.Linq;
  20. using System.Threading;
  21. using System.Windows.Forms;
  22. using System.Windows.Media.Imaging;
  23. using System.Xml;
  24. namespace OTSIncAReportGraph.Controls
  25. {
  26. public enum SelectedShape
  27. {
  28. Rectangle=0,
  29. Ellipse = 1
  30. }
  31. public struct SelectTool
  32. {
  33. public SelectedShape Shape;
  34. public Point StartPoint;
  35. public bool IsSelecting;
  36. //进行选择的矩形范围
  37. public RectangleF Rect ;
  38. }
  39. public struct ParticleSegmentation
  40. {
  41. public Point StartPoint;
  42. public bool IsParticleSegmentation;
  43. public Point EndPoint;
  44. public Particle ParticleData;
  45. }
  46. public enum RightButtonMenu
  47. {
  48. Include=0,
  49. MoveSEMToParticle=1,
  50. CopyImage=2,
  51. OriginalSplicing= 3,
  52. DeleteParticle=4,
  53. CopyDatabase=5,
  54. ParticleSegmentation=6
  55. }
  56. /// <summary>
  57. /// 选择导出的图片是原图还是颗粒渲染后的图片
  58. /// </summary>
  59. public enum Outpic_enum
  60. {
  61. pic=0,
  62. Render_pic=1
  63. }
  64. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  65. {
  66. //缩放的增大缩小的增量
  67. private const float const_zoom_increment = 0.05f;
  68. //最大缩放倍数
  69. private const float m_f_zoom_max = 4f;
  70. //最小缩放倍数
  71. private float m_f_zoom_mix = 0.05f;
  72. //标尺原先大小的记录,参与计算
  73. private const float m_f_old_ruler_size = 100;
  74. //int m_operator_currentid;
  75. double ls_d_cz_width;
  76. double ls_d_cz_height;
  77. #region 变量定义
  78. private SelectTool m_SelectTool;
  79. private ParticleSegmentation m_ParticleSegmentation;
  80. //缩放的基数,临时变量
  81. private float m_Zoom_Base = 0;
  82. //与原先缩放的记录数
  83. private float m_zoom_record = 1;
  84. //标尺的大小记录
  85. public float m_f_ruler_size = 100;
  86. //每像素代表的尺寸大小,还不知道在哪里进行计算
  87. public float m_pixelSize = 4.5f;
  88. //国际化存储信息
  89. System.Collections.Hashtable table;
  90. //包含particle的field的列表对象
  91. public List<DisplayField> m_list_allDfield = null;
  92. //这里要做成控件,不要是窗体
  93. public List<BaseObject> m_list_allDPart = null;
  94. //总背景矩形
  95. public RectangleF m_backRect = new RectangleF();
  96. //记录原值,总背景矩形
  97. public RectangleF m_old_backRect = new RectangleF();
  98. //记录总物理矩形总大小
  99. public RectangleF m_back_wl_rectf = new RectangleF();
  100. //是否显示网格线
  101. private bool m_is_showgrid = false;
  102. //绘制的网格中,需要几条线,宽
  103. public double m_i_grid_showlinesnumber_width = 0;
  104. //绘制的网格中,需要几条线,高
  105. public double m_i_grid_showlinesnumber_height = 0;
  106. //是否拖动
  107. private bool m_isDrag = false;
  108. //拖动前的坐标记录
  109. private PointF m_beforedrag_pointf = new PointF();
  110. //提供鼠标在右下角显示的文本,左侧
  111. private string m_str_mouseshow_left = "";
  112. //提供鼠标在右下角显示的文本,右侧
  113. private string m_str_mouseshow_right = "";
  114. //整个背景矩形的背景色
  115. private Color m_backrangecolor = Color.White;
  116. OTSImageDisHelp m_ReportFun = null;
  117. //当前鼠标的位置
  118. Point m_mouse_now_point = new Point();
  119. //记录当前鼠标位置对应SEM电镜的位置
  120. Point m_sem_mouse_now_point = new Point();
  121. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  122. DisplayParticle m_mouseOver_dparticle = null;
  123. //保存数据源名称
  124. private string m_showsourcename = "";
  125. //保存当前数据源的ID
  126. private int m_datasourceid = 0;
  127. //移动SEM到指定位置发生线程
  128. private Thread m_mythread;
  129. //记录线程是否已经运行完成的状态
  130. //private bool m_mythread_state = false;
  131. private Color m_ColorNotContent = Color.SkyBlue;
  132. //读取背景原图的名称和图片
  133. private Dictionary<string, Image> originalImages = new Dictionary<string, Image>();
  134. //private List<string> originalImageNames = new List<string>();
  135. //背景使用原图
  136. private bool OriginalBackground = false;
  137. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  138. Logger log;
  139. /// <summary>
  140. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  141. /// </summary>
  142. public string ShowSourceName
  143. {
  144. set { m_showsourcename = value; }
  145. get { return m_showsourcename; }
  146. }
  147. /// <summary>
  148. /// 当前正在显示的数据源的ID
  149. /// </summary>
  150. public int DataSourceID
  151. {
  152. set { m_datasourceid = value; }
  153. get { return m_datasourceid; }
  154. }
  155. /// <summary>
  156. /// 背景矩形属性
  157. /// </summary>
  158. public RectangleF BackRectF
  159. {
  160. set { m_backRect = value; }
  161. get { return m_backRect; }
  162. }
  163. public OTSImageDisHelp ReportFun { get => m_ReportFun; set => m_ReportFun = value; }
  164. //测试用隐藏颗粒的id号,回头去掉
  165. public int test_hide_particle_tagid = 1000;
  166. //进度条窗体
  167. public Frm_UserProgress m_frm_userprogress;
  168. /// <summary>
  169. /// 是否显示过小颗粒
  170. /// </summary>
  171. public bool bShowSmallParticle = false;
  172. OTSIncAReportApp.frmReportApp m_ReportApp;
  173. ResultFile resultFile = null;
  174. #endregion
  175. #region 构造函数及窗体加载
  176. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  177. {
  178. log = NLog.LogManager.GetCurrentClassLogger();
  179. m_list_allDfield = new List<DisplayField>();
  180. m_list_allDPart = new List<BaseObject>();
  181. m_frm_userprogress = new Frm_UserProgress();
  182. //m_mythread_state = false;
  183. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  184. m_ReportApp = ReportApp;
  185. resultFile = m_ReportApp.m_rstDataMgr.CurResultFile;
  186. //初始化底层操作类
  187. ReportFun = new OTSImageDisHelp(resultFile);
  188. InitializeComponent();
  189. #region 国际化语言
  190. Language lan = new Language(this);
  191. table = lan.GetNameTable(this.Name);
  192. #endregion
  193. //load the userdefine control dynamically
  194. System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Control_DrawDistrbutionImageAndBSE));
  195. this.control_XRayTable1 = new Control_XRayTable();
  196. this.control_XRayTable1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(180)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  197. this.control_XRayTable1.Dock = System.Windows.Forms.DockStyle.Bottom;
  198. this.control_XRayTable1.GBInfoStr = "";
  199. this.control_XRayTable1.GoodChineseName = "";
  200. this.control_XRayTable1.MaterialName = "";
  201. this.control_XRayTable1.List_ShowElementInfo = ((System.Collections.Generic.List<OTSIncAReportGraph.Controls.ShowElementInfo>)(resources.GetObject("control_XRayTable1.List_ShowElementInfo")));
