Control_DrawDistrbutionImageAndBSE.cs 82 KB

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  1. using NLog;
  2. using OTSIncAReportApp.DataOperation.DataAccess;
  3. using OTSIncAReportApp.DataOperation.Model;
  4. using OTSIncAReportApp.OTSSampleReportInfo;
  5. using OTSIncAReportApp.SysMgrTools;
  6. using OTSIncAReportGraph.Class;
  7. using OTSIncAReportGraph.OTSIncAReportGraphFuncation;
  8. using OTSIncAReportMailInterface;
  9. using OTSPeriodicTable;
  10. using System;
  11. using System.Collections.Generic;
  12. using System.Data;
  13. using System.Diagnostics;
  14. using System.Drawing;
  15. using System.Drawing.Drawing2D;
  16. using System.IO;
  17. using System.Linq;
  18. using System.Threading;
  19. using System.Windows.Forms;
  20. using System.Xml;
  21. namespace OTSIncAReportGraph.Controls
  22. {
  23. public enum SelectedShape
  24. {
  25. Rectangle=0,
  26. Ellipse = 1
  27. }
  28. public struct SelectTool
  29. {
  30. public SelectedShape Shape;
  31. public Point StartPoint;
  32. public bool IsSelecting;
  33. //进行选择的矩形范围
  34. public RectangleF Rect ;
  35. }
  36. public partial class Control_DrawDistrbutionImageAndBSE : UserControl
  37. {
  38. //缩放的增大缩小的增量
  39. private const float const_zoom_increment = 0.05f;
  40. //最大缩放倍数
  41. private const float m_f_zoom_max = 4f;
  42. //最小缩放倍数
  43. private const float m_f_zoom_mix = 0.05f;
  44. //标尺原先大小的记录,参与计算
  45. private const float m_f_old_ruler_size = 100;
  46. #region 变量定义
  47. private SelectTool m_SelectTool;
  48. //缩放的基数,临时变量
  49. private float m_Zoom_Base = 0;
  50. //与原先缩放的记录数
  51. private float m_zoom_record = 1;
  52. //标尺的大小记录
  53. public float m_f_ruler_size = 100;
  54. //每像素代表的尺寸大小,还不知道在哪里进行计算
  55. public float m_pixelSize = 4.5f;
  56. //国际化存储信息
  57. System.Collections.Hashtable table;
  58. //包含particle的field的列表对象
  59. public List<DisplayField> m_list_allDfield = null;
  60. //记录field列表的原值
  61. public List<DisplayField> m_old_list_dfield = null;
  62. //这里要做成控件,不要是窗体
  63. public List<BaseObject> m_list_allDPart = null;
  64. //这里要做成控件,不要是窗体
  65. public List<BaseObject> m_list_useobject = new List<BaseObject>();
  66. //记录原值,颗粒和线段
  67. public List<BaseObject> m_original_list_baseobject = null;
  68. //记录操作记录类
  69. public List<HistoryApolygon> m_list_historyapolygon = null;
  70. //操作历史类,当前操作到的id
  71. private int m_operator_currentid = 0;
  72. //总背景矩形
  73. public RectangleF m_backRect = new RectangleF();
  74. //记录原值,总背景矩形
  75. public RectangleF m_old_backRect = new RectangleF();
  76. //记录总物理矩形总大小
  77. public RectangleF m_back_wl_rectf = new RectangleF();
  78. //是否显示网格线
  79. private bool m_is_showgrid = false;
  80. //绘制的网格中,需要几条线,宽
  81. public double m_i_grid_showlinesnumber_width = 0;
  82. //绘制的网格中,需要几条线,高
  83. public double m_i_grid_showlinesnumber_height = 0;
  84. //是否拖动
  85. private bool m_isDrag = false;
  86. //拖动前的坐标记录
  87. private PointF m_beforedrag_pointf = new PointF();
  88. //提供鼠标在右下角显示的文本,左侧
  89. private string m_str_mouseshow_left = "";
  90. //提供鼠标在右下角显示的文本,右侧
  91. private string m_str_mouseshow_right = "";
  92. //整个背景矩形的背景色
  93. private Color m_backrangecolor = Color.White;
  94. //底层封装类
  95. OTSIncAReportFun m_ReportFun = null;
  96. //当前鼠标的位置
  97. Point m_mouse_now_point = new Point();
  98. //记录当前鼠标位置对应SEM电镜的位置
  99. Point m_sem_mouse_now_point = new Point();
  100. //鼠标移动经过的颗粒对象,临时存放,用来记录是否要显示xray与隐藏xray
  101. DisplayParticle m_mouseOver_dparticle = null;
  102. //保存数据源名称
  103. private string m_showsourcename = "";
  104. //保存当前数据源的ID
  105. private int m_datasourceid = 0;
  106. //移动SEM到指定位置发生线程
  107. private Thread m_mythread;
  108. //记录线程是否已经运行完成的状态
  109. private bool m_mythread_state = false;
  110. private Color m_ColorNotContent = Color.SkyBlue;
  111. //读取背景原图的名称和图片
  112. private List<Image> originalImages = new List<Image>();
  113. private List<string> originalImageNames = new List<string>();
  114. //背景使用原图
  115. private bool OriginalBackground = false;
  116. static System.Windows.Forms.Timer delaytimer = new System.Windows.Forms.Timer();
  117. Logger log;
  118. /// <summary>
  119. /// 当前正在显示的数据源名称,用来与框架调用条件判断使用
  120. /// </summary>
  121. public string ShowSourceName
  122. {
  123. set { m_showsourcename = value; }
  124. get { return m_showsourcename; }
  125. }
  126. /// <summary>
  127. /// 当前正在显示的数据源的ID
  128. /// </summary>
  129. public int DataSourceID
  130. {
  131. set { m_datasourceid = value; }
  132. get { return m_datasourceid; }
  133. }
  134. /// <summary>
  135. /// 背景矩形属性
  136. /// </summary>
  137. public RectangleF BackRectF
  138. {
  139. set { m_backRect = value; }
  140. get { return m_backRect; }
  141. }
  142. //测试用隐藏颗粒的id号,回头去掉
  143. public int test_hide_particle_tagid = 1000;
  144. //进度条窗体
  145. public Frm_UserProgress m_frm_userprogress;
  146. /// <summary>
  147. /// 是否显示过小颗粒
  148. /// </summary>
  149. public bool bShowSmallParticle = false;
  150. public List<Particle> SelectedParticles { set; get; }
  151. OTSIncAReportApp.frmReportApp m_ReportApp;
  152. ResultFile resultFile = null;
  153. #endregion
  154. #region 构造函数及窗体加载
  155. /// <summary>
  156. /// 分布图构造函数
  157. /// </summary>
  158. /// <param name="in_sec">传入,委托类对象</param>
  159. /// <param name="in_Cotsreportprojfilemgrclr">传入,项目管理类对象</param>
  160. public Control_DrawDistrbutionImageAndBSE(OTSIncAReportApp.frmReportApp ReportApp)
  161. {
  162. log = NLog.LogManager.GetCurrentClassLogger();
  163. m_list_allDfield = new List<DisplayField>();
  164. m_old_list_dfield = new List<DisplayField>();
  165. m_list_allDPart = new List<BaseObject>();
  166. m_original_list_baseobject = new List<BaseObject>();
  167. m_list_historyapolygon = new List<HistoryApolygon>();
  168. m_frm_userprogress = new Frm_UserProgress();
  169. m_mythread_state = false;
  170. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  171. m_ReportApp = ReportApp;
  172. resultFile = m_ReportApp.m_DataMgrFun.resultFilesList[m_ReportApp.m_DataMgrFun.WorkingResult];
  173. //初始化底层操作类
  174. m_ReportFun = new OTSIncAReportFun(resultFile);
  175. InitializeComponent();
  176. #region 国际化语言
  177. Language lan = new Language(this);
  178. table = lan.GetNameTable(this.Name);
  179. #endregion
  180. }
  181. private void ProgressBarUpdate(int progress, string message)
  182. {
  183. //显示进度条,计算进度条应该显示的位置和宽度
  184. if (m_frm_userprogress.Visible == false)
  185. {
  186. Form ls_main_form = this.ParentForm.ParentForm;//取出父窗体
  187. m_frm_userprogress.Width = (int)(MyPrimaryScreen.DESKTOP.Width / MyPrimaryScreen.ScaleX * 0.9);
  188. m_frm_userprogress.Location = new Point(ls_main_form.Location.X + 80, ls_main_form.Location.Y + (int)(MyPrimaryScreen.DESKTOP.Height / MyPrimaryScreen.ScaleX) / 2);
  189. m_frm_userprogress.Show();
  190. }
  191. m_frm_userprogress.SetProgressValueAndText(progress, message);
  192. }
  193. private void Control_DrawDistrbutionImageAndBSE_Load(object sender, EventArgs e)
  194. {
  195. ProgressBarUpdate(0, table["str1"].ToString());
  196. //执行获取颗粒分布图数据,总过程函数
  197. GetDistrbutionImageAndBSE_Total();
  198. //设置双缓冲
  199. SetDoubleBufferByIsDraw();
  200. //设置标尺
  201. //根据f_onepixel_size计算出要显示出100um的实际宽度
  202. double d_onefixel_width = 100 / m_pixelSize;
  203. if (d_onefixel_width == 0)
  204. {
  205. this.control_Ruler1.Visible = false;
  206. }
  207. else
  208. {
  209. //将标尺定位到合理的位置上
  210. this.control_Ruler1.Location = new Point(10, MyPrimaryScreen.WorkingArea.Height - 300);
  211. this.control_Ruler1.Visible = true;
  212. this.control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  213. }
  214. //记录原值,用于缩放计算操作 ,此处要用克隆 ,原particle颗粒的值,在底层调用时已经赋值过了
  215. foreach (DisplayParticle ls_dp in m_list_allDPart)
