| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889 | //// detail/wait_handler.hpp// ~~~~~~~~~~~~~~~~~~~~~~~//// Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)//// Distributed under the Boost Software License, Version 1.0. (See accompanying// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)//#ifndef BOOST_ASIO_DETAIL_WAIT_HANDLER_HPP#define BOOST_ASIO_DETAIL_WAIT_HANDLER_HPP#if defined(_MSC_VER) && (_MSC_VER >= 1200)# pragma once#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)#include <boost/asio/detail/config.hpp>#include <boost/asio/detail/fenced_block.hpp>#include <boost/asio/detail/handler_alloc_helpers.hpp>#include <boost/asio/detail/handler_invoke_helpers.hpp>#include <boost/asio/detail/handler_work.hpp>#include <boost/asio/detail/memory.hpp>#include <boost/asio/detail/wait_op.hpp>#include <boost/asio/detail/push_options.hpp>namespace boost {namespace asio {namespace detail {template <typename Handler, typename IoExecutor>class wait_handler : public wait_op{public:  BOOST_ASIO_DEFINE_HANDLER_PTR(wait_handler);  wait_handler(Handler& h, const IoExecutor& ex)    : wait_op(&wait_handler::do_complete),      handler_(BOOST_ASIO_MOVE_CAST(Handler)(h)),      io_executor_(ex)  {    handler_work<Handler, IoExecutor>::start(handler_, io_executor_);  }  static void do_complete(void* owner, operation* base,      const boost::system::error_code& /*ec*/,      std::size_t /*bytes_transferred*/)  {    // Take ownership of the handler object.    wait_handler* h(static_cast<wait_handler*>(base));    ptr p = { boost::asio::detail::addressof(h->handler_), h, h };    handler_work<Handler, IoExecutor> w(h->handler_, h->io_executor_);    BOOST_ASIO_HANDLER_COMPLETION((*h));    // Make a copy of the handler so that the memory can be deallocated before    // the upcall is made. Even if we're not about to make an upcall, a    // sub-object of the handler may be the true owner of the memory associated    // with the handler. Consequently, a local copy of the handler is required    // to ensure that any owning sub-object remains valid until after we have    // deallocated the memory here.    detail::binder1<Handler, boost::system::error_code>      handler(h->handler_, h->ec_);    p.h = boost::asio::detail::addressof(handler.handler_);    p.reset();    // Make the upcall if required.    if (owner)    {      fenced_block b(fenced_block::half);      BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));      w.complete(handler, handler.handler_);      BOOST_ASIO_HANDLER_INVOCATION_END;    }  }private:  Handler handler_;  IoExecutor io_executor_;};} // namespace detail} // namespace asio} // namespace boost#include <boost/asio/detail/pop_options.hpp>#endif // BOOST_ASIO_DETAIL_WAIT_HANDLER_HPP
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