  202. this.control_XRayTable1.Location = new System.Drawing.Point(0, 400);
  203. this.control_XRayTable1.Name = "control_XRayTable1";
  204. this.control_XRayTable1.ShowAnalysisXray = true;
  205. this.control_XRayTable1.ShowSearchXray = false;
  206. this.control_XRayTable1.Size = new System.Drawing.Size(1004, 200);
  207. this.control_XRayTable1.STDName = "";
  208. this.control_XRayTable1.TabIndex = 6;
  209. this.control_XRayTable1.Visible = false;
  210. //
  211. // control_Ruler1
  212. //
  213. this.control_Ruler1 = new Control_Ruler();
  214. this.control_Ruler1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(200)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
  215. this.control_Ruler1.Location = new System.Drawing.Point(3, 400);
  216. this.control_Ruler1.Name = "control_Ruler1";
  217. this.control_Ruler1.RulerWidth = 100;
  218. this.control_Ruler1.ShowString = "100um";
  219. this.control_Ruler1.Size = new System.Drawing.Size(120, 40);
  220. this.control_Ruler1.TabIndex = 8;
  221. this.control_Ruler1.Value = 0D;
  222. this.control_Ruler1.Visible = false;
  223. this.Controls.Add(this.control_XRayTable1);
  224. this.Controls.Add(this.control_Ruler1);
  225. }
  226. private void ProgressBarUpdate(int progress, string message)
  227. {
  228. //显示进度条,计算进度条应该显示的位置和宽度
  229. if (m_frm_userprogress.Visible == false)
  230. {
  231. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  232. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  233. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  234. m_frm_userprogress.Show();
  235. }
  236. m_frm_userprogress.SetProgressValueAndText(progress, message);
  237. }
  238. private void LoadUpdateDisplay()
  239. {
  240. ProgressBarUpdate(0, table["str1"].ToString());
  241. //执行获取颗粒分布图数据,总过程函数
  242. GetDistrbutionImageAndBSE_Total();
  243. //设置双缓冲
  244. SetDoubleBufferByIsDraw();
  245. //设置标尺
  246. //根据f_onepixel_size计算出要显示出100um的实际宽度
  247. double d_onefixel_width = 100 / m_pixelSize;
  248. if (d_onefixel_width == 0)
  249. {
  250. this.control_Ruler1.Visible = false;
  251. }
  252. else
  253. {
  254. //将标尺定位到合理的位置上
  255. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  256. this.control_Ruler1.Visible = true;
  257. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  258. }
  259. ReportFun.m_original_list_baseobject.Clear();
  260. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  261. foreach (DisplayParticle ls_dp in m_list_allDPart)
  262. {
  263. ls_dp.SetPaintState(PaintState.NORMALPAINT);
  264. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  265. ReportFun. m_original_list_baseobject.Add(old_dp);
  266. }
  267. //加载时将背景rect设置与整个窗体一边大小
  268. m_old_backRect = m_backRect;
  269. ReportFun.m_original_list_dfield.Clear();
  270. ////赋值给old保存原值
  271. for (int i = 0; i < m_list_allDfield.Count; i++)
  272. {
  273. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  274. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  275. m_list_allDfield[i].Show_Rect.Y,
  276. m_list_allDfield[i].Show_Rect.Width,
  277. m_list_allDfield[i].Show_Rect.Height);
  278. ReportFun. m_original_list_dfield.Add(df);
  279. }
  280. ProgressBarUpdate(100, table["str2"].ToString());
  281. //加载完成,关闭进度条
  282. m_frm_userprogress.Visible = false;
  283. //m_frm_userprogress.Close();
  284. }
  285. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  286. {
  287. LoadUpdateDisplay();
  288. }
  289. /// <summary>
  290. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  291. /// </summary>
  292. public void GetDistrbutionImageAndBSE_Total()
  293. {
  294. string str27 = "begin to loading data....";
  295. log.Info(str27);
  296. Application.DoEvents();
  297. ProgressBarUpdate(1, str27);
  298. List<Field> fieldlist = resultFile.List_OTSField;
  299. //防止有时底层返回的Field的List是0,直接返回
  300. if (fieldlist.Count == 0)
  301. {
  302. ProgressBarUpdate(100, "field number =0 !....");
  303. return;
  304. }
  305. string str29 = "begin to composit field picture....";
  306. log.Info(str29);
  307. Application.DoEvents();
  308. ProgressBarUpdate(15, str29);
  309. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  310. List<Point> list_point = new List<Point>();
  311. int fieldwidth = 0, fieldheight = 0;
  312. //获取到该field的分辨率大小,循环中都是一样的
  313. if (fieldlist.Count > 0)
  314. {
  315. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  316. fieldwidth = bitmp.Width;
  317. fieldheight = bitmp.Height;
  318. }
  319. for (int i = 0; i < fieldlist.Count(); i++)
  320. {
  321. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  322. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  323. list_point.Add(ls_point);
  324. }
  325. //计算出整个绘制图像总Rectagnle的大小
  326. m_backRect = ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  327. ProgressBarUpdate(18, "calculate ruler....");
  328. #region //标尺相关------------------------------------------------------------------------------
  329. RectangleF ls_jsblrect = ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  330. //然后用宽度来除以i_field_width 获取单个的像素比例
  331. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  332. //再用该比例对标尺进行相应的赋值
  333. m_pixelSize = (float)d_onepixel_scale;
  334. #endregion //---------------------------------------------------------------------------------------
  335. ProgressBarUpdate(20, "composit whole picture....");
  336. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  337. float ls_int_progresscalc = 0;
  338. if (fieldlist.Count > 0)
  339. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  340. string str32 = "finished ";
  341. string str33 = "total ";
  342. string str34 = "field...";
  343. var otsLeftBottomPoint = ReportFun.GetOTSCoordLeftBottomPoint(list_point);
  344. m_list_allDfield.Clear();
  345. m_list_allDPart.Clear();
  346. for (int i = 0; i < fieldlist.Count(); i++)
  347. {
  348. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + resultFile.List_OTSField.Count.ToString() + str34);
  349. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  350. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  351. Point offset_point = ReportFun.ConvertOTSCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point, m_backRect, new RectangleF(0,0,fieldwidth,fieldheight));//the ots coordinate is always the up right positive.