  216. {
  217. ls_dp.displayState = DisplayState.NORMALDISPLAY;
  218. DisplayParticle old_dp = ls_dp.Clone() as DisplayParticle;
  219. m_original_list_baseobject.Add(old_dp);
  220. }
  221. //加载时将背景rect设置与整个窗体一边大小
  222. m_old_backRect = m_backRect;
  223. ////赋值给old保存原值
  224. for (int i = 0; i < m_list_allDfield.Count; i++)
  225. {
  226. DisplayField df = new DisplayField(m_list_allDfield[i].List_DParticle);
  227. df.Show_Rect = new RectangleF(m_list_allDfield[i].Show_Rect.X,
  228. m_list_allDfield[i].Show_Rect.Y,
  229. m_list_allDfield[i].Show_Rect.Width,
  230. m_list_allDfield[i].Show_Rect.Height);
  231. m_old_list_dfield.Add(df);
  232. }
  233. ProgressBarUpdate(100, table["str2"].ToString());
  234. //加载完成,关闭进度条
  235. m_frm_userprogress.Close();
  236. }
  237. /// <summary>
  238. /// 获取组整个获取分布图和排序图图像数据的底层数据组建方式,的总过程
  239. /// </summary>
  240. public void GetDistrbutionImageAndBSE_Total()
  241. {
  242. string str27 = "begin to loading data....";
  243. log.Info(str27);
  244. Application.DoEvents();
  245. ProgressBarUpdate(1, str27);
  246. string path = resultFile.FilePath;
  247. FieldData fieldData = new FieldData(path);
  248. List<Field> fieldlist = fieldData.GetFieldList();
  249. //防止有时底层返回的Field的List是0,直接返回
  250. if (fieldlist.Count == 0)
  251. {
  252. string str28 = "field number =0 !....";
  253. ProgressBarUpdate(100, str28);
  254. return;
  255. }
  256. string str29 = "begin to composit field picture....";
  257. log.Info(str29);
  258. Application.DoEvents();
  259. ProgressBarUpdate(15, str29);
  260. //将field的list对象给全局变量中,供后面获取xray使用,不需要再次重新加载数据,以提升速度
  261. m_ReportFun.m_list_OTSField = fieldlist;
  262. //第一次循环,用来计算单个Field的像素分辨率,和将所有的物理位置存放到List当中
  263. List<Point> list_point = new List<Point>();
  264. int fieldwidth = 0, fieldheight = 0;
  265. //获取到该field的分辨率大小,循环中都是一样的
  266. if (fieldlist.Count > 0)
  267. {
  268. Bitmap bitmp = DrawFunction.ReadImageFile(fieldlist[0].FieldImage);
  269. fieldwidth = bitmp.Width;
  270. fieldheight = bitmp.Height;
  271. }
  272. for (int i = 0; i < fieldlist.Count(); i++)
  273. {
  274. //然后取出物理坐标,这个一会要与分辨率坐标进行变算一下
  275. Point ls_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  276. list_point.Add(ls_point);
  277. }
  278. //计算出整个绘制图像总Rectagnle的大小
  279. m_backRect = m_ReportFun. ConvertAndGetMaxRect(list_point, fieldwidth, fieldheight);
  280. string str30 = "calculate ruler....";
  281. ProgressBarUpdate(18, str30);
  282. #region //标尺相关------------------------------------------------------------------------------
  283. RectangleF ls_jsblrect = m_ReportFun.GetPhysicalFieldWidthAndHeight(list_point,fieldwidth,fieldheight);
  284. //然后用宽度来除以i_field_width 获取单个的像素比例
  285. double d_onepixel_scale = Convert.ToDouble(ls_jsblrect.Width) / Convert.ToDouble(fieldwidth);
  286. //再用该比例对标尺进行相应的赋值
  287. m_pixelSize = (float)d_onepixel_scale;
  288. #endregion //---------------------------------------------------------------------------------------
  289. string str31 = "composit whole picture....";
  290. ProgressBarUpdate(20, str31);
  291. //70的进度条给到下面的循环中,计算进度条各分类进度分配
  292. float ls_int_progresscalc = 0;
  293. if (fieldlist.Count > 0)
  294. ls_int_progresscalc = (float)70 / (float)fieldlist.Count;
  295. string str32 = "finished ";
  296. string str33 = "total ";
  297. string str34 = "field...";
  298. var otsLeftBottomPoint = m_ReportFun.GetPhysicalCoordLeftBottomPoint(list_point);
  299. for (int i = 0; i < fieldlist.Count(); i++)
  300. {
  301. ProgressBarUpdate(20 + (int)(ls_int_progresscalc * (i + 1)), str32 + i.ToString() + str33 + m_ReportFun.m_list_OTSField.Count.ToString() + str34);
  302. //取出该Field的物理坐标,将其转换成对应的屏幕像素坐标,屏幕左上角为原点(0,0)的偏移值,用于后面计算各Segment的位置使用
  303. Point thisfield_point = new Point() { X = fieldlist[i].FieldPosX, Y = fieldlist[i].FieldPosY };
  304. Point offset_point = m_ReportFun.ConvertPhysicalCoordinateToScreenCoord(otsLeftBottomPoint, m_pixelSize, thisfield_point);//the ots coordinate is always the up right positive.
  305. //保存该Field最终在屏幕上显示的位置及大小
  306. DisplayField df = new DisplayField(fieldlist[i],fieldwidth,fieldheight, offset_point);
  307. m_list_allDfield.Add(df);
  308. m_list_allDPart.AddRange(df.List_DParticle);
  309. m_list_useobject.AddRange(df.List_Useparticle);
  310. }
  311. string str35 = "convert solution...";
  312. ProgressBarUpdate(90, str35);
  313. //然后这里还需要计算出,各field的宽和高,帧图边框分别需要显示多少个框
  314. if (fieldwidth != 0 && fieldheight != 0)
  315. {
  316. m_i_grid_showlinesnumber_width = Convert.ToInt32(BackRectF.Width / fieldwidth);
  317. m_i_grid_showlinesnumber_height = Convert.ToInt32(BackRectF.Height / fieldheight);
  318. }
  319. string str36 = "other work...";
  320. ProgressBarUpdate(95, str36);
  321. //相关计数
  322. m_ReportFun.m_field_count = fieldlist.Count;
  323. m_ReportFun.m_particle_count = m_list_allDPart.Count;
  324. }
  325. /// <summary>
  326. /// 根据颗粒排序图获取已经选择上的颗粒,返回被选择上的颗粒的列表
  327. /// </summary>
  328. /// <returns></returns>
  329. public List<Particle> GetSelectedParticleList_ForDrawDistrbutionImageAndBSE()
  330. {
  331. List<Particle> list_particle = new List<Particle>();
  332. //防止为空校验判断
  333. if (m_ReportFun.m_list_OTSField == null)
  334. return list_particle;
  335. //先取出,所有被选择的dparticle列表的
  336. List<DisplayParticle> list_selectedDp = new List<DisplayParticle>();
  337. foreach (DisplayParticle ls_dp in m_list_allDPart)
  338. {
  339. if (ls_dp.IsSelect)
  340. {
  341. list_selectedDp.Add(ls_dp);
  342. }
  343. }
  344. //并开始查找包含tagid和fieldid的cotsparticle的对象,保存到list当中
  345. for (int i = 0; i < list_selectedDp.Count(); i++)
  346. {
  347. for (int j = 0; j < m_ReportFun.m_list_OTSField.Count(); j++)
  348. {
  349. //先获取该field中的所有particle
  350. List<Particle> list_cotsparticleclr = new List<Particle>();
  351. list_cotsparticleclr = m_ReportFun.m_list_OTSField[j].ParticleList;
  352. for (int k = 0; k < list_cotsparticleclr.Count(); k++)
  353. {
  354. if (list_cotsparticleclr[k].ParticleId == list_selectedDp[i].ParticleId
  355. && list_cotsparticleclr[k].FieldId == list_selectedDp[i].FieldId)
  356. {
  357. list_particle.Add(list_cotsparticleclr[k]);
  358. }
  359. }
  360. }
  361. }
  362. return list_particle;
  363. }
  364. /// <summary>
  365. /// 分布图和BSE图中,从底层获取相关结果后,重新组织显示
  366. /// </summary>
  367. /// <param name="ls_cgriddataclr"></param>
  368. public void FilterParticleByGrainSizeClass(ReportCondition sourceGridData)
  369. {
  370. var list = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_CLASS);
  371. string size = list.itemVal.ToString();
  372. int index = list.comboDownList.IndexOf(size);
  373. string size_cal_method_type = sourceGridData.ConditionItemList.Find(s => Convert.ToInt32(s.iItemId) == 13).itemVal.ToString();
  374. string con = "";
  375. switch (size_cal_method_type)
  376. {
  377. case "DMAX":
  378. con = "DMAX";
  379. break;
  380. case "DMIN":
  381. con = "DMIN";
  382. break;
  383. case "Area":
  384. con = "Area";
  385. break;
  386. case "FERET":
  387. con = "DFERET";
  388. break;
  389. }
  390. string min = "0";
  391. string max = "999";
  392. if (index != 0)
  393. {
  394. max = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MAX).itemVal.ToString();
  395. min = sourceGridData.ConditionItemList.Find(s => s.iItemId == OTS_REPORT_PROP_GRID_ITEMS.GRAIN_SIZE_MIN).itemVal.ToString();
  396. if (max.ToLower() == "max")
  397. {
  398. max = "999";
  399. }
  400. }
  401. string path = resultFile.FilePath;
  402. ParticleData particleData = new ParticleData(path);
  403. List<Particle> particles = particleData.GetParticleListByCon(con, max, min, 1);
  404. List<DisplayParticle> tempParts = new List<DisplayParticle>();
  405. //foreach (var p in particles)