  352. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  353. m_list_allDfield.Add(df);
  354. m_list_allDPart.AddRange(df.List_DParticle);
  355. }
  356. ProgressBarUpdate(90, "convert solution...");
  357. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  358. if (fieldwidth != 0 && fieldheight != 0)
  359. {
  360. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  361. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  362. }
  363. ProgressBarUpdate(95, "other work...");
  364. //相关计数
  365. ReportFun.m_field_count = fieldlist.Count;
  366. ReportFun.m_particle_count = m_list_allDPart.Count;
  367. }
  368. /// <summary>
  369. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  370. /// </summary>
  371. /// <param name="sourceGridData"></param>
  372. public void FilterParticleByOtherCondition(ReportCondition sourceGridData)
  373. {
  374. bool sizeconditionResult;
  375. bool stdIdconditionResult;
  376. string stdId = "";
  377. int stdIdIndex = 0;
  378. //find the stdId condition
  379. var STDIdItm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.STD_ID);
  380. if (STDIdItm != null)
  381. {
  382. stdId = STDIdItm.itemDisplayVal.ToString();
  383. stdIdIndex = STDIdItm.comboDownList.IndexOf(stdId);
  384. }
  385. //find the size condition
  386. var size_cal_method_type = (SIZE_CAL_METHOD_TYPE)sourceGridData.GetComboDownListIndexByItemName(OTS_REPORT_PROP_GRID_ITEMS.SIZE_CAL_METHOD_TYPE);
  387. var itm = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  388. string size = itm.itemDisplayVal.ToString();
  389. int index = itm.comboDownList.IndexOf(size);
  390. string min = "0";
  391. string max = "999";
  392. if (index > 0)
  393. {
  394. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemDisplayVal.ToString();
  395. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemDisplayVal.ToString();
  396. if (max.ToLower() == "max")
  397. {
  398. max = "999";
  399. }
  400. }
  401. double dia_min = Convert.ToDouble(min);
  402. double dia_max = Convert.ToDouble(max);
  403. foreach (DisplayParticle ls_dp in m_list_allDPart)
  404. {
  405. if (index > 0)
  406. {
  407. double diameter = 0;
  408. switch (size_cal_method_type)
  409. {
  410. case SIZE_CAL_METHOD_TYPE.DMAX:
  411. diameter = ls_dp.objParticleData.DMAX;
  412. break;
  413. case SIZE_CAL_METHOD_TYPE.DMIN:
  414. diameter = ls_dp.objParticleData.DMIN;
  415. break;
  416. case SIZE_CAL_METHOD_TYPE.CIRCLE:
  417. diameter = Math.Sqrt(ls_dp.objParticleData.Area / 3.14159f) * 2f;
  418. break;
  419. case SIZE_CAL_METHOD_TYPE.DFERET:
  420. diameter = ls_dp.objParticleData.DFERET;
  421. break;
  422. default:
  423. diameter = 0;
  424. break;
  425. }
  426. if (diameter >= dia_min && diameter <= dia_max)
  427. {
  428. sizeconditionResult = true;
  429. }
  430. else
  431. {
  432. sizeconditionResult = false;
  433. }
  434. }
  435. else
  436. {
  437. sizeconditionResult = true;
  438. }
  439. if (stdIdIndex > 0)// it's not "All"
  440. {
  441. if (ls_dp.objParticleData.TypeName != stdId)
  442. {
  443. stdIdconditionResult = false;
  444. }
  445. else
  446. {
  447. stdIdconditionResult = true;
  448. }
  449. }
  450. else
  451. {
  452. stdIdconditionResult = true;
  453. }
  454. if (stdIdconditionResult && sizeconditionResult)
  455. {
  456. ls_dp.SetDisplayState(DisplayState.DISPLAY);
  457. }
  458. else
  459. {
  460. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  461. }
  462. }
  463. }
  464. #endregion
  465. #region 设置双缓冲
  466. /// <summary>
  467. /// 设置双缓冲
  468. /// </summary>
  469. public void SetDoubleBufferByIsDraw()
  470. {
  471. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  472. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  473. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  474. //上面是必须有的
  475. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  476. }
  477. #endregion
  478. #region 绘制函数
  479. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  480. {
  481. if (OriginalBackground)
  482. {
  483. GetPic(e);
  484. }
  485. else
  486. {
  487. #region //填充个背景色矩形-----------------------------------------------
  488. SolidBrush b = new SolidBrush(m_backrangecolor);
  489. e.Graphics.FillRectangle(b, m_backRect);
  490. #endregion
  491. }
  492. #region //计算并进行绘制部份------------------------------------
  493. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  494. foreach (BaseObject item in m_list_allDPart)
  495. {
  496. DisplayParticle dp = (DisplayParticle)item;
  497. if (dp.GetPaintState() != PaintState.NOPAINT)
  498. {
  499. dp.OnPaint(e);
  500. }
  501. }
  502. #endregion
  503. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  504. if (m_SelectTool.IsSelecting)
  505. {
  506. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  507. {
  508. Graphics g = e.Graphics;
  509. //绘制矩形
  510. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  511. //半透明画刷
  512. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  513. //填充选择矩形
  514. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  515. }
  516. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  517. {
  518. Graphics g = e.Graphics;
  519. //绘制圆形
  520. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  521. //半透明画刷
  522. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  523. //填充选择圆形
  524. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  525. }
  526. }
  527. #endregion
  528. #region //判断是否使用颗粒分割,是的话,那么这里就开始绘制------------------------
  529. if (m_ParticleSegmentation.IsParticleSegmentation)
  530. {
  531. e.Graphics.DrawLine(new Pen(Color.Red), m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  532. }
  533. #endregion
  534. #region 绘制网格线,帧图边框部份
  535. if (true == m_is_showgrid)
  536. {
  537. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  538. m_backRect.Y,
  539. m_backRect.Width,
  540. m_backRect.Height));
  541. //共绘制外边框,和里面横竖,各4个线
  542. ControlPaint.DrawBorder(e.Graphics,
  543. Rectangle.Ceiling(ls_rect_gridline),
  544. Color.BurlyWood,
  545. 1,
  546. ButtonBorderStyle.Solid,
  547. Color.BurlyWood,
  548. 1,
  549. ButtonBorderStyle.Solid,
  550. Color.BurlyWood,
  551. 1,
  552. ButtonBorderStyle.Solid,
  553. Color.BurlyWood,
  554. 1,
  555. ButtonBorderStyle.Solid);
  556. //然后再把rectangle,横竖分成4块,画上4条横竖线
  557. //画横线
  558. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  559. {
  560. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  561. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  562. ls_rect_gridline.X,
  563. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  564. ls_rect_gridline.X + ls_rect_gridline.Width,
  565. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  566. }
  567. //画竖线
  568. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  569. {
  570. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  571. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  572. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  573. ls_rect_gridline.Y,
  574. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  575. ls_rect_gridline.Y + ls_rect_gridline.Height);
  576. }
  577. }
  578. #endregion
  579. #region 绘制鼠标跟踪线部份
  580. //XX虚线-----------------------------------------------
  581. Pen xxpen = new Pen(Color.GreenYellow, 1);
  582. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  583. xxpen.DashPattern = new float[] { 5, 5 };
  584. //竖线
  585. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  586. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  587. //横线
  588. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  589. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  590. ////--------------------------------------------------------------------------------
  591. #endregion
  592. }
  593. #endregion
  594. #region 鼠标操作事件
  595. /// <summary>
  596. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  597. /// </summary>
  598. /// <param name="zoom"></param>
  599. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  600. {
  601. //先计算鼠标的位置与背景rect的位置的差值
  602. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  603. float oldwidth = m_backRect.Width;
  604. float oldheight = m_backRect.Height;
  605. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  606. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  607. //锚点缩放补差值计算,得出差值
  608. float f_czx = (in_mouse_x - m_backRect.X) * ((oldwidth - m_backRect.Width) / oldwidth);
  609. float f_czy = (in_mouse_y - m_backRect.Y) * ((oldheight - m_backRect.Height) / oldheight);
  610. //对背景矩形与所有的segment进行修补差值
  611. m_backRect.X = m_backRect.X + f_czx;
  612. m_backRect.Y = m_backRect.Y + f_czy;
  613. for (int i = 0; i < m_list_allDPart.Count(); i++)
  614. {
  615. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  616. //dp.displayState = DisplayState.NORMALDISPLAY;
  617. for (int y = 0; y < dp.DSegments.Count(); y++)
  618. {
  619. //这里重新设置每条线的高度,和x,y坐标
  620. DisplaySegment ds = dp.DSegments[y];
  621. DisplaySegment old_ds = ((DisplayParticle)ReportFun.m_original_list_baseobject[i]).DSegments[y];
  622. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  623. * zoom;
  624. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  625. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  626. }
  627. //获取矩形的rectangle
  628. dp.Rect = dp.GetRectFromDSegment();
  629. //重新计算小矩形边框
  630. dp.SmallRect = dp.GetSmallRectangleFromRect();
  631. //设置缩放到多少倍时进行显示
  632. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  633. {
  634. dp.SetPaintState(PaintState.NORMALPAINT);
  635. }
  636. else
  637. {
  638. dp.SetPaintState(PaintState.CONCISEPAINT);
  639. }
  640. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  641. {
  642. dp.SetPaintState(PaintState.NOPAINT);//the particles which are out of screen don't display.to speed up the display efficient.
  643. }
  644. }
  645. if (m_list_allDfield != null)
  646. {
  647. if (m_list_allDfield.Count > 0)
  648. {
  649. for (int i = 0; i < m_list_allDfield.Count; i++)
  650. {
  651. DisplayField theField = m_list_allDfield[i];
  652. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  653. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  654. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  655. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  656. }
  657. }
  658. }
  659. #region 计算标尺尺寸部份-----放大------
  660. //计算标尺实际占用像素的宽度
  661. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  662. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  663. #endregion
  664. }
  665. protected override void OnMouseWheel(MouseEventArgs e)
  666. {
  667. if (e.Delta > 0)
  668. {
  669. if (m_zoom_record < m_f_zoom_max)
  670. {
  671. //图形缩放计算部份-------放大------------//是放大 一个刻度
  672. m_Zoom_Base = const_zoom_increment;
  673. }
  674. else return;
  675. }
  676. else
  677. {
  678. if (m_zoom_record > m_f_zoom_mix)
  679. {
  680. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  681. m_Zoom_Base = -const_zoom_increment;
  682. }
  683. else return;
  684. }
  685. m_zoom_record = m_zoom_record + m_Zoom_Base;
  686. //这里对缩放的总记录进行校验
  687. if (m_zoom_record < m_f_zoom_mix)
  688. {
  689. m_zoom_record = m_f_zoom_mix;
  690. return;
  691. }
  692. //传入增减缩放的刻度,进行缩放
  693. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  694. Invalidate();
  695. }
  696. protected override void OnMouseDown(MouseEventArgs e)
  697. {
  698. if (e.Button == MouseButtons.Left)
  699. {
  700. this.Cursor = Cursors.Hand;
  701. if (m_SelectTool.IsSelecting)
  702. {
  703. m_SelectTool.StartPoint = e.Location;
  704. }
  705. else if (m_ParticleSegmentation.IsParticleSegmentation)
  706. {
  707. m_ParticleSegmentation.StartPoint= e.Location;
  708. }
  709. else
  710. {
  711. bool ifClickOnParticle=false;
  712. foreach (BaseObject item in m_list_allDPart)
  713. {
  714. var dp = (DisplayParticle)item;
  715. if (ReportFun.WhetherInRange(dp, e.Location))
  716. {
  717. dp.IsSelect = !dp.IsSelect;
  718. ifClickOnParticle = true;
  719. break;
  720. }
  721. }
  722. if (ifClickOnParticle == false)
  723. {
  724. foreach (BaseObject item in m_list_allDPart)
  725. {
  726. var dp = (DisplayParticle)item;
  727. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  728. {
  729. item.IsDragging = true;
  730. }
  731. item.DraggingPoint = e.Location;
  732. if (OriginalBackground)
  733. {
  734. dp.SetPaintState(PaintState.NOPAINT);
  735. }
  736. }
  737. foreach (DisplayField item in m_list_allDfield)
  738. {
  739. item.IsDragging = true;
  740. item.DraggingPoint = e.Location;
  741. }
  742. m_isDrag = true;
  743. m_beforedrag_pointf = e.Location;
  744. }
  745. }
  746. }
  747. Invalidate();
  748. }
  749. protected override void OnMouseMove(MouseEventArgs e)
  750. {
  751. //当前鼠标的位置,用来绘制鼠标线用
  752. m_mouse_now_point = e.Location;
  753. if (m_SelectTool.IsSelecting)
  754. {
  755. if (e.Button == MouseButtons.Left)
  756. {
  757. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  758. {
  759. //右下拖动
  760. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  761. }
  762. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  763. {
  764. //左上拖动
  765. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  766. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  767. }
  768. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  769. {
  770. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  771. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  772. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  773. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  774. }
  775. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  776. {
  777. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  778. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  779. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  780. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  781. }
  782. }
  783. }
  784. else if(m_ParticleSegmentation.IsParticleSegmentation)
  785. {
  786. if (e.Button == MouseButtons.Left)
  787. {
  788. m_ParticleSegmentation.EndPoint = e.Location;
  789. }
  790. }
  791. else
  792. {
  793. if (m_isDrag)
  794. {
  795. foreach (BaseObject item in m_list_allDPart)
  796. {
  797. DisplayParticle dp = (DisplayParticle)item;
  798. if (true == item.IsDragging)
  799. {
  800. foreach (DisplaySegment ds in dp.DSegments)
  801. {
  802. var rec = ds.Rect;
  803. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  804. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  805. ds.Rect = rec;
  806. ds.DraggingPoint = e.Location;
  807. }
  808. item.DraggingPoint = e.Location;
  809. //获取矩形的rectangle
  810. dp.Rect = dp.GetRectFromDSegment();
  811. //重新计算小矩形边框
  812. dp.SmallRect = dp.GetSmallRectangleFromRect();
  813. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  814. {
  815. dp.SetPaintState(PaintState.NORMALPAINT);
  816. }
  817. else
  818. {
  819. dp.SetPaintState(PaintState.CONCISEPAINT);
  820. }
  821. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  822. {
  823. dp.SetPaintState(PaintState.NOPAINT);
  824. }
  825. }
  826. }
  827. foreach (var item in m_list_allDfield)
  828. {
  829. if (true == item.IsDragging)
  830. {
  831. item.Current_Rect = new RectangleF(
  832. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  833. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  834. item.Current_Rect.Width,
  835. item.Current_Rect.Height);
  836. item.DraggingPoint = e.Location;
  837. }
  838. }
  839. //同样重新计算backrectf的坐标
  840. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  841. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  842. m_beforedrag_pointf = e.Location;
  843. }
  844. else
  845. {
  846. foreach (BaseObject item in m_list_allDPart)
  847. {
  848. DisplayParticle dp = (DisplayParticle)item;
  849. if (dp.GetPaintState() == PaintState.NORMALPAINT)
  850. {
  851. if (ReportFun.WhetherInRange(dp, e.Location))
  852. {
  853. dp.IsMouseOver = true;
  854. //显示x-ray能谱图
  855. if (control_XRayTable1.Visible == false)
  856. ShowXRay(dp);
  857. //m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  858. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  859. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  860. }
  861. else
  862. {
  863. dp.IsMouseOver = false;
  864. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  865. if (dp.Operator_ShowXRay != ParticleShowXray.SELECTANDDISPLAYXRAY)
  866. {
  867. //隐藏x-ray能谱图
  868. HideXRay(dp);
  869. }
  870. }
  871. }
  872. }
  873. }
  874. }
  875. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  876. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  877. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  878. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  879. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  880. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  881. #endregion