  406. //{
  407. // m_list_baseobject.r
  408. //}
  409. foreach (DisplayParticle ls_dp in m_list_allDPart)
  410. {
  411. //int dis = 0;
  412. //foreach (Particle particle in particles)
  413. //{
  414. // //找到对应的颗粒,将分类设置进去
  415. // if (ls_dp.CLRTagID == particle.ParticleId && ls_dp.CLRFieldID == particle.FieldId)
  416. // {
  417. // ls_dp.ParticleFL = particle.TypeName;
  418. // ls_dp.Operator = ParticleOperator.DISPLAY;
  419. // dis = 1;
  420. // break;
  421. // }
  422. //}
  423. //if (dis == 0)
  424. //{
  425. // ls_dp.Operator = ParticleOperator.NODISPLAY;
  426. //}
  427. ls_dp.displayState = DisplayState.NORMALDISPLAY;
  428. }
  429. }
  430. #endregion
  431. #region 设置双缓冲
  432. /// <summary>
  433. /// 设置双缓冲
  434. /// </summary>
  435. public void SetDoubleBufferByIsDraw()
  436. {
  437. SetStyle(ControlStyles.UserPaint, true); //没什么效果,开与关
  438. SetStyle(ControlStyles.AllPaintingInWmPaint, true); // 禁止擦除背景,关了闪
  439. SetStyle(ControlStyles.OptimizedDoubleBuffer, true); // 双缓冲,关了闪
  440. //上面是必须有的
  441. SetStyle(ControlStyles.UserMouse, true); //执行自己的鼠标行为,这个打开后,在win7下鼠标操作明显改善
  442. }
  443. #endregion
  444. #region 绘制函数
  445. protected override void OnPaint(PaintEventArgs e)//处理重绘情况
  446. {
  447. if (OriginalBackground)
  448. {
  449. GetPic(e);
  450. }
  451. else
  452. {
  453. #region //填充个背景色矩形-----------------------------------------------
  454. SolidBrush b = new SolidBrush(m_backrangecolor);
  455. e.Graphics.FillRectangle(b, m_backRect);
  456. #endregion
  457. }
  458. #region //计算并进行绘制部份------------------------------------
  459. //log.Info(" m_f_widthAndheight_js=" +m_Zoom_Base.ToString());
  460. foreach (BaseObject item in m_list_allDPart)
  461. {
  462. DisplayParticle dp = (DisplayParticle)item;
  463. if (dp.displayState != DisplayState.NODISPLAY)
  464. {
  465. dp.OnPaint(e);
  466. }
  467. }
  468. #endregion
  469. #region //判断是否使用了矩形或圆形工具进行多选,是的话,那么这里就开始绘制------------------------
  470. if (m_SelectTool.IsSelecting)
  471. {
  472. if (m_SelectTool.Shape==SelectedShape.Rectangle && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  473. {
  474. Graphics g = e.Graphics;
  475. //绘制矩形
  476. g.DrawRectangle(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  477. //半透明画刷
  478. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  479. //填充选择矩形
  480. g.FillRectangle(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  481. }
  482. if (m_SelectTool.Shape == SelectedShape.Ellipse && m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  483. {
  484. Graphics g = e.Graphics;
  485. //绘制圆形
  486. g.DrawEllipse(new Pen(Color.Blue), m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  487. //半透明画刷
  488. SolidBrush brush = new SolidBrush(Color.FromArgb(50, m_ColorNotContent));
  489. //填充选择圆形
  490. g.FillEllipse(brush, m_SelectTool.Rect.X, m_SelectTool.Rect.Y, m_SelectTool.Rect.Width, m_SelectTool.Rect.Height);
  491. }
  492. }
  493. #endregion
  494. #region 绘制网格线,帧图边框部份
  495. if (true == m_is_showgrid)
  496. {
  497. RectangleF ls_rect_gridline = Rectangle.Round(new RectangleF(m_backRect.X,
  498. m_backRect.Y,
  499. m_backRect.Width,
  500. m_backRect.Height));
  501. //共绘制外边框,和里面横竖,各4个线
  502. ControlPaint.DrawBorder(e.Graphics,
  503. Rectangle.Ceiling(ls_rect_gridline),
  504. Color.BurlyWood,
  505. 1,
  506. ButtonBorderStyle.Solid,
  507. Color.BurlyWood,
  508. 1,
  509. ButtonBorderStyle.Solid,
  510. Color.BurlyWood,
  511. 1,
  512. ButtonBorderStyle.Solid,
  513. Color.BurlyWood,
  514. 1,
  515. ButtonBorderStyle.Solid);
  516. //然后再把rectangle,横竖分成4块,画上4条横竖线
  517. //画横线
  518. for (int i = 1; i < m_i_grid_showlinesnumber_height; i++)
  519. {
  520. double y_zl = ls_rect_gridline.Height / m_i_grid_showlinesnumber_height;
  521. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  522. ls_rect_gridline.X,
  523. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i),
  524. ls_rect_gridline.X + ls_rect_gridline.Width,
  525. Convert.ToInt64(ls_rect_gridline.Y + y_zl * i));
  526. }
  527. //画竖线
  528. for (int i = 1; i < m_i_grid_showlinesnumber_width; i++)
  529. {
  530. double x_zl = ls_rect_gridline.Width / m_i_grid_showlinesnumber_width;
  531. e.Graphics.DrawLine(new Pen(Color.BurlyWood),
  532. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  533. ls_rect_gridline.Y,
  534. Convert.ToInt64(ls_rect_gridline.X + x_zl * i),
  535. ls_rect_gridline.Y + ls_rect_gridline.Height);
  536. }
  537. }
  538. #endregion
  539. #region 绘制鼠标跟踪线部份
  540. //XX虚线-----------------------------------------------
  541. Pen xxpen = new Pen(Color.GreenYellow, 1);
  542. xxpen.DashStyle = System.Drawing.Drawing2D.DashStyle.Custom;
  543. xxpen.DashPattern = new float[] { 5, 5 };
  544. //竖线
  545. e.Graphics.DrawLine(xxpen, 0, m_mouse_now_point.Y, m_mouse_now_point.X - 10, m_mouse_now_point.Y);
  546. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X + 10, m_mouse_now_point.Y, this.Width, m_mouse_now_point.Y);
  547. //横线
  548. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, 0, m_mouse_now_point.X, m_mouse_now_point.Y - 10);
  549. e.Graphics.DrawLine(xxpen, m_mouse_now_point.X, m_mouse_now_point.Y + 10, m_mouse_now_point.X, this.Height);
  550. ////--------------------------------------------------------------------------------
  551. #endregion
  552. }
  553. #endregion
  554. #region 鼠标操作事件
  555. /// <summary>
  556. /// 按指定的增量刻度对整个图像进行缩放,x,y为手动缩放时当前鼠标所在的位置,如果在其它地方调用则传入0在计算过程中,不会影响
  557. /// </summary>
  558. /// <param name="zoom"></param>
  559. private void ImageZoomByIncrement(float zoom, float in_mouse_x, float in_mouse_y)
  560. {
  561. //先计算鼠标的位置与背景rect的位置的差值
  562. //用于存储锚点缩放记录原backrectf值的,一用来于计算差值
  563. float ls_oldwidth = m_backRect.Width;
  564. float ls_oldheight = m_backRect.Height;
  565. m_backRect.Width = (float)(m_backRect.Width + Convert.ToDouble(m_old_backRect.Width * zoom));
  566. m_backRect.Height = (float)(m_backRect.Height + Convert.ToDouble(m_old_backRect.Height * zoom));
  567. //锚点缩放补差值计算,得出差值
  568. float f_czx = (in_mouse_x - m_backRect.X) * ((ls_oldwidth - m_backRect.Width) / ls_oldwidth);
  569. float f_czy = (in_mouse_y - m_backRect.Y) * ((ls_oldheight - m_backRect.Height) / ls_oldheight);
  570. //对背景矩形与所有的segment进行修补差值
  571. m_backRect.X = m_backRect.X + f_czx;
  572. m_backRect.Y = m_backRect.Y + f_czy;
  573. for (int i = 0; i < m_list_allDPart.Count(); i++)
  574. {
  575. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  576. //dp.displayState = DisplayState.NORMALDISPLAY;
  577. for (int y = 0; y < dp.DSegments.Count(); y++)
  578. {
  579. //这里重新设置每条线的高度,和x,y坐标
  580. DisplaySegment ds = dp.DSegments[y];
  581. DisplaySegment old_ds = ((DisplayParticle)m_original_list_baseobject[i]).DSegments[y];
  582. ds.PenWidthAndHeight = ds.PenWidthAndHeight + old_ds.PenWidthAndHeight
  583. * zoom;
  584. ds.Rect = new RectangleF(ds.Rect.X + old_ds.Rect.X * zoom + f_czx, ds.Rect.Y + old_ds.Rect.Y * zoom + f_czy,
  585. ds.Rect.Width + old_ds.Rect.Width * zoom, ds.Rect.Height + old_ds.Rect.Height * zoom);
  586. }
  587. //获取矩形的rectangle
  588. dp.Rect = dp.GetRectFromDSegment();
  589. //重新计算小矩形边框
  590. dp.SmallRect = dp.GetSmallRectangleFromRect();
  591. //设置缩放到多少倍时进行显示
  592. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  593. {
  594. dp.displayState = DisplayState.NORMALDISPLAY;
  595. }
  596. else
  597. {
  598. dp.displayState = DisplayState.CONCISEDISPLAY;
  599. }
  600. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width+120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height+120)
  601. {
  602. dp.displayState = DisplayState.NODISPLAY;//the particles which are out of screen don't display.to speed up the display efficient.
  603. }
  604. }
  605. if (m_list_allDfield != null)
  606. {
  607. if (m_list_allDfield.Count > 0)
  608. {
  609. for (int i = 0; i < m_list_allDfield.Count; i++)
  610. {
  611. DisplayField theField = m_list_allDfield[i];
  612. theField.Current_Rect = new RectangleF(theField.Current_Rect.X + theField.Show_Rect.X * zoom + f_czx,
  613. theField.Current_Rect.Y + theField.Show_Rect.Y * zoom + f_czy,
  614. theField.Current_Rect.Width + theField.Show_Rect.Width * zoom,
  615. theField.Current_Rect.Height + theField.Show_Rect.Height * zoom);
  616. }
  617. }
  618. }
  619. #region 计算标尺尺寸部份-----放大------
  620. //计算标尺实际占用像素的宽度
  621. m_f_ruler_size = m_f_ruler_size + Convert.ToInt32(m_f_old_ruler_size * zoom);
  622. control_Ruler1.SetValue(m_f_ruler_size, m_pixelSize);
  623. #endregion
  624. }
  625. protected override void OnMouseWheel(MouseEventArgs e)
  626. {
  627. if (e.Delta > 0)
  628. {
  629. if (m_zoom_record < m_f_zoom_max)
  630. {
  631. //图形缩放计算部份-------放大------------//是放大 一个刻度
  632. m_Zoom_Base = const_zoom_increment;
  633. }
  634. else return;
  635. }
  636. else
  637. {
  638. if (m_zoom_record > m_f_zoom_mix)
  639. {
  640. //图形缩放计算部份------缩小--------------//是缩小 一个刻度
  641. m_Zoom_Base = -const_zoom_increment;
  642. }
  643. else return;
  644. }
  645. //这里对缩放的总记录进行校验
  646. if (m_zoom_record > m_f_zoom_max)
  647. {
  648. m_zoom_record = m_f_zoom_max;
  649. }
  650. if (m_zoom_record < m_f_zoom_mix)
  651. {
  652. m_zoom_record = m_f_zoom_mix;
  653. }
  654. m_zoom_record = m_zoom_record + m_Zoom_Base;
  655. //传入增减缩放的刻度,进行缩放
  656. ImageZoomByIncrement(m_Zoom_Base, e.X, e.Y);
  657. Invalidate();
  658. }
  659. protected override void OnMouseDown(MouseEventArgs e)
  660. {
  661. if (e.Button == MouseButtons.Left)
  662. {
  663. this.Cursor = Cursors.Hand;
  664. if (m_SelectTool.IsSelecting)
  665. {
  666. m_SelectTool.StartPoint = e.Location;
  667. }
  668. else
  669. {
  670. foreach (BaseObject item in m_list_allDPart)
  671. {
  672. var dp = (DisplayParticle)item;
  673. if (dp.Rect.Left > -120 && dp.Rect.Right < this.Width + 120 && dp.Rect.Top > -120 && dp.Rect.Bottom < this.Height + 120)
  674. {
  675. item.IsDragging = true;
  676. }
  677. item.DraggingPoint = e.Location;
  678. }
  679. foreach (DisplayField item in m_list_allDfield)
  680. {
  681. item.IsDragging = true;
  682. item.DraggingPoint = e.Location;
  683. }
  684. m_isDrag = true;
  685. m_beforedrag_pointf = e.Location;
  686. }
  687. }
  688. Invalidate();
  689. }
  690. protected override void OnMouseMove(MouseEventArgs e)
  691. {
  692. //当前鼠标的位置,用来绘制鼠标线用
  693. m_mouse_now_point = e.Location;
  694. if (m_SelectTool.IsSelecting)
  695. {
  696. if (e.Button == MouseButtons.Left)
  697. {
  698. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  699. {
  700. //右下拖动
  701. m_SelectTool.Rect = new RectangleF(m_SelectTool.StartPoint, new SizeF(e.Location.X - m_SelectTool.StartPoint.X, e.Location.Y - m_SelectTool.StartPoint.Y));
  702. }
  703. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  704. {
  705. //左上拖动
  706. PointF lspointf = new PointF(e.Location.X, e.Location.Y);
  707. m_SelectTool.Rect = new RectangleF(lspointf, new SizeF(m_SelectTool.StartPoint.X - e.Location.X, m_SelectTool.StartPoint.Y - e.Location.Y));
  708. }
  709. if (e.Location.X > m_SelectTool.StartPoint.X && e.Location.Y < m_SelectTool.StartPoint.Y)
  710. {
  711. //右上,这种画法,需要将左下,右上两点转换成左上,右下
  712. PointF left_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  713. PointF right_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  714. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  715. }
  716. if (e.Location.X < m_SelectTool.StartPoint.X && e.Location.Y > m_SelectTool.StartPoint.Y)
  717. {
  718. //左下,这种画法,需要将左下,右上两点转换成左上,右下
  719. PointF left_pointf = new PointF(e.Location.X, m_SelectTool.StartPoint.Y);
  720. PointF right_pointf = new PointF(m_SelectTool.StartPoint.X, e.Location.Y);
  721. m_SelectTool.Rect = new RectangleF(left_pointf, new SizeF(right_pointf.X - left_pointf.X, right_pointf.Y - left_pointf.Y));
  722. }
  723. }
  724. }
  725. else
  726. {
  727. if (m_isDrag)
  728. {
  729. foreach (BaseObject item in m_list_allDPart)
  730. {
  731. DisplayParticle dp = (DisplayParticle)item;
  732. if (true == item.IsDragging)
  733. {
  734. foreach (DisplaySegment ds in dp.DSegments)
  735. {
  736. var rec = ds.Rect;
  737. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  738. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  739. ds.Rect = rec;
  740. ds.DraggingPoint = e.Location;
  741. }
  742. item.DraggingPoint = e.Location;
  743. //获取矩形的rectangle
  744. dp.Rect = dp.GetRectFromDSegment();
  745. //重新计算小矩形边框
  746. dp.SmallRect = dp.GetSmallRectangleFromRect();
  747. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  748. {
  749. dp.displayState = DisplayState.NORMALDISPLAY;
  750. }
  751. else
  752. {
  753. dp.displayState = DisplayState.CONCISEDISPLAY;
  754. }
  755. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  756. {
  757. dp.displayState = DisplayState.NODISPLAY;
  758. }
  759. }
  760. }
  761. foreach (var item in m_list_allDfield)
  762. {
  763. if (true == item.IsDragging)
  764. {
  765. item.Current_Rect = new RectangleF(
  766. item.Current_Rect.Left + Convert.ToSingle((e.X - item.DraggingPoint.X)),
  767. item.Current_Rect.Top + Convert.ToSingle((e.Y - item.DraggingPoint.Y)),
  768. item.Current_Rect.Width,
  769. item.Current_Rect.Height);
  770. item.DraggingPoint = e.Location;
  771. }
  772. }
  773. //同样重新计算backrectf的坐标
  774. m_backRect = new RectangleF(m_backRect.Location.X + e.X - m_beforedrag_pointf.X,
  775. m_backRect.Location.Y + e.Y - m_beforedrag_pointf.Y, m_backRect.Width, m_backRect.Height);
  776. m_beforedrag_pointf = e.Location;
  777. }
  778. else
  779. {
  780. foreach (BaseObject item in m_list_allDPart)
  781. {
  782. DisplayParticle dp = (DisplayParticle)item;
  783. if (m_ReportFun.WhetherInRange(dp, e.Location))
  784. {
  785. dp.IsMouseOver = true;
  786. //显示x-ray能谱图
  787. if (control_XRayTable1.Visible == false)
  788. ShowXRay(dp);
  789. //m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  790. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  791. }
  792. else
  793. {
  794. dp.IsMouseOver = false;
  795. //移动在颗粒外面时,要判断,Operator_ShowXray不为选下显示XRAY时,才对XRay进行隐藏
  796. if (dp.Operator_ShowXRay != ParticleOperatorShowXray.SELECTANDDISPLAYXRAY)
  797. {
  798. //隐藏x-ray能谱图
  799. HideXRay(dp);
  800. }
  801. }
  802. }
  803. }
  804. }
  805. #region 向报告程序右下角,传送鼠标颗粒等相关信息
  806. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  807. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  808. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  809. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right ;
  810. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  811. #endregion
  812. Invalidate();
  813. }
  814. /// <summary>
  815. /// 获取鼠标所在位置的信息,显示在框架的右下角
  816. /// </summary>
  817. /// <param name="mouseshow_left"></param>
  818. /// <param name="mouseshow_rightb"></param>
  819. public void GetMouseLowerRightCornerText(out string mouseshow_left, out string mouseshow_rightb)
  820. {
  821. mouseshow_left = m_str_mouseshow_left;
  822. mouseshow_rightb = m_str_mouseshow_right;
  823. }
  824. /// <summary>
  825. /// 鼠标抬起事件
  826. /// </summary>
  827. /// <param name="e"></param>
  828. protected override void OnMouseUp(MouseEventArgs e)
  829. {
  830. if (e.Button == MouseButtons.Left)
  831. {
  832. this.Cursor = Cursors.Default;
  833. //还原多选变量
  834. if (m_SelectTool.IsSelecting)
  835. {
  836. //首先清除掉所有已经选择的项
  837. foreach (DisplayParticle dp in m_list_allDPart)
  838. {