  882. Invalidate();
  883. }
  884. /// <summary>
  885. /// 获取鼠标所在位置的信息,显示在框架的右下角
  886. /// </summary>
  887. /// <param name="mouseshow_left"></param>
  888. /// <param name="mouseshow_rightb"></param>
  889. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  890. {
  891. mouseshow_left = m_str_mouseshow_left;
  892. mouseshow_rightb = m_str_mouseshow_right;
  893. }
  894. /// <summary>
  895. /// 鼠标抬起事件
  896. /// </summary>
  897. /// <param name="e"></param>
  898. protected override void OnMouseUp(MouseEventArgs e)
  899. {
  900. if (e.Button == MouseButtons.Left)
  901. {
  902. this.Cursor = Cursors.Default;
  903. if (m_SelectTool.IsSelecting)
  904. {
  905. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  906. {
  907. GraphicsPath ls_gpath = new GraphicsPath();
  908. switch (m_SelectTool.Shape)
  909. {
  910. case SelectedShape.Rectangle:
  911. ls_gpath.AddRectangle(m_SelectTool.Rect);
  912. break;
  913. case SelectedShape.Ellipse:
  914. ls_gpath.AddEllipse(m_SelectTool.Rect);
  915. break;
  916. default:
  917. break;
  918. }
  919. foreach (DisplayParticle dp in m_list_allDPart)
  920. {
  921. if (dp.GetPaintState() != PaintState.NOPAINT )
  922. {
  923. PointF[] lspointf = ls_gpath.PathPoints;
  924. if (true == ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  925. {
  926. dp.IsSelect =!dp.IsSelect ;// set the particle to the opsite selected state
  927. }
  928. }
  929. }
  930. }
  931. m_SelectTool.IsSelecting = false;
  932. }
  933. else if(m_ParticleSegmentation.IsParticleSegmentation)
  934. {
  935. m_ParticleSegmentation.EndPoint = e.Location;
  936. GraphicsPath ls_gpath = new GraphicsPath();
  937. //ls_gpath.AddLine(m_ParticleSegmentation.StartPoint.X, m_ParticleSegmentation.StartPoint.Y, m_ParticleSegmentation.EndPoint.X, m_ParticleSegmentation.EndPoint.Y);
  938. //m_ParticleSegmentation.IsParticleSegmentation = false;
  939. DialogResult res = MessageBox.Show("Is it ok?");
  940. if (res == DialogResult.OK)
  941. {
  942. foreach (BaseObject item in m_list_allDPart)
  943. {
  944. DisplayParticle dp = (DisplayParticle)item;
  945. if (ReportFun.WhetherInRange(dp, e.Location))
  946. {
  947. List<Segment> segments = dp.objParticleData.SegmentList;
  948. }
  949. }
  950. }
  951. }
  952. else
  953. {
  954. if (m_isDrag)
  955. {
  956. foreach (BaseObject item in m_list_allDPart)
  957. {
  958. DisplayParticle dp = (DisplayParticle)item;
  959. foreach (DisplaySegment ds in dp.DSegments)
  960. {
  961. var rec = ds.Rect;
  962. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  963. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  964. ds.Rect = rec;
  965. ds.DraggingPoint = Point.Empty;
  966. ds.IsDragging = false;
  967. }
  968. item.DraggingPoint = Point.Empty;
  969. item.IsDragging = false;
  970. //获取矩形的rectangle
  971. dp.Rect = dp.GetRectFromDSegment();
  972. //重新计算小矩形边框
  973. dp.SmallRect = dp.GetSmallRectangleFromRect();
  974. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  975. {
  976. dp.SetPaintState(PaintState.NORMALPAINT);
  977. }
  978. else
  979. {
  980. dp.SetPaintState(PaintState.CONCISEPAINT);
  981. }
  982. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  983. {
  984. dp.SetPaintState(PaintState.NOPAINT);
  985. }
  986. }
  987. m_isDrag = false;
  988. }
  989. }
  990. }
  991. if (e.Button == MouseButtons.Right)
  992. {
  993. bool ifClickOnParticle=false;
  994. bool ifThereIsSelectedParticle = false;
  995. foreach (BaseObject item in m_list_allDPart)
  996. {
  997. if (true == ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  998. {
  999. ifClickOnParticle = true;
  1000. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1001. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = false;
  1002. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = false;
  1003. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = true;
  1004. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = true;
  1005. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = true;
  1006. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Tag = item;
  1007. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = true;
  1008. DisplayParticle dp = (DisplayParticle)item;
  1009. m_ParticleSegmentation.ParticleData = dp.objParticleData;
  1010. }
  1011. if (((DisplayParticle)item).IsSelect)
  1012. {
  1013. ifThereIsSelectedParticle = true;
  1014. }
  1015. }
  1016. if (ifClickOnParticle == false)
  1017. {
  1018. if (ifThereIsSelectedParticle)
  1019. {
  1020. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = true;
  1021. }
  1022. else
  1023. {
  1024. CMenuStrip.Items[(int)RightButtonMenu.Include].Visible = false;
  1025. }
  1026. CMenuStrip.Items[(int)RightButtonMenu.DeleteParticle].Visible = false;
  1027. //CMenuStrip.Items[(int)RightButtonMenu.CopyDatabase].Visible = false;
  1028. CMenuStrip.Items[(int)RightButtonMenu.CopyImage].Visible = true;
  1029. CMenuStrip.Items[(int)RightButtonMenu.OriginalSplicing].Visible = true;
  1030. CMenuStrip.Items[(int)RightButtonMenu.MoveSEMToParticle].Visible = false;
  1031. CMenuStrip.Items[(int)RightButtonMenu.ParticleSegmentation].Visible = false;
  1032. }
  1033. }
  1034. Invalidate();
  1035. }
  1036. #endregion
  1037. #region 鼠标右键菜单
  1038. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  1039. {
  1040. //ID
  1041. //DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1042. //MessageBox.Show(dp.guid.ToString());
  1043. }
  1044. //是否显示过小颗菜单
  1045. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  1046. {
  1047. }
  1048. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  1049. {
  1050. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1051. List<Particle> Particles = new List<Particle>();
  1052. foreach (var dp in m_list_allDPart)
  1053. {
  1054. if (dp.IsSelect)
  1055. {
  1056. selectedParts.Add((DisplayParticle)dp);
  1057. Particle particle = new Particle();
  1058. particle.FieldId = ((OTSIncAReportGraph.DisplayParticle)dp).FieldId;
  1059. particle.ParticleId = ((OTSIncAReportGraph.DisplayParticle)dp).ParticleId;
  1060. Particles.Add(particle);
  1061. }
  1062. }
  1063. frmReportApp.selectedRegion = m_SelectTool.Rect;
  1064. SendSelectParticleListToReportFrame(selectedParts);
  1065. }
  1066. /// <summary>
  1067. /// 显示x-ray能谱图
  1068. /// </summary>
  1069. /// <param name="in_dparticle"></param>
  1070. private void ShowXRay(DisplayParticle in_dparticle)
  1071. {
  1072. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  1073. if (delaytimer.Enabled == false)
  1074. {
  1075. delaytimer.Tick += Delaytimer_Tick;
  1076. delaytimer.Interval = 500;
  1077. delaytimer.Start();
  1078. }
  1079. }
  1080. private void Delaytimer_Tick(object sender, EventArgs e)
  1081. {
  1082. delaytimer.Enabled = false;
  1083. //显示xray相关信息
  1084. uint[] Search_xray = new uint[2000];
  1085. uint[] Analysis_xray = new uint[2000];
  1086. //
  1087. int i_xray_id = 0;