  839. if (dp.IsSelect)
  840. {
  841. dp.displayState = DisplayState.NORMALDISPLAY;
  842. }
  843. }
  844. //然后在这里判断都有哪些颗粒所有的point点,是否在选取的图形graphicsPath闭合路径中
  845. //首先先将选取的图形填充成graphicsPath
  846. if (m_SelectTool.Rect.Width > 0 && m_SelectTool.Rect.Height > 0)
  847. {
  848. GraphicsPath ls_gpath = new GraphicsPath();
  849. switch (m_SelectTool.Shape)
  850. {
  851. case SelectedShape.Rectangle:
  852. ls_gpath.AddRectangle(m_SelectTool.Rect);
  853. break;
  854. case SelectedShape.Ellipse:
  855. ls_gpath.AddEllipse(m_SelectTool.Rect);
  856. break;
  857. default:
  858. break;
  859. }
  860. foreach (DisplayParticle dp in m_list_allDPart)
  861. {
  862. if (dp.displayState != DisplayState.NODISPLAY && dp.IsDeleted)//不显示的和删除状态的不让进行选择
  863. {
  864. PointF[] lspointf = ls_gpath.PathPoints;
  865. if (true == m_ReportFun.WhetherInRange(m_SelectTool.Rect, lspointf,new Point((int)dp.Rect.X,(int)dp.Rect.Y)))
  866. {
  867. //选择到了该路径,那么就选取该图像
  868. dp.IsSelect = true;
  869. }
  870. }
  871. }
  872. }
  873. //这里恢复默认值
  874. m_SelectTool.Rect.Width = 0;
  875. m_SelectTool.Rect.Height = 0;
  876. m_SelectTool.IsSelecting = false;
  877. //将多选选择上的颗粒发送给报告框架
  878. SelectParticleListSendToReportFrame();
  879. }
  880. else
  881. {
  882. if (m_isDrag)
  883. {
  884. //foreach (BaseObject item in m_list_allDPart)
  885. //{
  886. // if (true == item.IsDragging)
  887. // {
  888. // item.IsSelect = false;
  889. // item.IsDragging = false;
  890. // item.DraggingPoint = Point.Empty;
  891. // }
  892. //}
  893. //foreach (DisplayField item in m_list_allDfield)
  894. //{
  895. // if (true == item.IsDragging)
  896. // {
  897. // item.IsDragging = false;
  898. // item.DraggingPoint = Point.Empty;
  899. // }
  900. //}
  901. foreach (BaseObject item in m_list_allDPart)
  902. {
  903. DisplayParticle dp = (DisplayParticle)item;
  904. //if (true == item.IsDragging)
  905. //{
  906. foreach (DisplaySegment ds in dp.DSegments)
  907. {
  908. var rec = ds.Rect;
  909. rec.X = ds.Rect.X + e.X - item.DraggingPoint.X; //获取到原先点与移动点的增减量,+原先的x坐标,就是新的坐标
  910. rec.Y = ds.Rect.Y + e.Y - item.DraggingPoint.Y;
  911. ds.Rect = rec;
  912. ds.DraggingPoint = Point.Empty;
  913. ds.IsDragging = false;
  914. }
  915. item.DraggingPoint = Point.Empty;
  916. item.IsDragging = false;
  917. //获取矩形的rectangle
  918. dp.Rect = dp.GetRectFromDSegment();
  919. //重新计算小矩形边框
  920. dp.SmallRect = dp.GetSmallRectangleFromRect();
  921. if (m_zoom_record >= dp.Zoom_DisPlayThreshold)
  922. {
  923. dp.displayState = DisplayState.NORMALDISPLAY;
  924. }
  925. else
  926. {
  927. dp.displayState = DisplayState.CONCISEDISPLAY;
  928. }
  929. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  930. {
  931. dp.displayState = DisplayState.NODISPLAY;
  932. }
  933. //}
  934. }
  935. m_isDrag = false;
  936. }
  937. else
  938. { //在颗粒上点击,则对该颗粒附加显示x-ray的状态,同时将其它颗粒上显示x-ray的状态全部去掉。
  939. foreach (DisplayParticle dp in m_list_allDPart)
  940. {
  941. PointF[] lspointf = dp.GPath.PathPoints;
  942. if (true == m_ReportFun.WhetherInRange(dp, new Point(e.X, e.Y)))
  943. {
  944. //选择到了该路径,那么就选取该图像b
  945. dp.Operator_ShowXRay = ParticleOperatorShowXray.SELECTANDDISPLAYXRAY;
  946. }
  947. else
  948. {
  949. dp.Operator_ShowXRay = ParticleOperatorShowXray.NODISPLAY;
  950. }
  951. }
  952. }
  953. }
  954. }
  955. //右键菜单控件
  956. CMenuStrip.Items[0].Tag = "";
  957. CMenuStrip.Items[0].Enabled = false;
  958. CMenuStrip.Items[1].Tag = "";
  959. CMenuStrip.Items[1].Enabled = false;
  960. CMenuStrip.Items[2].Tag = "";
  961. CMenuStrip.Items[2].Enabled = false;
  962. CMenuStrip.Items[3].Tag = "";
  963. CMenuStrip.Items[3].Enabled = false;
  964. CMenuStrip.Items[4].Tag = "";
  965. CMenuStrip.Items[4].Enabled = false;
  966. if (e.Button == MouseButtons.Right)
  967. {
  968. //线程未执行完成,则不让再进行选择,右键移动到SEM位置的菜单选项
  969. if (m_mythread_state == false)
  970. CMenuStrip.Items[4].Enabled = true;
  971. else
  972. CMenuStrip.Items[4].Enabled = false;
  973. //这个判断右键菜单加在这里,也不知道对不对
  974. foreach (BaseObject item in m_list_allDPart)
  975. {
  976. if (true == m_ReportFun.WhetherInRange((DisplayParticle)item, e.Location))
  977. {
  978. DisplayParticle dp = (DisplayParticle)item;
  979. CMenuStrip.Items[0].Enabled = true;
  980. CMenuStrip.Items[0].Tag = dp;
  981. CMenuStrip.Items[1].Enabled = true;
  982. if (dp.IsSelect)
  983. {
  984. CMenuStrip.Items[1].Text = table["str5"].ToString();
  985. }
  986. else
  987. {
  988. CMenuStrip.Items[1].Text = table["str6"].ToString();
  989. }
  990. CMenuStrip.Items[2].Enabled = true;
  991. CMenuStrip.Items[3].Enabled = true;
  992. m_sem_mouse_now_point = new Point(dp.SEMPosX, dp.SEMPosY);
  993. //获取颜色方法1,使用API来获取当前鼠标指向位置的颜色值-----------------------------------------------------
  994. Color ls_c = GetColorByMousePoint(e.X, e.Y);
  995. m_str_mouseshow_right = "灰度#" + ls_c.R.ToString();
  996. m_str_mouseshow_left = "颗粒SEM位置:" + dp.SEMPosX.ToString() + ":" + dp.SEMPosY.ToString();
  997. m_ReportApp.mouseMatter.Text = m_str_mouseshow_right;
  998. m_ReportApp.RSGrayVal.Text = m_str_mouseshow_left;
  999. }
  1000. }
  1001. //判断菜单的状态,来判断当前鼠标是否在颗粒中,对菜单选项进行设置
  1002. if (CMenuStrip.Items[1].Enabled == true)
  1003. {
  1004. CMenuStrip.Items[4].Visible = false;//暂时隐藏
  1005. CMenuStrip.Items[4].Text = table["str8"].ToString();
  1006. }
  1007. else
  1008. {
  1009. CMenuStrip.Items[4].Visible = true;//去除隐藏
  1010. CMenuStrip.Items[4].Text = table["str8"].ToString();
  1011. }
  1012. }
  1013. Invalidate();
  1014. }
  1015. #endregion
  1016. #region 鼠标右键菜单
  1017. private void ToolStripMenuItem_id_Click(object sender, EventArgs e)
  1018. {
  1019. //ID
  1020. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1021. MessageBox.Show(dp.guid.ToString());
  1022. }
  1023. //是否显示过小颗菜单
  1024. private void ToolStripMenuItem_ShowSmallParticle_Click(object sender, EventArgs e)
  1025. {
  1026. if (bShowSmallParticle == false)
  1027. {
  1028. bShowSmallParticle = true;
  1029. CMenuStrip.Items[7].Text = table["str8"].ToString();
  1030. }
  1031. else
  1032. {
  1033. bShowSmallParticle = false;
  1034. CMenuStrip.Items[7].Text = table["str9"].ToString();
  1035. }
  1036. //缩放的基数,临时变量
  1037. m_Zoom_Base = 0;
  1038. //与原先缩放的记录数
  1039. m_zoom_record = 1;
  1040. //最大缩放倍数
  1041. //每像素代表的尺寸大小,还不知道在哪里进行计算
  1042. m_pixelSize = 4.5f;
  1043. //提供鼠标在右下角显示的文本,左侧
  1044. m_str_mouseshow_left = "";
  1045. //提供鼠标在右下角显示的文本,右侧
  1046. m_str_mouseshow_right = "";
  1047. //整个背景矩形的背景色
  1048. m_backrangecolor = Color.White;
  1049. m_list_allDfield = new List<DisplayField>();
  1050. m_old_list_dfield = new List<DisplayField>();
  1051. m_list_allDPart = new List<BaseObject>();
  1052. m_original_list_baseobject = new List<BaseObject>();
  1053. m_list_historyapolygon = new List<HistoryApolygon>();
  1054. m_frm_userprogress = new Frm_UserProgress();
  1055. m_mythread_state = false;
  1056. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1057. Control_DrawDistrbutionImageAndBSE_Load(null, null);
  1058. }
  1059. private void ToolStripMenuItem_selected_Click(object sender, EventArgs e)
  1060. {
  1061. //选择
  1062. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1063. if (dp.IsSelect)
  1064. {
  1065. dp.displayState = DisplayState.NORMALDISPLAY;
  1066. CMenuStrip.Items[1].Text = table["str6"].ToString();
  1067. control_XRayTable1.Visible = false;
  1068. }
  1069. else
  1070. {
  1071. dp.IsSelect = true ;
  1072. CMenuStrip.Items[1].Text = table["str5"].ToString();
  1073. }
  1074. //发送选择的颗粒到报告框架中
  1075. SelectParticleListSendToReportFrame();
  1076. }
  1077. /// <summary>
  1078. /// 显示x-ray能谱图
  1079. /// </summary>
  1080. /// <param name="in_dparticle"></param>