  1088. List<Element> list_celementchemistryclr = new List<Element>();
  1089. //获取Xray数据
  1090. ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1091. //get CElementChemistryClr list
  1092. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1093. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1094. {
  1095. ShowElementInfo ls_sei = new ShowElementInfo();
  1096. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1097. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1098. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1099. double de_sx2 = 0;
  1100. if (CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "" || CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2 == "-")
  1101. {
  1102. de_sx2 = 0;
  1103. }
  1104. else
  1105. {
  1106. de_sx2 = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX2);
  1107. }
  1108. ls_sei.dLF = de_sx2;
  1109. list_showelementinfo.Add(ls_sei);
  1110. }
  1111. //获取使用标准库的名称
  1112. string str_IncAName = "";
  1113. str_IncAName = m_mouseOver_dparticle.TypeName;
  1114. //获取数据后,需要对xraytable设置
  1115. control_XRayTable1.Visible = false;
  1116. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1117. //颗粒国标信息
  1118. control_XRayTable1.GBInfoStr = "";
  1119. control_XRayTable1.MaterialName = str_IncAName;//杂夹物
  1120. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1121. control_XRayTable1.Visible = true;
  1122. this.Refresh();
  1123. }
  1124. /// <summary>
  1125. /// 隐藏x-ray能谱图
  1126. /// </summary>
  1127. private void HideXRay(DisplayParticle in_dparticle)
  1128. {
  1129. if (m_mouseOver_dparticle == null)
  1130. return;
  1131. if (m_mouseOver_dparticle.guid == in_dparticle.guid)
  1132. {
  1133. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1134. control_XRayTable1.Visible = false;
  1135. delaytimer.Enabled = false;
  1136. }
  1137. }
  1138. /// <summary>
  1139. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1140. /// </summary>
  1141. /// <param name="int_x"></param>
  1142. /// <param name="int_y"></param>
  1143. /// <returns></returns>
  1144. private Color GetColorByMousePoint(int int_x, int int_y)
  1145. {
  1146. Graphics g = Graphics.FromHwnd(this.Handle);
  1147. IntPtr hdc = g.GetHdc();
  1148. uint u_color = 0;
  1149. try
  1150. {
  1151. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1152. }
  1153. catch
  1154. { }
  1155. Color ls_c = Color.FromArgb
  1156. (
  1157. (int)(u_color << 24 >> 24),
  1158. (int)(u_color << 16 >> 24),
  1159. (int)(u_color << 8 >> 24)
  1160. );
  1161. return ls_c;
  1162. }
  1163. /// <summary>
  1164. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1165. /// </summary>
  1166. private void SendSelectParticleListToReportFrame(List<DisplayParticle> selectParts)
  1167. {
  1168. //先获取分布图中,有哪些颗粒已经被选择上了
  1169. foreach (var p in selectParts)
  1170. {
  1171. if (!frmReportApp.selectedParticles.ContainsKey(p.guid))
  1172. {
  1173. frmReportApp.selectedParticles.Add(p.guid, p);
  1174. }
  1175. }
  1176. }
  1177. /// <summary>
  1178. /// 设置当前对哪些颗粒进行设置为选择状态
  1179. /// </summary>
  1180. /// <param name="in_list_cotsparticleclr"></param>
  1181. public void SetSelectParticle(List<Particle> particles)
  1182. {
  1183. if (particles == null)
  1184. {
  1185. return;
  1186. }
  1187. if (particles.Count == 0)
  1188. {
  1189. return;
  1190. }
  1191. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1192. {
  1193. if (ls_dp.GetPaintState() == PaintState.NORMALPAINT)
  1194. {
  1195. for (int i = 0; i < particles.Count; i++)
  1196. {
  1197. if (particles[i].ParticleId == ls_dp.ParticleId
  1198. && particles[i].FieldId == ls_dp.FieldId)
  1199. {
  1200. ls_dp.IsSelect=true;
  1201. }
  1202. }
  1203. }
  1204. }
  1205. }
  1206. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1207. {
  1208. List<DisplayParticle> selectedParts = new List<DisplayParticle>();
  1209. foreach (var obj in m_list_allDPart)
  1210. {
  1211. var dp = (DisplayParticle)obj;
  1212. if (dp.IsSelect)
  1213. {
  1214. dp.IsDeleted = true;
  1215. }
  1216. else
  1217. {
  1218. selectedParts.Add(dp);
  1219. }
  1220. }
  1221. SendSelectParticleListToReportFrame(selectedParts);
  1222. }
  1223. //复制图像
  1224. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1225. {
  1226. SaveFileDialog sfd = new SaveFileDialog();
  1227. //|ALL Files(*.*)|*.*
  1228. //BMP Files(*.bmp)| *.bmp |
  1229. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1230. if (sfd.ShowDialog() == DialogResult.OK)
  1231. {
  1232. OutPIC outpic = new OutPIC();
  1233. outpic.m_list_allDfield = m_list_allDfield;
  1234. outpic.resultFile = resultFile;
  1235. outpic.sfd = sfd;
  1236. outpic.type = (int)Outpic_enum.pic;
  1237. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1238. bThread.IsBackground = true;
  1239. bThread.Start();
  1240. }
  1241. }
  1242. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1243. {
  1244. //移动SEM到指定位置
  1245. if (m_mythread == null)
  1246. {
  1247. return;
  1248. }
  1249. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1250. {
  1251. return;
  1252. }
  1253. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1254. {
  1255. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1256. }
  1257. //改为线程调用,先判断线程状态
  1258. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1259. }
  1260. #endregion
  1261. #region 自定义功能函数
  1262. /// <summary>
  1263. /// 复制图像
  1264. /// </summary>
  1265. private void CopyImage()
  1266. {
  1267. int height, width;
  1268. width = this.Width;
  1269. height = this.Height;
  1270. Bitmap image = new Bitmap(width, height);
  1271. //this.BackgroundImage
  1272. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1273. Clipboard.SetImage(image);
  1274. }
  1275. /// <summary>
  1276. /// 移动SEM到指定位置线程函数
  1277. /// </summary>
  1278. private void Thread_GO(object in_obj)
  1279. {
  1280. Point sem_point = (Point)in_obj;
  1281. //第一步,连接电镜
  1282. ReportFun.ConnectToSEM();
  1283. Thread.Sleep(500);
  1284. //第二步,移动到指定位置,先读取再设置
  1285. if (ReportFun.m_SEMConnectionState == true)
  1286. {
  1287. ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1288. }
  1289. Thread.Sleep(1500);
  1290. //第三步,断开电镜连接
  1291. ReportFun.DisConnectSEM();
  1292. }
  1293. /// <summary>
  1294. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1295. /// </summary>
  1296. /// <param name="in_cgriddataclr"></param>
  1297. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.ReportCondition in_griddata)
  1298. {
  1299. FilterParticleByOtherCondition(in_griddata);
  1300. Invalidate();
  1301. this.Refresh();
  1302. }
  1303. /// <summary>
  1304. /// 对分布图进行宽度匹配操作
  1305. /// </summary>
  1306. public void WidthMatch()
  1307. {
  1308. if (this.Width != m_backRect.Width)
  1309. {
  1310. float f_cz = 0;//进行调整的差值
  1311. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1312. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1313. ImageZoomByIncrement(f_cz, 0, 0);
  1314. }
  1315. MoveImageToPoint(new PointF(0, 0));
  1316. }
  1317. /// <summary>
  1318. /// 对分布图进行高度匹配操作
  1319. /// </summary>
  1320. public void HeightMatch()
  1321. {
  1322. if (this.Height != m_backRect.Height)
  1323. {
  1324. float f_cz = 0;//进行调整的差值
  1325. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1326. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1327. ImageZoomByIncrement(f_cz, 0, 0);
  1328. }
  1329. //移动到,this.width - backrectf.width /2
  1330. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1331. MoveImageToPoint(new PointF(ls_x, 0));
  1332. }
  1333. /// <summary>
  1334. /// 对分布图进行全图匹配操作
  1335. /// </summary>
  1336. public void FullGraphMatch()
  1337. {
  1338. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1339. double thiswidth = this.Width;
  1340. double thisheight = this.Height;
  1341. double imagewidth = m_backRect.Width;
  1342. double imageheight = m_backRect.Height;
  1343. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1344. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1345. {
  1346. //已经达到目的不操作,返回
  1347. return;
  1348. }
  1349. //判断当前是否宽度匹配未达到全图匹配效果
  1350. if (thiswidth == imagewidth && thisheight < imageheight)
  1351. {
  1352. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1353. HeightMatch();
  1354. return;
  1355. }
  1356. //判断当前是否高度匹配未达到全图匹配效果
  1357. if (thisheight == imageheight && thiswidth < imagewidth)
  1358. {
  1359. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1360. WidthMatch();
  1361. return;
  1362. }
  1363. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1364. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1365. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1366. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1367. {
  1368. //宽差大,就调用WidthMate
  1369. WidthMatch();
  1370. }
  1371. else
  1372. {
  1373. //高差大,则调用HightMate
  1374. HeightMatch();
  1375. }
  1376. m_f_zoom_mix = m_zoom_record;
  1377. }
  1378. /// <summary>
  1379. /// 将整个图像的位置移动到指定的位置上
  1380. /// </summary>
  1381. private void MoveImageToPoint(PointF in_pointf)
  1382. {
  1383. //先计算,当前所在的位置,和需要移动的位置之间的差
  1384. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1385. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1386. for (int i = 0; i < m_list_allDPart.Count; i++)
  1387. {
  1388. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1389. for (int k = 0; k < dp.DSegments.Count; k++)
  1390. {
  1391. dp.DSegments[k].Rect = new RectangleF(
  1392. dp.DSegments[k].Rect.X - offex_p.X,
  1393. dp.DSegments[k].Rect.Y - offex_p.Y,
  1394. dp.DSegments[k].Rect.Width,
  1395. dp.DSegments[k].Rect.Height);
  1396. }
  1397. //获取矩形的rectangle
  1398. dp.Rect = dp.GetRectFromDSegment();
  1399. //通过line获取路径边缘
  1400. dp.GPath = dp.GetRegionFromDSegments();
  1401. //重新计算小矩形边框
  1402. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1403. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1404. {
  1405. dp.SetPaintState(PaintState.NOPAINT);
  1406. }
  1407. }
  1408. //同样重新计算backrectf的坐标
  1409. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1410. m_backRect.Width, m_backRect.Height);
  1411. for (int i =0;i< m_list_allDfield.Count;i++)
  1412. {
  1413. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1414. dField.X = dField.X-offex_p.X;
  1415. dField.Y = dField.Y - offex_p.Y;
  1416. m_list_allDfield[i].Current_Rect = dField;
  1417. }
  1418. Invalidate();
  1419. }
  1420. /// <summary>
  1421. /// 是否显示边框格线,自动切换显示与不显示
  1422. /// </summary>
  1423. /// <param name="b_show"></param>
  1424. public void ShowGridLine()
  1425. {
  1426. m_is_showgrid = !m_is_showgrid;
  1427. }
  1428. /// <summary>
  1429. /// 是否显示标尺控件
  1430. /// </summary>
  1431. /// <param name="b_show"></param>
  1432. public void ShowRulerControl()
  1433. {
  1434. control_Ruler1.Visible = !control_Ruler1.Visible;
  1435. }
  1436. /// <summary>
  1437. /// 是否显示边框格线,带参重载
  1438. /// </summary>
  1439. /// <param name="b_show"></param>
  1440. public void ShowGridLine(bool b_show)
  1441. {
  1442. m_is_showgrid = b_show;
  1443. }
  1444. /// <summary>
  1445. /// 是否显示标尺控件,带参重载
  1446. /// </summary>
  1447. /// <param name="b_show"></param>
  1448. public void ShowRulerControl(bool b_show)
  1449. {
  1450. control_Ruler1.Visible = b_show;
  1451. }
  1452. /// <summary>
  1453. /// 颗粒分割
  1454. /// </summary>
  1455. public void Particle_Segmentation()
  1456. {
  1457. m_ParticleSegmentation.IsParticleSegmentation = true;
  1458. m_ParticleSegmentation.StartPoint = new Point();
  1459. m_ParticleSegmentation.EndPoint = new Point();
  1460. }
  1461. /// <summary>
  1462. /// 是否进行矩形多选操作
  1463. /// </summary>
  1464. public void MultiSelect_Rectangle()
  1465. {
  1466. m_SelectTool.IsSelecting = true;
  1467. m_SelectTool.Shape = SelectedShape.Rectangle;
  1468. m_SelectTool.Rect = new RectangleF();
  1469. m_SelectTool.Rect.Width = 0;
  1470. m_SelectTool.Rect.Height = 0;
  1471. }
  1472. /// <summary>
  1473. /// 是否进行圆形多选操作
  1474. /// </summary>
  1475. public void MultiSelect_Ellipse()
  1476. {
  1477. m_SelectTool.IsSelecting = true;
  1478. m_SelectTool.Shape = SelectedShape.Ellipse;
  1479. m_SelectTool.Rect = new RectangleF();
  1480. m_SelectTool.Rect.Width = 0;
  1481. m_SelectTool.Rect.Height = 0;
  1482. }
  1483. /// <summary>
  1484. /// 对选择的多边形进行反选操作
  1485. /// </summary>
  1486. public void ReverseSelection()
  1487. {
  1488. foreach (DisplayParticle dp in m_list_allDPart)
  1489. {
  1490. if (dp.IsSelect)
  1491. {
  1492. dp.IsSelect = false;
  1493. }
  1494. else
  1495. {
  1496. dp.IsSelect = true;
  1497. }
  1498. }
  1499. //将排列图选择的颗粒传送给报告框架中
  1500. //SendSelectParticleListToReportFrame();
  1501. this.Invalidate();
  1502. }
  1503. /// <summary>
  1504. /// 取消所有的颗粒的选择状态
  1505. /// </summary>
  1506. public void DeselectAllParticle()
  1507. {
  1508. foreach (DisplayParticle dp in m_list_allDPart)
  1509. {
  1510. dp.IsSelect=false;
  1511. }
  1512. this.Invalidate();
  1513. }
  1514. /// <summary>
  1515. /// 将整个图像拷贝到内存中
  1516. /// </summary>
  1517. public void CopyToBitmap()
  1518. {
  1519. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1520. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1521. Clipboard.SetImage(bp);
  1522. }
  1523. /// <summary>
  1524. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1525. /// </summary>
  1526. public void ShowMode(IMAGE_TYPE a_type)
  1527. {
  1528. if (a_type == IMAGE_TYPE.BSE)
  1529. {
  1530. OriginalBackground = false;
  1531. //bse图时,显示背景图为白色
  1532. m_backrangecolor = Color.White;
  1533. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1534. {
  1535. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1536. {
  1537. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1538. }
  1539. }
  1540. FullGraphMatch();
  1541. }
  1542. else if (a_type == IMAGE_TYPE.CLASSIFIED)
  1543. {
  1544. m_backrangecolor = Color.Gainsboro;
  1545. OriginalBackground = false;
  1546. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1547. {
  1548. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1549. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1550. {