  1081. private void ShowXRay(DisplayParticle in_dparticle)
  1082. {
  1083. if (delaytimer.Enabled == false)
  1084. {
  1085. m_mouseOver_dparticle = in_dparticle;//将显示xray的dparticle记录给全局变量
  1086. delaytimer.Tick += Delaytimer_Tick;
  1087. delaytimer.Interval = 500;
  1088. delaytimer.Start();
  1089. }
  1090. }
  1091. private void Delaytimer_Tick(object sender, EventArgs e)
  1092. {
  1093. delaytimer.Enabled = false;
  1094. //if (m_move_dparticle.displayState == DisplayState.NODISPLAY)
  1095. //{
  1096. // return;
  1097. //}
  1098. //显示xray相关信息
  1099. uint[] Search_xray = new uint[2000];
  1100. uint[] Analysis_xray = new uint[2000];
  1101. //
  1102. int i_xray_id = 0;
  1103. List<Element> list_celementchemistryclr = new List<Element>();
  1104. //获取Xray数据
  1105. m_ReportFun.GetXrayByParticleTagIDAndFieldID_ForDrawDistrbutionImageAndBSE(m_mouseOver_dparticle.ParticleId, m_mouseOver_dparticle.FieldId, out Search_xray, out Analysis_xray, out i_xray_id, out list_celementchemistryclr);
  1106. //get CElementChemistryClr list
  1107. List<ShowElementInfo> list_showelementinfo = new List<ShowElementInfo>();
  1108. for (int i = 0; i < list_celementchemistryclr.Count; i++)
  1109. {
  1110. ShowElementInfo ls_sei = new ShowElementInfo();
  1111. ls_sei.ElementName = list_celementchemistryclr[i].Name;
  1112. ls_sei.Percentage = list_celementchemistryclr[i].Percentage;
  1113. ls_sei.dKF = Convert.ToDouble(CListPeriodic.GetPeriodicByYsm(CListPeriodic.GetListPeriodic(), ls_sei.ElementName).SX1);
  1114. list_showelementinfo.Add(ls_sei);
  1115. }
  1116. //获取使用标准库的名称
  1117. //string str_stdname = "";
  1118. string str_IncALibName = "";
  1119. str_IncALibName = m_mouseOver_dparticle.TypeName;
  1120. //获取数据后,需要对xraytable设置
  1121. control_XRayTable1.Visible = false;
  1122. control_XRayTable1.SetXRayShowLineValue(Search_xray, Analysis_xray, list_showelementinfo);
  1123. //颗粒国标信息
  1124. control_XRayTable1.GBInfoStr = "";
  1125. control_XRayTable1.MaterialName = str_IncALibName;//杂夹物
  1126. //control_XRayTable1.STDName = str_stdname;//标准库
  1127. control_XRayTable1.List_ShowElementInfo = list_showelementinfo;
  1128. control_XRayTable1.Visible = true;
  1129. this.Refresh();
  1130. }
  1131. /// <summary>
  1132. /// 隐藏x-ray能谱图
  1133. /// </summary>
  1134. private void HideXRay(DisplayParticle in_dparticle)
  1135. {
  1136. if (m_mouseOver_dparticle == null)
  1137. return;
  1138. else if (m_mouseOver_dparticle.guid == in_dparticle.guid)
  1139. {
  1140. //如果是刚才移动过的颗粒的话,那么这里再对xray进行隐藏
  1141. control_XRayTable1.Visible = false;
  1142. }
  1143. }
  1144. /// <summary>
  1145. /// 根据传入的鼠标位置,来获取当前鼠标位置上的灰度值
  1146. /// </summary>
  1147. /// <param name="int_x"></param>
  1148. /// <param name="int_y"></param>
  1149. /// <returns></returns>
  1150. private Color GetColorByMousePoint(int int_x, int int_y)
  1151. {
  1152. Graphics g = Graphics.FromHwnd(this.Handle);
  1153. IntPtr hdc = g.GetHdc();
  1154. uint u_color = 0;
  1155. try
  1156. {
  1157. u_color = DrawFunction.GetPixel(hdc, int_x, int_y);
  1158. }
  1159. catch
  1160. { }
  1161. Color ls_c = Color.FromArgb
  1162. (
  1163. (int)(u_color << 24 >> 24),
  1164. (int)(u_color << 16 >> 24),
  1165. (int)(u_color << 8 >> 24)
  1166. );
  1167. return ls_c;
  1168. }
  1169. /// <summary>
  1170. /// 封装,将分布图中的颗粒list传送给报告项目框架中
  1171. /// </summary>
  1172. private void SelectParticleListSendToReportFrame()
  1173. {
  1174. //先获取分布图中,有哪些颗粒已经被选择上了
  1175. m_ReportApp.SelectedParticles = GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1176. }
  1177. /// <summary>
  1178. /// 设置当前对哪些颗粒进行设置为选择状态
  1179. /// </summary>
  1180. /// <param name="in_list_cotsparticleclr"></param>
  1181. public void SetSelectParticle(List<Particle> particles)
  1182. {
  1183. if (particles == null)
  1184. {
  1185. return;
  1186. }
  1187. if (particles.Count == 0)
  1188. {
  1189. return;
  1190. }
  1191. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1192. {
  1193. //只有显示状态,才可以切换到选择状态,考虑可能会出现如果在条件选择成不显示状态下,如果被选择了,是不是就强制切换成了选择状态
  1194. if (ls_dp.displayState == DisplayState.NORMALDISPLAY)
  1195. {
  1196. for (int i = 0; i < particles.Count; i++)
  1197. {
  1198. if (particles[i].ParticleId == ls_dp.ParticleId
  1199. && particles[i].FieldId == ls_dp.FieldId)
  1200. {
  1201. ls_dp.IsSelect=true;
  1202. }
  1203. }
  1204. }
  1205. }
  1206. }
  1207. private void ToolStripMenuItem_delete_Click(object sender, EventArgs e)
  1208. {
  1209. //删除颗粒
  1210. DisplayParticle dp = (DisplayParticle)CMenuStrip.Items[0].Tag;
  1211. //同样,要在历史操作记录类中,添加记录,好可以进行撤消操作
  1212. HistoryApolygon hApolygon = new HistoryApolygon();
  1213. hApolygon.APolygonID = dp.guid;
  1214. hApolygon.IsDeleted = true;
  1215. hApolygon.OldOperator = dp.displayState;
  1216. hApolygon.ID = m_list_historyapolygon.Count;
  1217. m_list_historyapolygon.Add(hApolygon);
  1218. m_operator_currentid = hApolygon.ID;//当前操作到的历史操作记录
  1219. //设置颗粒的状态为已经被删除
  1220. dp.displayState = DisplayState.NODISPLAY;
  1221. }
  1222. //复制图像
  1223. private void toolStripMenuItem_copyimage_Click(object sender, EventArgs e)
  1224. {
  1225. CopyImage();
  1226. }
  1227. private void ToolStripMenuItem_movesempoint_Click(object sender, EventArgs e)
  1228. {
  1229. //移动SEM到指定位置
  1230. if (m_mythread == null)
  1231. {
  1232. return;
  1233. }
  1234. if (m_mythread.ThreadState == System.Threading.ThreadState.Running || m_mythread.ThreadState == System.Threading.ThreadState.WaitSleepJoin)
  1235. {
  1236. return;
  1237. }
  1238. if (m_mythread.ThreadState == System.Threading.ThreadState.Stopped)
  1239. {
  1240. m_mythread = new Thread(new ParameterizedThreadStart(Thread_GO));
  1241. }
  1242. //改为线程调用,先判断线程状态
  1243. m_mythread.Start(new Point(m_sem_mouse_now_point.X, m_sem_mouse_now_point.Y));
  1244. }
  1245. #endregion
  1246. #region 自定义功能函数
  1247. /// <summary>
  1248. /// 复制图像
  1249. /// </summary>
  1250. private void CopyImage()
  1251. {
  1252. int height, width;
  1253. width = this.Width;
  1254. height = this.Height;
  1255. Bitmap image = new Bitmap(width, height);
  1256. this.DrawToBitmap(image, new Rectangle(0, 0, width, height));
  1257. Clipboard.SetImage(image);
  1258. }
  1259. /// <summary>
  1260. /// 移动SEM到指定位置线程函数
  1261. /// </summary>
  1262. private void Thread_GO(object in_obj)
  1263. {
  1264. if (m_mythread_state == false)
  1265. {
  1266. m_mythread_state = true;
  1267. Point sem_point = (Point)in_obj;
  1268. //第一步,连接电镜
  1269. m_ReportFun.ConnectToSEM();
  1270. Thread.Sleep(500);
  1271. //第二步,移动到指定位置,先读取再设置
  1272. if (m_ReportFun.m_SEMConnectionState == true)
  1273. {
  1274. m_ReportFun.MoveSemToPointXY(sem_point.X, sem_point.Y);
  1275. }
  1276. Thread.Sleep(1500);
  1277. //第三步,断开电镜连接
  1278. m_ReportFun.DisConnectSEM();
  1279. //Thread.Sleep(1000);
  1280. m_mythread_state = false;
  1281. }
  1282. }
  1283. /// <summary>
  1284. /// 按框架传入的底层计算结果,重新对颗粒进行区分显示
  1285. /// </summary>
  1286. /// <param name="in_cgriddataclr"></param>
  1287. public void DrawDistrbutionImageAndBSE_ByQuery(OTSIncAReportApp.OTSSampleReportInfo.ReportCondition in_list_griddata)
  1288. {
  1289. FilterParticleByGrainSizeClass(in_list_griddata);
  1290. //FullGraphMatch();
  1291. //Invalidate();
  1292. }
  1293. /// <summary>
  1294. /// 对分布图进行宽度匹配操作
  1295. /// </summary>
  1296. public void WidthMatch()
  1297. {
  1298. if (this.Width != m_backRect.Width)
  1299. {
  1300. float f_cz = 0;//进行调整的差值
  1301. f_cz = -((m_backRect.Width - this.Width) / m_old_backRect.Width);
  1302. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1303. ImageZoomByIncrement(f_cz, 0, 0);
  1304. }
  1305. MoveImageToPoint(new PointF(0, 0));
  1306. }
  1307. /// <summary>
  1308. /// 对分布图进行高度匹配操作
  1309. /// </summary>
  1310. public void HeightMatch()
  1311. {
  1312. if (this.Height != m_backRect.Height)
  1313. {
  1314. float f_cz = 0;//进行调整的差值
  1315. f_cz = -((m_backRect.Height - this.Height) / m_old_backRect.Height);
  1316. m_zoom_record = m_zoom_record + f_cz;//更新上缩放值,与下面处理缩放对应上
  1317. ImageZoomByIncrement(f_cz, 0, 0);
  1318. }
  1319. //移动到,this.width - backrectf.width /2
  1320. int ls_x = (int)(this.Width - m_backRect.Width) / 2;
  1321. MoveImageToPoint(new PointF(ls_x, 0));
  1322. }
  1323. /// <summary>
  1324. /// 对分布图进行全图匹配操作
  1325. /// </summary>
  1326. public void FullGraphMatch()
  1327. {
  1328. //for (int i = 0; i < m_list_allDPart.Count(); i++)
  1329. //{
  1330. // DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1331. // dp.displayState = DisplayState.CONCISEDISPLAY;
  1332. //}
  1333. //全图匹配,首先要判断出来是按宽度来计算缩放,还是按高度来计算缩放
  1334. double thiswidth = this.Width;
  1335. double thisheight = this.Height;
  1336. double imagewidth = m_backRect.Width;
  1337. double imageheight = m_backRect.Height;
  1338. //如果宽已相等rect在thisheight范围内,是宽度匹配已经达到目的,或是高已相等rect在thiswidth范围内,是高度匹配已经达到目的
  1339. if ((thiswidth == imagewidth && thisheight > imagewidth) || (thisheight == imageheight && thiswidth > imagewidth))
  1340. {
  1341. //已经达到目的不操作,返回
  1342. return;
  1343. }
  1344. //判断当前是否宽度匹配未达到全图匹配效果
  1345. if (thiswidth == imagewidth && thisheight < imageheight)
  1346. {
  1347. //说明目前已经达到了宽度匹配,但是未能显示完全整图需要高度匹配
  1348. HeightMatch();
  1349. return;
  1350. }
  1351. //判断当前是否高度匹配未达到全图匹配效果
  1352. if (thisheight == imageheight && thiswidth < imagewidth)
  1353. {
  1354. //说明目前已经达到了高度匹配,但是未能显示完全的整图需要宽度匹配
  1355. WidthMatch();
  1356. return;
  1357. }
  1358. //然后还剩的匹配情况有,宽高都小于this,宽度都大于this,宽大于this高小于this,宽小于this高大于this
  1359. //计算差值
  1360. double ls_d_cz_width = 0;
  1361. double ls_d_cz_height = 0;
  1362. ls_d_cz_width = Math.Abs(thiswidth / imagewidth);
  1363. ls_d_cz_height = Math.Abs(thisheight / imageheight);
  1364. //应该是看谁差的倍数大就按谁的进行调整,而不只能看高宽的差值
  1365. if ((1 - ls_d_cz_width) > (1 - ls_d_cz_height))
  1366. {
  1367. //宽差大,就调用WidthMate
  1368. WidthMatch();
  1369. }
  1370. else
  1371. {
  1372. //高差大,则调用HightMate
  1373. HeightMatch();
  1374. }
  1375. }
  1376. /// <summary>
  1377. /// 将整个图像的位置移动到指定的位置上
  1378. /// </summary>
  1379. private void MoveImageToPoint(PointF in_pointf)
  1380. {
  1381. //先计算,当前所在的位置,和需要移动的位置之间的差
  1382. //想复杂了,其实就是当前backrectf的x,y与in_pointf的差就完了呗
  1383. PointF offex_p = new PointF(m_backRect.X - in_pointf.X, m_backRect.Y - in_pointf.Y);
  1384. for (int i = 0; i < m_list_allDPart.Count; i++)
  1385. {
  1386. DisplayParticle dp = (DisplayParticle)m_list_allDPart[i];
  1387. for (int k = 0; k < dp.DSegments.Count; k++)
  1388. {
  1389. dp.DSegments[k].Rect = new RectangleF(
  1390. dp.DSegments[k].Rect.X - offex_p.X,
  1391. dp.DSegments[k].Rect.Y - offex_p.Y,
  1392. dp.DSegments[k].Rect.Width,
  1393. dp.DSegments[k].Rect.Height);
  1394. }
  1395. //获取矩形的rectangle
  1396. dp.Rect = dp.GetRectFromDSegment();
  1397. //通过line获取路径边缘
  1398. dp.GPath = dp.GetRegionFromDSegments();
  1399. //重新计算小矩形边框
  1400. dp.SmallRect = dp.GetSmallRectangleFromRect();
  1401. if (dp.Rect.Left < -120 || dp.Rect.Right > this.Width + 120 || dp.Rect.Top < -120 || dp.Rect.Bottom > this.Height + 120)
  1402. {
  1403. dp.displayState = DisplayState.NODISPLAY;
  1404. }
  1405. }
  1406. //同样重新计算backrectf的坐标
  1407. m_backRect = new RectangleF(m_backRect.X - offex_p.X, m_backRect.Y - offex_p.Y,
  1408. m_backRect.Width, m_backRect.Height);
  1409. for (int i =0;i< m_list_allDfield.Count;i++)
  1410. {
  1411. RectangleF dField = m_list_allDfield[i].Current_Rect;
  1412. dField.X = dField.X-offex_p.X;
  1413. dField.Y = dField.Y - offex_p.Y;
  1414. m_list_allDfield[i].Current_Rect = dField;
  1415. }
  1416. Invalidate();
  1417. }
  1418. /// <summary>
  1419. /// 是否显示边框格线,自动切换显示与不显示
  1420. /// </summary>
  1421. /// <param name="b_show"></param>
  1422. public void ShowGridLine()
  1423. {
  1424. m_is_showgrid = !m_is_showgrid;
  1425. }
  1426. /// <summary>
  1427. /// 是否显示标尺控件
  1428. /// </summary>
  1429. /// <param name="b_show"></param>
  1430. public void ShowRulerControl()
  1431. {
  1432. control_Ruler1.Visible = !control_Ruler1.Visible;
  1433. }
  1434. /// <summary>
  1435. /// 是否显示边框格线,带参重载
  1436. /// </summary>
  1437. /// <param name="b_show"></param>
  1438. public void ShowGridLine(bool b_show)
  1439. {
  1440. m_is_showgrid = b_show;
  1441. }
  1442. /// <summary>
  1443. /// 是否显示标尺控件,带参重载
  1444. /// </summary>
  1445. /// <param name="b_show"></param>
  1446. public void ShowRulerControl(bool b_show)
  1447. {
  1448. control_Ruler1.Visible = b_show;
  1449. }
  1450. //测试回头去掉
  1451. public void test_selected()
  1452. {
  1453. GetSelectedParticleList_ForDrawDistrbutionImageAndBSE();
  1454. }
  1455. /// <summary>
  1456. /// 是否进行矩形多选操作
  1457. /// </summary>
  1458. public void MultiSelect_Rectangle()
  1459. {
  1460. //if (m_is_multiselect_ellipse == true)
  1461. //{
  1462. // m_is_multiselect_ellipse = false;
  1463. //}
  1464. //m_is_multiselect_rectangle = true;
  1465. m_SelectTool.IsSelecting = true;
  1466. m_SelectTool.Shape = SelectedShape.Rectangle;
  1467. m_SelectTool.Rect = new RectangleF();
  1468. m_SelectTool.Rect.Width = 0;
  1469. m_SelectTool.Rect.Height = 0;
  1470. }
  1471. /// <summary>
  1472. /// 是否进行圆形多选操作
  1473. /// </summary>
  1474. public void MultiSelect_Ellipse()
  1475. {
  1476. //if (m_is_multiselect_rectangle == true)
  1477. //{
  1478. // m_is_multiselect_rectangle = false;
  1479. //}
  1480. //m_is_multiselect_ellipse = true;
  1481. m_SelectTool.IsSelecting = true;
  1482. m_SelectTool.Shape = SelectedShape.Ellipse;
  1483. m_SelectTool.Rect = new RectangleF();
  1484. m_SelectTool.Rect.Width = 0;
  1485. m_SelectTool.Rect.Height = 0;
  1486. }
  1487. /// <summary>
  1488. /// 对选择的多边形进行反选操作
  1489. /// </summary>
  1490. public void ReverseSelection()
  1491. {
  1492. foreach (DisplayParticle dp in m_list_allDPart)
  1493. {
  1494. //if (ParticleOperator.DISPLAY == dp.Operator)
  1495. //{
  1496. // dp.Operator = ParticleOperator.SELECTED;
  1497. //}
  1498. if (dp.IsSelect)
  1499. {
  1500. dp.IsSelect = false;
  1501. }
  1502. else
  1503. {
  1504. dp.IsSelect = true;
  1505. }
  1506. }
  1507. //将排列图选择的颗粒传送给报告框架中
  1508. SelectParticleListSendToReportFrame();
  1509. this.Invalidate();
  1510. }
  1511. /// <summary>
  1512. /// 取消所有的颗粒的选择状态
  1513. /// </summary>
  1514. public void DeselectAllParticle()
  1515. {
  1516. foreach (DisplayParticle dp in m_list_allDPart)
  1517. {
  1518. //if (ParticleOperator.SELECTED == dp.Operator)
  1519. //{
  1520. dp.IsSelect=false;
  1521. //}
  1522. }
  1523. //将排列图选择的颗粒传送给报告框架中
  1524. SelectParticleListSendToReportFrame();
  1525. this.Invalidate();
  1526. }
  1527. ///// <summary>
  1528. ///// 禁止多选工具的使用
  1529. ///// </summary>
  1530. //public void MultiSelect_Ban()
  1531. //{
  1532. // m_is_multiselect_ellipse = false;
  1533. // m_is_multiselect_rectangle = false;
  1534. //}
  1535. /// <summary>
  1536. /// 获取小数的位数
  1537. /// </summary>
  1538. /// <param name="in_f_value"></param>
  1539. /// <returns></returns>
  1540. public int GetDecimalDigits(float in_f_value)
  1541. {
  1542. var s = in_f_value.ToString();
  1543. return s.Length - s.IndexOf('.') - 1;
  1544. }
  1545. /// <summary>
  1546. /// 将整个图像拷贝到内存中
  1547. /// </summary>
  1548. public void CopyToBitmap()
  1549. {
  1550. Bitmap bp = new Bitmap(this.Size.Width, this.Size.Height);
  1551. this.DrawToBitmap(bp, new Rectangle(0, 0, this.Size.Width, this.Size.Height));
  1552. Clipboard.SetImage(bp);
  1553. }
  1554. /// <summary>