  1551. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1552. }
  1553. }
  1554. FullGraphMatch();
  1555. }
  1556. else if (a_type== IMAGE_TYPE.ORIGINAl)
  1557. {
  1558. m_backrangecolor = Color.Gainsboro;
  1559. OriginalBackground = true;
  1560. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1561. {
  1562. ls_dp.SetDisplayState(DisplayState.NODISPLAY);
  1563. }
  1564. FullGraphMatch();
  1565. }
  1566. else if(a_type== IMAGE_TYPE.ORIGINALCLASSIFIED)
  1567. {
  1568. m_backrangecolor = Color.Gainsboro;
  1569. OriginalBackground = true;
  1570. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1571. {
  1572. //ls_dp.DisplayState = DisplayState.DISPLAY;
  1573. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1574. {
  1575. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1576. }
  1577. }
  1578. FullGraphMatch();
  1579. }
  1580. this.Invalidate();
  1581. }
  1582. /// <summary>
  1583. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1584. /// </summary>
  1585. /// <param name="str_particlestate"></param>
  1586. /// <returns></returns>
  1587. public int GetParticleNumberByState(PaintState in_ParticleState)
  1588. {
  1589. int icount = 0;
  1590. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1591. {
  1592. if (ls_dp.GetPaintState() == in_ParticleState)
  1593. {
  1594. icount++;
  1595. }
  1596. }
  1597. return icount;
  1598. }
  1599. /// <summary>
  1600. /// 获取所有原图
  1601. /// </summary>
  1602. /// <param name="args"></param>
  1603. /// <returns></returns>
  1604. private void GetPic(PaintEventArgs args)
  1605. {
  1606. //outpic();
  1607. foreach (var f in m_list_allDfield)
  1608. {
  1609. var curfldrec = f.Current_Rect;
  1610. if (curfldrec.Left > -1000 && curfldrec.Right < this.Width + 1000 && curfldrec.Top > -1000 && curfldrec.Bottom < this.Height + 1000)
  1611. {
  1612. args.Graphics.DrawImage(f.OriginalImage, f.Current_Rect.X, f.Current_Rect.Y, f.Current_Rect.Width, f.Current_Rect.Height);
  1613. Graphics g = args.Graphics;
  1614. for (int i = 0; i < f.List_DParticle.Count; i++)
  1615. {
  1616. PointF xrayPos = new PointF(f.List_DParticle[i].objParticleData.PosX, f.List_DParticle[i].objParticleData.PosY);
  1617. PointF p = new PointF(xrayPos.X / f.OriginalImage.Width*f.Current_Rect.Width+f.Current_Rect.X, xrayPos.Y / f.OriginalImage.Height* f.Current_Rect.Height+f.Current_Rect.Y);
  1618. g.DrawString("+", new Font("黑体", 6), new SolidBrush(Color.Red), p);
  1619. }
  1620. }
  1621. }
  1622. }
  1623. #endregion
  1624. private static byte[] ImgtoByte(Image img)
  1625. {
  1626. MemoryStream ms = new MemoryStream();
  1627. byte[] imagedata = null;
  1628. img.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
  1629. imagedata = ms.GetBuffer();
  1630. return imagedata;
  1631. }
  1632. private static Image BytesToImage(byte[] buffer)
  1633. {
  1634. MemoryStream ms = new MemoryStream(buffer);
  1635. Image image = System.Drawing.Image.FromStream(ms);
  1636. return image;
  1637. }
  1638. #region Debug下执行的辅助测试代码
  1639. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1640. {
  1641. #if DEBUG
  1642. Screen[] screens = Screen.AllScreens;
  1643. string ls_str = "";
  1644. for (int i = 0; i < screens.Count(); i++)
  1645. {
  1646. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1647. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1648. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1649. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1650. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1651. }
  1652. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1653. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1654. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1655. ls_str +
  1656. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1657. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1658. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1659. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1660. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1661. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1662. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1663. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1664. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1665. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1666. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1667. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1668. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1669. "包含Field数量:" + ReportFun.m_field_count.ToString() + " Particle数量:" + ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1670. "正常显示Paticle数量:" + GetParticleNumberByState(PaintState.NORMALPAINT).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(PaintState.NOPAINT).ToString() + Environment.NewLine +
  1671. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1672. "加载底层数据用时:" + ReportFun.m_time_str + Environment.NewLine +
  1673. "组建并计算图像用时:" + ReportFun.m_time_str2 + Environment.NewLine +
  1674. "---------------------------END----------------------------------"
  1675. );
  1676. #endif
  1677. }
  1678. #endregion
  1679. private void ExportoriginalspliceToolStripMenuItem_Click(object sender, EventArgs e)
  1680. {
  1681. SaveFileDialog sfd = new SaveFileDialog();
  1682. //|ALL Files(*.*)|*.*
  1683. //BMP Files(*.bmp)| *.bmp |
  1684. sfd.Filter = "png Files(*.png)| *.png |BMP Files(*.bmp)| *.bmp |JPG Files(*.jpg)|*.jpg;*.jpeg";
  1685. if (sfd.ShowDialog() == DialogResult.OK)
  1686. {
  1687. OutPIC outpic = new OutPIC();
  1688. outpic.m_list_allDfield = m_list_allDfield;
  1689. outpic.resultFile = resultFile;
  1690. outpic.sfd = sfd;
  1691. outpic.type = (int)Outpic_enum.Render_pic;
  1692. Thread bThread = new Thread(new ThreadStart(outpic.opencv_outpic));
  1693. bThread.IsBackground = true;
  1694. bThread.Start();
  1695. }
  1696. }
  1697. private void ToolStripMenuItemDelete_Particle_Click(object sender, EventArgs e)
  1698. {
  1699. DialogResult dr = MessageBox.Show("Should I delete particles", "Tips", MessageBoxButtons.OKCancel, MessageBoxIcon.Question);
  1700. if (dr== DialogResult.OK)
  1701. {
  1702. if (ReportFun.DeleteParticlesFromLibrary(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId))
  1703. {
  1704. MessageBox.Show("Deleted successfully");
  1705. FieldData fieldData = new FieldData(resultFile.FilePath);
  1706. List<Field> fieldlist = fieldData.GetFieldList();
  1707. m_ReportApp.m_rstDataMgr.CurResultFile.List_OTSField = fieldlist;
  1708. LoadUpdateDisplay();
  1709. }
  1710. else
  1711. {
  1712. MessageBox.Show("Delete failed");
  1713. }
  1714. }
  1715. else
  1716. {
  1717. return;
  1718. }
  1719. }
  1720. int GetsIntersectionOfTheIntercepts(Point P1,Point P2,int y)
  1721. {
  1722. int x = (y - P1.Y * P2.X + P1.X * P2.Y) / (P2.Y - P1.Y);
  1723. return x;
  1724. }
  1725. private void ParticleSegmentation_Click(object sender, EventArgs e)
  1726. {
  1727. Particle_Segmentation();
  1728. }
  1729. }
  1730. }