  1555. /// 设置显示BSE原图,还是显示分布图带有标准库的
  1556. /// </summary>
  1557. /// <param name="a_type">false为显示原bse图像,true为显示带有标准库代表色的图像</param>
  1558. public void ShowMode(string a_type)
  1559. {
  1560. if (a_type == "BSE")
  1561. {
  1562. OriginalBackground = false;
  1563. //bse图时,显示背景图为白色
  1564. m_backrangecolor = Color.White;
  1565. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1566. {
  1567. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1568. {
  1569. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1570. }
  1571. }
  1572. FullGraphMatch();
  1573. }
  1574. else if (a_type== "Original")
  1575. {
  1576. OriginalBackground = true;
  1577. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1578. {
  1579. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1580. {
  1581. ls_ds.ShowMode = SegmentShowMode.DRAWPOINT;
  1582. }
  1583. }
  1584. FullGraphMatch();
  1585. }
  1586. else if(a_type== "原图颗粒分布")
  1587. {
  1588. OriginalBackground = true;
  1589. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1590. {
  1591. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1592. {
  1593. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1594. }
  1595. }
  1596. FullGraphMatch();
  1597. }
  1598. else
  1599. {
  1600. OriginalBackground = false;
  1601. m_backrangecolor = Color.Gainsboro;
  1602. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1603. {
  1604. foreach (DisplaySegment ls_ds in ls_dp.DSegments)
  1605. {
  1606. ls_ds.ShowMode = SegmentShowMode.DRAWLINE;
  1607. }
  1608. }
  1609. FullGraphMatch();
  1610. }
  1611. this.Invalidate();
  1612. }
  1613. /// <summary>
  1614. /// 根据传入的颗粒状态,来获取所有该颗粒状态下的数据,用来测试统计使用
  1615. /// </summary>
  1616. /// <param name="str_particlestate"></param>
  1617. /// <returns></returns>
  1618. public int GetParticleNumberByState(DisplayState in_ParticleState)
  1619. {
  1620. int icount = 0;
  1621. foreach (DisplayParticle ls_dp in m_list_allDPart)
  1622. {
  1623. if (ls_dp.displayState == in_ParticleState)
  1624. {
  1625. icount++;
  1626. }
  1627. }
  1628. return icount;
  1629. }
  1630. /// <summary>
  1631. /// 获取所有原图
  1632. /// </summary>
  1633. /// <param name="args"></param>
  1634. /// <returns></returns>
  1635. private void GetPic(PaintEventArgs args)
  1636. {
  1637. //将原图读取到内存中
  1638. if (originalImages.Count == 0)
  1639. {
  1640. string path = resultFile.FilePath;
  1641. System.IO.DirectoryInfo theFolder = new System.IO.DirectoryInfo(path + "\\FIELD_FILES");
  1642. foreach (System.IO.FileInfo nextifile in theFolder.GetFiles())
  1643. {
  1644. if (nextifile.Name.Contains(".bmp") == true || nextifile.Name.Contains(".BMP") == true)
  1645. {
  1646. Image image = Image.FromFile(path + "\\FIELD_FILES\\" + nextifile.Name);
  1647. originalImageNames.Add(nextifile.Name);
  1648. originalImages.Add(image);
  1649. }
  1650. }
  1651. }
  1652. //绘制原图的大小和位置
  1653. if (m_list_allDfield.Count > 0)
  1654. {
  1655. if (originalImageNames.Count > 0)
  1656. {
  1657. for (int i = 0; i < originalImageNames.Count; i++)
  1658. {
  1659. Size size = new Size();
  1660. string ImageName = originalImageNames[i].ToString();
  1661. Image Image = originalImages[i];
  1662. string result = System.Text.RegularExpressions.Regex.Replace(ImageName, @"[^0-9]+", "");
  1663. size.Height = (int)m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Height;
  1664. size.Width = (int)m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Width;
  1665. Bitmap bitmap = new Bitmap(Image, size);
  1666. PointF pointF = new PointF();
  1667. pointF.X = m_list_allDfield[Convert.ToInt32(result)].Current_Rect.X;
  1668. pointF.Y = m_list_allDfield[Convert.ToInt32(result)].Current_Rect.Y;
  1669. args.Graphics.DrawImage(bitmap, pointF);
  1670. }
  1671. }
  1672. }
  1673. }
  1674. private void ResetPicturePosition()
  1675. {
  1676. DirectoryInfo info = new DirectoryInfo(resultFile.FilePath + "\\FIELD_FILES");
  1677. int count = info.GetFiles("*.bmp").Length;
  1678. //m_list_dfield.Clear();
  1679. //for (int i=0;i< count;i++)
  1680. //{
  1681. // m_list_dfield[i].Current_Rect.X
  1682. //}
  1683. }
  1684. #endregion
  1685. #region Debug下执行的辅助测试代码
  1686. private void Control_DrawDistrbutionImageAndBSE_MouseDoubleClick(object sender, MouseEventArgs e)
  1687. {
  1688. #if DEBUG
  1689. Screen[] screens = Screen.AllScreens;
  1690. string ls_str = "";
  1691. for (int i = 0; i < screens.Count(); i++)
  1692. {
  1693. ls_str = ls_str + "显示器" + (i + 1).ToString() + " 名称:" + screens[i].DeviceName + Environment.NewLine +
  1694. "显示器" + (i + 1).ToString() + " 是否主要显示器:" + screens[i].Primary + Environment.NewLine +
  1695. "显示器" + (i + 1).ToString() + " WorkingArea:" + screens[i].WorkingArea + Environment.NewLine +
  1696. "显示器" + (i + 1).ToString() + " Bounds:" + screens[i].Bounds + Environment.NewLine +
  1697. "显示器" + (i + 1).ToString() + " 色深:" + screens[i].BitsPerPixel + Environment.NewLine;
  1698. }
  1699. MessageBox.Show("------------------该段代码主要用来测试程序---------------------" + Environment.NewLine +
  1700. //"当前窗体X:" + this.ParentForm.Location.X.ToString() + " Y:" + this.ParentForm.Location.Y.ToString() + Environment.NewLine +
  1701. "显示器数量" + Screen.AllScreens.Count().ToString() + Environment.NewLine +
  1702. ls_str +
  1703. "DESKTOP.Width:" + MyPrimaryScreen.DESKTOP.Width + " DESKTOP.Height:" + MyPrimaryScreen.DESKTOP.Height + Environment.NewLine +
  1704. "DpiX:" + MyPrimaryScreen.DpiX + " DpiY:" + MyPrimaryScreen.DpiY + Environment.NewLine +
  1705. "ScaleX:" + MyPrimaryScreen.ScaleX + " ScaleY:" + MyPrimaryScreen.ScaleY + Environment.NewLine +
  1706. "WorkingArea.Width:" + MyPrimaryScreen.WorkingArea.Width + " WorkingArea.Height:" + MyPrimaryScreen.WorkingArea.Height + Environment.NewLine +
  1707. "this.Width:" + this.Width + " this.Height:" + this.Height + Environment.NewLine +
  1708. "单像素比:" + m_pixelSize.ToString() + Environment.NewLine +
  1709. "缩放倍数:" + m_zoom_record.ToString() + Environment.NewLine +
  1710. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1711. "屏幕像素oldbackrectf x:" + m_old_backRect.X.ToString() + " y:" + m_old_backRect.Y.ToString() + " width:" + m_old_backRect.Width.ToString() + " height:" + m_old_backRect.Height.ToString() + Environment.NewLine +
  1712. "物理像素back_wl_rectf x:" + m_back_wl_rectf.X.ToString() + " y:" + m_back_wl_rectf.Y.ToString() + " width:" + m_back_wl_rectf.Width.ToString() + " height:" + m_back_wl_rectf.Height.ToString() + Environment.NewLine +
  1713. //"单个Field视域屏幕像素宽:" + m_OneField_Screen_BackRectf.Width.ToString() + " 高:" + m_OneField_Screen_BackRectf.Height.ToString() + Environment.NewLine +
  1714. //"单个OTS视域屏幕像素宽:" + m_OneField_OTS_Rect.Width.ToString() + " 高:" + m_OneField_OTS_Rect.Height.ToString() + Environment.NewLine +
  1715. "屏幕像素backrectf x:" + m_backRect.X.ToString() + " y:" + m_backRect.Y.ToString() + " width:" + m_backRect.Width.ToString() + " height:" + m_backRect.Height.ToString() + Environment.NewLine +
  1716. "包含Field数量:" + m_ReportFun.m_field_count.ToString() + " Particle数量:" + m_ReportFun.m_particle_count.ToString() + Environment.NewLine +
  1717. "正常显示Paticle数量:" + GetParticleNumberByState(DisplayState.NORMALDISPLAY).ToString() + " 不显示Particel数量:" + GetParticleNumberByState(DisplayState.NODISPLAY).ToString() + Environment.NewLine +
  1718. //"删除Particle数量:" + GetParticleNumberByState("删除").ToString() + " 选中Particle数量:" + GetParticleNumberByState("选择").ToString() + Environment.NewLine +
  1719. "加载底层数据用时:" + m_ReportFun.m_time_str + Environment.NewLine +
  1720. "组建并计算图像用时:" + m_ReportFun.m_time_str2 + Environment.NewLine +
  1721. "---------------------------END----------------------------------"
  1722. );
  1723. #endif
  1724. }
  1725. #endregion
  1726. }
  1727. }